This document discusses using Minecraft and Survival Craft on mobile devices for learning. It provides an overview of the key features and modes of each game, including movement, crafting, and building. Observations are shared about using the games for collaboration, problem-solving, vocabulary building, and developing other skills. The document also explores bringing Minecraft to schools and its benefits for student engagement and creative assignments. Mobile versions are highlighted as more affordable and accessible options for classrooms.
Wilhelm Oesterberg-Nordic Game Conference 2012-Why Making Social Games Doesn'...Wooga
Why Making Social Games Doesn’t Have to Suck
Among some students, gamers, and developers, social games are low in status, probably due to regrettable excursions into early versions of Farmville. But a world of change has taken place since then. This talk looks at some of the differences, from a development standpoint, between social games and traditional games - and presents the top 5 reasons social games are fun to develop.
The 3 single best Gamestorming exercises — 6-8-5 for ideation, Poster Session for envisioning the future, and Start-Stop-Continue for decision making problems.
When we think of people who have made the biggest impact in our lives, it was not their expertise or accomplishments that provided us with direction, guidance and reassurance to accomplish our goals; it was their sincere belief in us. They let us know through their words and actions that we mattered. The people in our lives want that same validation. In fact, every single person you will ever meet shares this common desire. They want to know they matter. Mattering a universal human need, and it’s one you have the opportunity to satisfy. In this session we will explore specific and actionable ways to answer “yes” to the following questions: Do you see me? Do you hear me? Do you care about me? Do I matter to you
There is no doubt bravery is needed to lead and succeed .
For centuries bravery has been a crucible of leadership and a fundamental principle for battle of any type and kind.
But, what does BRAVE look like?
How does BRAVE act and behave?
And most importantly how big can YOUR BRAVE be?
This presentation seeks to answer these questions by putting these elusive concepts of leadership and learning in place to deliver better results faster for you and to those you seek to lead and serve.
For their final project, second semester Northern Virginia Community College Composition students (ENG 112) work in groups to create presentations that introduce, analyze, and draw a conclusion about a significant American cultural artifact, (a trend, a celebrity, or anything that significantly impacts American culture). Students work together to build a persuasive argument using a combination of text, multimedia, and visual design. Students develop a claim about the negative or positive impact of the artifact on the demographic of American culture it affects. Alternatively, students may discuss what the artifact says about our culture.
These students are asked to explore a cultural artifact and determine its significance and/or role in our society. Students are encouraged to present their findings using any media they wish to implement.
Wilhelm Oesterberg-Nordic Game Conference 2012-Why Making Social Games Doesn'...Wooga
Why Making Social Games Doesn’t Have to Suck
Among some students, gamers, and developers, social games are low in status, probably due to regrettable excursions into early versions of Farmville. But a world of change has taken place since then. This talk looks at some of the differences, from a development standpoint, between social games and traditional games - and presents the top 5 reasons social games are fun to develop.
The 3 single best Gamestorming exercises — 6-8-5 for ideation, Poster Session for envisioning the future, and Start-Stop-Continue for decision making problems.
When we think of people who have made the biggest impact in our lives, it was not their expertise or accomplishments that provided us with direction, guidance and reassurance to accomplish our goals; it was their sincere belief in us. They let us know through their words and actions that we mattered. The people in our lives want that same validation. In fact, every single person you will ever meet shares this common desire. They want to know they matter. Mattering a universal human need, and it’s one you have the opportunity to satisfy. In this session we will explore specific and actionable ways to answer “yes” to the following questions: Do you see me? Do you hear me? Do you care about me? Do I matter to you
There is no doubt bravery is needed to lead and succeed .
For centuries bravery has been a crucible of leadership and a fundamental principle for battle of any type and kind.
But, what does BRAVE look like?
How does BRAVE act and behave?
And most importantly how big can YOUR BRAVE be?
This presentation seeks to answer these questions by putting these elusive concepts of leadership and learning in place to deliver better results faster for you and to those you seek to lead and serve.
For their final project, second semester Northern Virginia Community College Composition students (ENG 112) work in groups to create presentations that introduce, analyze, and draw a conclusion about a significant American cultural artifact, (a trend, a celebrity, or anything that significantly impacts American culture). Students work together to build a persuasive argument using a combination of text, multimedia, and visual design. Students develop a claim about the negative or positive impact of the artifact on the demographic of American culture it affects. Alternatively, students may discuss what the artifact says about our culture.
These students are asked to explore a cultural artifact and determine its significance and/or role in our society. Students are encouraged to present their findings using any media they wish to implement.
Unity in the Classroom for Creating VR Sims and EdugamesSeriousGamesAssoc
David Renton, Upper School Computer Science Teacher / Technology Integrator | Porter-Gaud School
Unity in the Classroom for Creating VR Sims and Edugames
The session will cover how Unity and C# can be used in the classroom to teach coding and digital design via the creation of games (including edugames) and Virtual Reality simulations. The presenter will share how he has used it in the past 2 years in the classroom and give examples of student work. He will also go over the hardware and software requirements, including how he has used the cheaper Mixed Reality headsets, from Microsoft partners such as HP and Lenovo, to develop for SteamVR, meaning the VR simulations will also run on HTC Vive. He will also have at least one Mixed Reality headset with him so that attendees can try out some of the student developed VR simulations at the end.
Presented by the
Serious Play Conference
seriousplayconf.com
at
Orlando,
University of Central Florida,
UCF,
July 24-26, 2019
Montreal, Canada, Quebec,
UNIVERSITÉ DU QUÉBEC À MONTRÉAL,
UNIVERSITY OF QUEBEC IN MONTREAL,
July 10-12, 2019
Information and Technology Literacy in the Time of the Fancy Bear center4edupunx
Just in Time (Rapid Response) Webinar
Technology Literacy Special Interest Group
eLearning Consortium of Colorado http://elearningcolorado.org/wordpress/
Technology Literacy MOOC https://cotechlit.wordpress.com/
Introduction Hangout for the Metagame Book Club's May 2017 Reading of Ender's Game. This book club is a collaboration between ISTE Games & Sims Network and Inevitable Instructors.
Join our subreddit to discuss the book during the month of May. https://www.reddit.com/r/ender4edu/
Unity in the Classroom for Creating VR Sims and EdugamesSeriousGamesAssoc
David Renton, Upper School Computer Science Teacher / Technology Integrator | Porter-Gaud School
Unity in the Classroom for Creating VR Sims and Edugames
The session will cover how Unity and C# can be used in the classroom to teach coding and digital design via the creation of games (including edugames) and Virtual Reality simulations. The presenter will share how he has used it in the past 2 years in the classroom and give examples of student work. He will also go over the hardware and software requirements, including how he has used the cheaper Mixed Reality headsets, from Microsoft partners such as HP and Lenovo, to develop for SteamVR, meaning the VR simulations will also run on HTC Vive. He will also have at least one Mixed Reality headset with him so that attendees can try out some of the student developed VR simulations at the end.
Presented by the
Serious Play Conference
seriousplayconf.com
at
Orlando,
University of Central Florida,
UCF,
July 24-26, 2019
Montreal, Canada, Quebec,
UNIVERSITÉ DU QUÉBEC À MONTRÉAL,
UNIVERSITY OF QUEBEC IN MONTREAL,
July 10-12, 2019
Information and Technology Literacy in the Time of the Fancy Bear center4edupunx
Just in Time (Rapid Response) Webinar
Technology Literacy Special Interest Group
eLearning Consortium of Colorado http://elearningcolorado.org/wordpress/
Technology Literacy MOOC https://cotechlit.wordpress.com/
Introduction Hangout for the Metagame Book Club's May 2017 Reading of Ender's Game. This book club is a collaboration between ISTE Games & Sims Network and Inevitable Instructors.
Join our subreddit to discuss the book during the month of May. https://www.reddit.com/r/ender4edu/
Intro to Blockchain Revolution (Google Hangout Slides)center4edupunx
During June and July 2016, educators in the ISTE Games & Simulation Network and Inevitable Instructors are reading about and discussing blockchain.
Discussants: Doug Levin, Chris Luchs, Tanya Martin and Kae Novak
Metagame Book Club https://sites.google.com/site/metagamebookclub/home
Week 1 Introduction https://sites.google.com/site/metagamebookclub/cs-blockchain/week1-blockchain
Google Hangout Video https://youtu.be/b8mvNK7JfSM
So You Think You Can Tweet....in Multiple Languagescenter4edupunx
Global Education Conference Session 2015
The ISTE Games & Simulations Network, ISTE Mobile Learning Network and ISTE Global Collaboration Network are collaborating on a scheduled multilingual tweetchat that anyone can join. Come learn what we learned from putting on a 30 minute synchronous and 24 hour slow tweetchat that went out in 3 languages but grew to 8 languages. We will also discuss the threefold purpose of the #globalgamechat. Its purpose is to 1) have educators sharing information in the language of their choice 2) broaden the discussion of games for change, social action and global understanding 3) give educators and their students an opportunity to participate in a multilingual event.
Link to GlobalEdCon Session Proposal (full URL with http://): http://www.globaleducationconference.com/forum/topics/so-you-think-you-can-tweet-in-multiple-languages
Other Websites / URLs Associated with Your Session: ISTE Games and Simulations Network ISTE Global Collaboration Network ISTE Mobile Learning Network Global tweetchat https://globaltweetchat.wordpress.com/ Games for Change as a Resource (ISTE Metagame Book Club) https://sites.google.com/site/metagamebookclub/games-for-change-recap
How Students Are Using Online Learning Skills In Games But Not in Your Classcenter4edupunx
Presented by Kae Novak and Farah Bennani
Colorado Distance Learning Association
9/24/15
Associated professional development organizations
ISTE Games and Simulations Network bit.ly/gsnetworklive
Metagame Book Club bit.ly/gsnetworklive
Inevitable Instructors/ Inevitable Betrayal bit.ly/gsnetworklive
ISTE Games & Sims Network Conference Preview
Games & Sims Website bit.ly/gsnetworklive
New Google + Community http://bit.ly/gameandsimgoogle
Twitter hashtag #istegsn
eLearning Consortium of Colorado Awards 2015 center4edupunx
eLearning Consortium of Colorado (eLCC)
http://elearningcolorado.org/wordpress/
2015 Award Nominees and Winners
The eLearning Consortium of Colorado (formerly Colorado TELECOOP) is an organization based in Colorado, U.S.A. The membership consists of a coalition of public and private colleges, universities, K-12 education, and private sector business dedicated to the enhancement of educational opportunities through eLearning since 1986.
ISTE Games & Sims Network 2014 Conference Round-Upcenter4edupunx
Games & Sims Network 2014 Conference Round-up
Slides of Google Hangout with officers and leadership who attend 2014 Conference in Atlanta.
Recording http://bit.ly/VmOuAb
The European Unemployment Puzzle: implications from population agingGRAPE
We study the link between the evolving age structure of the working population and unemployment. We build a large new Keynesian OLG model with a realistic age structure, labor market frictions, sticky prices, and aggregate shocks. Once calibrated to the European economy, we quantify the extent to which demographic changes over the last three decades have contributed to the decline of the unemployment rate. Our findings yield important implications for the future evolution of unemployment given the anticipated further aging of the working population in Europe. We also quantify the implications for optimal monetary policy: lowering inflation volatility becomes less costly in terms of GDP and unemployment volatility, which hints that optimal monetary policy may be more hawkish in an aging society. Finally, our results also propose a partial reversal of the European-US unemployment puzzle due to the fact that the share of young workers is expected to remain robust in the US.
what is the future of Pi Network currency.DOT TECH
The future of the Pi cryptocurrency is uncertain, and its success will depend on several factors. Pi is a relatively new cryptocurrency that aims to be user-friendly and accessible to a wide audience. Here are a few key considerations for its future:
Message: @Pi_vendor_247 on telegram if u want to sell PI COINS.
1. Mainnet Launch: As of my last knowledge update in January 2022, Pi was still in the testnet phase. Its success will depend on a successful transition to a mainnet, where actual transactions can take place.
2. User Adoption: Pi's success will be closely tied to user adoption. The more users who join the network and actively participate, the stronger the ecosystem can become.
3. Utility and Use Cases: For a cryptocurrency to thrive, it must offer utility and practical use cases. The Pi team has talked about various applications, including peer-to-peer transactions, smart contracts, and more. The development and implementation of these features will be essential.
4. Regulatory Environment: The regulatory environment for cryptocurrencies is evolving globally. How Pi navigates and complies with regulations in various jurisdictions will significantly impact its future.
5. Technology Development: The Pi network must continue to develop and improve its technology, security, and scalability to compete with established cryptocurrencies.
6. Community Engagement: The Pi community plays a critical role in its future. Engaged users can help build trust and grow the network.
7. Monetization and Sustainability: The Pi team's monetization strategy, such as fees, partnerships, or other revenue sources, will affect its long-term sustainability.
It's essential to approach Pi or any new cryptocurrency with caution and conduct due diligence. Cryptocurrency investments involve risks, and potential rewards can be uncertain. The success and future of Pi will depend on the collective efforts of its team, community, and the broader cryptocurrency market dynamics. It's advisable to stay updated on Pi's development and follow any updates from the official Pi Network website or announcements from the team.
USDA Loans in California: A Comprehensive Overview.pptxmarketing367770
USDA Loans in California: A Comprehensive Overview
If you're dreaming of owning a home in California's rural or suburban areas, a USDA loan might be the perfect solution. The U.S. Department of Agriculture (USDA) offers these loans to help low-to-moderate-income individuals and families achieve homeownership.
Key Features of USDA Loans:
Zero Down Payment: USDA loans require no down payment, making homeownership more accessible.
Competitive Interest Rates: These loans often come with lower interest rates compared to conventional loans.
Flexible Credit Requirements: USDA loans have more lenient credit score requirements, helping those with less-than-perfect credit.
Guaranteed Loan Program: The USDA guarantees a portion of the loan, reducing risk for lenders and expanding borrowing options.
Eligibility Criteria:
Location: The property must be located in a USDA-designated rural or suburban area. Many areas in California qualify.
Income Limits: Applicants must meet income guidelines, which vary by region and household size.
Primary Residence: The home must be used as the borrower's primary residence.
Application Process:
Find a USDA-Approved Lender: Not all lenders offer USDA loans, so it's essential to choose one approved by the USDA.
Pre-Qualification: Determine your eligibility and the amount you can borrow.
Property Search: Look for properties in eligible rural or suburban areas.
Loan Application: Submit your application, including financial and personal information.
Processing and Approval: The lender and USDA will review your application. If approved, you can proceed to closing.
USDA loans are an excellent option for those looking to buy a home in California's rural and suburban areas. With no down payment and flexible requirements, these loans make homeownership more attainable for many families. Explore your eligibility today and take the first step toward owning your dream home.
If you are looking for a pi coin investor. Then look no further because I have the right one he is a pi vendor (he buy and resell to whales in China). I met him on a crypto conference and ever since I and my friends have sold more than 10k pi coins to him And he bought all and still want more. I will drop his telegram handle below just send him a message.
@Pi_vendor_247
What website can I sell pi coins securely.DOT TECH
Currently there are no website or exchange that allow buying or selling of pi coins..
But you can still easily sell pi coins, by reselling it to exchanges/crypto whales interested in holding thousands of pi coins before the mainnet launch.
Who is a pi merchant?
A pi merchant is someone who buys pi coins from miners and resell to these crypto whales and holders of pi..
This is because pi network is not doing any pre-sale. The only way exchanges can get pi is by buying from miners and pi merchants stands in between the miners and the exchanges.
How can I sell my pi coins?
Selling pi coins is really easy, but first you need to migrate to mainnet wallet before you can do that. I will leave the telegram contact of my personal pi merchant to trade with.
Tele-gram.
@Pi_vendor_247
The Evolution of Non-Banking Financial Companies (NBFCs) in India: Challenges...beulahfernandes8
Role in Financial System
NBFCs are critical in bridging the financial inclusion gap.
They provide specialized financial services that cater to segments often neglected by traditional banks.
Economic Impact
NBFCs contribute significantly to India's GDP.
They support sectors like micro, small, and medium enterprises (MSMEs), housing finance, and personal loans.
how to swap pi coins to foreign currency withdrawable.DOT TECH
As of my last update, Pi is still in the testing phase and is not tradable on any exchanges.
However, Pi Network has announced plans to launch its Testnet and Mainnet in the future, which may include listing Pi on exchanges.
The current method for selling pi coins involves exchanging them with a pi vendor who purchases pi coins for investment reasons.
If you want to sell your pi coins, reach out to a pi vendor and sell them to anyone looking to sell pi coins from any country around the globe.
Below is the contact information for my personal pi vendor.
Telegram: @Pi_vendor_247
how can I sell pi coins after successfully completing KYCDOT TECH
Pi coins is not launched yet in any exchange 💱 this means it's not swappable, the current pi displaying on coin market cap is the iou version of pi. And you can learn all about that on my previous post.
RIGHT NOW THE ONLY WAY you can sell pi coins is through verified pi merchants. A pi merchant is someone who buys pi coins and resell them to exchanges and crypto whales. Looking forward to hold massive quantities of pi coins before the mainnet launch.
This is because pi network is not doing any pre-sale or ico offerings, the only way to get my coins is from buying from miners. So a merchant facilitates the transactions between the miners and these exchanges holding pi.
I and my friends has sold more than 6000 pi coins successfully with this method. I will be happy to share the contact of my personal pi merchant. The one i trade with, if you have your own merchant you can trade with them. For those who are new.
Message: @Pi_vendor_247 on telegram.
I wouldn't advise you selling all percentage of the pi coins. Leave at least a before so its a win win during open mainnet. Have a nice day pioneers ♥️
#kyc #mainnet #picoins #pi #sellpi #piwallet
#pinetwork
how to sell pi coins at high rate quickly.DOT TECH
Where can I sell my pi coins at a high rate.
Pi is not launched yet on any exchange. But one can easily sell his or her pi coins to investors who want to hold pi till mainnet launch.
This means crypto whales want to hold pi. And you can get a good rate for selling pi to them. I will leave the telegram contact of my personal pi vendor below.
A vendor is someone who buys from a miner and resell it to a holder or crypto whale.
Here is the telegram contact of my vendor:
@Pi_vendor_247
Empowering the Unbanked: The Vital Role of NBFCs in Promoting Financial Inclu...Vighnesh Shashtri
In India, financial inclusion remains a critical challenge, with a significant portion of the population still unbanked. Non-Banking Financial Companies (NBFCs) have emerged as key players in bridging this gap by providing financial services to those often overlooked by traditional banking institutions. This article delves into how NBFCs are fostering financial inclusion and empowering the unbanked.
when will pi network coin be available on crypto exchange.DOT TECH
There is no set date for when Pi coins will enter the market.
However, the developers are working hard to get them released as soon as possible.
Once they are available, users will be able to exchange other cryptocurrencies for Pi coins on designated exchanges.
But for now the only way to sell your pi coins is through verified pi vendor.
Here is the telegram contact of my personal pi vendor
@Pi_vendor_247
what is the best method to sell pi coins in 2024DOT TECH
The best way to sell your pi coins safely is trading with an exchange..but since pi is not launched in any exchange, and second option is through a VERIFIED pi merchant.
Who is a pi merchant?
A pi merchant is someone who buys pi coins from miners and pioneers and resell them to Investors looking forward to hold massive amounts before mainnet launch in 2026.
I will leave the telegram contact of my personal pi merchant to trade pi coins with.
@Pi_vendor_247
Poonawalla Fincorp and IndusInd Bank Introduce New Co-Branded Credit Cardnickysharmasucks
The unveiling of the IndusInd Bank Poonawalla Fincorp eLITE RuPay Platinum Credit Card marks a notable milestone in the Indian financial landscape, showcasing a successful partnership between two leading institutions, Poonawalla Fincorp and IndusInd Bank. This co-branded credit card not only offers users a plethora of benefits but also reflects a commitment to innovation and adaptation. With a focus on providing value-driven and customer-centric solutions, this launch represents more than just a new product—it signifies a step towards redefining the banking experience for millions. Promising convenience, rewards, and a touch of luxury in everyday financial transactions, this collaboration aims to cater to the evolving needs of customers and set new standards in the industry.
8. Minecraft on Mobile Devices
Outside of school and learning
Melody Collier, mouseymoose, and
giraffe619
9. Let the Play Begin!!
Things You Should Know about
MineCraft and Survival Craft
10. Both Minecraft and Survival Craft have 2
modes of Play:
Survival - You must gather resource blocks and
fight mobs and monsters off.
Creative - You have limitless resource blocks
and no mobs or monsters to fight.
Modes of Play
11. Movement in Minecraft
In Minecraft you use directional buttons to
move around the landscape:
Jumping - Middle Button
Left - Left Button
Right - Right Button
Forward - Top Button
Backwards - Bottom Button
Flying is only in Creative Mode and you must
hold down Jump and Forward to go up.
12. Movement in Survival Craft
In Survival Craft, you use a touchpad at the
bottom left and right of the iPad screen to
navigate and turn/ adjust the camera view.
Tap Bottom Left Side once to Jump
The touchpads can be configured with the
traditional directional buttons similar to the ones
in Minecraft.
13. Movement in Survival Craft
The sneak button located mid way up the right
side of the iPad screen is great to keep you
from falling off or into things.
14. In both Minecraft and Survival Craft you use the
resources around you to craft items.
Your first step is to make a crafting table upon
which you can “craft” your items and a furnace
in which to smelt ore.
With these two items and the resources
available the possibilities are endless.
Using Your resources to Craft Items
15.
16. Observations of mouseymoose and
giraffe619
Minecraft you can up-load pre-made maps.
Minecraft you can group or collaborate in game
with other players.
Survival Craft has a more diverse population of
flora, fauna and other kinds of life.
Survival Craft overall textures and graphics are
smoother.
17. Observations of a Parent who is an
Educator
Collaboration
Patience
Perseverance
Vocabulary
Knowledge base
Understanding of Technology
Willingness to try new things
Compassion and Understanding for others
20. ● Last year’s club:
○ spots filled up in two days
○ 60 students on iPads and mobile Minecraft
○ 30 on desktop Minecraft Edu
● This year’s club:
○ spots filled in 3 hours
Highly Popular
22. ● About half the cost of a regular Minecraft
license
● Students love the collaborative aspect
● Teacher has a great set of controls
● Teacher can make assignments in game
● Same functionality as regular Minecraft just a
modded version
24. PE Version
● Less expense (currently 6.99 in App
Store)
● Easily loaded on multiple devices if
using Configurator
● Younger students generally more
comfortable with this version
● Easier for beginners to get the hang of
movement
● No port issues
●