This document provides an overview of the lessons and content covered in Module 3 of an online coding curriculum. It outlines four lessons on variables, strings, and networks/the internet. The lessons introduce key concepts like variables, data types, strings, methods, and network protocols. They include warm-up activities, gameplay in the coding game Ozaria to reinforce concepts, and extension activities. The document provides guidance for teachers on preparing for and teaching the lessons, which combine presentation of concepts with hands-on practice and checkpoints for student understanding.