This document discusses approaches to influencing human behavior for sustainability. It notes that existing policies have had limited success due to piecemeal, individualistic interventions. Effective approaches recognize that decision-making is contextual and social. The document advocates designing policies and services based on actual human behaviors rather than assumptions. It suggests making behaviors the default and framing messages correctly. The document argues for focusing on collective behavior through community-level initiatives that build capacity, agency, participation and empowerment. An iterative process of discovery, learning and adaptation using multiple models of organization is recommended to spark innovation at individual and community levels.
2. DR. SIMON O’RAFFERTY
RESEARCH FELLOW - EPA / UL
SIMONORAFFERTY@GMAIL.COM
@SORAFFERTY
Design Research & Practice Review
3.
4. WHAT I WILL COVER
-WHAT WE (THINK WE) KNOW ABOUT BEHAVIOUR
CHANGE & SUSTAINABILITY
-POTENTIAL & LIMITATIONS OF APPROACHES
-INDIVIDUAL V.S. COLLECTIVE / COMMUNITY
BEHAVIOUR
-THOUGHTS ON WAYS FORWARD IN IRELAND
5. WHY FOCUS ON BEHAVIOUR?
DESIGN REGULATIONS AND SERVICES BASED ON
ACTUAL, NOT ASSUMED, BEHAVIOURS
LIMITED SUCCESS OF EXISTING POLICIES
PIECEMEAL, INDIVIDUALISTIC INTERVENTIONS
10. EVEN IF NOT EXPLICITLY
RECOGNISED, WE APPROACH
PROBLEMS WITH SOME MODEL OR
ASSUMPTION OF HUMAN BEHAVIOUR
11. WHAT WE KNOW
DECISION MAKING IS RARELY RATIONAL
SUBJECT TO SEVERAL COGNITIVE BIASES (E.G.
OVERCONFIDENCE)
STRUGGLE WITH TOO MUCH INFORMATION OR TOO
MUCH CHOICE
DECISIONS ARE CONTEXTUAL & SOCIAL
12. WHAT WE KNOW
DISCOUNT FUTURE BENEFITS
PEOPLE ARE STRONGLY WEDDED TO CURRENT
SITUATIONS: ENDOWMENT EFFECT, LOSS AVERSION,
STATUS QUO BIAS - STRUCTURES
SHOCK / GUILT (SOCIAL MARKETING) DOESN’T
WORK
13. WHAT WE KNOW
LARGE GAPS BETWEEN MOTIVATIONS, ATTITUDES,
VALUES & BEHAVIOUR
- INFORMATION & KNOWLEDGE DOESN’T
NECESSARILY CHANGE BEHAVIOUR
14.
15.
16. WHAT WE KNOW
DIFFERENT TYPES OF BEHAVIOUR - ONE OFF,
HABITS
- CAN’T USE SAME APPROACH FOR ALL
21. BEHAVIOUR CHANGE
THE USE OF PRODUCTS, SERVICES,
POLICIES, INCENTIVES, REGULATIONS,
INTERFACES, BUILDINGS, ENVIRONMENTS
THAT ENABLE, MOTIVATE, CONSTRAIN OR
OTHERWISE INFLUENCE PEOPLE TO DO
THINGS IN DIFFERENT WAYS
28. WHY COLLECTIVE BEHAVIOUR?
TENDENCY TO FOCUS ON SMALL PROBLEMS OR
INDIVIDUAL AS A CONSUMER
ENVIRONMENTAL PROBLEMS OCCUR WHEN LOTS
OF PEOPLE BEHAVE IN CERTAIN WAYS
FOCUSSING ON INDIVIDUALS IS INEFFICIENT
32. COMMUNITY LEVEL BARRIERS
LACK OF INTERNAL CAPACITY (SKILLS, KNOWLEDGE, FINANCE)
LACK OF A CRITICAL MASS OF COMMITTED INDIVIDUALS
LOW SOCIAL CAPITAL, CONNECTEDNESS AND INFLUENCE
CONFUSING RANGE OF SOURCES OF INFO/GUIDANCE
PLUS MANY MORE…..
41. CAUSE BASED
STRATEGICALLY FOCUSSED HIERARCHY
SOLIDARITY BASED ON COLLABORATION & A SHARED COMMITMENT TO EXCELLENCE
MODEL FOR ORGANISING THAT MAXIMISES SCOPE FOR CREATIVITY AND AUTONOMY
CREATIVE COMMUNITIES WITH A CAUSE
CHARLES LEADBEATER
42. SUMMARY
DESIGN REGULATIONS AND SERVICES BASED ON
ACTUAL, NOT ASSUMED, BEHAVIOURS
DESIGN POLICIES AND SERVICES THAT HELP
COMMUNITIES MAKE BETTER DECISIONS AND TAKE
ACTION FOR THEMSELVES
➡ REMOVE FRICTIONS, BUILD CAPACITY & AGENCY,
PARTICIPATION, EMPOWERMENT
43. SUMMARY
APPLY AN ITERATIVE PROCESS OF DISCOVERY,
LEARNING AND ADAPTATION.
A MULTI-MODEL APPROACH
SPARK THE CAPACITY OF INDIVIDUALS AND
COMMUNITIES TO SOLVE PROBLEMS, TO BE
INNOVATIVE, TO BE CREATIVE