This slide set covers best practices in designing threaded rendering in PC games. Examples of current PC titles will be used throughout the talk to highlight the various points.
Learn how to improve performance and quality of your game on Intel® Processor Graphics, including scaling from 1080p to 4k, with dynamic resolution rendering and checkerboard rendering (CBR).
Tuning For Deep Learning Inference with Intel® Processor Graphics | SIGGRAPH ...Intel® Software
Deep learning based Inference on edge based devices is growing rapidly. In this talk, learn about how developers and researchers are taking advantage of Intel® Processor Graphics to get best performance.
Learn how Intel worked with Pixar Animation Studios* and Sony Imageworks* to realize dynamic SIMD code generation of Open Shading Language shader networks, achieving 3-9x speedups with Intel® AVX-512.
Open Source Interactive CPU Preview Rendering with Pixar's Universal Scene De...Intel® Software
Universal Scene Description* (USD) is an open source initiative developed by Pixar for fast, large scale, and universal asset management across multiple programs including Maya, Houdini, and others.
The Architecture of 11th Generation Intel® Processor GraphicsIntel® Software
Scheduled for release this year, this next generation brings significant improvements over the widely used 9th generation of Intel® Processor Graphics. The talk begins with an overview of Intel® Graphics architecture, its building blocks, and their performance implications. Next, take an in-depth look at the new and innovative features of this latest generation of integrated graphics.
Learn how to improve performance and quality of your game on Intel® Processor Graphics, including scaling from 1080p to 4k, with dynamic resolution rendering and checkerboard rendering (CBR).
Tuning For Deep Learning Inference with Intel® Processor Graphics | SIGGRAPH ...Intel® Software
Deep learning based Inference on edge based devices is growing rapidly. In this talk, learn about how developers and researchers are taking advantage of Intel® Processor Graphics to get best performance.
Learn how Intel worked with Pixar Animation Studios* and Sony Imageworks* to realize dynamic SIMD code generation of Open Shading Language shader networks, achieving 3-9x speedups with Intel® AVX-512.
Open Source Interactive CPU Preview Rendering with Pixar's Universal Scene De...Intel® Software
Universal Scene Description* (USD) is an open source initiative developed by Pixar for fast, large scale, and universal asset management across multiple programs including Maya, Houdini, and others.
The Architecture of 11th Generation Intel® Processor GraphicsIntel® Software
Scheduled for release this year, this next generation brings significant improvements over the widely used 9th generation of Intel® Processor Graphics. The talk begins with an overview of Intel® Graphics architecture, its building blocks, and their performance implications. Next, take an in-depth look at the new and innovative features of this latest generation of integrated graphics.
clCaffe*: Unleashing the Power of Intel Graphics for Deep Learning AccelerationIntel® Software
In this presentation, you will hear a story about how Intel graphics can accelerate deep learning applications. The method is simple and reproducible, with impressive results of up to four times over the original CPU performance. We introduce clCaffe*, an extension of the well-known Caffe* framework with OpenCL™ standard. This OpenCL™ standard enables primitives of the convolutional neural networks (CNN) pipeline to operate on GPU (graphics processing unit), FPGA (field programmable gate array) or any device with OpenCL support. Once set up, Caffe users can seamlessly toggle to clCaffe to take advantage of Intel graphics acceleration. Compared with original CPUs, Intel graphics presents 2.5x speedup (AlexNet classification), or 4.0x (GoogleNet classification) on 5th or 6th generation Intel® Core™ processors. Finally, we give a detailed analysis of clCaffe performance, and identify the lacking components in Intel Graphics software stack that impair its performance in the deep learning support.
This paper looks at the challenges of HD playback on the PC and the dedicated set of technologies implemented by AMD Radeon graphics processing units (GPUs) that provide efficient and flexible playback of this content.
Optimization Deep Dive: Unreal Engine 4 on IntelIntel® Software
This talk covers the work Intel and Epic Games have done together to enable improved performance of UE4 on Intel platforms, including DirectX 12 and Android. Many techniques presented are general and apply to all games and engines.
Embree Ray Tracing Kernels | Overview and New Features | SIGGRAPH 2018 Tech S...Intel® Software
Overview of the new Embree 3 ray tracing framework, including how to use the new API, supported geometry types, and ray intersection methods. Includes a look at new features like normal oriented curves, vertex grids, etc.
Streamed Cloud Gaming Solutions for Android* and PC GamesIntel® Software
Cloud gaming is getting a lot of press lately. As the leading cloud service provider in China, Tencent is embracing the cloud to deliver graphic-intensive PC and mobile games, as well as core developer solutions.
Ultra HD Video Scaling: Low-Power HW FF vs. CNN-based Super-ResolutionIntel® Software
The visual computing world is moving to an exciting technological era of ultra HD (UHD) and wide-gamut deep colors (WCG). The new Gen9 graphics engine in the 6th generation Intel® Core™ processors is the developers’ platform choice for creating visual excellence in 4K and deep colors. The Gen9 processor graphics offers attractive solutions for high-quality and low-power video scaling that handle UHD and WCG. First, we introduce a hardware fixed-function scaler inside the new SFC (scaling and format conversion) module that provides high quality scaling in low-power platforms. Second, we present a super-resolution scaling solution based on convolutional neural network that can be implemented via OpenCL™ running on the execution units (EUs). We discuss the merits of each solution in different user environments
Scalability for All: Unreal Engine* 4 with Intel Intel® Software
Unreal Engine* 4 is a high-performance game engine for game developers. Learn how Intel and Epic Games* worked together to improve engine performance both for CPUs and GPUs and how developers can take advantage of it.
Create a Scalable and Destructible World in HITMAN 2*Intel® Software
Gain insight into how IO Interactive* (IOI) designed the crowd, environmental audio, non-playable character simulation, and physical destruction systems to take advantage of available hardware and dynamically upscale resolution and deliver more realism. See the design and architecture of the destruction system, including the asset pipeline and game runtime that enables IOI to create a more interesting world for their players.
Playing low FPS games is never enjoyable. Learn how to approach game optimization and utilize industry optimization tools. Come join us for a live optimization workflow tutorial with XXX game development studio using the Intel® Graphics Performance Analyzers
RenderMan*: The Role of Open Shading Language (OSL) with Intel® Advanced Vect...Intel® Software
This talk focuses on the newest release in RenderMan* 22.5 and its adoption at Pixar Animation Studios* for rendering future movies. With native support for Intel® Advanced Vector Extensions, Intel® Advanced Vector Extensions 2, and Intel® Advanced Vector Extensions 512, it includes enhanced library features, debugging support, and an extensive test framework.
Intel TCE Seth Schneider provides a technical overview, outlines the benefits for Game Optimization and answers questions regarding Intel’s Graphics Processing Analyzer.
Performance and durability comparison: Dell Latitude 14 5000 Series vs. HP El...Principled Technologies
Durability and performance are important when selecting a notebook for employees in the workplace. The Dell Latitude 14 5000 Series performed comparably to or better than a similarly configured competitor system while also withstanding three drops without compromising physical data. The HP EliteBook 840 G1 incurred severe hard drive damage on the first drop and continued to take damage with every drop. This means that the Dell Latitude 14 5000 Series should handle common tasks for work and be durable enough for workers on the go.
Ray Tracing with Intel® Embree and Intel® OSPRay: Use Cases and Updates | SIG...Intel® Software
Explore practical examples of Intel® Embree and Intel® OSPRay in production rendering and the best practices of using the kernels in typical rendering pipelines.
Abstract: Explore the packet I/O data path from a NIC across PCI-Express to cache/memory and understand how to build efficient CPU code for networked applications.
Speaker: Venky Venkatesan, Intel Fellow, Chief Architect – Packet Processing and Networking Applications
Optimizing Apache Spark Throughput Using Intel Optane and Intel Memory Drive...Databricks
Apache Spark is a popular data processing engine designed to execute advanced analytics on very large data sets which are common in today’s enterprise use cases. To enable Spark’s high performance for different workloads (e.g. machine-learning applications), in-memory data storage capabilities are built right in.
However, Spark’s in-memory capabilities are limited by the memory available in the server; it is common for computing resources to be idle during the execution of a Spark job, even though the system’s memory is saturated. To mitigate this limitation, Spark’s distributed architecture can run on a cluster of nodes, thus taking advantage of the memory available across all nodes. While employing additional nodes would solve the server DRAM capacity problem, it does so at an increased cost. Intel(R) Memory Drive Technology is a software-defned memory (SDM) technology, which combined with an Intel(R) Optane(TM) SSD, expands the system’s memory.
This combination of Intel(R) Optane(TM) SSD with Intel Memory Drive Technology alleviates those memory limitations that are inherent to Spark, by making more memory available to the operating system and to Spark jobs, transparently.
clCaffe*: Unleashing the Power of Intel Graphics for Deep Learning AccelerationIntel® Software
In this presentation, you will hear a story about how Intel graphics can accelerate deep learning applications. The method is simple and reproducible, with impressive results of up to four times over the original CPU performance. We introduce clCaffe*, an extension of the well-known Caffe* framework with OpenCL™ standard. This OpenCL™ standard enables primitives of the convolutional neural networks (CNN) pipeline to operate on GPU (graphics processing unit), FPGA (field programmable gate array) or any device with OpenCL support. Once set up, Caffe users can seamlessly toggle to clCaffe to take advantage of Intel graphics acceleration. Compared with original CPUs, Intel graphics presents 2.5x speedup (AlexNet classification), or 4.0x (GoogleNet classification) on 5th or 6th generation Intel® Core™ processors. Finally, we give a detailed analysis of clCaffe performance, and identify the lacking components in Intel Graphics software stack that impair its performance in the deep learning support.
This paper looks at the challenges of HD playback on the PC and the dedicated set of technologies implemented by AMD Radeon graphics processing units (GPUs) that provide efficient and flexible playback of this content.
Optimization Deep Dive: Unreal Engine 4 on IntelIntel® Software
This talk covers the work Intel and Epic Games have done together to enable improved performance of UE4 on Intel platforms, including DirectX 12 and Android. Many techniques presented are general and apply to all games and engines.
Embree Ray Tracing Kernels | Overview and New Features | SIGGRAPH 2018 Tech S...Intel® Software
Overview of the new Embree 3 ray tracing framework, including how to use the new API, supported geometry types, and ray intersection methods. Includes a look at new features like normal oriented curves, vertex grids, etc.
Streamed Cloud Gaming Solutions for Android* and PC GamesIntel® Software
Cloud gaming is getting a lot of press lately. As the leading cloud service provider in China, Tencent is embracing the cloud to deliver graphic-intensive PC and mobile games, as well as core developer solutions.
Ultra HD Video Scaling: Low-Power HW FF vs. CNN-based Super-ResolutionIntel® Software
The visual computing world is moving to an exciting technological era of ultra HD (UHD) and wide-gamut deep colors (WCG). The new Gen9 graphics engine in the 6th generation Intel® Core™ processors is the developers’ platform choice for creating visual excellence in 4K and deep colors. The Gen9 processor graphics offers attractive solutions for high-quality and low-power video scaling that handle UHD and WCG. First, we introduce a hardware fixed-function scaler inside the new SFC (scaling and format conversion) module that provides high quality scaling in low-power platforms. Second, we present a super-resolution scaling solution based on convolutional neural network that can be implemented via OpenCL™ running on the execution units (EUs). We discuss the merits of each solution in different user environments
Scalability for All: Unreal Engine* 4 with Intel Intel® Software
Unreal Engine* 4 is a high-performance game engine for game developers. Learn how Intel and Epic Games* worked together to improve engine performance both for CPUs and GPUs and how developers can take advantage of it.
Create a Scalable and Destructible World in HITMAN 2*Intel® Software
Gain insight into how IO Interactive* (IOI) designed the crowd, environmental audio, non-playable character simulation, and physical destruction systems to take advantage of available hardware and dynamically upscale resolution and deliver more realism. See the design and architecture of the destruction system, including the asset pipeline and game runtime that enables IOI to create a more interesting world for their players.
Playing low FPS games is never enjoyable. Learn how to approach game optimization and utilize industry optimization tools. Come join us for a live optimization workflow tutorial with XXX game development studio using the Intel® Graphics Performance Analyzers
RenderMan*: The Role of Open Shading Language (OSL) with Intel® Advanced Vect...Intel® Software
This talk focuses on the newest release in RenderMan* 22.5 and its adoption at Pixar Animation Studios* for rendering future movies. With native support for Intel® Advanced Vector Extensions, Intel® Advanced Vector Extensions 2, and Intel® Advanced Vector Extensions 512, it includes enhanced library features, debugging support, and an extensive test framework.
Intel TCE Seth Schneider provides a technical overview, outlines the benefits for Game Optimization and answers questions regarding Intel’s Graphics Processing Analyzer.
Performance and durability comparison: Dell Latitude 14 5000 Series vs. HP El...Principled Technologies
Durability and performance are important when selecting a notebook for employees in the workplace. The Dell Latitude 14 5000 Series performed comparably to or better than a similarly configured competitor system while also withstanding three drops without compromising physical data. The HP EliteBook 840 G1 incurred severe hard drive damage on the first drop and continued to take damage with every drop. This means that the Dell Latitude 14 5000 Series should handle common tasks for work and be durable enough for workers on the go.
Ray Tracing with Intel® Embree and Intel® OSPRay: Use Cases and Updates | SIG...Intel® Software
Explore practical examples of Intel® Embree and Intel® OSPRay in production rendering and the best practices of using the kernels in typical rendering pipelines.
Abstract: Explore the packet I/O data path from a NIC across PCI-Express to cache/memory and understand how to build efficient CPU code for networked applications.
Speaker: Venky Venkatesan, Intel Fellow, Chief Architect – Packet Processing and Networking Applications
Optimizing Apache Spark Throughput Using Intel Optane and Intel Memory Drive...Databricks
Apache Spark is a popular data processing engine designed to execute advanced analytics on very large data sets which are common in today’s enterprise use cases. To enable Spark’s high performance for different workloads (e.g. machine-learning applications), in-memory data storage capabilities are built right in.
However, Spark’s in-memory capabilities are limited by the memory available in the server; it is common for computing resources to be idle during the execution of a Spark job, even though the system’s memory is saturated. To mitigate this limitation, Spark’s distributed architecture can run on a cluster of nodes, thus taking advantage of the memory available across all nodes. While employing additional nodes would solve the server DRAM capacity problem, it does so at an increased cost. Intel(R) Memory Drive Technology is a software-defned memory (SDM) technology, which combined with an Intel(R) Optane(TM) SSD, expands the system’s memory.
This combination of Intel(R) Optane(TM) SSD with Intel Memory Drive Technology alleviates those memory limitations that are inherent to Spark, by making more memory available to the operating system and to Spark jobs, transparently.
Software Development Tools for Intel® IoT PlatformsIntel® Software
This talk familiarizes participants with the benefits of using the Intel® software development tools and libraries for developing end-to-end IoT solutions.
What are latest new features that DPDK brings into 2018?Michelle Holley
We will provide an overview of the new features of the latest DPDK release including source code browsing and API listing of top two new features of latest DPDK release. And on top of that, there will be a hands-on lab, on the Intel® microarchitecture servers, to learn how getting started with DPDK will become much simpler and powerful.
Re-architecting the Datacenter to Deliver Better Experiences (Intel)COMPUTEX TAIPEI
COMPUTEX TAIPEI 2013 - Cloud Industry Forum
Topic: Re-architecting the Datacenter to Deliver Better Experiences
Speaker:Lisa H. Graff
Vice President and General Manager of Datacenter Marketing Group, Intel
Best Practice of Compression/Decompression Codes in Apache Spark with Sophia...Databricks
Nowadays, people are creating, sharing and storing data at a faster pace than ever before, effective data compression / decompression could significantly reduce the cost of data usage. Apache Spark is a general distributed computing engine for big data analytics, and it has large amount of data storing and shuffling across cluster in runtime, the data compression/decompression codecs can impact the end to end application performance in many ways.
However, there’s a trade-off between the storage size and compression/decompression throughput (CPU computation). Balancing the data compress speed and ratio is a very interesting topic, particularly while both software algorithms and the CPU instruction set keep evolving. Apache Spark provides a very flexible compression codecs interface with default implementations like GZip, Snappy, LZ4, ZSTD etc. and Intel Big Data Technologies team also implemented more codecs based on latest Intel platform like ISA-L(igzip), LZ4-IPP, Zlib-IPP and ZSTD for Apache Spark; in this session, we’d like to compare the characteristics of those algorithms and implementations, by running different micro workloads as well as end to end workloads, based on different generations of Intel x86 platform and disk.
It’s supposedly to be the best practice for big data software engineers to choose the proper compression/decompression codecs for their applications, and we also will present the methodologies of measuring and tuning the performance bottlenecks for typical Apache Spark workloads.
Computing Performance: On the Horizon (2021)Brendan Gregg
Talk by Brendan Gregg for USENIX LISA 2021. https://www.youtube.com/watch?v=5nN1wjA_S30 . "The future of computer performance involves clouds with hardware hypervisors and custom processors, servers running a new type of BPF software to allow high-speed applications and kernel customizations, observability of everything in production, new Linux kernel technologies, and more. This talk covers interesting developments in systems and computing performance, their challenges, and where things are headed."
Similar to Optimizing Direct X On Multi Core Architectures (20)
DevOps and Testing slides at DASA ConnectKari Kakkonen
My and Rik Marselis slides at 30.5.2024 DASA Connect conference. We discuss about what is testing, then what is agile testing and finally what is Testing in DevOps. Finally we had lovely workshop with the participants trying to find out different ways to think about quality and testing in different parts of the DevOps infinity loop.
The Metaverse and AI: how can decision-makers harness the Metaverse for their...Jen Stirrup
The Metaverse is popularized in science fiction, and now it is becoming closer to being a part of our daily lives through the use of social media and shopping companies. How can businesses survive in a world where Artificial Intelligence is becoming the present as well as the future of technology, and how does the Metaverse fit into business strategy when futurist ideas are developing into reality at accelerated rates? How do we do this when our data isn't up to scratch? How can we move towards success with our data so we are set up for the Metaverse when it arrives?
How can you help your company evolve, adapt, and succeed using Artificial Intelligence and the Metaverse to stay ahead of the competition? What are the potential issues, complications, and benefits that these technologies could bring to us and our organizations? In this session, Jen Stirrup will explain how to start thinking about these technologies as an organisation.
GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using Deplo...James Anderson
Effective Application Security in Software Delivery lifecycle using Deployment Firewall and DBOM
The modern software delivery process (or the CI/CD process) includes many tools, distributed teams, open-source code, and cloud platforms. Constant focus on speed to release software to market, along with the traditional slow and manual security checks has caused gaps in continuous security as an important piece in the software supply chain. Today organizations feel more susceptible to external and internal cyber threats due to the vast attack surface in their applications supply chain and the lack of end-to-end governance and risk management.
The software team must secure its software delivery process to avoid vulnerability and security breaches. This needs to be achieved with existing tool chains and without extensive rework of the delivery processes. This talk will present strategies and techniques for providing visibility into the true risk of the existing vulnerabilities, preventing the introduction of security issues in the software, resolving vulnerabilities in production environments quickly, and capturing the deployment bill of materials (DBOM).
Speakers:
Bob Boule
Robert Boule is a technology enthusiast with PASSION for technology and making things work along with a knack for helping others understand how things work. He comes with around 20 years of solution engineering experience in application security, software continuous delivery, and SaaS platforms. He is known for his dynamic presentations in CI/CD and application security integrated in software delivery lifecycle.
Gopinath Rebala
Gopinath Rebala is the CTO of OpsMx, where he has overall responsibility for the machine learning and data processing architectures for Secure Software Delivery. Gopi also has a strong connection with our customers, leading design and architecture for strategic implementations. Gopi is a frequent speaker and well-known leader in continuous delivery and integrating security into software delivery.
Observability Concepts EVERY Developer Should Know -- DeveloperWeek Europe.pdfPaige Cruz
Monitoring and observability aren’t traditionally found in software curriculums and many of us cobble this knowledge together from whatever vendor or ecosystem we were first introduced to and whatever is a part of your current company’s observability stack.
While the dev and ops silo continues to crumble….many organizations still relegate monitoring & observability as the purview of ops, infra and SRE teams. This is a mistake - achieving a highly observable system requires collaboration up and down the stack.
I, a former op, would like to extend an invitation to all application developers to join the observability party will share these foundational concepts to build on:
Securing your Kubernetes cluster_ a step-by-step guide to success !KatiaHIMEUR1
Today, after several years of existence, an extremely active community and an ultra-dynamic ecosystem, Kubernetes has established itself as the de facto standard in container orchestration. Thanks to a wide range of managed services, it has never been so easy to set up a ready-to-use Kubernetes cluster.
However, this ease of use means that the subject of security in Kubernetes is often left for later, or even neglected. This exposes companies to significant risks.
In this talk, I'll show you step-by-step how to secure your Kubernetes cluster for greater peace of mind and reliability.
A tale of scale & speed: How the US Navy is enabling software delivery from l...sonjaschweigert1
Rapid and secure feature delivery is a goal across every application team and every branch of the DoD. The Navy’s DevSecOps platform, Party Barge, has achieved:
- Reduction in onboarding time from 5 weeks to 1 day
- Improved developer experience and productivity through actionable findings and reduction of false positives
- Maintenance of superior security standards and inherent policy enforcement with Authorization to Operate (ATO)
Development teams can ship efficiently and ensure applications are cyber ready for Navy Authorizing Officials (AOs). In this webinar, Sigma Defense and Anchore will give attendees a look behind the scenes and demo secure pipeline automation and security artifacts that speed up application ATO and time to production.
We will cover:
- How to remove silos in DevSecOps
- How to build efficient development pipeline roles and component templates
- How to deliver security artifacts that matter for ATO’s (SBOMs, vulnerability reports, and policy evidence)
- How to streamline operations with automated policy checks on container images
The Art of the Pitch: WordPress Relationships and SalesLaura Byrne
Clients don’t know what they don’t know. What web solutions are right for them? How does WordPress come into the picture? How do you make sure you understand scope and timeline? What do you do if sometime changes?
All these questions and more will be explored as we talk about matching clients’ needs with what your agency offers without pulling teeth or pulling your hair out. Practical tips, and strategies for successful relationship building that leads to closing the deal.
Encryption in Microsoft 365 - ExpertsLive Netherlands 2024Albert Hoitingh
In this session I delve into the encryption technology used in Microsoft 365 and Microsoft Purview. Including the concepts of Customer Key and Double Key Encryption.
PHP Frameworks: I want to break free (IPC Berlin 2024)Ralf Eggert
In this presentation, we examine the challenges and limitations of relying too heavily on PHP frameworks in web development. We discuss the history of PHP and its frameworks to understand how this dependence has evolved. The focus will be on providing concrete tips and strategies to reduce reliance on these frameworks, based on real-world examples and practical considerations. The goal is to equip developers with the skills and knowledge to create more flexible and future-proof web applications. We'll explore the importance of maintaining autonomy in a rapidly changing tech landscape and how to make informed decisions in PHP development.
This talk is aimed at encouraging a more independent approach to using PHP frameworks, moving towards a more flexible and future-proof approach to PHP development.
Elevating Tactical DDD Patterns Through Object CalisthenicsDorra BARTAGUIZ
After immersing yourself in the blue book and its red counterpart, attending DDD-focused conferences, and applying tactical patterns, you're left with a crucial question: How do I ensure my design is effective? Tactical patterns within Domain-Driven Design (DDD) serve as guiding principles for creating clear and manageable domain models. However, achieving success with these patterns requires additional guidance. Interestingly, we've observed that a set of constraints initially designed for training purposes remarkably aligns with effective pattern implementation, offering a more ‘mechanical’ approach. Let's explore together how Object Calisthenics can elevate the design of your tactical DDD patterns, offering concrete help for those venturing into DDD for the first time!
Accelerate your Kubernetes clusters with Varnish CachingThijs Feryn
A presentation about the usage and availability of Varnish on Kubernetes. This talk explores the capabilities of Varnish caching and shows how to use the Varnish Helm chart to deploy it to Kubernetes.
This presentation was delivered at K8SUG Singapore. See https://feryn.eu/presentations/accelerate-your-kubernetes-clusters-with-varnish-caching-k8sug-singapore-28-2024 for more details.
Le nuove frontiere dell'AI nell'RPA con UiPath Autopilot™UiPathCommunity
In questo evento online gratuito, organizzato dalla Community Italiana di UiPath, potrai esplorare le nuove funzionalità di Autopilot, il tool che integra l'Intelligenza Artificiale nei processi di sviluppo e utilizzo delle Automazioni.
📕 Vedremo insieme alcuni esempi dell'utilizzo di Autopilot in diversi tool della Suite UiPath:
Autopilot per Studio Web
Autopilot per Studio
Autopilot per Apps
Clipboard AI
GenAI applicata alla Document Understanding
👨🏫👨💻 Speakers:
Stefano Negro, UiPath MVPx3, RPA Tech Lead @ BSP Consultant
Flavio Martinelli, UiPath MVP 2023, Technical Account Manager @UiPath
Andrei Tasca, RPA Solutions Team Lead @NTT Data
In his public lecture, Christian Timmerer provides insights into the fascinating history of video streaming, starting from its humble beginnings before YouTube to the groundbreaking technologies that now dominate platforms like Netflix and ORF ON. Timmerer also presents provocative contributions of his own that have significantly influenced the industry. He concludes by looking at future challenges and invites the audience to join in a discussion.
4. Graphics is CPU Intensive. World in Conflict* Bionic Commando* D3D Runtime and Driver account for 25-40% of CPU cycles per frame *Other names and brands may be claimed as the property of others **Performance tests and ratings are measured using specific computer systems and/or components and reflect the approximate performance of Intel products as measured by those tests. Any difference in system hardware or software design or configuration may affect actual performance Data taken on Intel® QX6700® Processor at 2.67 GHz, NVIDIA 8800GTX GPU, 2Gig memory. Application D3D Runtime Driver Other Legend Crysis* CPU Benchmark Crysis* GPU Benchmark
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6. Balancing Future Workloads Intel ® Roadmap Graphics Compaction/Derivative Intel Core™ Duo · Pentium-D Intel Core™ Microarchitecture Intel Core™2 Duo, DC Intel Xeon® 5100 65nm 2 YEARS 45nm 2 YEARS Compaction/Derivative PENRYN New Microarchitecture NEHALEM Tick Tick Tock Tock Scalable & Configurable Cache, Interconnects & Memory Controllers Scalable Performance: 1 to 8 Threads & 1 to 4 Cores
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15. Sampling - Display Model WDDM Application D3D Runtime Win32k User Mode Driver Kernel Driver Dxgkrnl Kernel Mode User Mode DWM Process DWM Application Process CDD Session Space
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30. Case study: Grin’s engine * *Other names and brands may be claimed as the property of others David Potages Senior Engine Architect, GRIN February 2008 [email_address] *Performance figures discussed in this case study refer to a pre release version of the game. They are subject to change before release and are for illustration only.