Handout from a full-day design jam that happened in April 2013. More info here. The handout is under CC attribution license - for others to reuse and build upon.
http://designing.planetngo.net/outcomes-of-the-open-design-hackathon/
3. Introduce yourselves
• your name
• what do you do (in one sentence)
• why did you choose this particular problem
• a little-known fun fact about you
4. Define your challenge
What is the problem you are going to address today as a team?
Example: high drop-out level in high-schools
Choose a specific user group influenced by this problem. Give
as many details as possible.
Example: “Teenage girls in Langa” is better than “Young girls in South Africa”
Formulate the problem into a challenge that includes your
user group.
Example: How might we help teenage girls in Langa complete their high-school education?
5. Brainstorm ideas
In next half an hour come up with at least 30 ideas that solve
your challenge. Think RADICAL! Write every idea on an
individual post-it & group similar ideas on the fly.
Consider the rules of brainstorming:
• Defer judgement
• Encourage wild ideas
• Build on the ideas of others
• Stay focused on a topic
• One conversation at a time
• Be visual
• Go for quantity
6. Choose 3 most favorite ideas
that you will present to your sister team. Use discussion & voting.
Voting: Every team member can vote for 4 different ideas by
putting a dot on the selected post-its. The post-it that gets most
dots is the most favorite.
IDEA 1 IDEA 2 IDEA 3
7. Get & give feedback
Now meet up with your sister team and present them your
challenge & 3 favorite ideas. Use 5 minutes per idea.
Capture their feedback on a separate sheet of paper that you can
find on your table (that looks like this:)
Switch, now the sister team will present its challenge and ideas.
-+
? !
9. Develop your best idea
1. Based on the feedback you got, choose the best idea
2. Develop it:
• vision
• impact
• who could make it happen? (people, organizations)
• how could it be economically sustainable?
10. Build your presentation
Be creative! Use flip-chart paper, prototyping, roleplaying, storytelling.
Make sure to cover:
Problem
1. Describe the challenge that you are addressing
2. Explain why it’s interesting and important to solve
Solution
3. Give it a name
4. Describe it in one sentence
Example: “Uusi is a mobile service that helps poor people find jobs”
5. Describe how it works (you could use a scenario or a storyboard)
6. Explain the impact of your solution, benefits and value to the user
7. Explain how it could be implemented:
• who could make it happen
• how could it be economically sustainable
12. Sources used IN this handout:
d.school - An introduction to design thinking
http://dschool.stanford.edu/
OpenIdeo: Tips on Brainstorming
http://www.openideo.com/fieldnotes/openideo-team-notes/sev
en-tips-on-better-brainstorming