This document discusses the challenges of developing a second successful game after having one major hit. It notes that game development studios often struggle to devote full resources and attention to a second project when the first game is still popular. Additionally, it can be difficult to learn from past failures and mistakes. The studio discussed had one successful game but 9 subsequent games that did not generate significant revenue, until they were eventually acquired by Ubisoft for long-term stability and ability to improve their skills without risk of bankruptcy. The document concludes that failures are an expected cost in creative businesses like game development when trying to find another major hit.