SlideShare a Scribd company logo
How to build
3d Avatar for
Happyme
http://happyme.zing.vn
Present by Trần Đôn Tú
Character Customize
features
Faster
Lowres
Reused
Tools
How we did that?
Lowres
Polygon
1k Tris
Texture
128x128
per mesh
Reused
Polygon
Texture
1 Mesh & more textures
Color to Grayscale
Decal Layer
Facial Expression
Anims frame by frame
One texture combined
Naming Rules
CM_Body_0005_Mesh
CM_Body_0005_Tex03
Tools
Review
model
Render
Item
Listing
Item
Show all Thumb,
Textures
Shortcut to all object
Merge, Sorting any file
Review all tex
Review Items
Render Items
Item
Thumnail
PR
Auto render included
Name
Listing Items
Listing Items &
Name included
Value lookup
Faster
Lowres
Reused
Tools
Summary
Q & A
OGDC2013_ How to build 3D avatar for Happy Me_ Mr Tran Don Tu

More Related Content

Viewers also liked

OGDC2013_How retention rate affects aniworld_Mr Do Huy Cuong
OGDC2013_How retention rate affects aniworld_Mr Do Huy CuongOGDC2013_How retention rate affects aniworld_Mr Do Huy Cuong
OGDC2013_How retention rate affects aniworld_Mr Do Huy Cuong
ogdc
 
OGDC2013_ Making of Sky garden Artwork_ Mr Nguyen Ngoc Hoang
OGDC2013_ Making of Sky garden Artwork_  Mr Nguyen Ngoc HoangOGDC2013_ Making of Sky garden Artwork_  Mr Nguyen Ngoc Hoang
OGDC2013_ Making of Sky garden Artwork_ Mr Nguyen Ngoc Hoang
ogdc
 
OGDC2013_Psychology applied_Mr Le Anh Minh
OGDC2013_Psychology applied_Mr Le Anh MinhOGDC2013_Psychology applied_Mr Le Anh Minh
OGDC2013_Psychology applied_Mr Le Anh Minh
ogdc
 
Customer services
Customer servicesCustomer services
Customer servicesBETIMAP
 
OGDC2013_Game design problem solving_Mr Nguyen Chi Hieu
OGDC2013_Game design problem solving_Mr Nguyen Chi HieuOGDC2013_Game design problem solving_Mr Nguyen Chi Hieu
OGDC2013_Game design problem solving_Mr Nguyen Chi Hieu
ogdc
 
OGDC2013_ Farmery2_ Mr Nguyen Quang Lam
OGDC2013_ Farmery2_ Mr Nguyen Quang LamOGDC2013_ Farmery2_ Mr Nguyen Quang Lam
OGDC2013_ Farmery2_ Mr Nguyen Quang Lam
ogdc
 
Ky nang cham soc khach hang customer care skills
Ky nang cham soc khach hang    customer care skillsKy nang cham soc khach hang    customer care skills
Ky nang cham soc khach hang customer care skills
TRƯỜNG ĐÀO TẠO TOÀN CẦU
 
Telesales Training Manual Sample 2016
Telesales Training Manual Sample 2016Telesales Training Manual Sample 2016
Telesales Training Manual Sample 2016
Dawn Everitt
 
Telesales Training - The Sales Performance Company Ltd
Telesales Training - The Sales Performance Company LtdTelesales Training - The Sales Performance Company Ltd
Telesales Training - The Sales Performance Company Ltd
Stuart Allen
 
Customer Service Powerpoint
Customer Service PowerpointCustomer Service Powerpoint
Customer Service Powerpoint
guestf74142
 
7 Pillars Of Customer Service
7 Pillars Of Customer Service7 Pillars Of Customer Service
7 Pillars Of Customer Service
Sales Progress
 
Customer service training[1]
Customer service training[1]Customer service training[1]
Customer service training[1]
loryn_aquino
 
CUSTOMER SERVICE POWERPOINT
CUSTOMER SERVICE POWERPOINTCUSTOMER SERVICE POWERPOINT
CUSTOMER SERVICE POWERPOINT
Andrew Schwartz
 

Viewers also liked (13)

OGDC2013_How retention rate affects aniworld_Mr Do Huy Cuong
OGDC2013_How retention rate affects aniworld_Mr Do Huy CuongOGDC2013_How retention rate affects aniworld_Mr Do Huy Cuong
OGDC2013_How retention rate affects aniworld_Mr Do Huy Cuong
 
OGDC2013_ Making of Sky garden Artwork_ Mr Nguyen Ngoc Hoang
OGDC2013_ Making of Sky garden Artwork_  Mr Nguyen Ngoc HoangOGDC2013_ Making of Sky garden Artwork_  Mr Nguyen Ngoc Hoang
OGDC2013_ Making of Sky garden Artwork_ Mr Nguyen Ngoc Hoang
 
OGDC2013_Psychology applied_Mr Le Anh Minh
OGDC2013_Psychology applied_Mr Le Anh MinhOGDC2013_Psychology applied_Mr Le Anh Minh
OGDC2013_Psychology applied_Mr Le Anh Minh
 
Customer services
Customer servicesCustomer services
Customer services
 
OGDC2013_Game design problem solving_Mr Nguyen Chi Hieu
OGDC2013_Game design problem solving_Mr Nguyen Chi HieuOGDC2013_Game design problem solving_Mr Nguyen Chi Hieu
OGDC2013_Game design problem solving_Mr Nguyen Chi Hieu
 
OGDC2013_ Farmery2_ Mr Nguyen Quang Lam
OGDC2013_ Farmery2_ Mr Nguyen Quang LamOGDC2013_ Farmery2_ Mr Nguyen Quang Lam
OGDC2013_ Farmery2_ Mr Nguyen Quang Lam
 
Ky nang cham soc khach hang customer care skills
Ky nang cham soc khach hang    customer care skillsKy nang cham soc khach hang    customer care skills
Ky nang cham soc khach hang customer care skills
 
Telesales Training Manual Sample 2016
Telesales Training Manual Sample 2016Telesales Training Manual Sample 2016
Telesales Training Manual Sample 2016
 
Telesales Training - The Sales Performance Company Ltd
Telesales Training - The Sales Performance Company LtdTelesales Training - The Sales Performance Company Ltd
Telesales Training - The Sales Performance Company Ltd
 
Customer Service Powerpoint
Customer Service PowerpointCustomer Service Powerpoint
Customer Service Powerpoint
 
7 Pillars Of Customer Service
7 Pillars Of Customer Service7 Pillars Of Customer Service
7 Pillars Of Customer Service
 
Customer service training[1]
Customer service training[1]Customer service training[1]
Customer service training[1]
 
CUSTOMER SERVICE POWERPOINT
CUSTOMER SERVICE POWERPOINTCUSTOMER SERVICE POWERPOINT
CUSTOMER SERVICE POWERPOINT
 

More from ogdc

OGDC 2014_Entity system in mobile game development_Mr. Cody nguyen
OGDC 2014_Entity system in mobile game development_Mr. Cody nguyenOGDC 2014_Entity system in mobile game development_Mr. Cody nguyen
OGDC 2014_Entity system in mobile game development_Mr. Cody nguyen
ogdc
 
OGDC 2014_Sky Garden Mobile conceptualization: From PC to Mobile_Mr. Luc Hoan...
OGDC 2014_Sky Garden Mobile conceptualization: From PC to Mobile_Mr. Luc Hoan...OGDC 2014_Sky Garden Mobile conceptualization: From PC to Mobile_Mr. Luc Hoan...
OGDC 2014_Sky Garden Mobile conceptualization: From PC to Mobile_Mr. Luc Hoan...
ogdc
 
OGDC 2014_Creativity in Game Design - Case Study: Famous Vietnamese mobile ga...
OGDC 2014_Creativity in Game Design - Case Study: Famous Vietnamese mobile ga...OGDC 2014_Creativity in Game Design - Case Study: Famous Vietnamese mobile ga...
OGDC 2014_Creativity in Game Design - Case Study: Famous Vietnamese mobile ga...
ogdc
 
OGDC 2014_Vietnam Mobile Internet 2014: A focus in smartphone game and compar...
OGDC 2014_Vietnam Mobile Internet 2014: A focus in smartphone game and compar...OGDC 2014_Vietnam Mobile Internet 2014: A focus in smartphone game and compar...
OGDC 2014_Vietnam Mobile Internet 2014: A focus in smartphone game and compar...
ogdc
 
OGDC 2014_Vietnam Smartphone game market 2013 overview. From vision to action...
OGDC 2014_Vietnam Smartphone game market 2013 overview. From vision to action...OGDC 2014_Vietnam Smartphone game market 2013 overview. From vision to action...
OGDC 2014_Vietnam Smartphone game market 2013 overview. From vision to action...
ogdc
 
OGDC 2014_User segmentation and Monetization_Mr. Phat hoang
OGDC 2014_User segmentation and Monetization_Mr. Phat hoangOGDC 2014_User segmentation and Monetization_Mr. Phat hoang
OGDC 2014_User segmentation and Monetization_Mr. Phat hoang
ogdc
 
OGDC 2014_Animation workflow with Spine in Tiny Busters_Mr. Huynh Dong Hai
OGDC 2014_Animation workflow with Spine in Tiny Busters_Mr. Huynh Dong HaiOGDC 2014_Animation workflow with Spine in Tiny Busters_Mr. Huynh Dong Hai
OGDC 2014_Animation workflow with Spine in Tiny Busters_Mr. Huynh Dong Hai
ogdc
 
OGDC 2014_Speed Up and make quality 3D game models_Mr. Pham Duc Duy
OGDC 2014_Speed Up and make quality 3D game models_Mr. Pham Duc DuyOGDC 2014_Speed Up and make quality 3D game models_Mr. Pham Duc Duy
OGDC 2014_Speed Up and make quality 3D game models_Mr. Pham Duc Duy
ogdc
 
OGDC 2014_Architecting Games in Unity_Mr. Rustum Scammell
OGDC 2014_Architecting Games in Unity_Mr. Rustum ScammellOGDC 2014_Architecting Games in Unity_Mr. Rustum Scammell
OGDC 2014_Architecting Games in Unity_Mr. Rustum Scammell
ogdc
 
OGDC 2014_One-Man Studio: How to make a game prototype_Mr. Le Vo Tien Giang
OGDC 2014_One-Man Studio: How to make a game prototype_Mr. Le Vo Tien GiangOGDC 2014_One-Man Studio: How to make a game prototype_Mr. Le Vo Tien Giang
OGDC 2014_One-Man Studio: How to make a game prototype_Mr. Le Vo Tien Giang
ogdc
 
OGDC 2014_Hands on experience with Cocos2dx in cross-platform with Farmery_Mr...
OGDC 2014_Hands on experience with Cocos2dx in cross-platform with Farmery_Mr...OGDC 2014_Hands on experience with Cocos2dx in cross-platform with Farmery_Mr...
OGDC 2014_Hands on experience with Cocos2dx in cross-platform with Farmery_Mr...
ogdc
 
OGDC 2014_Optimize or Die: Key disciplines to optimize your mobile game_Mr. P...
OGDC 2014_Optimize or Die: Key disciplines to optimize your mobile game_Mr. P...OGDC 2014_Optimize or Die: Key disciplines to optimize your mobile game_Mr. P...
OGDC 2014_Optimize or Die: Key disciplines to optimize your mobile game_Mr. P...
ogdc
 
OGDC 2014_Why choosing 2D animation for Mobile Game?_Mr. Joe Tran
OGDC 2014_Why choosing 2D animation for Mobile Game?_Mr. Joe TranOGDC 2014_Why choosing 2D animation for Mobile Game?_Mr. Joe Tran
OGDC 2014_Why choosing 2D animation for Mobile Game?_Mr. Joe Tran
ogdc
 
OGDC 2014_ An artist's story_Mr. Vu Cam Cong Danh
OGDC 2014_ An artist's story_Mr. Vu Cam Cong DanhOGDC 2014_ An artist's story_Mr. Vu Cam Cong Danh
OGDC 2014_ An artist's story_Mr. Vu Cam Cong Danh
ogdc
 
OGDC 2014_Tips and Tricks for seasonal events and community building in Drago...
OGDC 2014_Tips and Tricks for seasonal events and community building in Drago...OGDC 2014_Tips and Tricks for seasonal events and community building in Drago...
OGDC 2014_Tips and Tricks for seasonal events and community building in Drago...
ogdc
 
OGDC 2014_Cross platform mobile game application development_Mr. Makku J.Kero
OGDC 2014_Cross platform mobile game application development_Mr. Makku J.KeroOGDC 2014_Cross platform mobile game application development_Mr. Makku J.Kero
OGDC 2014_Cross platform mobile game application development_Mr. Makku J.Kero
ogdc
 
OGDC 2014_Tips and Tricks for seasonal events and community building in Drago...
OGDC 2014_Tips and Tricks for seasonal events and community building in Drago...OGDC 2014_Tips and Tricks for seasonal events and community building in Drago...
OGDC 2014_Tips and Tricks for seasonal events and community building in Drago...
ogdc
 
OGDC 2014_Business design is game design: 10 bits of business/design wisdom_M...
OGDC 2014_Business design is game design: 10 bits of business/design wisdom_M...OGDC 2014_Business design is game design: 10 bits of business/design wisdom_M...
OGDC 2014_Business design is game design: 10 bits of business/design wisdom_M...
ogdc
 
OGDC 2014_Build your own Particle System_Mr. Nguyen Dang Quang
OGDC 2014_Build your own Particle System_Mr. Nguyen Dang QuangOGDC 2014_Build your own Particle System_Mr. Nguyen Dang Quang
OGDC 2014_Build your own Particle System_Mr. Nguyen Dang Quang
ogdc
 
OGDC 2014_ Game Design: 5 years of painful lessons_Mr. Do Van Thanh
OGDC 2014_ Game Design: 5 years of painful lessons_Mr. Do Van ThanhOGDC 2014_ Game Design: 5 years of painful lessons_Mr. Do Van Thanh
OGDC 2014_ Game Design: 5 years of painful lessons_Mr. Do Van Thanh
ogdc
 

More from ogdc (20)

OGDC 2014_Entity system in mobile game development_Mr. Cody nguyen
OGDC 2014_Entity system in mobile game development_Mr. Cody nguyenOGDC 2014_Entity system in mobile game development_Mr. Cody nguyen
OGDC 2014_Entity system in mobile game development_Mr. Cody nguyen
 
OGDC 2014_Sky Garden Mobile conceptualization: From PC to Mobile_Mr. Luc Hoan...
OGDC 2014_Sky Garden Mobile conceptualization: From PC to Mobile_Mr. Luc Hoan...OGDC 2014_Sky Garden Mobile conceptualization: From PC to Mobile_Mr. Luc Hoan...
OGDC 2014_Sky Garden Mobile conceptualization: From PC to Mobile_Mr. Luc Hoan...
 
OGDC 2014_Creativity in Game Design - Case Study: Famous Vietnamese mobile ga...
OGDC 2014_Creativity in Game Design - Case Study: Famous Vietnamese mobile ga...OGDC 2014_Creativity in Game Design - Case Study: Famous Vietnamese mobile ga...
OGDC 2014_Creativity in Game Design - Case Study: Famous Vietnamese mobile ga...
 
OGDC 2014_Vietnam Mobile Internet 2014: A focus in smartphone game and compar...
OGDC 2014_Vietnam Mobile Internet 2014: A focus in smartphone game and compar...OGDC 2014_Vietnam Mobile Internet 2014: A focus in smartphone game and compar...
OGDC 2014_Vietnam Mobile Internet 2014: A focus in smartphone game and compar...
 
OGDC 2014_Vietnam Smartphone game market 2013 overview. From vision to action...
OGDC 2014_Vietnam Smartphone game market 2013 overview. From vision to action...OGDC 2014_Vietnam Smartphone game market 2013 overview. From vision to action...
OGDC 2014_Vietnam Smartphone game market 2013 overview. From vision to action...
 
OGDC 2014_User segmentation and Monetization_Mr. Phat hoang
OGDC 2014_User segmentation and Monetization_Mr. Phat hoangOGDC 2014_User segmentation and Monetization_Mr. Phat hoang
OGDC 2014_User segmentation and Monetization_Mr. Phat hoang
 
OGDC 2014_Animation workflow with Spine in Tiny Busters_Mr. Huynh Dong Hai
OGDC 2014_Animation workflow with Spine in Tiny Busters_Mr. Huynh Dong HaiOGDC 2014_Animation workflow with Spine in Tiny Busters_Mr. Huynh Dong Hai
OGDC 2014_Animation workflow with Spine in Tiny Busters_Mr. Huynh Dong Hai
 
OGDC 2014_Speed Up and make quality 3D game models_Mr. Pham Duc Duy
OGDC 2014_Speed Up and make quality 3D game models_Mr. Pham Duc DuyOGDC 2014_Speed Up and make quality 3D game models_Mr. Pham Duc Duy
OGDC 2014_Speed Up and make quality 3D game models_Mr. Pham Duc Duy
 
OGDC 2014_Architecting Games in Unity_Mr. Rustum Scammell
OGDC 2014_Architecting Games in Unity_Mr. Rustum ScammellOGDC 2014_Architecting Games in Unity_Mr. Rustum Scammell
OGDC 2014_Architecting Games in Unity_Mr. Rustum Scammell
 
OGDC 2014_One-Man Studio: How to make a game prototype_Mr. Le Vo Tien Giang
OGDC 2014_One-Man Studio: How to make a game prototype_Mr. Le Vo Tien GiangOGDC 2014_One-Man Studio: How to make a game prototype_Mr. Le Vo Tien Giang
OGDC 2014_One-Man Studio: How to make a game prototype_Mr. Le Vo Tien Giang
 
OGDC 2014_Hands on experience with Cocos2dx in cross-platform with Farmery_Mr...
OGDC 2014_Hands on experience with Cocos2dx in cross-platform with Farmery_Mr...OGDC 2014_Hands on experience with Cocos2dx in cross-platform with Farmery_Mr...
OGDC 2014_Hands on experience with Cocos2dx in cross-platform with Farmery_Mr...
 
OGDC 2014_Optimize or Die: Key disciplines to optimize your mobile game_Mr. P...
OGDC 2014_Optimize or Die: Key disciplines to optimize your mobile game_Mr. P...OGDC 2014_Optimize or Die: Key disciplines to optimize your mobile game_Mr. P...
OGDC 2014_Optimize or Die: Key disciplines to optimize your mobile game_Mr. P...
 
OGDC 2014_Why choosing 2D animation for Mobile Game?_Mr. Joe Tran
OGDC 2014_Why choosing 2D animation for Mobile Game?_Mr. Joe TranOGDC 2014_Why choosing 2D animation for Mobile Game?_Mr. Joe Tran
OGDC 2014_Why choosing 2D animation for Mobile Game?_Mr. Joe Tran
 
OGDC 2014_ An artist's story_Mr. Vu Cam Cong Danh
OGDC 2014_ An artist's story_Mr. Vu Cam Cong DanhOGDC 2014_ An artist's story_Mr. Vu Cam Cong Danh
OGDC 2014_ An artist's story_Mr. Vu Cam Cong Danh
 
OGDC 2014_Tips and Tricks for seasonal events and community building in Drago...
OGDC 2014_Tips and Tricks for seasonal events and community building in Drago...OGDC 2014_Tips and Tricks for seasonal events and community building in Drago...
OGDC 2014_Tips and Tricks for seasonal events and community building in Drago...
 
OGDC 2014_Cross platform mobile game application development_Mr. Makku J.Kero
OGDC 2014_Cross platform mobile game application development_Mr. Makku J.KeroOGDC 2014_Cross platform mobile game application development_Mr. Makku J.Kero
OGDC 2014_Cross platform mobile game application development_Mr. Makku J.Kero
 
OGDC 2014_Tips and Tricks for seasonal events and community building in Drago...
OGDC 2014_Tips and Tricks for seasonal events and community building in Drago...OGDC 2014_Tips and Tricks for seasonal events and community building in Drago...
OGDC 2014_Tips and Tricks for seasonal events and community building in Drago...
 
OGDC 2014_Business design is game design: 10 bits of business/design wisdom_M...
OGDC 2014_Business design is game design: 10 bits of business/design wisdom_M...OGDC 2014_Business design is game design: 10 bits of business/design wisdom_M...
OGDC 2014_Business design is game design: 10 bits of business/design wisdom_M...
 
OGDC 2014_Build your own Particle System_Mr. Nguyen Dang Quang
OGDC 2014_Build your own Particle System_Mr. Nguyen Dang QuangOGDC 2014_Build your own Particle System_Mr. Nguyen Dang Quang
OGDC 2014_Build your own Particle System_Mr. Nguyen Dang Quang
 
OGDC 2014_ Game Design: 5 years of painful lessons_Mr. Do Van Thanh
OGDC 2014_ Game Design: 5 years of painful lessons_Mr. Do Van ThanhOGDC 2014_ Game Design: 5 years of painful lessons_Mr. Do Van Thanh
OGDC 2014_ Game Design: 5 years of painful lessons_Mr. Do Van Thanh
 

Recently uploaded

How to Interpret Trends in the Kalyan Rajdhani Mix Chart.pdf
How to Interpret Trends in the Kalyan Rajdhani Mix Chart.pdfHow to Interpret Trends in the Kalyan Rajdhani Mix Chart.pdf
How to Interpret Trends in the Kalyan Rajdhani Mix Chart.pdf
Chart Kalyan
 
Columbus Data & Analytics Wednesdays - June 2024
Columbus Data & Analytics Wednesdays - June 2024Columbus Data & Analytics Wednesdays - June 2024
Columbus Data & Analytics Wednesdays - June 2024
Jason Packer
 
Programming Foundation Models with DSPy - Meetup Slides
Programming Foundation Models with DSPy - Meetup SlidesProgramming Foundation Models with DSPy - Meetup Slides
Programming Foundation Models with DSPy - Meetup Slides
Zilliz
 
Skybuffer SAM4U tool for SAP license adoption
Skybuffer SAM4U tool for SAP license adoptionSkybuffer SAM4U tool for SAP license adoption
Skybuffer SAM4U tool for SAP license adoption
Tatiana Kojar
 
Presentation of the OECD Artificial Intelligence Review of Germany
Presentation of the OECD Artificial Intelligence Review of GermanyPresentation of the OECD Artificial Intelligence Review of Germany
Presentation of the OECD Artificial Intelligence Review of Germany
innovationoecd
 
JavaLand 2024: Application Development Green Masterplan
JavaLand 2024: Application Development Green MasterplanJavaLand 2024: Application Development Green Masterplan
JavaLand 2024: Application Development Green Masterplan
Miro Wengner
 
dbms calicut university B. sc Cs 4th sem.pdf
dbms  calicut university B. sc Cs 4th sem.pdfdbms  calicut university B. sc Cs 4th sem.pdf
dbms calicut university B. sc Cs 4th sem.pdf
Shinana2
 
Serial Arm Control in Real Time Presentation
Serial Arm Control in Real Time PresentationSerial Arm Control in Real Time Presentation
Serial Arm Control in Real Time Presentation
tolgahangng
 
Dandelion Hashtable: beyond billion requests per second on a commodity server
Dandelion Hashtable: beyond billion requests per second on a commodity serverDandelion Hashtable: beyond billion requests per second on a commodity server
Dandelion Hashtable: beyond billion requests per second on a commodity server
Antonios Katsarakis
 
5th LF Energy Power Grid Model Meet-up Slides
5th LF Energy Power Grid Model Meet-up Slides5th LF Energy Power Grid Model Meet-up Slides
5th LF Energy Power Grid Model Meet-up Slides
DanBrown980551
 
Introduction of Cybersecurity with OSS at Code Europe 2024
Introduction of Cybersecurity with OSS  at Code Europe 2024Introduction of Cybersecurity with OSS  at Code Europe 2024
Introduction of Cybersecurity with OSS at Code Europe 2024
Hiroshi SHIBATA
 
Taking AI to the Next Level in Manufacturing.pdf
Taking AI to the Next Level in Manufacturing.pdfTaking AI to the Next Level in Manufacturing.pdf
Taking AI to the Next Level in Manufacturing.pdf
ssuserfac0301
 
HCL Notes und Domino Lizenzkostenreduzierung in der Welt von DLAU
HCL Notes und Domino Lizenzkostenreduzierung in der Welt von DLAUHCL Notes und Domino Lizenzkostenreduzierung in der Welt von DLAU
HCL Notes und Domino Lizenzkostenreduzierung in der Welt von DLAU
panagenda
 
Monitoring and Managing Anomaly Detection on OpenShift.pdf
Monitoring and Managing Anomaly Detection on OpenShift.pdfMonitoring and Managing Anomaly Detection on OpenShift.pdf
Monitoring and Managing Anomaly Detection on OpenShift.pdf
Tosin Akinosho
 
leewayhertz.com-AI in predictive maintenance Use cases technologies benefits ...
leewayhertz.com-AI in predictive maintenance Use cases technologies benefits ...leewayhertz.com-AI in predictive maintenance Use cases technologies benefits ...
leewayhertz.com-AI in predictive maintenance Use cases technologies benefits ...
alexjohnson7307
 
June Patch Tuesday
June Patch TuesdayJune Patch Tuesday
June Patch Tuesday
Ivanti
 
Nordic Marketo Engage User Group_June 13_ 2024.pptx
Nordic Marketo Engage User Group_June 13_ 2024.pptxNordic Marketo Engage User Group_June 13_ 2024.pptx
Nordic Marketo Engage User Group_June 13_ 2024.pptx
MichaelKnudsen27
 
GraphRAG for Life Science to increase LLM accuracy
GraphRAG for Life Science to increase LLM accuracyGraphRAG for Life Science to increase LLM accuracy
GraphRAG for Life Science to increase LLM accuracy
Tomaz Bratanic
 
Trusted Execution Environment for Decentralized Process Mining
Trusted Execution Environment for Decentralized Process MiningTrusted Execution Environment for Decentralized Process Mining
Trusted Execution Environment for Decentralized Process Mining
LucaBarbaro3
 
Azure API Management to expose backend services securely
Azure API Management to expose backend services securelyAzure API Management to expose backend services securely
Azure API Management to expose backend services securely
Dinusha Kumarasiri
 

Recently uploaded (20)

How to Interpret Trends in the Kalyan Rajdhani Mix Chart.pdf
How to Interpret Trends in the Kalyan Rajdhani Mix Chart.pdfHow to Interpret Trends in the Kalyan Rajdhani Mix Chart.pdf
How to Interpret Trends in the Kalyan Rajdhani Mix Chart.pdf
 
Columbus Data & Analytics Wednesdays - June 2024
Columbus Data & Analytics Wednesdays - June 2024Columbus Data & Analytics Wednesdays - June 2024
Columbus Data & Analytics Wednesdays - June 2024
 
Programming Foundation Models with DSPy - Meetup Slides
Programming Foundation Models with DSPy - Meetup SlidesProgramming Foundation Models with DSPy - Meetup Slides
Programming Foundation Models with DSPy - Meetup Slides
 
Skybuffer SAM4U tool for SAP license adoption
Skybuffer SAM4U tool for SAP license adoptionSkybuffer SAM4U tool for SAP license adoption
Skybuffer SAM4U tool for SAP license adoption
 
Presentation of the OECD Artificial Intelligence Review of Germany
Presentation of the OECD Artificial Intelligence Review of GermanyPresentation of the OECD Artificial Intelligence Review of Germany
Presentation of the OECD Artificial Intelligence Review of Germany
 
JavaLand 2024: Application Development Green Masterplan
JavaLand 2024: Application Development Green MasterplanJavaLand 2024: Application Development Green Masterplan
JavaLand 2024: Application Development Green Masterplan
 
dbms calicut university B. sc Cs 4th sem.pdf
dbms  calicut university B. sc Cs 4th sem.pdfdbms  calicut university B. sc Cs 4th sem.pdf
dbms calicut university B. sc Cs 4th sem.pdf
 
Serial Arm Control in Real Time Presentation
Serial Arm Control in Real Time PresentationSerial Arm Control in Real Time Presentation
Serial Arm Control in Real Time Presentation
 
Dandelion Hashtable: beyond billion requests per second on a commodity server
Dandelion Hashtable: beyond billion requests per second on a commodity serverDandelion Hashtable: beyond billion requests per second on a commodity server
Dandelion Hashtable: beyond billion requests per second on a commodity server
 
5th LF Energy Power Grid Model Meet-up Slides
5th LF Energy Power Grid Model Meet-up Slides5th LF Energy Power Grid Model Meet-up Slides
5th LF Energy Power Grid Model Meet-up Slides
 
Introduction of Cybersecurity with OSS at Code Europe 2024
Introduction of Cybersecurity with OSS  at Code Europe 2024Introduction of Cybersecurity with OSS  at Code Europe 2024
Introduction of Cybersecurity with OSS at Code Europe 2024
 
Taking AI to the Next Level in Manufacturing.pdf
Taking AI to the Next Level in Manufacturing.pdfTaking AI to the Next Level in Manufacturing.pdf
Taking AI to the Next Level in Manufacturing.pdf
 
HCL Notes und Domino Lizenzkostenreduzierung in der Welt von DLAU
HCL Notes und Domino Lizenzkostenreduzierung in der Welt von DLAUHCL Notes und Domino Lizenzkostenreduzierung in der Welt von DLAU
HCL Notes und Domino Lizenzkostenreduzierung in der Welt von DLAU
 
Monitoring and Managing Anomaly Detection on OpenShift.pdf
Monitoring and Managing Anomaly Detection on OpenShift.pdfMonitoring and Managing Anomaly Detection on OpenShift.pdf
Monitoring and Managing Anomaly Detection on OpenShift.pdf
 
leewayhertz.com-AI in predictive maintenance Use cases technologies benefits ...
leewayhertz.com-AI in predictive maintenance Use cases technologies benefits ...leewayhertz.com-AI in predictive maintenance Use cases technologies benefits ...
leewayhertz.com-AI in predictive maintenance Use cases technologies benefits ...
 
June Patch Tuesday
June Patch TuesdayJune Patch Tuesday
June Patch Tuesday
 
Nordic Marketo Engage User Group_June 13_ 2024.pptx
Nordic Marketo Engage User Group_June 13_ 2024.pptxNordic Marketo Engage User Group_June 13_ 2024.pptx
Nordic Marketo Engage User Group_June 13_ 2024.pptx
 
GraphRAG for Life Science to increase LLM accuracy
GraphRAG for Life Science to increase LLM accuracyGraphRAG for Life Science to increase LLM accuracy
GraphRAG for Life Science to increase LLM accuracy
 
Trusted Execution Environment for Decentralized Process Mining
Trusted Execution Environment for Decentralized Process MiningTrusted Execution Environment for Decentralized Process Mining
Trusted Execution Environment for Decentralized Process Mining
 
Azure API Management to expose backend services securely
Azure API Management to expose backend services securelyAzure API Management to expose backend services securely
Azure API Management to expose backend services securely
 

OGDC2013_ How to build 3D avatar for Happy Me_ Mr Tran Don Tu

Editor's Notes

  1. Xinchàocácanhchịvàcácbạn. Ở đâycónhiềuanhchịlớntuổihơnTúnhưngTúxinphéođượcxưnghôlàcácbạnchogọnnhé! (vìđốivớiTúcácanhchịlànhữngngườibạnlớncủamình, )Cácbạnthânmến, Túnhớkhônglầmthìcáchđâykhoảng 3 nămtrởvềtrước, hầuhết game online trênthịtrườngđềulàbảntải client dung lượnglớn. Nhưngthờigiantrởlạiđây, xuhướngchơitrựctiếptrênnền web đanglàlựachọnmớicủanềncôngnghiệp game bởitínhlinhđộngcủanó. Tuynhiên, đểcóthểkếthợp 1 cáchnhuầnnhuyễntrênnền web thìviệctạoranhữnghìnhảnhnhânvật 3D cóđộtốiưucaocũnglà 1 yêucầukhôngthểthiếu. Vìvậy, tronghộithảo OGDC năm nay, Túmuốn chia sẻvớimọingườicáchlàmsaoxâydựnghìnhảnhnhânvật 3D cóđộtinhgiảncao, cụthểlàcho game HappymemàTúđãtừngthựchiện.
  2. Trướctiên, TúxinnóirõvềHappyme. HM làthểloại game tươngtáccộngđồng, ngườichơikhithamgiacóthểkếtbạn, chát, thểhiệnphongcáchthờitrang, trangtrínhàcửatheokiểumìnhthích.- Phươngthứcchơitrựctiếplàchơitrên web, kocài client. Dữliệuđctảixuốngdần, đượcxâydựngtrênnền Engine Unity 3d , engine nàycótínhnănglàgiúptốiưuhóacác game trên web và mobile.- Nhưvậy, quay lạicôngviệccủangườithiếtkếhìnhảnhcho game, Túxinmờimọingườixem qua 1 đoạn clip giúpchúng ta cóthểhình dung vềnhữngtínhnăngtùychỉnhnhânvậtcho HM
  3. ĐểlàmđượcnhưvậyNhómcầnphảimọithứnhanhhơn. Đôngnghĩavớixâydựngnhânvậtlàmsaochothờigianchờđợi download íthơn, Tốcđộkhunghìnhổnđịnh.Đằngsauđónhómcầnphảixácđịnhnhữngtiêuchínhư: môhìnhnhânvậtphảinhẹ, cóthểdùnglạitốiđavàtậndụngưuthếcủacôngcụ. Đểhiểurõthêmtôisẽgiảithíchtừngphần 1, trướctiêntôisẽtìnhbàylàmsaođểhìnhảnhnhânvậtnhẹmàvẫncóthểcónhiềutùychỉnh
  4. TiêuchíđầutiênTúmuốnnóitớichínhlàsốlượngđagiáccủamôhìnhvàkíchthướccủatấmphủmàu. Dựatrên gameplay đặcthùthờitrang, nhânvậttròntrĩnhdễthươngnênchúngtôixâydựngvừaphảiđảmbảokhi ở gócđộgầnnhấtmôhìnhkhôngquágãygấp, tấmphủmàukhôngquábểmàvẫnđảmbảođckhunghìnhổnđịnhkhichơiĐâylàgiaiđoạnquantrọngnhấtđốivớiviệcxâydựnghìnhảnhnhânvậtcho game, bạnphảicânnhắcgiữahiệuquảvàchấtlượngđểđưaraquyếtđịnhchínhxác.
  5. Mộtlợithếlớnmàchúngtôicóđượckhilàmthểloại game nàychínhlàphongcáchxâydựngnhânvật. Tỷlệgiữanamvànữtươngđồngnênchúngtôiđãtốiưuđượcrấtnhiềusốlượngđagiác, tấmphủmàucũngnhưthờigianlàmlạitừđầu. Nhưcóthểthấytrênhìnhngoạitrừ 2 vùngmàuđỏ, xanhthìtấtcảnhữngbộphậnđềucóthểsửdụng qua lạicho 2 nvnamnữ. Nhưvậyviệctốiưuđãgiảiquyết 1 cáchđángkể.Yêucầukỹthuật ở đâylàphảiđảmbảolàmsaochotỷlệnhânvậtnam, nữtươngđồng, cáckhớpnốicủatừngbộphậnliềnlạc, cùngdùngchung 1 sắcđộchotấmphủmàu
  6. Vàđâylà 2 bộnhânvậtmớimàcáchọasỹđãdựngnêndựatheomôhìnhcósẵn
  7. Nhưquývịđangthấytrênmànhình, tấtcảnhữngchiếcgiàynầyđềucùngchung 1 môhìnhgốc. Điềunàychothấykhitậndụngtốiđacác model cósẵnthìsẽtiếtkiệmrấtnhiềuthờigianlàmcũngnhưthờigian download của game, giảmthiểugánhnặngtínhtoánchomáyrấtnhiều
  8. Đểđadạnghóahiểnthịmàu da, màuquầnáochúngtôichuyểntấmphủmàu qua màuxámcộngvớithôngsốmàuđãđượcthiếtlậpsẵnđểtạonênnhiềuthangmàukhácnhauchonv.Mỗikhiđổimàu da thìtấtcảcácbộphậntrênngườicó da sẽtựđồngbộmàu
  9. Đâylàmộttrongnhữngtínhnăngthúvịmàchúngtôiđãsửdụng. Việctrangtríhọatiếtlênquầnáotrởnêndễdàngvànhẹhơnbaogiờhết, chỉcầnvẽthêm 1 tấmtấmhìnhtrangtrícùngvớikíchthướcáovàđượccắtbỏphầnnền. Thìcóthểthayđổihìnhtrangtrívàmàusắctrênáotùy ý
  10. Việcdiễntảtrạngtháikhuônmặtbằngđagiácbịgiớihạnvềtrạngtháicũngnhưsốlượnglướicủamôhình . Nênchúngtôithểhiệnbằngchuyểnđộng qua từngkhunghìnhvẽ. Thểhiệnbằngcáchxếpchồngtrạngtháimặtlêntấmphủmàucủa da
  11. Vònglặpcủamộttrạngtháimặtđượcdiễntảnhưtrên. Theo thứtựmàmứcđộbiểucảmmàcóít hay nhiềuhìnhtrong 1 vònglặp
  12. Sauđónhữngtấmhìnhđóđượccắtvàsắpxếplạibằngchươngtrìnhđểlấyđúngtọađộcủatừnghình 1 khidiễntả 1 trạngtháimặtnàođó.
  13. 1 yếutốquantrọngkokémđólàquychuẩnđặttên fileTiêuchuẩnmàđộingũchúngtôiđặtra ở đâylà:. Dễnhậnbiết, dễsắpxếpChỉcầnnhìnvàotên file cóthểbiếtđcnóthuộcmôhìnhnào, lànhânvật hay cảnhquan, bộphậnnào, rấtdễdàngnắmđcsốlượngCM: character male: loạinv,giớitínhBody: 1 bộphậntrênnhânvật0005: sttcủa modelMesh: file môhình 3dTex01: là file ảnhvàstt
  14. Vớikhốilượng item càngngàycànglớn, việckiểmsoátnótrởnênkhókhănvàmấtrấtnhiều times. Vìvậy qua đòihỏicủathựctếchúngtôixâydựngnhữngcôngcụgiúpchúngtôiquảnlý 1 cáchhiệuquảnhất. Trướctiêntôimuốnchỉasẻcôngcụquảnlý, kiểmtra file màtôithườngdùngnhấtSualai slice nay
  15. Vớicôngcụnàynógiúpchochúngtôiduyệt file mộtcáchnhanhchóngvàtrựcquanThườngthìđểđưa 1 môhìnhvàođểcoithìmấtrấtnhiềuthaotác, nhưngvớicôngcụnàythìchỉcầngõtênvàkéovào, từng file hay nhóm.Nócònchobiếtđược file nàochưa dc chụplạithànhhìnhđạidiện
  16. Đểchụplạihìnhđạidiệnchotừngbộphậnvớitừnggóc camera tươngứng, kíchthướcphùhợp. Đặttênchomỗi file đãđượcchụplại
  17. Giảithíchthaotáctrongclipt
  18. 1 trongnhưngcôngviệcmấtthờigianvànhàmchánnhấtlàcôngđoạnđưahìnhđãđượcchụplạivào file exelkèmtheotên. Nhưngvới macro nàycôngviệcchỉlàchờchoviệctựđộngđượchoànthành. Tínhnăngchínhcủacôngcụnàylàtựđộngdưahìnhvàotheohàngdọcvàliệtkêtên file. Tựđồngbộdữliệunhưgiátrịmónđồ, giátrịcấpsaotừ file tổnghợpkhác.
  19. Lầnnữaxincámơn qv vàcácbạnđãđếnlắngnghe chia sẻ, mong dc gặp qv vàcácbạntrong OGDC lầntới. Cảmơnvàtạmbiệt