Report of the HWBOT Novice Nimble #1 overclocking competition. The competition engaged 21 teams during a six week period in January, February, and March.
http://oc-esports.io/#!/round/novice_nimble_1
This document summarizes the Rookie Rumble #14 overclocking competition hosted by HWBOT. It provides rankings and results for the 303 participants and 771 submissions across multiple stages and categories. The top submissions achieved world record frequencies up to 5.3GHz. Analysis of the hardware used found most common were Core i7 4790K CPUs, ASUS motherboards, and Corsair memory. Exposure for the competition included nearly 10,500 impressions on the HWBOT website.
Report of the HWBOT Rookie Rumble #15 overclocking competition. The competition engaged 357 overclockers during a three week period in February and March.
This document summarizes the results of the Rookie Rumble #12 overclocking competition hosted by HWBOT. It provides rankings and statistics on the 269 participants and their 490 submissions. The highest CPU overclock was 5.15GHz. Most common hardware used included Intel Core i7-4790K and Core i5-4690K CPUs as well as MSI and ASUS motherboards. The competition generated over 7,000 page views on the HWBOT website.
This document summarizes the results of the Rookie Rumble #13 overclocking competition hosted by HWBOT. It provides rankings for the overall competition as well as each stage. It also analyzes the hardware and participants, with the highest overclocked frequency being 5507 MHz. Charts and graphs show results for CPU models, cooling solutions, memory, and other components. The competition engaged 364 participants who submitted 864 results, generating over 10,000 impressions on the competition page.
Report of the HWBOT Rookie Rumble #19 overclocking competition. The competition engaged 350 overclockers during a three week period in June.
More info: http://oc-esports.io/#!/round/rookie_rumble_19
The document provides a report on the Rookie Rumble #11 overclocking competition hosted by HWBOT. It summarizes the competition details and rankings, top performers in each stage, hardware specifications of participants, and analytics on exposure and participation. The overall winner was DaNE from France, who won stages 1 and 3, while IOWA from Italy won stage 2. Over 250 participants used a variety of processors, motherboards, memory, and cooling solutions.
This document summarizes the results of the Rookie Rumble #18 overclocking competition hosted by HWBOT. It provides rankings and analyses of the 373 participants and over 1,000 submissions. The top performers achieved frequencies up to 5.3GHz and hardware records in categories like the Xeon E5 2698 V3. Outreach efforts included pop-up invites, newsletters, social media posts, and articles to promote the event.
This document summarizes the results of Rookie Rumble #16, an overclocking competition hosted by HWBOT. It provides rankings and analyses of the 407 participants' submissions across various hardware categories and stages of the competition. The top submissions set several hardware category records, with the highest CPU frequency reaching 5411 MHz. Exposure statistics show over 15,000 people viewed the competition page and over 1000 submissions were made.
This document summarizes the Rookie Rumble #14 overclocking competition hosted by HWBOT. It provides rankings and results for the 303 participants and 771 submissions across multiple stages and categories. The top submissions achieved world record frequencies up to 5.3GHz. Analysis of the hardware used found most common were Core i7 4790K CPUs, ASUS motherboards, and Corsair memory. Exposure for the competition included nearly 10,500 impressions on the HWBOT website.
Report of the HWBOT Rookie Rumble #15 overclocking competition. The competition engaged 357 overclockers during a three week period in February and March.
This document summarizes the results of the Rookie Rumble #12 overclocking competition hosted by HWBOT. It provides rankings and statistics on the 269 participants and their 490 submissions. The highest CPU overclock was 5.15GHz. Most common hardware used included Intel Core i7-4790K and Core i5-4690K CPUs as well as MSI and ASUS motherboards. The competition generated over 7,000 page views on the HWBOT website.
This document summarizes the results of the Rookie Rumble #13 overclocking competition hosted by HWBOT. It provides rankings for the overall competition as well as each stage. It also analyzes the hardware and participants, with the highest overclocked frequency being 5507 MHz. Charts and graphs show results for CPU models, cooling solutions, memory, and other components. The competition engaged 364 participants who submitted 864 results, generating over 10,000 impressions on the competition page.
Report of the HWBOT Rookie Rumble #19 overclocking competition. The competition engaged 350 overclockers during a three week period in June.
More info: http://oc-esports.io/#!/round/rookie_rumble_19
The document provides a report on the Rookie Rumble #11 overclocking competition hosted by HWBOT. It summarizes the competition details and rankings, top performers in each stage, hardware specifications of participants, and analytics on exposure and participation. The overall winner was DaNE from France, who won stages 1 and 3, while IOWA from Italy won stage 2. Over 250 participants used a variety of processors, motherboards, memory, and cooling solutions.
This document summarizes the results of the Rookie Rumble #18 overclocking competition hosted by HWBOT. It provides rankings and analyses of the 373 participants and over 1,000 submissions. The top performers achieved frequencies up to 5.3GHz and hardware records in categories like the Xeon E5 2698 V3. Outreach efforts included pop-up invites, newsletters, social media posts, and articles to promote the event.
This document summarizes the results of Rookie Rumble #16, an overclocking competition hosted by HWBOT. It provides rankings and analyses of the 407 participants' submissions across various hardware categories and stages of the competition. The top submissions set several hardware category records, with the highest CPU frequency reaching 5411 MHz. Exposure statistics show over 15,000 people viewed the competition page and over 1000 submissions were made.
This document provides an overview and safety information for liquid nitrogen certification Level 1. It discusses HWBOT's mission to evangelize and professionalize overclocking. It outlines risks of working with liquid nitrogen like cold burns and frostbite. Safety requirements are explained such as training, personal protective equipment. Procedures for various incidents are described, including calling for help, evaluating risk, and seeking medical assistance. The document aims to educate on safe liquid nitrogen practices.
This report summarizes GPUPI benchmarking statistics and hardware usage trends among overclockers from November 2014 to August 2016. It finds that the Core i7 4790K and GeForce GTX 980 Ti are the most commonly used CPU and GPU. The report also analyzes benchmark submissions, user leagues, web traffic, benchmark versions, cooling methods, frequencies, motherboard brands and models. The data comes from the thousands of submissions made to the HWBOT GPUPI benchmarks over this time period.
PAX Australia 2016 Panel "Pushing Limits: Going Beyond 8 GHz"HWBOT
The simplest and easiest way to understand a very general concept of overclocking is that of increasing the processor frequency to improve performance. The lucky few among you may have a system that runs at 5GHz or above. Extreme overclockers however, go well beyond that limit.
On November 4th 2016, Australian Overclockers held a public panel at the PAX AUS 2016 event at the Melbourne Convention center. Hosted at the Wombat Theater the panel will discuss the difficulties encountered when overclocking beyond 8GHz and will include an impressive live demo of an LN2 cooled overclocked system running at 8GHz!
http://x.hwbot.org/event/pax-aus-2016-panel-pushing-limits-overclocking-beyond-8-ghz/
This session provides an architectural introduction of Intel’s enthusiast system solutions, with an emphasis on performance tuning for gaming and content creation. The discussion will include key overclocking ecosystem ingredients such as Intel® Extreme Memory Profile (Intel® XMP) technology. Live demos will accompany our discussion. Attendees will leave with a good understanding of the overclocking capabilities of Intel’s latest processors.
http://myeventagenda.com/sessions/0B9F4191-1C29-408A-8B61-65D7520025A8/7/5
It’s that time of the year again when overclocking teams on HWBOT start eyeing the HWBOT Team Cup, the ultimate prize in team-oriented overlocking. It’s a contest that pits dozens of teams of overclockers against each other with a total of thirty stages that covers virtually every hardware category imaginable.
Running throughout the months of July, August and September, the HWBOT Team Cup is surely the truest test of competitive team overclocking, requiring the broadest possible array of skill sets with overlockers invited to bench on everything from the latest Skylake and Haswell-E platforms to legacy Intel and AMD platforms including stages devoted to DDR2 and DDR tweaking as well as two newly devised ‘Dogpile’ stages that require you to make as many submission as possible on as many CPUs as possible.
This year’s contest involves five separate challenges or sub-competitions as we refer to them, each with an historical epoch in mind. Contest categories include Current Generation, Modern, Legacy, Vintage and Dogpile. Let’s look at the stages in more detail regarding specific hardware limitations and benchmarks.
HWBOT compiled an infographic on the overclocking activities at the 2014 Computex tradeshow. It includes figures on the events, LN2 usage, world records, livestream and more.
HWBOT World Tour 2015 - North America Lan ETS GuideHWBOT
In this guide you can find all information for the upcoming HWBOT World Tour 2015 - North America Lan ETS event in Montreal, Canada on March 6 - 8.
See you all there!
Overclockers from 143 countries submitted results to HWBOT in 2014, representing 73% of the world's countries. There were over 242,000 score submissions in total, a significant increase from 2011. The benchmark most used was XTU, accounting for over 93,000 submissions over 32 days of running time. 59 teams competed in the team cup, with Overclock.net having the most submissions at over 7,600. The most viewed individual result was an overclocker's 3DMark Fire Strike score that received 11,000 views.
Introducing OC Esports, The Next Generation Competitive Overclocking PlatformHWBOT
Introducting OC Esports (http://oc-esports.io), a new platform for competitive overclocking by the HWBOT team. This new platform brings overclocking to the next level by establishing the first concept of OC Season and an all-encompassing structure for online and live competitions.
The document reports on the results of the Rookie Rumble #9 overclocking competition hosted by HWBOT. Zwitterion93 from France won the overall competition with 141 points. The top submissions and overclocks are listed for each of the three stages. A total of 819 submissions were made by 295 participants, generating nearly 22,000 impressions on the competition page. The document provides detailed analysis of the hardware, overclocking results, exposure, and timeline of the competition.
The document discusses starting an overclocking community for mobile devices by establishing the pillars of an overclocking ecosystem. It notes that overclocking on desktop PCs is driven by dedicated benchmarks, competitions, hardware designed for overclocking, and unlocked BIOS/tools, while mobile overclocking lacks structure and industry support. The author proposes that Hackerspace Taipei help kick off a mobile overclocking ecosystem by preparing the HWBOT Prime benchmark for Android, developing unlocked kernels for devices like Raspberry Pi and Odroid to enable overclocking, and building custom ROMs that integrate overclocking tools. Challenges are outlined for each of these projects.
Report of the HWBOT Rookie Rumble #14 overclocking competition. The competition engaged 303 overclockers during a three week period in January and February.
This document provides information about the ROG OC Showdown event taking place June 6-8, 2015 in Taipei, Taiwan. The event will include a HWBOT World Series overclocking competition with cash and hardware prizes. Thirty seats are available for the 3-day overclocking competition, which participants must bring their own hardware and equipment for. The document provides contact information and notes participants are responsible for their own accommodation.
Report of the HWBOT Novice Nimble #1 overclocking competition. The competition engaged 21 teams during a six week period in April and May.
http://oc-esports.io/#!/round/novice_nimble_2
The document summarizes HWBOT's World Tour 2016 overclocking competition events. It discusses HWBOT's mission to promote overclocking. The World Tour 2016 included 7 events around the world with approximately 450 participants total after the first 3 events, growing significantly from 30 participants in 2014. The document also provides background on overclocking, noting that it allows getting more performance from hardware by pushing it beyond factory specifications. It describes overclocking workshops held as part of the events to teach participants.
In this presentation, Pieter from HWBOT takes the audience down the rabbit hole of extreme overclocking. The aim of the presentation is to explain why Overclocking is more than a rich man's game. Overclocking requires skill, insight in technologies and science, and a solid problem-solving strategy.
"Overclocking is not something you can just pick up and do, you need to put a lot of love into it" - Joseph "Steponz" Stepongzi
On November 12th and 13th the FFOC (French Federation of Overclocking) held their first ever solo overclocking event in France. Dubbed the Atelier Overclocking and PC Building event, it was in fact also the very first HWBOT X event to take place in France. The event offered PC building classes plus a chance to engage in some competitive overclocking. It took place at Gamer’s Assembly Halloween Edition, a smaller version of the world LAN Party that played a pivotal part of the HWBOT World Tour earlier this year.
The HWBOT St.Benoit event was sponsored by HWBOT and Seasonic and hosted in the city of St. Benoit not far from Poitiers in France. Doors opened on Friday 11th when gamers, overclockers and enthusiasts were invited to get into in the venue and begin setting up in preparation for the two days to come. The doors were then opened on Saturday morning and remained open until 5pm on Sunday.
More information: http://x.hwbot.org/blog/hwbot-x-st-benoit-france-november-2016/
This document is the user manual for the D-Link DIR-615 wireless router. It provides instructions on setting up the router and configuring its various networking and security features through a web-based interface. The manual outlines hardware features of the router, diagrams for connecting it to a modem or other router, and procedures for initial setup and configuration of the router's wireless and wired network settings.
This document discusses the network infrastructure at Levi's Stadium in Santa Clara, California. It describes the large scale of the network needed to support over 75,000 fans on event days, including over 1,200 WiFi access points, 500 edge switches, and 400 miles of fiber and copper cabling. Performance statistics for WiFi usage from major events like Super Bowls and World Series games are provided, showing record-setting bandwidth and concurrent user levels. The network architecture uses redundant Aruba controller clusters and server stacks with high availability. Detailed information is given on the wired network topology, wireless coverage strategies, and how Brocade and Aruba products integrate to provide unified management of the entire campus network.
This document provides an overview and safety information for liquid nitrogen certification Level 1. It discusses HWBOT's mission to evangelize and professionalize overclocking. It outlines risks of working with liquid nitrogen like cold burns and frostbite. Safety requirements are explained such as training, personal protective equipment. Procedures for various incidents are described, including calling for help, evaluating risk, and seeking medical assistance. The document aims to educate on safe liquid nitrogen practices.
This report summarizes GPUPI benchmarking statistics and hardware usage trends among overclockers from November 2014 to August 2016. It finds that the Core i7 4790K and GeForce GTX 980 Ti are the most commonly used CPU and GPU. The report also analyzes benchmark submissions, user leagues, web traffic, benchmark versions, cooling methods, frequencies, motherboard brands and models. The data comes from the thousands of submissions made to the HWBOT GPUPI benchmarks over this time period.
PAX Australia 2016 Panel "Pushing Limits: Going Beyond 8 GHz"HWBOT
The simplest and easiest way to understand a very general concept of overclocking is that of increasing the processor frequency to improve performance. The lucky few among you may have a system that runs at 5GHz or above. Extreme overclockers however, go well beyond that limit.
On November 4th 2016, Australian Overclockers held a public panel at the PAX AUS 2016 event at the Melbourne Convention center. Hosted at the Wombat Theater the panel will discuss the difficulties encountered when overclocking beyond 8GHz and will include an impressive live demo of an LN2 cooled overclocked system running at 8GHz!
http://x.hwbot.org/event/pax-aus-2016-panel-pushing-limits-overclocking-beyond-8-ghz/
This session provides an architectural introduction of Intel’s enthusiast system solutions, with an emphasis on performance tuning for gaming and content creation. The discussion will include key overclocking ecosystem ingredients such as Intel® Extreme Memory Profile (Intel® XMP) technology. Live demos will accompany our discussion. Attendees will leave with a good understanding of the overclocking capabilities of Intel’s latest processors.
http://myeventagenda.com/sessions/0B9F4191-1C29-408A-8B61-65D7520025A8/7/5
It’s that time of the year again when overclocking teams on HWBOT start eyeing the HWBOT Team Cup, the ultimate prize in team-oriented overlocking. It’s a contest that pits dozens of teams of overclockers against each other with a total of thirty stages that covers virtually every hardware category imaginable.
Running throughout the months of July, August and September, the HWBOT Team Cup is surely the truest test of competitive team overclocking, requiring the broadest possible array of skill sets with overlockers invited to bench on everything from the latest Skylake and Haswell-E platforms to legacy Intel and AMD platforms including stages devoted to DDR2 and DDR tweaking as well as two newly devised ‘Dogpile’ stages that require you to make as many submission as possible on as many CPUs as possible.
This year’s contest involves five separate challenges or sub-competitions as we refer to them, each with an historical epoch in mind. Contest categories include Current Generation, Modern, Legacy, Vintage and Dogpile. Let’s look at the stages in more detail regarding specific hardware limitations and benchmarks.
HWBOT compiled an infographic on the overclocking activities at the 2014 Computex tradeshow. It includes figures on the events, LN2 usage, world records, livestream and more.
HWBOT World Tour 2015 - North America Lan ETS GuideHWBOT
In this guide you can find all information for the upcoming HWBOT World Tour 2015 - North America Lan ETS event in Montreal, Canada on March 6 - 8.
See you all there!
Overclockers from 143 countries submitted results to HWBOT in 2014, representing 73% of the world's countries. There were over 242,000 score submissions in total, a significant increase from 2011. The benchmark most used was XTU, accounting for over 93,000 submissions over 32 days of running time. 59 teams competed in the team cup, with Overclock.net having the most submissions at over 7,600. The most viewed individual result was an overclocker's 3DMark Fire Strike score that received 11,000 views.
Introducing OC Esports, The Next Generation Competitive Overclocking PlatformHWBOT
Introducting OC Esports (http://oc-esports.io), a new platform for competitive overclocking by the HWBOT team. This new platform brings overclocking to the next level by establishing the first concept of OC Season and an all-encompassing structure for online and live competitions.
The document reports on the results of the Rookie Rumble #9 overclocking competition hosted by HWBOT. Zwitterion93 from France won the overall competition with 141 points. The top submissions and overclocks are listed for each of the three stages. A total of 819 submissions were made by 295 participants, generating nearly 22,000 impressions on the competition page. The document provides detailed analysis of the hardware, overclocking results, exposure, and timeline of the competition.
The document discusses starting an overclocking community for mobile devices by establishing the pillars of an overclocking ecosystem. It notes that overclocking on desktop PCs is driven by dedicated benchmarks, competitions, hardware designed for overclocking, and unlocked BIOS/tools, while mobile overclocking lacks structure and industry support. The author proposes that Hackerspace Taipei help kick off a mobile overclocking ecosystem by preparing the HWBOT Prime benchmark for Android, developing unlocked kernels for devices like Raspberry Pi and Odroid to enable overclocking, and building custom ROMs that integrate overclocking tools. Challenges are outlined for each of these projects.
Report of the HWBOT Rookie Rumble #14 overclocking competition. The competition engaged 303 overclockers during a three week period in January and February.
This document provides information about the ROG OC Showdown event taking place June 6-8, 2015 in Taipei, Taiwan. The event will include a HWBOT World Series overclocking competition with cash and hardware prizes. Thirty seats are available for the 3-day overclocking competition, which participants must bring their own hardware and equipment for. The document provides contact information and notes participants are responsible for their own accommodation.
Report of the HWBOT Novice Nimble #1 overclocking competition. The competition engaged 21 teams during a six week period in April and May.
http://oc-esports.io/#!/round/novice_nimble_2
The document summarizes HWBOT's World Tour 2016 overclocking competition events. It discusses HWBOT's mission to promote overclocking. The World Tour 2016 included 7 events around the world with approximately 450 participants total after the first 3 events, growing significantly from 30 participants in 2014. The document also provides background on overclocking, noting that it allows getting more performance from hardware by pushing it beyond factory specifications. It describes overclocking workshops held as part of the events to teach participants.
In this presentation, Pieter from HWBOT takes the audience down the rabbit hole of extreme overclocking. The aim of the presentation is to explain why Overclocking is more than a rich man's game. Overclocking requires skill, insight in technologies and science, and a solid problem-solving strategy.
"Overclocking is not something you can just pick up and do, you need to put a lot of love into it" - Joseph "Steponz" Stepongzi
On November 12th and 13th the FFOC (French Federation of Overclocking) held their first ever solo overclocking event in France. Dubbed the Atelier Overclocking and PC Building event, it was in fact also the very first HWBOT X event to take place in France. The event offered PC building classes plus a chance to engage in some competitive overclocking. It took place at Gamer’s Assembly Halloween Edition, a smaller version of the world LAN Party that played a pivotal part of the HWBOT World Tour earlier this year.
The HWBOT St.Benoit event was sponsored by HWBOT and Seasonic and hosted in the city of St. Benoit not far from Poitiers in France. Doors opened on Friday 11th when gamers, overclockers and enthusiasts were invited to get into in the venue and begin setting up in preparation for the two days to come. The doors were then opened on Saturday morning and remained open until 5pm on Sunday.
More information: http://x.hwbot.org/blog/hwbot-x-st-benoit-france-november-2016/
This document is the user manual for the D-Link DIR-615 wireless router. It provides instructions on setting up the router and configuring its various networking and security features through a web-based interface. The manual outlines hardware features of the router, diagrams for connecting it to a modem or other router, and procedures for initial setup and configuration of the router's wireless and wired network settings.
This document discusses the network infrastructure at Levi's Stadium in Santa Clara, California. It describes the large scale of the network needed to support over 75,000 fans on event days, including over 1,200 WiFi access points, 500 edge switches, and 400 miles of fiber and copper cabling. Performance statistics for WiFi usage from major events like Super Bowls and World Series games are provided, showing record-setting bandwidth and concurrent user levels. The network architecture uses redundant Aruba controller clusters and server stacks with high availability. Detailed information is given on the wired network topology, wireless coverage strategies, and how Brocade and Aruba products integrate to provide unified management of the entire campus network.
Pivotal - Advanced Analytics for Telecommunications Hortonworks
Innovative mobile operators need to mine the vast troves of unstructured data now available to them to help develop compelling customer experiences and uncover new revenue opportunities. In this webinar, you’ll learn how HDB’s in-database analytics enable advanced use cases in network operations, customer care, and marketing for better customer experience. Join us, and get started on your advanced analytics journey today!
HP proposes two options to provide network support services for Whirlpool. Option 1 involves implementing new HP servers with Checkpoint firewall and Cisco intrusion systems. Option 2 adds Cisco ASA firewall appliances. Both options include level 1 support, security administration, and a lessons learned database. The estimated one-time costs are $52,884 for Option 1 and $38,578 for Option 2, plus monthly software and support fees. The proposal provides diagrams, requirements, implementation plans, responsibilities, and cost breakdowns for the two solutions.
Htcia an introduction to the microsoft ex fat file system 1.01 finalovercertified
This is a presentation on the Microsoft exFAT file system, given at HTCIA International Conference 2014 which was held in Austin Texas at the Hyatt Regency Lost Pines Resort and Spa.
Introduction to the Microsoft Extended File System (exFAT)
This session will examine the internals of the Microsoft Extended FAT file system (nicknamed FAT64) which was designed for use with removable storage devices and is the exclusive file system of the new SDXC digital media standard. This new format creates many challenges for the forensics examiner. With minimal documentation on the internals of exFAT, and with exFAT experiencing a very high adoption rate, the forensics examiner needs guidance on how to navigate the filesystem. This session will explain the various internal tables and directory formats and show the differences from previous legacy forms of FAT, such as FAT12/16 and FAT32.
Scaling real time streaming architectures with HDF and Dell EMC IsilonHortonworks
Streaming Analytics are the new normal. Customers are exploring use cases that have quickly transitioned from batch to near real time. Hortonworks Data Flow / Apache NiFi and Isilon provide a robust scalable architecture to enable real time streaming architectures. Explore our use cases and demo on how Hortonworks Data Flow and Isilon can empower your business for real time success
The document provides an overview of an Aerohive Certified Wireless Administrator training course. It introduces the instructors and facilities, outlines the course topics which include predictive modeling, HiveManager configuration, guest networking, and troubleshooting. It also lists additional Aerohive training resources such as online courses, documentation, and social media channels for support.
Imagine walking into your favorite bar arcade chain. Lights flashing, tickets flying, source code leaking... wait what? High scores aren't the only thing you can win from games.
It's easy to forget that these siloed pieces of equipment are developed and managed just like any other system. To put it plainly, modern arcade machines are just desktop computers in an oversized wooden cabinet. This means that they can be inspected and attacked using the same methodologies one would use in a host-based penetration test. In fact, many of these games are unhardened and connected to networks that are readily available to anyone in the building.
Using open-source tools, and a little bit of searching, you can uncover a wealth of sensitive data in the unlikeliest of places - ranging from angry command histories, to customer PII, and more. No quarters necessary!
Presented at THOTCON 2021 - https://www.thotcon.org
This document provides an overview of UEFI and HP's transition to UEFI for ProLiant servers. Some key points:
- UEFI was created by HP and Intel in the late 1990s to overcome BIOS limitations and support new technologies like large disks and 64-bit processors. It has since become an industry standard supported by all major operating systems.
- HP drove adoption of UEFI and helped establish the UEFI Forum to develop and promote the standard. ProLiant Gen9 servers were the first to default to UEFI boot, moving HP to UEFI Class 2 compliance. Future servers aim for Class 3 (UEFI-only).
- UEFI provides advantages over legacy BIOS like large
The document summarizes the evolution of guest Wi-Fi access from its beginnings to current designs. It discusses how guest access has shifted from providing basic connectivity to being critical for patient satisfaction and engagement. Modern designs integrate features like captive portals, security measures, scalable DHCP, and content filtering to provide a reliable experience while protecting the network. Analytics are also important to understand guest usage and improve services over time. The document outlines various technical considerations around network architecture, wireless coverage, security, and mobility strategies to support evolving guest needs.
Die monatlichen Anlässe in Zusammenarbeit mit dem Swiss IPv6 Council behandeln verschiedene technische Themenbereiche von IPv6.
Das Referat vom 29. April 2015 widmete sich dem wiedersprüchlichen Verhalten von Betriebssystemen im SLAAC/DHCPv6-Umfeld. In einer IPv6-Umgebung können Knoten ihre IP-Konfiguration entweder stateless (SLAAC) oder stateful (DHPCv6) erhalten. Dafür gibt es in Router Advertisements (RA) drei Flags: das A-, M- und O-Flag. Die Spezifikation definiert jedoch kein klares Verhalten bei widersprüchlicher Konfiguration. Ein kürzliches IETF-Draft zeigt, dass verschiedene Betriebssysteme unterschiedlich auf diese Flags reagieren. Referent Enno Rey zeigte Resultate eines weiterführenden Tests dazu.
Hortonworks Technical Workshop: What's New in HDP 2.3Hortonworks
Hortonworks Data Platform (HDP) 2.3 includes several new capabilities:
1) It improves the user experience with more guided configuration, customizable dashboards, and improved workload management.
2) It enhances security with new data encryption at rest and extends data governance.
3) It adds proactive cluster monitoring through Hortonworks SmartSense to enhance support.
The document discusses emerging trends in big data centers that are driving increased requirements for server hardware. These trends include larger workloads, higher virtual machine densities, migration from RISC to x86 architecture, and the use of servers for high performance computing. It describes how Intel's Xeon 7500 series processors are optimized to meet the needs of big servers by providing high performance, scalability, reliability, and flexibility.
The document provides details about a project to implement a network infrastructure for Orange Creek, Inc., a banking software company. It includes objectives such as creating a network for 180 employees, establishing Wi-Fi, providing email/web servers, and implementing security systems. It outlines the project approach, work breakdown structure, budget, hardware requirements, and quality assurance plans to ensure the network meets requirements and regulations for the banking industry.
No Apology Required: Deconstructing BB10Duo Security
The document discusses methodology for analyzing the security of the BlackBerry 10 mobile operating system. It outlines approaches taken such as gathering publicly available information through search engines and previous research papers, performing dynamic analysis using the BlackBerry Simulator and development tools, and examining log files and network traffic for insights. The presentation focuses on methodology rather than specific findings.
2012 11-09 facex - i pv6 transition planning-Eduardo Coelho
IPv6 is an introduction to transition planning from IPv4 to IPv6. It discusses the need to plan the transition, presents a framework of getting to know, planning, testing and implementing changes. Key challenges with IPv4 like lack of addresses and NAT issues are reviewed. A dual stack deployment strategy is recommended to run IPv4 and IPv6 in parallel. Choosing network equipment, addressing, DNS settings, legacy device support, transition protocols and security are important considerations in the planning process. Careful planning is needed to define addressing, choose ISPs, support dual-stack devices and prefer native IPv6 when possible.
Certpark Huawei H12-211-enu Questions and AnswersCert Park
This document provides information about the Huawei HCNA-HNTD certification exam (H12-211). It includes the exam code, name, duration, and pass score. It also lists the main topics covered in the exam such as IP networking, LAN/WAN technologies, routing, security, and IPv6. Finally, it describes Certpark, a provider of exam preparation products, and mentions they offer real exam questions, free updates for a year, demo versions, and a money back guarantee. It also notes Certpark offers their products in both PDF and software formats.
Decentralized Justice in Gaming and EsportsFederico Ast
Discover how Kleros is transforming the landscape of dispute resolution in the gaming and eSports industry through the power of decentralized justice.
This presentation, delivered by Federico Ast, CEO of Kleros, explores the innovative application of blockchain technology, crowdsourcing, and incentivized mechanisms to create fair and efficient arbitration processes.
Key Highlights:
- Introduction to Decentralized Justice: Learn about the foundational principles of Kleros and how it combines blockchain with crowdsourcing to develop a novel justice system.
- Challenges in Traditional Arbitration: Understand the limitations of conventional arbitration methods, such as high costs and long resolution times, particularly for small claims in the gaming sector.
- How Kleros Works: A step-by-step guide on the functioning of Kleros, from the initiation of a smart contract to the final decision by a jury of peers.
- Case Studies in eSports: Explore real-world scenarios where Kleros has been applied to resolve disputes in eSports, including issues like cheating, governance, player behavior, and contractual disagreements.
- Practical Implementation: Detailed walkthroughs of how disputes are handled in eSports tournaments, emphasizing speed, cost-efficiency, and fairness.
- Enhanced Transparency: The role of blockchain in providing an immutable and transparent record of proceedings, ensuring trust in the resolution process.
- Future Prospects: The potential expansion of decentralized justice mechanisms across various sectors within the gaming industry.
For more information, visit kleros.io or follow Federico Ast and Kleros on social media:
• Twitter: @federicoast
• Twitter: @kleros_io
Honeypots Unveiled: Proactive Defense Tactics for Cyber Security, Phoenix Sum...APNIC
Adli Wahid, Senior Internet Security Specialist at APNIC, delivered a presentation titled 'Honeypots Unveiled: Proactive Defense Tactics for Cyber Security' at the Phoenix Summit held in Dhaka, Bangladesh from 23 to 24 May 2024.
EASY TUTORIAL OF HOW TO USE CiCi AI BY: FEBLESS HERNANE Febless Hernane
Cici AI simplifies tasks like writing and research with its user-friendly platform. Users sign up, input queries, customize responses, and edit content as needed. It offers efficient saving and exporting options, making it ideal for enhancing productivity through AI assistance.
Network Security and Cyber Laws (Complete Notes) for B.Tech/BCA/BSc. ITSarthak Sobti
Network Security and Cyber Laws
Detailed Course Content
Unit 1: Introduction to Network Security
- Introduction to Network Security
- Goals of Network Security
- ISO Security Architecture
- Attacks and Categories of Attacks
- Network Security Services & Mechanisms
- Authentication Applications: Kerberos, X.509 Directory Authentication Service
Unit 2: Application Layer Security
- Security Threats and Countermeasures
- SET Protocol
- Electronic Mail Security
- Pretty Good Privacy (PGP)
- S/MIME
- Transport Layer Security: Secure Socket Layer & Transport Layer Security
- Wireless Transport Layer Security
Unit 3: IP Security and System Security
- Authentication Header
- Encapsulating Security Payloads
- System Security: Intruders, Intrusion Detection System, Viruses
- Firewall Design Principles
- Trusted Systems
- OS Security
- Program Security
Unit 4: Introduction to Cyber Law
- Cyber Crime, Cyber Criminals, Cyber Law
- Object and Scope of the IT Act: Genesis, Object, Scope of the Act
- E-Governance and IT Act 2000
- Legal Recognition of Electronic Records
- Legal Recognition of Digital Signatures
- Use of Electronic Records and Digital Signatures in Government and its Agencies
- IT Act in Detail
- Basics of Network Security: IP Addresses, Port Numbers, and Sockets
- Hiding and Tracing IP Addresses
- Scanning: Traceroute, Ping Sweeping, Port Scanning, ICMP Scanning
- Fingerprinting: Active and Passive Email
Unit 5: Advanced Attacks
- Different Kinds of Buffer Overflow Attacks: Stack Overflows, String Overflows, Heap and Integer Overflows
- Internal Attacks: Emails, Mobile Phones, Instant Messengers, FTP Uploads, Dumpster Diving, Shoulder Surfing
- DOS Attacks: Ping of Death, Teardrop, SYN Flooding, Land Attacks, Smurf Attacks, UDP Flooding
- Hybrid DOS Attacks
- Application-Specific Distributed DOS Attacks
Securing BGP: Operational Strategies and Best Practices for Network Defenders...APNIC
Md. Zobair Khan,
Network Analyst and Technical Trainer at APNIC, presented 'Securing BGP: Operational Strategies and Best Practices for Network Defenders' at the Phoenix Summit held in Dhaka, Bangladesh from 23 to 24 May 2024.
10 Conversion Rate Optimization (CRO) Techniques to Boost Your Website’s Perf...Web Inspire
What is CRO?
Conversion Rate Optimization, or CRO, is the process of enhancing your website to increase the percentage of visitors who take a desired action. This could be anything from purchasing a product to signing up for a newsletter. Essentially, CRO is about making your website more effective in turning visitors into customers.
Why is CRO Important?
CRO is crucial because it directly impacts your bottom line. A higher conversion rate means more customers and revenue without needing to increase your website traffic. Plus, a well-optimized site improves user experience, which can lead to higher customer satisfaction and loyalty.
10 Conversion Rate Optimization (CRO) Techniques to Boost Your Website’s Perf...
Novice Nimble #1 Report
1. Novice Nimble #1 Report
by
HWBOT Mission Statement
• Evangelize overclocking
• Convert enthusiasts in to passionate overclockers
• Support the community
• Further professionalize extreme overclocking
Copyright HWBOT - 2014 - Confidential
11. Result Analysis
• 0 World Records achieved
• 0 Global Category First Place
• 4 Hardware Category First Place
• 14 results are in the global top-100
• ‘Not Best’ is when the score is not the best result of a user.
Copyright HWBOT - 2014 - Confidential
0 2
14
59
200
4
28
76
97
167
0
50
100
150
200
250
First Place Top-10 Top-100 Top-1000 Not Best
Submission Position in HWBOT
Ranking
Global Hardware
12. Hardware Category First Place
Radeon R9 280 Catzilla 720P
Copyright HWBOT - 2014 - Confidential
http://hwbot.org/submission/2766110
13. Hardware Category First Place
Radeon HD 6750 Catzilla 720P
Copyright HWBOT - 2014 - Confidential
http://hwbot.org/submission/2779039
14. Hardware Category First Place
Core i7 4790S XTU
Copyright HWBOT - 2014 - Confidential
http://hwbot.org/submission/2797236
15. Hardware Category First Place
Mobile Sempron 64 3400+ HWBOT Prime
Copyright HWBOT - 2014 - Confidential
http://hwbot.org/submission/2804121
16. Participant Analysis
Copyright HWBOT - 2014 - Confidential
The rank is based on the overall Overclockers League rank, combining all leagues
More information: http://hwbot.org/league/
1
6
42
0
5
10
15
20
25
30
35
40
45
Extreme Enthusiast Novice
Overclocker League Representation
0 1
13
45
86
206
0
50
100
150
200
250
1-100 101-1000 1001-2000 2001-5000 5001-10000 10000+
Overall Overclocker Rank