Resonate (http://resonate.io) is a festival at the intersection of art, media and technology. Held each year in Belgrade, Serbia, the conference provides an overview of current situation in the fields of music, visual arts and digital culture.
This session walks through speakers and personal highlights of the 2013 conference.
- History of the Internet
- What the Internet is
- The Audience
- How does the Internet affect people?
- Why is it used?
- Advantages and disadvantages
- The value of the internet for media institutions
- Convergence
- Implications for the future
Resonate (http://resonate.io) is a festival at the intersection of art, media and technology. Held each year in Belgrade, Serbia, the conference provides an overview of current situation in the fields of music, visual arts and digital culture.
This session walks through speakers and personal highlights of the 2013 conference.
- History of the Internet
- What the Internet is
- The Audience
- How does the Internet affect people?
- Why is it used?
- Advantages and disadvantages
- The value of the internet for media institutions
- Convergence
- Implications for the future
Rhythmic Blueprints: A tutorial on Design and Evaluation of Rhythmic Interact...cerkut
Despite its central role in interactive media, guidelines for designing and evaluating rhythmic interactions are hard to find. The primary objective of our tutorial is that the participants will learn the fundamentals of the design and evaluation of rhythmicity in ambient and ubiquitous multimodal mobile interaction.
The tutorial is organized by Cumhur Erkut and Antti Jylhä from the Aalto University. The target audience is the interaction specialists and software developers, who want to enhance their interactive applications with rhythmicity. A particularly suitable group is the mobile application developers. Students and general audience with background in HCI, interaction design, or audio signal processing were also welcome to attend. About 10 HCI, game, and interaction design researchers have followed the tutorial and created a lively discussion.
First presentation of my final project idea for the Masters in Interactive Media at University of Limerick, Ireland. Presents motivation, theories researched, similar projects, technology overview
Apresentação institucional realizada pela crítica convidada Sabine Himmelbach (Edith Russ Site for Media Art, Alemanha) realizada durante o Fórum A&T-Perspectivas Críticas em Arte e Tecnologia.
Heat Seeker - An Interactive Audio-Visual Project for Performance, Video and Web
Presented at IADIS Visual Communication Conference Albert-Ludwigs-Universität Freiburg, 27.7.2010
Nuno N. Correia is a doctor of arts student at Aalto University, School of Art and Design: http://mlab.taik.fi/
More information:
http://www.nunocorreia.com
mail(at)nunocorreia.com
User Generated Art: the Artist as ManipulatorC4Media
Video and slides synchronized, mp3 and slide download available at http://bit.ly/17KMww7.
The authors explore engaging audiences through play, and how open source software, interactive video, and 3D projection mapping invites a dialogue with the participants in a multi-media environment. Filmed at qconlondon.com.
Remko van Dokkum is an interaction design engineer and works together with Ruud Lanfermeijer since the day he graduated in 1998. A long list of technology is being incorporated in projects over the past years, to mention a few: motion tracking, biometric sensors, human DNA translation, interactive 3D model, projection mapping, Arduino, and VJ interface for Hammond organ.
AV Clash – Online Tool for Mixing and Visualizing Audio Retrieved from Freesound.org Database
Presented at Doctor of Arts workshop, Aalto University, School of Art and Design, Media Lab, 12/11/2010
Automatic Heritage Metadata Enrichment with Historic Events Marieke van Erp
Here are the slides from the Agora presentation at Museums and the Web 2011. Johan Oomen and Marieke van Erp presented this first version of the Agora event extraction system to enrich museum collection with during the Linked Data Session on Thursday 7 April 2011.
For more information see http://agora.cs.vu.nl
A presentation given at the 1st Skill Sharing Workshop of the Network (Communnity of museum professionals who work with technology) in Athens. It summarizes the mobile strategy of the National Gallery between 2004 and 2010 when I was Head of Information.
Between Filth and Fortune- Urban Cattle Foraging Realities by Devi S Nair, An...Mansi Shah
This study examines cattle rearing in urban and rural settings, focusing on milk production and consumption. By exploring a case in Ahmedabad, it highlights the challenges and processes in dairy farming across different environments, emphasising the need for sustainable practices and the essential role of milk in daily consumption.
Rhythmic Blueprints: A tutorial on Design and Evaluation of Rhythmic Interact...cerkut
Despite its central role in interactive media, guidelines for designing and evaluating rhythmic interactions are hard to find. The primary objective of our tutorial is that the participants will learn the fundamentals of the design and evaluation of rhythmicity in ambient and ubiquitous multimodal mobile interaction.
The tutorial is organized by Cumhur Erkut and Antti Jylhä from the Aalto University. The target audience is the interaction specialists and software developers, who want to enhance their interactive applications with rhythmicity. A particularly suitable group is the mobile application developers. Students and general audience with background in HCI, interaction design, or audio signal processing were also welcome to attend. About 10 HCI, game, and interaction design researchers have followed the tutorial and created a lively discussion.
First presentation of my final project idea for the Masters in Interactive Media at University of Limerick, Ireland. Presents motivation, theories researched, similar projects, technology overview
Apresentação institucional realizada pela crítica convidada Sabine Himmelbach (Edith Russ Site for Media Art, Alemanha) realizada durante o Fórum A&T-Perspectivas Críticas em Arte e Tecnologia.
Heat Seeker - An Interactive Audio-Visual Project for Performance, Video and Web
Presented at IADIS Visual Communication Conference Albert-Ludwigs-Universität Freiburg, 27.7.2010
Nuno N. Correia is a doctor of arts student at Aalto University, School of Art and Design: http://mlab.taik.fi/
More information:
http://www.nunocorreia.com
mail(at)nunocorreia.com
User Generated Art: the Artist as ManipulatorC4Media
Video and slides synchronized, mp3 and slide download available at http://bit.ly/17KMww7.
The authors explore engaging audiences through play, and how open source software, interactive video, and 3D projection mapping invites a dialogue with the participants in a multi-media environment. Filmed at qconlondon.com.
Remko van Dokkum is an interaction design engineer and works together with Ruud Lanfermeijer since the day he graduated in 1998. A long list of technology is being incorporated in projects over the past years, to mention a few: motion tracking, biometric sensors, human DNA translation, interactive 3D model, projection mapping, Arduino, and VJ interface for Hammond organ.
AV Clash – Online Tool for Mixing and Visualizing Audio Retrieved from Freesound.org Database
Presented at Doctor of Arts workshop, Aalto University, School of Art and Design, Media Lab, 12/11/2010
Automatic Heritage Metadata Enrichment with Historic Events Marieke van Erp
Here are the slides from the Agora presentation at Museums and the Web 2011. Johan Oomen and Marieke van Erp presented this first version of the Agora event extraction system to enrich museum collection with during the Linked Data Session on Thursday 7 April 2011.
For more information see http://agora.cs.vu.nl
A presentation given at the 1st Skill Sharing Workshop of the Network (Communnity of museum professionals who work with technology) in Athens. It summarizes the mobile strategy of the National Gallery between 2004 and 2010 when I was Head of Information.
Between Filth and Fortune- Urban Cattle Foraging Realities by Devi S Nair, An...Mansi Shah
This study examines cattle rearing in urban and rural settings, focusing on milk production and consumption. By exploring a case in Ahmedabad, it highlights the challenges and processes in dairy farming across different environments, emphasising the need for sustainable practices and the essential role of milk in daily consumption.
Storytelling For The Web: Integrate Storytelling in your Design ProcessChiara Aliotta
In this slides I explain how I have used storytelling techniques to elevate websites and brands and create memorable user experiences. You can discover practical tips as I showcase the elements of good storytelling and its applied to some examples of diverse brands/projects..
Transforming Brand Perception and Boosting Profitabilityaaryangarg12
In today's digital era, the dynamics of brand perception, consumer behavior, and profitability have been profoundly reshaped by the synergy of branding, social media, and website design. This research paper investigates the transformative power of these elements in influencing how individuals perceive brands and products and how this transformation can be harnessed to drive sales and profitability for businesses.
Through an exploration of brand psychology and consumer behavior, this study sheds light on the intricate ways in which effective branding strategies, strategic social media engagement, and user-centric website design contribute to altering consumers' perceptions. We delve into the principles that underlie successful brand transformations, examining how visual identity, messaging, and storytelling can captivate and resonate with target audiences.
Methodologically, this research employs a comprehensive approach, combining qualitative and quantitative analyses. Real-world case studies illustrate the impact of branding, social media campaigns, and website redesigns on consumer perception, sales figures, and profitability. We assess the various metrics, including brand awareness, customer engagement, conversion rates, and revenue growth, to measure the effectiveness of these strategies.
The results underscore the pivotal role of cohesive branding, social media influence, and website usability in shaping positive brand perceptions, influencing consumer decisions, and ultimately bolstering sales and profitability. This paper provides actionable insights and strategic recommendations for businesses seeking to leverage branding, social media, and website design as potent tools to enhance their market position and financial success.
Fonts play a crucial role in both User Interface (UI) and User Experience (UX) design. They affect readability, accessibility, aesthetics, and overall user perception.
Hello everyone! I am thrilled to present my latest portfolio on LinkedIn, marking the culmination of my architectural journey thus far. Over the span of five years, I've been fortunate to acquire a wealth of knowledge under the guidance of esteemed professors and industry mentors. From rigorous academic pursuits to practical engagements, each experience has contributed to my growth and refinement as an architecture student. This portfolio not only showcases my projects but also underscores my attention to detail and to innovative architecture as a profession.
ARENA - Young adults in the workplace (Knight Moves).pdfKnight Moves
Presentations of Bavo Raeymaekers (Project lead youth unemployment at the City of Antwerp), Suzan Martens (Service designer at Knight Moves) and Adriaan De Keersmaeker (Community manager at Talk to C)
during the 'Arena • Young adults in the workplace' conference hosted by Knight Moves.
White wonder, Work developed by Eva TschoppMansi Shah
White Wonder by Eva Tschopp
A tale about our culture around the use of fertilizers and pesticides visiting small farms around Ahmedabad in Matar and Shilaj.
Connect Conference 2022: Passive House - Economic and Environmental Solution...TE Studio
Passive House: The Economic and Environmental Solution for Sustainable Real Estate. Lecture by Tim Eian of TE Studio Passive House Design in November 2022 in Minneapolis.
- The Built Environment
- Let's imagine the perfect building
- The Passive House standard
- Why Passive House targets
- Clean Energy Plans?!
- How does Passive House compare and fit in?
- The business case for Passive House real estate
- Tools to quantify the value of Passive House
- What can I do?
- Resources
Connect Conference 2022: Passive House - Economic and Environmental Solution...
Nime 2011 Travel Report
1. NIME2011 - 11th International Conference
New Interfaces for Musical Expression
27 May - 1 June 2011, Oslo, Norway
Travel Report
July 11, 2011
Matti Luhtala
VTT Technical Research Centre
2. 07/11/11 2
NIME 2011
Place: University of Oslo
International Conference on New Interfaces for
Musical Expression.
The NIME conference started out as a workshop at
the Conference on Human Factors in Computing
Systems (CHI) in 2001.
http://www.nime2011.org/
3. 07/11/11 3
Pre-NIME Workshop - urMus
urMus is specifically designed for mobile devices (iPhone and Android).
Real time patching environment.
Designed for Malleability.
Easy to enter, deep to master.
Visual interface programming via LUA language, similar to Processing.
See more at http://urmus.eecs.umich.edu/
4. 07/11/11 4
Pre-NIME Workshop - Auditory Augmentation of
Everyday Objects with Near Real-time Data
Auditory augmentation is a design and development paradigm for the creation
of unobtrusive data representation layers that enhance the sonic characteristic of
arbitrary physical objects.
Unobtrusive, partly because of activity-driven feedback, Pleasing, non-
permanent sound scape.
See more at http://tangibleauditoryinterfaces.de/
5. 07/11/11 5
Pre-NIME Workshop - Auditory Augmentation of
Everyday Objects with Near Real-time Data
Possible usage situations
With typewriter.
Measuring mood of the person
typing. (E.g) body temperature
and other physiological states.
In offices and museums.
Other real time data drivers:
time of the day, urgency etc.
Challenge: how to measure
artist’s cultural impact in real time
(is it near then at all ?) http://vimeo.com/19581079
6. 07/11/11 6
NIME Conference Highlights
Keynote by David Rokeby - Adventures in Phy-gital Space
Some of the discussed themes
Control system or space
engagement.
Demonstration or Performance.
Is it enough if an interactive
system takes a performer to a
place they would not otherwise
go?
Hopefully video of the keynote
will be available soon.
See also a blog writing of
Rokeby’s keynote speech writing
by Charles Céleste Hutchins:
http://celesteh.blogspot.com/2011/05/live-blogging-nime-keynote-adventures.html
7. 07/11/11 7
NIME Conference Highlights
MindBox Media Slot Machine
MindBox was presented at Sonic
Interaction Design exhibition.
According the creators, the
installation attracts visitors' senses
offering a joyful gambling- game
around musical, choreographical
and cinematographical elements as
dance & beat-boxing.
The latter expression describes a
form of vocal percussion from which
the installation derives its title. See video of the MindBox at
http://www.youtube.com/watch?v=rpb4s2VpnCk
8. 07/11/11 8
NIME Conference Highligts
Poster session - Designing a Music Performance Space for
Persons with Intellectual Learning Disabilities*
*Luhtala, M., Kymäläinen,T & Plomp, J. (0). Designing Music Performance Space
for Persons with Intellectual Learning Disabilities. NIME 0, Oslo, Norway: ACM.