My name is Nick Landry. I'm the Nokia Developer Ambassador for the states of NY, NJ, PA, DE, MD, DC, VA, WV & KY. This deck outlines some of the promotions I am running for the Windows Phone developers in my states.
Dễ nhận ra ở căn nhà này là có khá nhiều không gian dành cho việc hưởng thụ, giải trí. Điều đó phần nào tiết lộ lối sống của chủ nhân cũng như những ý muốn của họ về ngôi nhà: một không gian sống cởi mở, tiện nghi đầy đủ để đáp ứng được những cuộc vui.
Winning Campaigns with Powerful CollateralTechSoup
Ever wonder what it takes to develop an advocacy, public awareness, or marketing campaign that “wins” for your organization or library? Want to create effective print and online materials that truly resonate with the communities you serve or get political leaders to take notice?
Dễ nhận ra ở căn nhà này là có khá nhiều không gian dành cho việc hưởng thụ, giải trí. Điều đó phần nào tiết lộ lối sống của chủ nhân cũng như những ý muốn của họ về ngôi nhà: một không gian sống cởi mở, tiện nghi đầy đủ để đáp ứng được những cuộc vui.
Winning Campaigns with Powerful CollateralTechSoup
Ever wonder what it takes to develop an advocacy, public awareness, or marketing campaign that “wins” for your organization or library? Want to create effective print and online materials that truly resonate with the communities you serve or get political leaders to take notice?
Mobile Marketing Strategies for 2014 and BeyondFiksu
Apps are strategic touch points for content consumption, social activities, daily life -- and all the data continues to show a complete consumer transition to apps as how they interact on mobile devices.
87% of consumer time spent in mobile… is in apps
Games, news, productivity, utility, communications, social networking…
Just 13% of consumer time is spent in the mobile web
In browser, surfing the web, emulating the desktop experience.
Demonstrating Value to the Choosiest of MembersEvent Garde LLC
Aaron Wolowiec, MSA, CAE, CMP, CTA and Kim Harwood delivered this presentation during the ESSAE Annual Conference & Exposition on Thursday, June 4, 2015, at the Saratoga Hilton in Saratoga Springs, NY.
Join us to learn more about how to get involved at GDSC and meet our officers! We will talk about our upcoming events, initiatives and open applications! Come for an opportunity to win some exclusive Google Developers swag!
Innovation Women Speak! Women in Tech: Actionable DataInnovation Women
Too often, we are inundated by data. Facts and figures come at us from all sides. We are so overwhelmed with information, we feel paralyzed to act.
Actionable Data is both a design principle and a way of thinking. It has both high-tech and low-tech applications. Simply put, it involves presenting fresh data with a concrete call-to-action. It moves your core audience from a place of helplessness to a state of empowerment.
Actionable data is powerful because the story it generates is ongoing and participatory.
In this webinar, you will learn to:
Visualize - Present dynamic data in the most effective and compelling way to facilitate interaction.
Actualize - Design data interactions for maximum impact and resonance.
Synthesize - Structure your data narrative so that visitors stay engaged.
Putting your organization "on the map." We will use the Givingmap.org interactive giving map as one concrete example of actionable data, walking organizations through the steps and tools to create their own maps. This talk is geared to organizational decision makers and does not presume or require technical knowledge.
Demonstrating Value to the Choosiest of MembersEvent Garde LLC
Aaron Wolowiec, MSA, CAE, CMP, CTA and Kim Harwood delivered this presentation during the TSAE New Ideas Annual Conference on Monday, Sept. 28, 2015, at the American Bank Center in Corpus Christi, TX.
Webinar - Winter Is Coming Get Ready For Year-End Giving Part Two - 12.8.17TechSoup
The year-end giving season is a great time to engage your supporters to deepen relationships and raise money. Join Michael Stein to learn how to get your organization ready!
"Monetizing Windows Phone Apps" is the presentation i've done at the Microsoft Student Champs Meeting. Its about what business models are available to earn revenue in Windows Phone ecosystem.
Facebook is a huge social site for personal and business use. Many companies use Facebook pages for business. With the appropriate Facebook marketing strategy, you can capitalize on the popularity that surrounds the platform and engage with customers and prospects. Learn how to bring in more customers with Facebook, on this free webinar.
In this webinar, Reza and Johan, the co-founders of CloudTango Ltd, teach you how to use social media to drive real business results.
Maximize Spring Fundraising and Maintain Donors Through 2020TechSoup
We may still be catching our breath after year-end craziness, but fundraising planning never stops, and the next fundraising push is right around the corner. The spring fundraising season presents a great opportunity to nurture current donors, leverage them to bring in new prospects, and help build a strong supporter pipeline through the end of the year. In this webinar, we'll discuss online fundraising and communications strategies like
New ways to cultivate donors during your spring fundraising push
How to maintain donors throughout the year
Re-engaging your supporters through year-end
Designing XR Experiences with Speech & Natural Language Understandingin UnityNick Landry
Designing complex interactions for experiences that target XR headsets (MR/VR/AR) can be challenging due to the limited input schemes. While voice commands can be used to augment XR input peripherals, adhering to a rigid keyword-based system can be immersion-breaking and pose user adoption problems. Advances in Machine Learning (ML) now allow developers to easily leverage Natural Language Understanding through reusable techniques. The combination of XR+AI is a powerful integration that opens new possibilities for both gaming, entertainment and enterprise scenarios. This session is an exploration of how speech and language understanding can be used to augment Mixed Reality & VR experiences. We’ll explore the use of Speech recognition & Natural Language Understanding to build advanced voice commands, translate languages from within XR environments, and also look at the creation of intelligent conversation assistants to be used as interactive entities in Mixed Reality and VR apps & games. In a world where speech is the primary form of input, using Machine Learning to process language input and understand the user’s intent is of paramount importance.
MR + AI: Machine Learning for Language in HoloLens & VR AppsNick Landry
Artificial Intelligence (AI) is disrupting every area of computing, and Mixed Reality is no exception. The combination of MR+AI is a powerful integration that opens new possibilities for both enterprise and entertainment scenarios. This session is an exploration of how language APIs in Microsoft Cognitive Services can be used to augment Mixed Reality experiences. We’ll explore the use of Natural Language Understanding to build advanced voice commands, translate languages from within MR environments, and we’ll also dive into the creation of intelligent assistants using Microsoft Bot Framework and use them as “brains” for interactive entities in Mixed Reality. In a world where speech is the primary form of input, using Machine Learning to process language input and understand the user’s intent is of paramount importance. Come learn how it’s done so you can build smart Mixed Reality experiences with the power to disrupt any industry.
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Mobile Marketing Strategies for 2014 and BeyondFiksu
Apps are strategic touch points for content consumption, social activities, daily life -- and all the data continues to show a complete consumer transition to apps as how they interact on mobile devices.
87% of consumer time spent in mobile… is in apps
Games, news, productivity, utility, communications, social networking…
Just 13% of consumer time is spent in the mobile web
In browser, surfing the web, emulating the desktop experience.
Demonstrating Value to the Choosiest of MembersEvent Garde LLC
Aaron Wolowiec, MSA, CAE, CMP, CTA and Kim Harwood delivered this presentation during the ESSAE Annual Conference & Exposition on Thursday, June 4, 2015, at the Saratoga Hilton in Saratoga Springs, NY.
Join us to learn more about how to get involved at GDSC and meet our officers! We will talk about our upcoming events, initiatives and open applications! Come for an opportunity to win some exclusive Google Developers swag!
Innovation Women Speak! Women in Tech: Actionable DataInnovation Women
Too often, we are inundated by data. Facts and figures come at us from all sides. We are so overwhelmed with information, we feel paralyzed to act.
Actionable Data is both a design principle and a way of thinking. It has both high-tech and low-tech applications. Simply put, it involves presenting fresh data with a concrete call-to-action. It moves your core audience from a place of helplessness to a state of empowerment.
Actionable data is powerful because the story it generates is ongoing and participatory.
In this webinar, you will learn to:
Visualize - Present dynamic data in the most effective and compelling way to facilitate interaction.
Actualize - Design data interactions for maximum impact and resonance.
Synthesize - Structure your data narrative so that visitors stay engaged.
Putting your organization "on the map." We will use the Givingmap.org interactive giving map as one concrete example of actionable data, walking organizations through the steps and tools to create their own maps. This talk is geared to organizational decision makers and does not presume or require technical knowledge.
Demonstrating Value to the Choosiest of MembersEvent Garde LLC
Aaron Wolowiec, MSA, CAE, CMP, CTA and Kim Harwood delivered this presentation during the TSAE New Ideas Annual Conference on Monday, Sept. 28, 2015, at the American Bank Center in Corpus Christi, TX.
Webinar - Winter Is Coming Get Ready For Year-End Giving Part Two - 12.8.17TechSoup
The year-end giving season is a great time to engage your supporters to deepen relationships and raise money. Join Michael Stein to learn how to get your organization ready!
"Monetizing Windows Phone Apps" is the presentation i've done at the Microsoft Student Champs Meeting. Its about what business models are available to earn revenue in Windows Phone ecosystem.
Facebook is a huge social site for personal and business use. Many companies use Facebook pages for business. With the appropriate Facebook marketing strategy, you can capitalize on the popularity that surrounds the platform and engage with customers and prospects. Learn how to bring in more customers with Facebook, on this free webinar.
In this webinar, Reza and Johan, the co-founders of CloudTango Ltd, teach you how to use social media to drive real business results.
Maximize Spring Fundraising and Maintain Donors Through 2020TechSoup
We may still be catching our breath after year-end craziness, but fundraising planning never stops, and the next fundraising push is right around the corner. The spring fundraising season presents a great opportunity to nurture current donors, leverage them to bring in new prospects, and help build a strong supporter pipeline through the end of the year. In this webinar, we'll discuss online fundraising and communications strategies like
New ways to cultivate donors during your spring fundraising push
How to maintain donors throughout the year
Re-engaging your supporters through year-end
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Designing XR Experiences with Speech & Natural Language Understandingin UnityNick Landry
Designing complex interactions for experiences that target XR headsets (MR/VR/AR) can be challenging due to the limited input schemes. While voice commands can be used to augment XR input peripherals, adhering to a rigid keyword-based system can be immersion-breaking and pose user adoption problems. Advances in Machine Learning (ML) now allow developers to easily leverage Natural Language Understanding through reusable techniques. The combination of XR+AI is a powerful integration that opens new possibilities for both gaming, entertainment and enterprise scenarios. This session is an exploration of how speech and language understanding can be used to augment Mixed Reality & VR experiences. We’ll explore the use of Speech recognition & Natural Language Understanding to build advanced voice commands, translate languages from within XR environments, and also look at the creation of intelligent conversation assistants to be used as interactive entities in Mixed Reality and VR apps & games. In a world where speech is the primary form of input, using Machine Learning to process language input and understand the user’s intent is of paramount importance.
MR + AI: Machine Learning for Language in HoloLens & VR AppsNick Landry
Artificial Intelligence (AI) is disrupting every area of computing, and Mixed Reality is no exception. The combination of MR+AI is a powerful integration that opens new possibilities for both enterprise and entertainment scenarios. This session is an exploration of how language APIs in Microsoft Cognitive Services can be used to augment Mixed Reality experiences. We’ll explore the use of Natural Language Understanding to build advanced voice commands, translate languages from within MR environments, and we’ll also dive into the creation of intelligent assistants using Microsoft Bot Framework and use them as “brains” for interactive entities in Mixed Reality. In a world where speech is the primary form of input, using Machine Learning to process language input and understand the user’s intent is of paramount importance. Come learn how it’s done so you can build smart Mixed Reality experiences with the power to disrupt any industry.
Building Holographic & VR Experiences Using the Mixed Reality Toolkit for UnityNick Landry
Mixed Reality blends people, places and things across a full spectrum ranging from the real-world to digital virtual worlds. This session is your introduction to building 3D applications and games for Windows Mixed Reality using C#, Visual Studio and Unity. We’ll start with a quick recap of Mixed Reality, the HoloLens device, immersive headsets and the Universal Windows Platform (UWP), and talk about interacting with holograms using gaze, gestures and voice. Next, we’ll dive into building 3D apps for Windows Mixed Reality in Unity with C#, using the Mixed Reality Toolkit for Unity, exporting our project to Visual Studio and running it on either a HoloLens device, an immersive Mixed Reality headset or the HoloLens Emulator. Science fiction becomes science fact, and Unity & UWP developers are at the front of this revolution. Come learn how to get started and build your journey into a world of holograms you create.
Developing for Xbox as an Indie in 2018Nick Landry
This session presents an overview of what it means for a game studio to be ready to publish for consoles under managed programs like ID@XBOX. I also cover UWP games for Xbox One and Windows 10, and the new Xbox Live Creators Program which opens up open self-publishing on Xbox One with Xbox Live support.
Mixed Reality blends people, places and things across a full spectrum ranging from the real-world to digital virtual worlds. This session is your introduction to building 3D applications and games for Windows Mixed Reality using C#, Visual Studio and Unity. We’ll start with a quick recap of Mixed Reality, the HoloLens device, immersive headsets and the Universal Windows Platform (UWP), and talk about interacting with holograms using gaze, gestures and voice. Next, we’ll dive into building 3D apps for Windows Mixed Reality in Unity with C#, using the Mixed Reality Toolkit for Unity, exporting our project to Visual Studio and running it on either a HoloLens device, an immersive Mixed Reality headset or the HoloLens Emulator. Science fiction becomes science fact, and Unity & UWP developers are at the front of this revolution. Come learn how to get started and build your journey into a world of holograms you create.
Bots are the New Apps: Building Bots with ASP.NET WebAPI & Language Understan...Nick Landry
Bots (or conversation agents) are rapidly becoming an integral part of your users’ digital experience – they are as vital a way for users to interact with a service or application as is a web site or a mobile experience. Developers writing bots all face the same problems: bots require basic I/O; they must have language and dialog skills; and they must connect to users – preferably in any conversation experience and language the user chooses. In this session, you will learn how to build and connect intelligent bots to interact with your users naturally wherever they are, from text/sms to Skype, Slack, Facebook, e-mail and other popular services. We will explore the Microsoft Bot Framework, which provides just what you need to build and connect intelligent bots that interact naturally wherever your users are talking. Through live demos, we’ll cover the Bot Connector in the cloud, the open source Bot Build SDK with ASP.NET WebAPI & C# (Node.js is also supported) and we’ll also explore how to handle natural language input from the user with the Language Understanding Intelligent Service (LUIS) from Microsoft Cognitive Services. Every business needs bots to provide a more personal experience to its users and customers. Come learn how you can build your own bots in just a few hours.
Mobilizing your Existing Enterprise ApplicationsNick Landry
As an enterprise developer, your task is not just building projects from the latest and greatest technology but also brining your current systems into the mobile first world. In this session, we will show you can mobilize your existing enterprise applications without the need for a total rewrite. We’ll explore how to current server components, services and databases can be exposed via a Web API, and also how you can take advantage of a hybrid cloud approach to extend your on-premises assets. Next, we’ll discuss how to design a cross-platform mobile solution based on Xamarin to run on iOS, Android and Windows devices. We’ll cover code sharing, authentication & authorization, data synchronization & offline access, and other best practices. Extend the longevity and the reach of your existing systems by transforming them with maximum reuse for the mobile first, cloud first world.
Lessons Learned from Real World Xamarin.Forms ProjectsNick Landry
Sometimes it’s not the 101 tutorials you need to help you in your development journey but to just talk to someone who has experience in implementing that technology in the real world. What are the gotchas, things to avoid or best practices others have learned that can give you a leg up in implementing a new technology within your current architecture. In this session, we will cover real-world considerations in Xamarin.Forms projects such as UI design considerations when sharing a user experience across iOS, Android and Windows, including navigation paradigms, styling, and supporting older versions. We’ll also look at code-sharing pitfalls and best practices, choosing an MVVM framework, application resource sharing, and leveraging plugins and the Dependency Service to leverage platform-specific code. Lastly, we’ll talk about mobile DevOps, including source control in a cross-platform environment, gathering application analytics, crash logs, and handling app flighting during development and beta testing. Come learn from a wealth of knowledge accumulated in real-world cross-platform projects, and get ready to build your own.
Building Mixed Reality Experiences with the HoloToolkit for UnityNick Landry
Mixed reality blends 3D holographic content into your physical world, giving your holograms real-world context and scale, allowing you to interact with both digital content and the world around you. Nick Landry offers an overview of the HoloToolkit, an open source project led by Microsoft and the HoloLens community aimed at simplifying the development of mixed reality experiences.
The HoloToolkit consists of a collection of scripts and components intended to accelerate the development of holographic applications targeting Windows Holographic. Nick leads a technical dive into the HoloToolkit for Unity, exploring advanced holographic features, such as gaze and gesture input, spatial mapping, plane finding, spatial understanding, microphone input, text to speech, and creating shared holographic experiences for multiple users.
All demos will be shown on the Microsoft HoloLens, the world’s first self-contained, untethered head-mounted holographic computing device for mixed reality. Join Nick to learn how this open source toolkit—combined with Unity—can get you started on your development journey into a world of holograms.
Microsoft Speech Technologies for DevelopersNick Landry
This is a compilation deck for a presentation I did at BetaWorks in NYC, covering Microsoft Speech Technologies for Developers. This includes Speech APIs in Microsoft Cognitive Services, the Microsoft Speech SDK in UWP and .NET, Cortana Skills and Voice Commands in Windows Mixed Reality & HoloLens.
Building Mixed Reality Experiences for Microsoft HoloLensNick Landry
Microsoft HoloLens is the world’s first self-contained, untethered head-mounted holographic computing device for Mixed Reality (MR). Mixed reality blends 3D holographic content into your physical world, giving your holograms real-world context and scale, allowing you to interact with both digital content and the world around you. HoloLens lets you go beyond the screen, with Holograms that let you visualize and work with your digital content in relation to your real world, unlocking new insights and capabilities. This session is your introduction to building 3D Mixed Reality applications and games using C#, Visual Studio and Unity. We’ll start with a quick recap of the HoloLens device and the Universal Windows Platform (UWP), and follow with an introduction to 2D vs. 3D holographic apps. and talk about interacting with a holograms using gaze, gestures and voice. Next we’ll dive into building 3D holographic apps in Unity with C#, using the HoloToolkit for Unity, exporting our project to Visual Studio and running it on either a HoloLens device or the HoloLens Emulator. Science fiction becomes science fact, and Unity developers are at the front of this revolution. Come learn how to get started and build your journey into a world of holograms you create.
Scaling IoT: Telemetry, Command & Control, Analytics and the CloudNick Landry
The Internet of Things (IoT) is here today in the devices, sensors, cloud services, and data your business uses. While it’s easy to connect a few devices to the cloud and send telemetry data, how do you scale this to hundreds or thousands or millions of devices? Microsoft delivers a flexible cloud-based approach that enables enterprises to capitalize on IoT by gathering, storing, and processing data centrally. This session provides an overview of Azure IoT Services including telemetry ingestion in IoT Hubs, near-real time stream analytics, reliable, bi-directional communication, device registration & security, transient or permanent storage, data processing, and finally presentation & visualization. We’ll also cover how Azure IoT Hubs support a broad set of devices, operating systems like Linux, Windows, mbed & TI RTOS, as well as protocols like HTTPS, MQTT and AMQPS. Learn about Microsoft's open position on IoT, and the technology and services being delivered to help you easily build IoT solutions tailored to your needs.
Building Mixed Reality Experiences for Microsoft HoloLens in UnityNick Landry
Microsoft HoloLens is the world’s first self-contained, untethered head-mounted holographic computing device for Mixed Reality (MR). Mixed reality blends 3D holographic content into your physical world, giving your holograms real-world context and scale, allowing you to interact with both digital content and the world around you. HoloLens lets you go beyond the screen, with Holograms that let you visualize and work with your digital content in relation to your real world, unlocking new insights and capabilities. This session is your introduction to building 3D Mixed Reality applications and games using C#, Visual Studio and Unity. We’ll start with a quick recap of the HoloLens device and the Universal Windows Platform (UWP), and follow with an introduction to 2D vs. 3D holographic apps. and talk about interacting with a holograms using gaze, gestures and voice. Next we’ll dive into building 3D holographic apps in Unity with C#, using the HoloToolkit for Unity, exporting our project to Visual Studio and running it on either a HoloLens device or the HoloLens Emulator. Science fiction becomes science fact, and Unity developers are at the front of this revolution. Come learn how to get started and build your journey into a world of holograms you create.
State of Union: Xamarin & Cross-Platform .NET in 2016 and BeyondNick Landry
Xamarin is a free & powerful toolset from Microsoft that allows developers to write truly *native* Android and iOS apps using C#, thanks to the Mono framework – an Open Source project that brings the C# language and .NET to other platforms. With Xamarin you can share from 70% to 100% of your code across mobile platforms, and the platform has evolved a lot over the last few years. This session starts with a recap on how you can build native cross-platform applications for iOS, Android, and Windows 10 using C#. You’ll learn how to get started with a sample cross-platform solution, which tools you can use, how to design a proper user interface for each platform and how to structure your projects for maximum code reuse. We’ll also look at how you can share UI code with Xamarin.Forms.
Beyond the basics, we’ll look at the world of Cross-Platform .NET, how Xamarin & Mono fit in, .NET Core and the new .NET Standard. We’ll also peek at some of the new features in the Xamarin Platform, including the Xamarin.Forms XAML Previewer, iOS Simulator for Windows, Workbooks and upcoming features landing this Fall. Whether you’re a Xamarin veteran or a complete newbie, this is a level-setting session you do not want to miss.
Cognitive Services: Building Smart Apps with Speech, NLP & VisionNick Landry
Your computer can recognize your voice and detect words in a speech dictation, but can it truly understand the meaning of what you are saying? Can it analyze your intent and respond accordingly? You don’t need a PhD in artificial intelligence to integrate speech and natural language understanding in your projects. Microsoft Cognitive Services (aka “Project Oxford”) is a portfolio of cloud-based REST APIs and SDKs powered by Machine Learning which enable developers to write applications which understand the content within the rapidly growing set of multimedia data. Cognitive Services API services will help you understand and interact with audio, text, image, and video. In this session, we’ll start with an overview of available services for speech recognition and speech synthesis. Then we’ll explore through live demos how to leverage the Language Understanding Intelligent Service which lets you determine intent, detect entities in user speech and improve language understanding models to more efficiently work with user data. Lastly, we’ll leverage Computer Vision APIs to detect human faces, analyze the content of images, and perform Optical Character Recognition (OCR) to detect and analyze words within a photo. Come learn how your apps can tap into the same active learning services behind the brain of Cortana, and get started writing smart applications that can understand what your users are saying.
Bots are the New Apps: Building with the Bot Framework & Language UnderstandingNick Landry
Bots (or conversation agents) are rapidly becoming an integral part of your users’ digital experience – they are as vital a way for users to interact with a service or application as is a web site or a mobile experience. Developers writing bots all face the same problems: bots require basic I/O; they must have language and dialog skills; and they must connect to users – preferably in any conversation experience and language the user chooses. In this session, you will learn how to build and connect intelligent bots to interact with your users naturally wherever they are, from text/sms to Skype, Slack, Facebook, Office 365 mail and other popular services.
We will explore the Microsoft Bot Framework, which provides just what you need to build and connect intelligent bots that interact naturally wherever your users are talking. Through live demos, we’ll cover the Bot Connector in the cloud, the Bot Build SDK with C# (Node.js is also supported) and we’ll also explore how to handle natural language input from the user with the Language Understanding Intelligent Service (LUIS) from Microsoft Cognitive Services. Every business needs bots to provide a more personal experience to its users and customers. Come learn how you can build your own bots in just a few hours.
From Oculus to HoloLens: Building Virtual & Mixed Reality Apps & GamesNick Landry
For over 35 years, we have been content with using a keyboard and monitor to interact with computers. The mouse, touch screen and other input devices have transformed how to communicate with computers, but screens of all sizes – from 1” to 80” – have all always been the de facto method to perceive the primary output from our microcomputers and devices. Until now. The Oculus Rift aims to be the first mainstream consumer device for Virtual Reality (VR), while Microsoft’s HoloLens merges the real world with the virtual via holograms to create advanced mixed reality (MR) scenarios (also known as augmented reality, or AR).
This session is your introduction to building AR & MR applications and games using C#, Visual Studio and Unity. We’ll review many of the hardware options, their respective SDKs and how to design real-world scenarios for both the consumer space and the enterprise. We’ll also look at 3D development environments like Unity to bring to life complex scenarios. Mixed and Virtual Reality projects are no longer a dream. The technology is here. The hardware is here. The tools and SDKs are here. Come learn how to get started and build experiences beyond anything you ever imagined.
Building a Windows 10 Game with C#, XAML and Win2DNick Landry
In this episode of the Game Dev Show, I introduce you to Win2D – a powerful and easy-to-use Open Source library for immediate mode 2D graphics rendering with GPU acceleration. It is available to C# and C++ developers writing Universal apps and games for Windows 10 (UWP), and also Windows Runtime apps for Windows & Windows Phone 8.1. It utilizes the power of Direct2D, and integrates seamlessly with XAML and CoreWindow.
Win2D (http://microsoft.github.io/Win2D) lets Visual Studio developers tap into hardware accelerated graphics without the need to call low-level DirectX APIs. Win2D is implemented as a layer on top of Direct2D, and supports interop in both directions. In this episode, I show you how to get started with Win2D, then integrate Win2D graphics within a XAML UI canvas, and show you how to draw shapes & primitives.
Win2D is a powerful framework for app and 2D game developers alike, come learn how to get started and get involved.
Hacking with the Raspberry Pi and Windows 10 IoT CoreNick Landry
Did you know that Windows 10 can run on a $35 Raspberry Pi 2 (or 3) single-board computer? Makers have taken the world by storm, creating countless gadgets and automated systems, connecting everything around them. This session is for makers – neophytes and veterans alike – who want to explore the capabilities of Windows 10 IoT Core to build hacks based on the Universal Windows Platform (UWP), basically attaching electronic sensors and outputs to their Windows 10 apps. We’ll learn about the tools, how to get started, what hardware you’ll need, and how to build your first Windows hardware project on the Raspberry Pi. Take your maker projects to the next level, and come learn valuable skills to prepare and extend your developer skills for the Internet of Things (IoT).
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UI automation Sample
Desktop automation flow
Pradeep Chinnala, Senior Consultant Automation Developer @WonderBotz and UiPath MVP
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
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• How SAP Fiori paves the way for using AI in SAP apps
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Presented by BookNet Canada on May 28, 2024, with support from the Department of Canadian Heritage.
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While the dev and ops silo continues to crumble….many organizations still relegate monitoring & observability as the purview of ops, infra and SRE teams. This is a mistake - achieving a highly observable system requires collaboration up and down the stack.
I, a former op, would like to extend an invitation to all application developers to join the observability party will share these foundational concepts to build on:
Key Trends Shaping the Future of Infrastructure.pdfCheryl Hung
Keynote at DIGIT West Expo, Glasgow on 29 May 2024.
Cheryl Hung, ochery.com
Sr Director, Infrastructure Ecosystem, Arm.
The key trends across hardware, cloud and open-source; exploring how these areas are likely to mature and develop over the short and long-term, and then considering how organisations can position themselves to adapt and thrive.
Essentials of Automations: Optimizing FME Workflows with ParametersSafe Software
Are you looking to streamline your workflows and boost your projects’ efficiency? Do you find yourself searching for ways to add flexibility and control over your FME workflows? If so, you’re in the right place.
Join us for an insightful dive into the world of FME parameters, a critical element in optimizing workflow efficiency. This webinar marks the beginning of our three-part “Essentials of Automation” series. This first webinar is designed to equip you with the knowledge and skills to utilize parameters effectively: enhancing the flexibility, maintainability, and user control of your FME projects.
Here’s what you’ll gain:
- Essentials of FME Parameters: Understand the pivotal role of parameters, including Reader/Writer, Transformer, User, and FME Flow categories. Discover how they are the key to unlocking automation and optimization within your workflows.
- Practical Applications in FME Form: Delve into key user parameter types including choice, connections, and file URLs. Allow users to control how a workflow runs, making your workflows more reusable. Learn to import values and deliver the best user experience for your workflows while enhancing accuracy.
- Optimization Strategies in FME Flow: Explore the creation and strategic deployment of parameters in FME Flow, including the use of deployment and geometry parameters, to maximize workflow efficiency.
- Pro Tips for Success: Gain insights on parameterizing connections and leveraging new features like Conditional Visibility for clarity and simplicity.
We’ll wrap up with a glimpse into future webinars, followed by a Q&A session to address your specific questions surrounding this topic.
Don’t miss this opportunity to elevate your FME expertise and drive your projects to new heights of efficiency.
Epistemic Interaction - tuning interfaces to provide information for AI supportAlan Dix
Paper presented at SYNERGY workshop at AVI 2024, Genoa, Italy. 3rd June 2024
https://alandix.com/academic/papers/synergy2024-epistemic/
As machine learning integrates deeper into human-computer interactions, the concept of epistemic interaction emerges, aiming to refine these interactions to enhance system adaptability. This approach encourages minor, intentional adjustments in user behaviour to enrich the data available for system learning. This paper introduces epistemic interaction within the context of human-system communication, illustrating how deliberate interaction design can improve system understanding and adaptation. Through concrete examples, we demonstrate the potential of epistemic interaction to significantly advance human-computer interaction by leveraging intuitive human communication strategies to inform system design and functionality, offering a novel pathway for enriching user-system engagements.
Monitoring Java Application Security with JDK Tools and JFR Events
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