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Nick Landry
Senior Technical Evangelist – Microsoft
nick.landry@microsoft.com
Blog: AgeofMobility.com
@ActiveNick | github.com/ActiveNick
From Oculus to HoloLens:
Building Virtual & Mixed
Reality Apps & Games
Virtual
Reality
Fully immersive
experience that
replaces your
physical world
Examples:
Oculus Rift, GearVR,
The Matrix
Augmented
Reality
Overlays digital
information about
the physical world
around you
Example:
Google Glass, HUDs,
Terminator (vision)
Mixed
Reality
Combines virtual 2D
and 3D objects/apps
and the physical world
Examples:
Microsoft HoloLens,
Star Trek Holodeck
Mobile Desktop Standalone
© Microsoft
© Oculus
© Samsung
© Volvo, Google Play Store
© Iris VR
© Microsoft
http://VISR-VR.com/Developer
dev.windows.com
dev.microsoft.com/windows/holographic
Typical HoloLens viewing distances
design.windows.com
https://channel9.msdn.com/Events/Build/2015/2-658
strongly discouraged
highly discouraged
if (Windows.System.Profile.AnalyticsInfo.VersionInfo.DeviceFamily == "Windows.Holographic")
{
// Enable or disable features
}
https://blogs.windows.com/buildingapps/2015/09/15/dynamically-detecting-
features-with-api-contracts-10-by-10/
https://channel9.msdn.com/events/Build/2015/3-733
https://dev.windows.com/en-us/holographic/voice_input
http://www.AgeofMobility.com/cortana
https://dev.windows.com/en-
US/holographic/current_limitations_for_apps_using_apis_from_the_shell
dev.windows.com/holographic
forums.hololens.com
hololens.com
https://channel9.msdn.com/Events/Build/2016/B854
https://channel9.msdn.com/coding4fun/kinect/HoloLens-Dev-Link-Round-up
https://channel9.msdn.com/Blogs/AdamsGarage/Getting-
Started-with-the-HoloLens
https://channel9.msdn.com/coding4fun/kinect/Emulating-Real-Space-in-the-HoloLens-Emulator
https://channel9.msdn.com/Tags/hololens
https://mva.microsoft.com/en-US/training-courses/creating-virtual-and-
augmented-reality-apps-on-the-windows-platform-16141
https://channel9.msdn.com/Series/Creating-Virtual-and-Augmented-
Reality-Applications-on-Windows-Platform-en
http://visr-vr.com/Developer/
http://aka.ms/alpsvr
https://developer.oculus.com/
https://developers.google.com/cardboard/
https://webvr.info/
http://fibrum.com/sdk/
https://github.com/ValveSoftware/openvr
http://www.osvr.org/
https://channel9.msdn.com
/blogs/misslivirose
http://unity3d.com/get-unity
http://unity3d.com/learn
https://mva.microsoft.com/en-US/training-courses/building-windows-10-games-with-unity-5-12572
https://channel9.msdn.com/Shows/gamedev
https://channel9.msdn.com/Series/UnityCreativeCoding
https://channel9.msdn.com/coding4fun/kinect/HoloLens-with-Unity
https://channel9.msdn.com/Tags/unity
https://github.com/Microsoft/GalaxyExplorer
https://github.com/misslivirose
http://aka.ms/CardboardVRDemoRepo
https://github.com/ActiveNick
https://github.com/peted70/mva-vrdemo
Liv Erickson
Adam Tuliper
Tobiah Zarlez
Dave Voyles
Rachel Weil
Sarah Sexton
Stacey Mulcahy
Nick Landry
Adina Shanholtz
Amanda Lange
Gavin Bauman
Katherine Harris
Daniel Egan
Jeremy Foster
Shahed Chowdhuri
*All names are hyperlinks to their respective Twitter handles
Thank You!
Slides are posted on SlideShare. Demos are on GitHub.
SlideShare: www.slideshare.net/ActiveNick
Blog: www.AgeofMobility.com
Twitter: @ActiveNick
Mobile Apps: www.bigbaldapps.com
LinkedIn: www.linkedin.com/in/activenick
GitHub: github.com/ActiveNick
Email: nick.landry@microsoft.com

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