Sometimes it’s not the 101 tutorials you need to help you in your development journey but to just talk to someone who has experience in implementing that technology in the real world. What are the gotchas, things to avoid or best practices others have learned that can give you a leg up in implementing a new technology within your current architecture. In this session, we will cover real-world considerations in Xamarin.Forms projects such as UI design considerations when sharing a user experience across iOS, Android and Windows, including navigation paradigms, styling, and supporting older versions. We’ll also look at code-sharing pitfalls and best practices, choosing an MVVM framework, application resource sharing, and leveraging plugins and the Dependency Service to leverage platform-specific code. Lastly, we’ll talk about mobile DevOps, including source control in a cross-platform environment, gathering application analytics, crash logs, and handling app flighting during development and beta testing. Come learn from a wealth of knowledge accumulated in real-world cross-platform projects, and get ready to build your own.
Overview to iOS & Android Development using Visual Studio 2017 & XamarinMark Arteaga
Are you a .NET developer spending your day in Visual Studio?
Are you curious about developing mobile apps for iOS, Android and Windows using Xamarin but not sure where to get started? Then this session is for you!
This 45min session will give you an overview to start building an internal app for your company, an app you've always wanted to build or to satisfy your curiosity! We will focus on Xamarin Forms using Visual Studio, build a simple sample app, go through some tools such as Xamarin Forms Previewer, Live Previewer and show you some tips on how to keep up to date with Xamarin. If this interests you make sure to sign up and join us!
Presentation (Dutch): https://www.youtube.com/watch?v=J7GHFf3M9Ow
With the release of Xamarin 3.0, a new way has been created to develop the UI for mobile applications. This library, named Xamarin.Forms, is the next generation of abstraction and makes it possible for developers to create cross-platform applications with 99,9% code re-use.
Using Xamarin.Forms, you'll be able to use C# or XAML to define the mobile UI using one single way. Xamarin deliveres a load of standard controls, but makes it possible to create custom controls for a specific platform with ease. This way, you can create full native controls, and get the best performance and user experience out of your app.
We'll dive into some basics of Xamarin.Forms, and check the power of the library as well as some bumps you might run into.
State of Union: Xamarin & Cross-Platform .NET in 2016 and BeyondNick Landry
Xamarin is a free & powerful toolset from Microsoft that allows developers to write truly *native* Android and iOS apps using C#, thanks to the Mono framework – an Open Source project that brings the C# language and .NET to other platforms. With Xamarin you can share from 70% to 100% of your code across mobile platforms, and the platform has evolved a lot over the last few years. This session starts with a recap on how you can build native cross-platform applications for iOS, Android, and Windows 10 using C#. You’ll learn how to get started with a sample cross-platform solution, which tools you can use, how to design a proper user interface for each platform and how to structure your projects for maximum code reuse. We’ll also look at how you can share UI code with Xamarin.Forms.
Beyond the basics, we’ll look at the world of Cross-Platform .NET, how Xamarin & Mono fit in, .NET Core and the new .NET Standard. We’ll also peek at some of the new features in the Xamarin Platform, including the Xamarin.Forms XAML Previewer, iOS Simulator for Windows, Workbooks and upcoming features landing this Fall. Whether you’re a Xamarin veteran or a complete newbie, this is a level-setting session you do not want to miss.
Optimizing and Extending Xamarin.Forms iOS, Android, and UWP AppsJames Montemagno
Xamarin.Forms helps you build a native UI for three platforms with one shared C# codebase. Simply put, if you know C# then you already know how to build iOS, Android, and Windows apps. Leverage the .NET Framework to build out your shared business logic including integration with web services and Azure Mobile Apps and then build out your shared UI in C# or XAML. Xamarin.Forms also features a built-in two-way data binding, dependency service to help you implement platform-specific code, an advanced cross-platform animation system, support for custom controls, and lots of other powerful features to help you build the best apps possible in the least amount of time.
This session will focus on the latest developments in Xamarin.Forms that will help you share more code and build more beautiful apps in less time. You will look at Custom Renders, Effects, Platform Specifics, Bindable Native Views, the Xamarin.Forms previewer, and more. You'll also look at tweaking and tuning your Xamarin.Forms applications for the best performance possible.
Mobile Cross-Platform App Development in C# with XamarinNick Landry
Building native applications across multiple platforms is hard. iOS requires knowledge of Xcode, the iOS SDK and Objective-C or Swift. Android requires Eclipse (or Android Studio), the Android SDK and Java. The Windows 10 Universal Windows Platform requires Visual Studio, C# and the WinRT SDK. Are we really expected to learn all of this? You can take the HTML5 & Cordova route, but not all apps should be built using a hybrid approach. If you want to create a truly competitive app with a premium experience, you’ll need to go native. Fortunately, there is a way you can share a lot of your code across mobile platforms and do so using the C# language you already know and love. Xamarin is a powerful toolset that allows developers to write native Android and iOS apps using C#, thanks to the Mono framework – an Open Source project that brings the C# language and .NET to other platforms. This session explores how you can build cross-platform applications for iOS, Android, and Windows using C#. You’ll learn how to get started with a sample cross-platform solution, which tools you can use, how to design a proper user interface for each platform and how to structure your projects for maximum code reuse. We’ll also look at how you can share UI code with Xamarin.Forms. Native mobile development doesn’t have to be so hard. Come learn how your .NET skills can be transformed for true cross-platform development.
Overview to iOS & Android Development using Visual Studio 2017 & XamarinMark Arteaga
Are you a .NET developer spending your day in Visual Studio?
Are you curious about developing mobile apps for iOS, Android and Windows using Xamarin but not sure where to get started? Then this session is for you!
This 45min session will give you an overview to start building an internal app for your company, an app you've always wanted to build or to satisfy your curiosity! We will focus on Xamarin Forms using Visual Studio, build a simple sample app, go through some tools such as Xamarin Forms Previewer, Live Previewer and show you some tips on how to keep up to date with Xamarin. If this interests you make sure to sign up and join us!
Presentation (Dutch): https://www.youtube.com/watch?v=J7GHFf3M9Ow
With the release of Xamarin 3.0, a new way has been created to develop the UI for mobile applications. This library, named Xamarin.Forms, is the next generation of abstraction and makes it possible for developers to create cross-platform applications with 99,9% code re-use.
Using Xamarin.Forms, you'll be able to use C# or XAML to define the mobile UI using one single way. Xamarin deliveres a load of standard controls, but makes it possible to create custom controls for a specific platform with ease. This way, you can create full native controls, and get the best performance and user experience out of your app.
We'll dive into some basics of Xamarin.Forms, and check the power of the library as well as some bumps you might run into.
State of Union: Xamarin & Cross-Platform .NET in 2016 and BeyondNick Landry
Xamarin is a free & powerful toolset from Microsoft that allows developers to write truly *native* Android and iOS apps using C#, thanks to the Mono framework – an Open Source project that brings the C# language and .NET to other platforms. With Xamarin you can share from 70% to 100% of your code across mobile platforms, and the platform has evolved a lot over the last few years. This session starts with a recap on how you can build native cross-platform applications for iOS, Android, and Windows 10 using C#. You’ll learn how to get started with a sample cross-platform solution, which tools you can use, how to design a proper user interface for each platform and how to structure your projects for maximum code reuse. We’ll also look at how you can share UI code with Xamarin.Forms.
Beyond the basics, we’ll look at the world of Cross-Platform .NET, how Xamarin & Mono fit in, .NET Core and the new .NET Standard. We’ll also peek at some of the new features in the Xamarin Platform, including the Xamarin.Forms XAML Previewer, iOS Simulator for Windows, Workbooks and upcoming features landing this Fall. Whether you’re a Xamarin veteran or a complete newbie, this is a level-setting session you do not want to miss.
Optimizing and Extending Xamarin.Forms iOS, Android, and UWP AppsJames Montemagno
Xamarin.Forms helps you build a native UI for three platforms with one shared C# codebase. Simply put, if you know C# then you already know how to build iOS, Android, and Windows apps. Leverage the .NET Framework to build out your shared business logic including integration with web services and Azure Mobile Apps and then build out your shared UI in C# or XAML. Xamarin.Forms also features a built-in two-way data binding, dependency service to help you implement platform-specific code, an advanced cross-platform animation system, support for custom controls, and lots of other powerful features to help you build the best apps possible in the least amount of time.
This session will focus on the latest developments in Xamarin.Forms that will help you share more code and build more beautiful apps in less time. You will look at Custom Renders, Effects, Platform Specifics, Bindable Native Views, the Xamarin.Forms previewer, and more. You'll also look at tweaking and tuning your Xamarin.Forms applications for the best performance possible.
Mobile Cross-Platform App Development in C# with XamarinNick Landry
Building native applications across multiple platforms is hard. iOS requires knowledge of Xcode, the iOS SDK and Objective-C or Swift. Android requires Eclipse (or Android Studio), the Android SDK and Java. The Windows 10 Universal Windows Platform requires Visual Studio, C# and the WinRT SDK. Are we really expected to learn all of this? You can take the HTML5 & Cordova route, but not all apps should be built using a hybrid approach. If you want to create a truly competitive app with a premium experience, you’ll need to go native. Fortunately, there is a way you can share a lot of your code across mobile platforms and do so using the C# language you already know and love. Xamarin is a powerful toolset that allows developers to write native Android and iOS apps using C#, thanks to the Mono framework – an Open Source project that brings the C# language and .NET to other platforms. This session explores how you can build cross-platform applications for iOS, Android, and Windows using C#. You’ll learn how to get started with a sample cross-platform solution, which tools you can use, how to design a proper user interface for each platform and how to structure your projects for maximum code reuse. We’ll also look at how you can share UI code with Xamarin.Forms. Native mobile development doesn’t have to be so hard. Come learn how your .NET skills can be transformed for true cross-platform development.
Building Mobile Cross-Platform Apps foriOS, Android & Windows in C# with Xam...Nick Landry
Building native applications across multiple platforms is hard. iOS requires knowledge of Xcode, the iOS SDK and Objective-C or Swift. Android requires Eclipse Android Studio, the Android SDK and Java. The Windows 10 Universal Windows Platform requires Visual Studio, C# and the UWP/WinRT SDK. Are we really expected to learn all of this? You can take the HTML5 & Cordova route, but not all apps should be built using a hybrid approach. If you want to create a truly competitive app with a premium experience, you’ll need to go native. Fortunately, there is a way you can share a lot of your code across mobile platforms and do so using the C# language you already know and love. Xamarin is a powerful toolset that allows developers to write native Android and iOS apps using C#, thanks to the Mono framework – an Open Source project that brings the C# language and .NET to other platforms. This session explores how you can build cross-platform applications for iOS, Android, and Windows 10 using C#. You’ll learn how to get started with a sample cross-platform solution, which tools you can use, how to design a proper user interface for each platform and how to structure your projects for maximum code reuse. We’ll also look at how you can share UI code with Xamarin.Forms. Native mobile development doesn’t have to be so hard. Come learn how your .NET skills can be transformed for true cross-platform development.
Introduction to Mobile Development with Xamarin -DotNet WestideJames Montemagno
Via: https://www.meetup.com/NET-Developers-Association-Westside/events/260583777/
Code: https://github.com/jamesmontemagno/MonkeyFinder6000
Xamarin enables C# developers to become native iOS, Android, macOS, watchOS, and tvOS app developers overnight. In this session, you will learn how to leverage your existing .NET and C# skills to create iOS and Android mobile apps in Visual Studio with Xamarin. In addition to allowing you write your iOS and Android apps in C#, Xamarin lets you reuse existing .NET libraries and share your business logic across any .NET app.
During this session we will cover the Xamarin platform and how to create native iOS, Android, and Windows apps in C#. Moreover, we will really focus on the code with several live coding adventures throughout the entire session.
Slide utilizado na palestra ministrada por mim na The Developers Conference 2016 - Florianópolis. Tópicos abordando o que é o Xamarin, como funciona, seus beneficios e o Xamarin.Forms
This slide was first presented at the Atlanta Xamarin Users Group. Feel free to join us and share your Xamarin knowledge at the next one @ http://www.meetup.com/Atlanta-Xamarin-Users-Group/
Esse ano várias novidades foram anunciadas para o Xamarin. Fique por dentro de todas elas nesse bate-papo com os MVPs Angelo Belchior e William Rodriguez, que apresentarão o que há de novo na plataforma e o que esperar para os próximos meses.
Nesta palestra (slides feitos pela Xamarin) apresento a plataforma de desenvolvimento Xamarin de ponta a ponta: Dev, Tests, Build/Release. Desde Xamarin Tradicional, passando por Xamarin Forms, Test Cloud, HockeyApp/Mobile Center.
C# everywhere - Building Cross-Platform Apps with Xamarin and MvvmCrossFlavius-Radu Demian
This presentation consists in a deep dive into Xamarin and also an introduction into MvvmCross which is a MVVM framework. Xamarin has an unique approach when it comes to mobile development approaches.
Chicago Coder Conference 2015
Building cross-platform native UIs with one shared codebase was once just a dream. With Xamarin.Forms, this dream is now a reality. Xamarin.Forms allows you to build a native UI for three platforms with one shared C# codebase. Simply put, if you know C# then you already know how to build iOS, Android, and Windows Phone apps. Leverage the .NET Framework to build out your shared business logic including integration with web services and Azure Mobile Services and then build out your shared UI in
C# or XAML. Xamarin.Forms also features a built-in two-way data binding, dependency service to help you implement platform-specific code, an advanced cross-platform animation system, support for custom controls, and lots of other powerful features to help you build the best apps possible in the least amount of time.
During this session we will cover the Xamarin platform and the brand new Xamarin.Forms library to share even more code across iOS, Android, and Windows Phone. Moreover, we will really focus on the code with several live coding adventures throughout the entire session. When you leave you will have the knowledge to create your first iOS, Android, and Windows Phone mobile apps in C# with Xamarin and Xamarin.Forms.
C# everywhere - Building Cross-Platform Apps with Xamarin and MvvmCrossFlavius-Radu Demian
This presentation consists in a deep dive into Xamarin and also an introduction into MvvmCross which is a MVVM framework. Xamarin has an unique approach when it comes to mobile development approaches.
Designing XR Experiences with Speech & Natural Language Understandingin UnityNick Landry
Designing complex interactions for experiences that target XR headsets (MR/VR/AR) can be challenging due to the limited input schemes. While voice commands can be used to augment XR input peripherals, adhering to a rigid keyword-based system can be immersion-breaking and pose user adoption problems. Advances in Machine Learning (ML) now allow developers to easily leverage Natural Language Understanding through reusable techniques. The combination of XR+AI is a powerful integration that opens new possibilities for both gaming, entertainment and enterprise scenarios. This session is an exploration of how speech and language understanding can be used to augment Mixed Reality & VR experiences. We’ll explore the use of Speech recognition & Natural Language Understanding to build advanced voice commands, translate languages from within XR environments, and also look at the creation of intelligent conversation assistants to be used as interactive entities in Mixed Reality and VR apps & games. In a world where speech is the primary form of input, using Machine Learning to process language input and understand the user’s intent is of paramount importance.
MR + AI: Machine Learning for Language in HoloLens & VR AppsNick Landry
Artificial Intelligence (AI) is disrupting every area of computing, and Mixed Reality is no exception. The combination of MR+AI is a powerful integration that opens new possibilities for both enterprise and entertainment scenarios. This session is an exploration of how language APIs in Microsoft Cognitive Services can be used to augment Mixed Reality experiences. We’ll explore the use of Natural Language Understanding to build advanced voice commands, translate languages from within MR environments, and we’ll also dive into the creation of intelligent assistants using Microsoft Bot Framework and use them as “brains” for interactive entities in Mixed Reality. In a world where speech is the primary form of input, using Machine Learning to process language input and understand the user’s intent is of paramount importance. Come learn how it’s done so you can build smart Mixed Reality experiences with the power to disrupt any industry.
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Building Mobile Cross-Platform Apps foriOS, Android & Windows in C# with Xam...Nick Landry
Building native applications across multiple platforms is hard. iOS requires knowledge of Xcode, the iOS SDK and Objective-C or Swift. Android requires Eclipse Android Studio, the Android SDK and Java. The Windows 10 Universal Windows Platform requires Visual Studio, C# and the UWP/WinRT SDK. Are we really expected to learn all of this? You can take the HTML5 & Cordova route, but not all apps should be built using a hybrid approach. If you want to create a truly competitive app with a premium experience, you’ll need to go native. Fortunately, there is a way you can share a lot of your code across mobile platforms and do so using the C# language you already know and love. Xamarin is a powerful toolset that allows developers to write native Android and iOS apps using C#, thanks to the Mono framework – an Open Source project that brings the C# language and .NET to other platforms. This session explores how you can build cross-platform applications for iOS, Android, and Windows 10 using C#. You’ll learn how to get started with a sample cross-platform solution, which tools you can use, how to design a proper user interface for each platform and how to structure your projects for maximum code reuse. We’ll also look at how you can share UI code with Xamarin.Forms. Native mobile development doesn’t have to be so hard. Come learn how your .NET skills can be transformed for true cross-platform development.
Introduction to Mobile Development with Xamarin -DotNet WestideJames Montemagno
Via: https://www.meetup.com/NET-Developers-Association-Westside/events/260583777/
Code: https://github.com/jamesmontemagno/MonkeyFinder6000
Xamarin enables C# developers to become native iOS, Android, macOS, watchOS, and tvOS app developers overnight. In this session, you will learn how to leverage your existing .NET and C# skills to create iOS and Android mobile apps in Visual Studio with Xamarin. In addition to allowing you write your iOS and Android apps in C#, Xamarin lets you reuse existing .NET libraries and share your business logic across any .NET app.
During this session we will cover the Xamarin platform and how to create native iOS, Android, and Windows apps in C#. Moreover, we will really focus on the code with several live coding adventures throughout the entire session.
Slide utilizado na palestra ministrada por mim na The Developers Conference 2016 - Florianópolis. Tópicos abordando o que é o Xamarin, como funciona, seus beneficios e o Xamarin.Forms
This slide was first presented at the Atlanta Xamarin Users Group. Feel free to join us and share your Xamarin knowledge at the next one @ http://www.meetup.com/Atlanta-Xamarin-Users-Group/
Esse ano várias novidades foram anunciadas para o Xamarin. Fique por dentro de todas elas nesse bate-papo com os MVPs Angelo Belchior e William Rodriguez, que apresentarão o que há de novo na plataforma e o que esperar para os próximos meses.
Nesta palestra (slides feitos pela Xamarin) apresento a plataforma de desenvolvimento Xamarin de ponta a ponta: Dev, Tests, Build/Release. Desde Xamarin Tradicional, passando por Xamarin Forms, Test Cloud, HockeyApp/Mobile Center.
C# everywhere - Building Cross-Platform Apps with Xamarin and MvvmCrossFlavius-Radu Demian
This presentation consists in a deep dive into Xamarin and also an introduction into MvvmCross which is a MVVM framework. Xamarin has an unique approach when it comes to mobile development approaches.
Chicago Coder Conference 2015
Building cross-platform native UIs with one shared codebase was once just a dream. With Xamarin.Forms, this dream is now a reality. Xamarin.Forms allows you to build a native UI for three platforms with one shared C# codebase. Simply put, if you know C# then you already know how to build iOS, Android, and Windows Phone apps. Leverage the .NET Framework to build out your shared business logic including integration with web services and Azure Mobile Services and then build out your shared UI in
C# or XAML. Xamarin.Forms also features a built-in two-way data binding, dependency service to help you implement platform-specific code, an advanced cross-platform animation system, support for custom controls, and lots of other powerful features to help you build the best apps possible in the least amount of time.
During this session we will cover the Xamarin platform and the brand new Xamarin.Forms library to share even more code across iOS, Android, and Windows Phone. Moreover, we will really focus on the code with several live coding adventures throughout the entire session. When you leave you will have the knowledge to create your first iOS, Android, and Windows Phone mobile apps in C# with Xamarin and Xamarin.Forms.
C# everywhere - Building Cross-Platform Apps with Xamarin and MvvmCrossFlavius-Radu Demian
This presentation consists in a deep dive into Xamarin and also an introduction into MvvmCross which is a MVVM framework. Xamarin has an unique approach when it comes to mobile development approaches.
Designing XR Experiences with Speech & Natural Language Understandingin UnityNick Landry
Designing complex interactions for experiences that target XR headsets (MR/VR/AR) can be challenging due to the limited input schemes. While voice commands can be used to augment XR input peripherals, adhering to a rigid keyword-based system can be immersion-breaking and pose user adoption problems. Advances in Machine Learning (ML) now allow developers to easily leverage Natural Language Understanding through reusable techniques. The combination of XR+AI is a powerful integration that opens new possibilities for both gaming, entertainment and enterprise scenarios. This session is an exploration of how speech and language understanding can be used to augment Mixed Reality & VR experiences. We’ll explore the use of Speech recognition & Natural Language Understanding to build advanced voice commands, translate languages from within XR environments, and also look at the creation of intelligent conversation assistants to be used as interactive entities in Mixed Reality and VR apps & games. In a world where speech is the primary form of input, using Machine Learning to process language input and understand the user’s intent is of paramount importance.
MR + AI: Machine Learning for Language in HoloLens & VR AppsNick Landry
Artificial Intelligence (AI) is disrupting every area of computing, and Mixed Reality is no exception. The combination of MR+AI is a powerful integration that opens new possibilities for both enterprise and entertainment scenarios. This session is an exploration of how language APIs in Microsoft Cognitive Services can be used to augment Mixed Reality experiences. We’ll explore the use of Natural Language Understanding to build advanced voice commands, translate languages from within MR environments, and we’ll also dive into the creation of intelligent assistants using Microsoft Bot Framework and use them as “brains” for interactive entities in Mixed Reality. In a world where speech is the primary form of input, using Machine Learning to process language input and understand the user’s intent is of paramount importance. Come learn how it’s done so you can build smart Mixed Reality experiences with the power to disrupt any industry.
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Mixed Reality blends people, places and things across a full spectrum ranging from the real-world to digital virtual worlds. This session is your introduction to building 3D applications and games for Windows Mixed Reality using C#, Visual Studio and Unity. We’ll start with a quick recap of Mixed Reality, the HoloLens device, immersive headsets and the Universal Windows Platform (UWP), and talk about interacting with holograms using gaze, gestures and voice. Next, we’ll dive into building 3D apps for Windows Mixed Reality in Unity with C#, using the Mixed Reality Toolkit for Unity, exporting our project to Visual Studio and running it on either a HoloLens device, an immersive Mixed Reality headset or the HoloLens Emulator. Science fiction becomes science fact, and Unity & UWP developers are at the front of this revolution. Come learn how to get started and build your journey into a world of holograms you create.
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Microsoft HoloLens is the world’s first self-contained, untethered head-mounted holographic computing device for Mixed Reality (MR). Mixed reality blends 3D holographic content into your physical world, giving your holograms real-world context and scale, allowing you to interact with both digital content and the world around you. HoloLens lets you go beyond the screen, with Holograms that let you visualize and work with your digital content in relation to your real world, unlocking new insights and capabilities. This session is your introduction to building 3D Mixed Reality applications and games using C#, Visual Studio and Unity. We’ll start with a quick recap of the HoloLens device and the Universal Windows Platform (UWP), and follow with an introduction to 2D vs. 3D holographic apps. and talk about interacting with a holograms using gaze, gestures and voice. Next we’ll dive into building 3D holographic apps in Unity with C#, using the HoloToolkit for Unity, exporting our project to Visual Studio and running it on either a HoloLens device or the HoloLens Emulator. Science fiction becomes science fact, and Unity developers are at the front of this revolution. Come learn how to get started and build your journey into a world of holograms you create.
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The Internet of Things (IoT) is here today in the devices, sensors, cloud services, and data your business uses. While it’s easy to connect a few devices to the cloud and send telemetry data, how do you scale this to hundreds or thousands or millions of devices? Microsoft delivers a flexible cloud-based approach that enables enterprises to capitalize on IoT by gathering, storing, and processing data centrally. This session provides an overview of Azure IoT Services including telemetry ingestion in IoT Hubs, near-real time stream analytics, reliable, bi-directional communication, device registration & security, transient or permanent storage, data processing, and finally presentation & visualization. We’ll also cover how Azure IoT Hubs support a broad set of devices, operating systems like Linux, Windows, mbed & TI RTOS, as well as protocols like HTTPS, MQTT and AMQPS. Learn about Microsoft's open position on IoT, and the technology and services being delivered to help you easily build IoT solutions tailored to your needs.
Building Mixed Reality Experiences for Microsoft HoloLens in UnityNick Landry
Microsoft HoloLens is the world’s first self-contained, untethered head-mounted holographic computing device for Mixed Reality (MR). Mixed reality blends 3D holographic content into your physical world, giving your holograms real-world context and scale, allowing you to interact with both digital content and the world around you. HoloLens lets you go beyond the screen, with Holograms that let you visualize and work with your digital content in relation to your real world, unlocking new insights and capabilities. This session is your introduction to building 3D Mixed Reality applications and games using C#, Visual Studio and Unity. We’ll start with a quick recap of the HoloLens device and the Universal Windows Platform (UWP), and follow with an introduction to 2D vs. 3D holographic apps. and talk about interacting with a holograms using gaze, gestures and voice. Next we’ll dive into building 3D holographic apps in Unity with C#, using the HoloToolkit for Unity, exporting our project to Visual Studio and running it on either a HoloLens device or the HoloLens Emulator. Science fiction becomes science fact, and Unity developers are at the front of this revolution. Come learn how to get started and build your journey into a world of holograms you create.
Cognitive Services: Building Smart Apps with Speech, NLP & VisionNick Landry
Your computer can recognize your voice and detect words in a speech dictation, but can it truly understand the meaning of what you are saying? Can it analyze your intent and respond accordingly? You don’t need a PhD in artificial intelligence to integrate speech and natural language understanding in your projects. Microsoft Cognitive Services (aka “Project Oxford”) is a portfolio of cloud-based REST APIs and SDKs powered by Machine Learning which enable developers to write applications which understand the content within the rapidly growing set of multimedia data. Cognitive Services API services will help you understand and interact with audio, text, image, and video. In this session, we’ll start with an overview of available services for speech recognition and speech synthesis. Then we’ll explore through live demos how to leverage the Language Understanding Intelligent Service which lets you determine intent, detect entities in user speech and improve language understanding models to more efficiently work with user data. Lastly, we’ll leverage Computer Vision APIs to detect human faces, analyze the content of images, and perform Optical Character Recognition (OCR) to detect and analyze words within a photo. Come learn how your apps can tap into the same active learning services behind the brain of Cortana, and get started writing smart applications that can understand what your users are saying.
Bots are the New Apps: Building with the Bot Framework & Language UnderstandingNick Landry
Bots (or conversation agents) are rapidly becoming an integral part of your users’ digital experience – they are as vital a way for users to interact with a service or application as is a web site or a mobile experience. Developers writing bots all face the same problems: bots require basic I/O; they must have language and dialog skills; and they must connect to users – preferably in any conversation experience and language the user chooses. In this session, you will learn how to build and connect intelligent bots to interact with your users naturally wherever they are, from text/sms to Skype, Slack, Facebook, Office 365 mail and other popular services.
We will explore the Microsoft Bot Framework, which provides just what you need to build and connect intelligent bots that interact naturally wherever your users are talking. Through live demos, we’ll cover the Bot Connector in the cloud, the Bot Build SDK with C# (Node.js is also supported) and we’ll also explore how to handle natural language input from the user with the Language Understanding Intelligent Service (LUIS) from Microsoft Cognitive Services. Every business needs bots to provide a more personal experience to its users and customers. Come learn how you can build your own bots in just a few hours.
From Oculus to HoloLens: Building Virtual & Mixed Reality Apps & GamesNick Landry
For over 35 years, we have been content with using a keyboard and monitor to interact with computers. The mouse, touch screen and other input devices have transformed how to communicate with computers, but screens of all sizes – from 1” to 80” – have all always been the de facto method to perceive the primary output from our microcomputers and devices. Until now. The Oculus Rift aims to be the first mainstream consumer device for Virtual Reality (VR), while Microsoft’s HoloLens merges the real world with the virtual via holograms to create advanced mixed reality (MR) scenarios (also known as augmented reality, or AR).
This session is your introduction to building AR & MR applications and games using C#, Visual Studio and Unity. We’ll review many of the hardware options, their respective SDKs and how to design real-world scenarios for both the consumer space and the enterprise. We’ll also look at 3D development environments like Unity to bring to life complex scenarios. Mixed and Virtual Reality projects are no longer a dream. The technology is here. The hardware is here. The tools and SDKs are here. Come learn how to get started and build experiences beyond anything you ever imagined.
Building a Windows 10 Game with C#, XAML and Win2DNick Landry
In this episode of the Game Dev Show, I introduce you to Win2D – a powerful and easy-to-use Open Source library for immediate mode 2D graphics rendering with GPU acceleration. It is available to C# and C++ developers writing Universal apps and games for Windows 10 (UWP), and also Windows Runtime apps for Windows & Windows Phone 8.1. It utilizes the power of Direct2D, and integrates seamlessly with XAML and CoreWindow.
Win2D (http://microsoft.github.io/Win2D) lets Visual Studio developers tap into hardware accelerated graphics without the need to call low-level DirectX APIs. Win2D is implemented as a layer on top of Direct2D, and supports interop in both directions. In this episode, I show you how to get started with Win2D, then integrate Win2D graphics within a XAML UI canvas, and show you how to draw shapes & primitives.
Win2D is a powerful framework for app and 2D game developers alike, come learn how to get started and get involved.
Hacking with the Raspberry Pi and Windows 10 IoT CoreNick Landry
Did you know that Windows 10 can run on a $35 Raspberry Pi 2 (or 3) single-board computer? Makers have taken the world by storm, creating countless gadgets and automated systems, connecting everything around them. This session is for makers – neophytes and veterans alike – who want to explore the capabilities of Windows 10 IoT Core to build hacks based on the Universal Windows Platform (UWP), basically attaching electronic sensors and outputs to their Windows 10 apps. We’ll learn about the tools, how to get started, what hardware you’ll need, and how to build your first Windows hardware project on the Raspberry Pi. Take your maker projects to the next level, and come learn valuable skills to prepare and extend your developer skills for the Internet of Things (IoT).
Building a New Generation of Mobile Games with SpeechNick Landry
“Would you like to play a game of chess?” Ever since 2001: A Space Odyssey, we’ve been dreaming of computers who can converse with us like HAL9000 or the Star Trek computers. Or maybe you’re part of the new generation of geeks dreaming of Halo’s Cortana? Thanks to the new advances and SDKs for speech recognition and synthesis (aka text-to-speech), we are now several steps closer to this reality. Speech can be used to create a whole new generation of mobile games, from new input methods to immersion, as well as creating games for the disabled. This session explores the design models and development techniques you can use to add speech recognition to your mobile games, including in-app commands, standard & custom grammars, and voice commands usable outside your game. We’ll also see how your games can respond to the user via speech synthesis, opening-up a new world of hands-free scenarios. This reality is here, you’ll see actual live demos with speech and you can now learn how to do it using technologies available today.
Building a Startup for the Mobile-first, Cloud-first WorldNick Landry
Starting your own business is a work of passion. It’s a lot of hard work, but you also need to work smart. For software startups, open source software can help you stretch your limited seed money, but you shouldn’t limit yourself either. You deserve to use fully supported professional development tools, or host your site, services and components in the same cloud infrastructure used by more than 80% of Fortune 500 companies, all without spending a dime. Microsoft offers startups, entrepreneurs and indie developers great programs to support their new business. Get free software, free cloud services, free support, free hosting, free training and free access to experts to jumpstart and accelerate your business. Whether you’re an iOS, Android or Windows app developer, Python, PHP or ASP.NET web developer, whether you’re building on Windows or Linux, Microsoft has tools and technologies for you. Come discover how Microsoft can contribute to your success.
PHP Frameworks: I want to break free (IPC Berlin 2024)Ralf Eggert
In this presentation, we examine the challenges and limitations of relying too heavily on PHP frameworks in web development. We discuss the history of PHP and its frameworks to understand how this dependence has evolved. The focus will be on providing concrete tips and strategies to reduce reliance on these frameworks, based on real-world examples and practical considerations. The goal is to equip developers with the skills and knowledge to create more flexible and future-proof web applications. We'll explore the importance of maintaining autonomy in a rapidly changing tech landscape and how to make informed decisions in PHP development.
This talk is aimed at encouraging a more independent approach to using PHP frameworks, moving towards a more flexible and future-proof approach to PHP development.
Essentials of Automations: Optimizing FME Workflows with ParametersSafe Software
Are you looking to streamline your workflows and boost your projects’ efficiency? Do you find yourself searching for ways to add flexibility and control over your FME workflows? If so, you’re in the right place.
Join us for an insightful dive into the world of FME parameters, a critical element in optimizing workflow efficiency. This webinar marks the beginning of our three-part “Essentials of Automation” series. This first webinar is designed to equip you with the knowledge and skills to utilize parameters effectively: enhancing the flexibility, maintainability, and user control of your FME projects.
Here’s what you’ll gain:
- Essentials of FME Parameters: Understand the pivotal role of parameters, including Reader/Writer, Transformer, User, and FME Flow categories. Discover how they are the key to unlocking automation and optimization within your workflows.
- Practical Applications in FME Form: Delve into key user parameter types including choice, connections, and file URLs. Allow users to control how a workflow runs, making your workflows more reusable. Learn to import values and deliver the best user experience for your workflows while enhancing accuracy.
- Optimization Strategies in FME Flow: Explore the creation and strategic deployment of parameters in FME Flow, including the use of deployment and geometry parameters, to maximize workflow efficiency.
- Pro Tips for Success: Gain insights on parameterizing connections and leveraging new features like Conditional Visibility for clarity and simplicity.
We’ll wrap up with a glimpse into future webinars, followed by a Q&A session to address your specific questions surrounding this topic.
Don’t miss this opportunity to elevate your FME expertise and drive your projects to new heights of efficiency.
Accelerate your Kubernetes clusters with Varnish CachingThijs Feryn
A presentation about the usage and availability of Varnish on Kubernetes. This talk explores the capabilities of Varnish caching and shows how to use the Varnish Helm chart to deploy it to Kubernetes.
This presentation was delivered at K8SUG Singapore. See https://feryn.eu/presentations/accelerate-your-kubernetes-clusters-with-varnish-caching-k8sug-singapore-28-2024 for more details.
The Art of the Pitch: WordPress Relationships and SalesLaura Byrne
Clients don’t know what they don’t know. What web solutions are right for them? How does WordPress come into the picture? How do you make sure you understand scope and timeline? What do you do if sometime changes?
All these questions and more will be explored as we talk about matching clients’ needs with what your agency offers without pulling teeth or pulling your hair out. Practical tips, and strategies for successful relationship building that leads to closing the deal.
Search and Society: Reimagining Information Access for Radical FuturesBhaskar Mitra
The field of Information retrieval (IR) is currently undergoing a transformative shift, at least partly due to the emerging applications of generative AI to information access. In this talk, we will deliberate on the sociotechnical implications of generative AI for information access. We will argue that there is both a critical necessity and an exciting opportunity for the IR community to re-center our research agendas on societal needs while dismantling the artificial separation between the work on fairness, accountability, transparency, and ethics in IR and the rest of IR research. Instead of adopting a reactionary strategy of trying to mitigate potential social harms from emerging technologies, the community should aim to proactively set the research agenda for the kinds of systems we should build inspired by diverse explicitly stated sociotechnical imaginaries. The sociotechnical imaginaries that underpin the design and development of information access technologies needs to be explicitly articulated, and we need to develop theories of change in context of these diverse perspectives. Our guiding future imaginaries must be informed by other academic fields, such as democratic theory and critical theory, and should be co-developed with social science scholars, legal scholars, civil rights and social justice activists, and artists, among others.
JMeter webinar - integration with InfluxDB and GrafanaRTTS
Watch this recorded webinar about real-time monitoring of application performance. See how to integrate Apache JMeter, the open-source leader in performance testing, with InfluxDB, the open-source time-series database, and Grafana, the open-source analytics and visualization application.
In this webinar, we will review the benefits of leveraging InfluxDB and Grafana when executing load tests and demonstrate how these tools are used to visualize performance metrics.
Length: 30 minutes
Session Overview
-------------------------------------------
During this webinar, we will cover the following topics while demonstrating the integrations of JMeter, InfluxDB and Grafana:
- What out-of-the-box solutions are available for real-time monitoring JMeter tests?
- What are the benefits of integrating InfluxDB and Grafana into the load testing stack?
- Which features are provided by Grafana?
- Demonstration of InfluxDB and Grafana using a practice web application
To view the webinar recording, go to:
https://www.rttsweb.com/jmeter-integration-webinar
Key Trends Shaping the Future of Infrastructure.pdfCheryl Hung
Keynote at DIGIT West Expo, Glasgow on 29 May 2024.
Cheryl Hung, ochery.com
Sr Director, Infrastructure Ecosystem, Arm.
The key trends across hardware, cloud and open-source; exploring how these areas are likely to mature and develop over the short and long-term, and then considering how organisations can position themselves to adapt and thrive.
Kubernetes & AI - Beauty and the Beast !?! @KCD Istanbul 2024Tobias Schneck
As AI technology is pushing into IT I was wondering myself, as an “infrastructure container kubernetes guy”, how get this fancy AI technology get managed from an infrastructure operational view? Is it possible to apply our lovely cloud native principals as well? What benefit’s both technologies could bring to each other?
Let me take this questions and provide you a short journey through existing deployment models and use cases for AI software. On practical examples, we discuss what cloud/on-premise strategy we may need for applying it to our own infrastructure to get it to work from an enterprise perspective. I want to give an overview about infrastructure requirements and technologies, what could be beneficial or limiting your AI use cases in an enterprise environment. An interactive Demo will give you some insides, what approaches I got already working for real.
Transcript: Selling digital books in 2024: Insights from industry leaders - T...BookNet Canada
The publishing industry has been selling digital audiobooks and ebooks for over a decade and has found its groove. What’s changed? What has stayed the same? Where do we go from here? Join a group of leading sales peers from across the industry for a conversation about the lessons learned since the popularization of digital books, best practices, digital book supply chain management, and more.
Link to video recording: https://bnctechforum.ca/sessions/selling-digital-books-in-2024-insights-from-industry-leaders/
Presented by BookNet Canada on May 28, 2024, with support from the Department of Canadian Heritage.
UiPath Test Automation using UiPath Test Suite series, part 3DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 3. In this session, we will cover desktop automation along with UI automation.
Topics covered:
UI automation Introduction,
UI automation Sample
Desktop automation flow
Pradeep Chinnala, Senior Consultant Automation Developer @WonderBotz and UiPath MVP
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
State of ICS and IoT Cyber Threat Landscape Report 2024 previewPrayukth K V
The IoT and OT threat landscape report has been prepared by the Threat Research Team at Sectrio using data from Sectrio, cyber threat intelligence farming facilities spread across over 85 cities around the world. In addition, Sectrio also runs AI-based advanced threat and payload engagement facilities that serve as sinks to attract and engage sophisticated threat actors, and newer malware including new variants and latent threats that are at an earlier stage of development.
The latest edition of the OT/ICS and IoT security Threat Landscape Report 2024 also covers:
State of global ICS asset and network exposure
Sectoral targets and attacks as well as the cost of ransom
Global APT activity, AI usage, actor and tactic profiles, and implications
Rise in volumes of AI-powered cyberattacks
Major cyber events in 2024
Malware and malicious payload trends
Cyberattack types and targets
Vulnerability exploit attempts on CVEs
Attacks on counties – USA
Expansion of bot farms – how, where, and why
In-depth analysis of the cyber threat landscape across North America, South America, Europe, APAC, and the Middle East
Why are attacks on smart factories rising?
Cyber risk predictions
Axis of attacks – Europe
Systemic attacks in the Middle East
Download the full report from here:
https://sectrio.com/resources/ot-threat-landscape-reports/sectrio-releases-ot-ics-and-iot-security-threat-landscape-report-2024/
"Impact of front-end architecture on development cost", Viktor TurskyiFwdays
I have heard many times that architecture is not important for the front-end. Also, many times I have seen how developers implement features on the front-end just following the standard rules for a framework and think that this is enough to successfully launch the project, and then the project fails. How to prevent this and what approach to choose? I have launched dozens of complex projects and during the talk we will analyze which approaches have worked for me and which have not.
GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using Deplo...James Anderson
Effective Application Security in Software Delivery lifecycle using Deployment Firewall and DBOM
The modern software delivery process (or the CI/CD process) includes many tools, distributed teams, open-source code, and cloud platforms. Constant focus on speed to release software to market, along with the traditional slow and manual security checks has caused gaps in continuous security as an important piece in the software supply chain. Today organizations feel more susceptible to external and internal cyber threats due to the vast attack surface in their applications supply chain and the lack of end-to-end governance and risk management.
The software team must secure its software delivery process to avoid vulnerability and security breaches. This needs to be achieved with existing tool chains and without extensive rework of the delivery processes. This talk will present strategies and techniques for providing visibility into the true risk of the existing vulnerabilities, preventing the introduction of security issues in the software, resolving vulnerabilities in production environments quickly, and capturing the deployment bill of materials (DBOM).
Speakers:
Bob Boule
Robert Boule is a technology enthusiast with PASSION for technology and making things work along with a knack for helping others understand how things work. He comes with around 20 years of solution engineering experience in application security, software continuous delivery, and SaaS platforms. He is known for his dynamic presentations in CI/CD and application security integrated in software delivery lifecycle.
Gopinath Rebala
Gopinath Rebala is the CTO of OpsMx, where he has overall responsibility for the machine learning and data processing architectures for Secure Software Delivery. Gopi also has a strong connection with our customers, leading design and architecture for strategic implementations. Gopi is a frequent speaker and well-known leader in continuous delivery and integrating security into software delivery.
3. Xamarin’s Unique Approach
Shared C# codebase • 100% native API access • High performance
Included in Visual Studio (free) • Open Source
iOS C# UI Windows C# UIAndroid C# UI
Shared C# Logic
4. Xamarin + Xamarin.Forms
With Xamarin.Forms:
more code-sharing, native controls
“Classic” Xamarin approach
Shared UI Code
5. Xamarin Learnings from the DX Crew
Nick Landry
CCEH, Finaeos, Choice
Customer Care, Hendrick
Motorsports
Gavin Bauman
Shelfie, CCEH
OpportunitySpace
Shahed Chowdhuri
Hendrick Motorsports
David Giard
Choice Customer Care, Liquid
Greetings
Ian Philpot
Chefs for Seniors
Sarah Sexton
Choice Customer Care
James Sturtevant Urban
Refuge, CCEH
Dave Voyles
Hendrick Motorsports, Finaeos
6. Urban Refuge
Xamarin Case Study Video
https://channel9.msdn.com/Shows/Microsoft-Technical-Case-Studies/Urban-Refuge
10. Use Decide Screen-by-Screen
Xamarin.Forms is great for forms-based
screens. You can mix Xamarin.Forms with
the full power of Xamarin.iOS and
Xamarin.Android in the same app for
complete control over your app’s look and
feel.
Call Platform APIs via Shared Services
Need platform-specifc functionality within a
Xamarin.Forms page, such as querying the
accelerometer? We’ve included services that
quickly and easily abstract platform-specific
API calls to keep you writing as much shared
code as possible.
Embed Custom Views Anywhere
Not only are Xamarin.Forms pages
mixable with custom screens, you can
embed custom views built directly
against Xamarin.iOS and
Xamarin.Android into Xamarin.Forms
pages.
Xamarin.Forms: Mix-and-Match Screen-by-
Screen, Element-by-Element
See Samples in GitHub:
https://github.com/xamarin/xamarin-forms-samples/tree/master/Forms2Native
https://github.com/xamarin/xamarin-forms-samples/tree/master/Native2Forms
34. Online Microsoft training delivered by experts to
help technologists continually learn
Hundreds of courses for developers, IT Pros,
students, entrepreneurs and enthusiasts
11 different languages
More than 3M students registered
Build your own Learning Plan
All free!
http://www.microsoftvirtualacademy.com
35. Thank You!
Slides are posted in the conference repository. Demos are on GitHub.
Slideshare: www.slideshare.net/ActiveNick
Blog: www.AgeofMobility.com
Twitter: @ActiveNick
Mobile Apps: www.bigbaldapps.com
LinkedIn: www.linkedin.com/in/activenick
GitHub: github.com/ActiveNick
Email: nick.landry@microsoft.com