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My 3 Favorite 
Games
• Clash of Clans is a popular 
iPad/iPhone/iPod/Android game created by 
"Supercell". It has been available internationally 
on the iTunes store for free since its initial v1.7 
release on 2 August 2012, and on the Google Play 
Store since 8 October 2013. Clash of Clans is a 
strategy game where players can construct and 
expand one's village, unlock successively more 
powerful warriors and defenses, raid and pillage 
resources from other villages, create and join 
Clans and much, much more.
• Minecraft is a sandbox construction game created by Mojang AB founder 
Markus Persson, and inspired by the Infiniminer, Dwarf Fortress and 
Dungeon Keeper games. Gameplay involves players interacting with the 
game world by placing and breaking various types of blocks in a three-dimensional 
environment. In this environment, players can build creative 
structures, creations, and artwork on multiplayer servers and singleplayer 
worlds across multiple game modes. 
• Minecraft is available to all players for €19.95 (US$26.95, £17.95). When 
purchased, singleplayer and multiplayer game modes can be played using 
the downloadable stand-alone launcher. Minecraft Classic is available to 
play for free. Minecraft development started around May 10, 2009, and 
pre-orders for the full game started being accepted on June 13, 2009. 
Minecraft's official release date was November 18, 2011. On July 8, 2014, 
Minecraft for the computer reached 16 million sales and became the best-selling 
PC game of all time.
• Killzone received mixed to positive reviews. PSM stated 
that Killzone is "Graphically stunning and hits the mark 
in so many ways, it's baffling; they promised us we'd 
experience future war, and we have... and come away 
shaking."[2] Other reviewers cited technical problems 
with Killzone, including inconsistent AI,[6] occasional 
bugs, frame-rate issues, distracting graphical 
glitches,[6] repetition of the same voices,[4] short draw 
distance, and an awkward control system. Critics also 
complained about the gameplay, with IGN labeling it 
"underwhelming and mediocre"[6] and Into Liquid Sky 
stating that it "needs more refinement".[9]

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My 3 favorite

  • 2. • Clash of Clans is a popular iPad/iPhone/iPod/Android game created by "Supercell". It has been available internationally on the iTunes store for free since its initial v1.7 release on 2 August 2012, and on the Google Play Store since 8 October 2013. Clash of Clans is a strategy game where players can construct and expand one's village, unlock successively more powerful warriors and defenses, raid and pillage resources from other villages, create and join Clans and much, much more.
  • 3. • Minecraft is a sandbox construction game created by Mojang AB founder Markus Persson, and inspired by the Infiniminer, Dwarf Fortress and Dungeon Keeper games. Gameplay involves players interacting with the game world by placing and breaking various types of blocks in a three-dimensional environment. In this environment, players can build creative structures, creations, and artwork on multiplayer servers and singleplayer worlds across multiple game modes. • Minecraft is available to all players for €19.95 (US$26.95, £17.95). When purchased, singleplayer and multiplayer game modes can be played using the downloadable stand-alone launcher. Minecraft Classic is available to play for free. Minecraft development started around May 10, 2009, and pre-orders for the full game started being accepted on June 13, 2009. Minecraft's official release date was November 18, 2011. On July 8, 2014, Minecraft for the computer reached 16 million sales and became the best-selling PC game of all time.
  • 4. • Killzone received mixed to positive reviews. PSM stated that Killzone is "Graphically stunning and hits the mark in so many ways, it's baffling; they promised us we'd experience future war, and we have... and come away shaking."[2] Other reviewers cited technical problems with Killzone, including inconsistent AI,[6] occasional bugs, frame-rate issues, distracting graphical glitches,[6] repetition of the same voices,[4] short draw distance, and an awkward control system. Critics also complained about the gameplay, with IGN labeling it "underwhelming and mediocre"[6] and Into Liquid Sky stating that it "needs more refinement".[9]