This document discusses and compares three mobile client architectures: native apps, web apps, and hybrid apps. It provides the following key points:
- Native apps are built specifically for each mobile operating system using languages like Java and Objective-C. They have the best performance and access to device hardware, but do not support multiple platforms.
- Web apps are built with HTML5/JavaScript and run in a mobile browser. They support multiple platforms but have poorer performance than native apps and cannot access device hardware.
- Hybrid apps combine web technologies with a native container app, allowing them to support multiple platforms while also accessing device hardware and running offline. However, their performance does not match native apps.
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