A cursory look at the Mobile WebKit platform and the benefits of having Javascript at ones disposal. Broad categories covered will include AJAX in the mobile environment, CSS transitions, and iPhone-specific features. Specifically, I will demonstrate how to build a mobile application with a custom, native-looking, interface which uses dynamic data.
Patrick Crowley dives into the world of mobile app development and shows how to use the new jQTouch framework to quickly build awesome mobile-optimized web apps.
Patrick Crowley dives into the world of mobile app development and shows how to use the new jQTouch framework to quickly build awesome mobile-optimized web apps.
iOS is a great platform to work on, and many developers have spend some time looking at the platform. This talk is aimed at programmers with prior iOS experience who want to get into iOS in more depth.
This presentation will take you from a basic level of understanding of iOS to look at advanced topics that will make you apps more polished, better designed and, ideally, more successful.
Abstract concepts are no use, so in this talk we'll take some existing successful commercial iOS applications as a case study, and see how a selection of iOS technologies and techniques combine within it.
On the way, we'll see:
* How to use Objective-C language facilities to their best advantage
* How to exploit key iOS technologies to save you time and effort
* iOS development idioms that will improve the quality of your code
* Creating "universal" iPhone/iPad/retina applications without going mad
* Successful deployment and testing strategies
Presented at Mobilism.nl
Device diversity is about to get an order of magnitude worse. SmartTVs are hitting the market in mass this year. Sony, LG, Vizio, and Samsung are all shipping televisions with Google TV built in.
And if the rumors that Apple will release a TV this year are true, 2012 will turn out to be the year web developers start to tackle the glass screen hanging on our walls.
Why should web developers focused on mobile learn about the web on TVs? Because TVs represent the next challenge in device proliferation. They share common characteristics with their smaller brethren. They create new challenges and opportunities we haven't encountered yet. And most importantly, learning how to build for TVs helps inform our practices of building for mobile devices.
.NET North UG - What’s new & next for Xamarin developersJames Montemagno
A look at what is changing in the world of device app development with the Xamarin tools. James will cover enhancements to the core platforms, cross-platform development with Xamarin.Forms, and awesome new tooling. He'll then explain what's coming with .NET MAUI and what this next evolution of Xamarin.Forms bring for developers and why he is so excited about the future.
Tools and coding tricks to enhance the mobile web user experience and optimize conversion... Star Wars Jedi-style! (Originally presented at SMX Advanced.)
Extending, optimizing, and accelerating Xamarin and Xamarin.Forms app develop...James Montemagno
Leveraging C# and it’s awesome features to developer iOS and Android apps with Xamarin allows for rapid application development, but how can you go even further. In this session we will take a look at tools, libraries, and other resources to increase productivity enabling you to write less code and share more code across all of your apps. We will additionally dive through everything new in Xamarin.Forms and several tools that Forms has built in to help with cross platform development. No matter how you are developing applications with Xamarin you will be sure to find something new and fun to use on a day to day basis.
Cranking Floating Point Performance Up To 11John Wilker
The iPhone has a surprisingly powerful engine under that shiny hood when it comes to floating-point computations. This is something that surprises a lot of programmers because by default, things can slow down a lot whenever any floating point numbers are involved. This session will explain the secrets to unlocking maximum performance for floating point calculations, from the mysteries of Thumb mode, to harnessing the full power of the forgotten vector floating point unit. Stay away from this session if he thought of reading or even (gasp!) writing assembly code scares you.
-cocos2d is one of the most popular open source projects for the iphone
- over 100 games shipped, with a number of them in the top 10
- This introductory course will get you up to speed on:
*basic architecture of the engine
*using Sprites and their more efficient counterpart, AtlasSprites
*user interaction (dealing with touch and multitouch events)
*particle system
*screen transitions
*actions
iOS is a great platform to work on, and many developers have spend some time looking at the platform. This talk is aimed at programmers with prior iOS experience who want to get into iOS in more depth.
This presentation will take you from a basic level of understanding of iOS to look at advanced topics that will make you apps more polished, better designed and, ideally, more successful.
Abstract concepts are no use, so in this talk we'll take some existing successful commercial iOS applications as a case study, and see how a selection of iOS technologies and techniques combine within it.
On the way, we'll see:
* How to use Objective-C language facilities to their best advantage
* How to exploit key iOS technologies to save you time and effort
* iOS development idioms that will improve the quality of your code
* Creating "universal" iPhone/iPad/retina applications without going mad
* Successful deployment and testing strategies
Presented at Mobilism.nl
Device diversity is about to get an order of magnitude worse. SmartTVs are hitting the market in mass this year. Sony, LG, Vizio, and Samsung are all shipping televisions with Google TV built in.
And if the rumors that Apple will release a TV this year are true, 2012 will turn out to be the year web developers start to tackle the glass screen hanging on our walls.
Why should web developers focused on mobile learn about the web on TVs? Because TVs represent the next challenge in device proliferation. They share common characteristics with their smaller brethren. They create new challenges and opportunities we haven't encountered yet. And most importantly, learning how to build for TVs helps inform our practices of building for mobile devices.
.NET North UG - What’s new & next for Xamarin developersJames Montemagno
A look at what is changing in the world of device app development with the Xamarin tools. James will cover enhancements to the core platforms, cross-platform development with Xamarin.Forms, and awesome new tooling. He'll then explain what's coming with .NET MAUI and what this next evolution of Xamarin.Forms bring for developers and why he is so excited about the future.
Tools and coding tricks to enhance the mobile web user experience and optimize conversion... Star Wars Jedi-style! (Originally presented at SMX Advanced.)
Extending, optimizing, and accelerating Xamarin and Xamarin.Forms app develop...James Montemagno
Leveraging C# and it’s awesome features to developer iOS and Android apps with Xamarin allows for rapid application development, but how can you go even further. In this session we will take a look at tools, libraries, and other resources to increase productivity enabling you to write less code and share more code across all of your apps. We will additionally dive through everything new in Xamarin.Forms and several tools that Forms has built in to help with cross platform development. No matter how you are developing applications with Xamarin you will be sure to find something new and fun to use on a day to day basis.
Cranking Floating Point Performance Up To 11John Wilker
The iPhone has a surprisingly powerful engine under that shiny hood when it comes to floating-point computations. This is something that surprises a lot of programmers because by default, things can slow down a lot whenever any floating point numbers are involved. This session will explain the secrets to unlocking maximum performance for floating point calculations, from the mysteries of Thumb mode, to harnessing the full power of the forgotten vector floating point unit. Stay away from this session if he thought of reading or even (gasp!) writing assembly code scares you.
-cocos2d is one of the most popular open source projects for the iphone
- over 100 games shipped, with a number of them in the top 10
- This introductory course will get you up to speed on:
*basic architecture of the engine
*using Sprites and their more efficient counterpart, AtlasSprites
*user interaction (dealing with touch and multitouch events)
*particle system
*screen transitions
*actions
OpenGL ES 1.1 is the 3D graphics API used by the iPhone and while it is extremely powerful it can often be very intimidating to the beginner. One of the main issues is that while there is a great deal of documentation and tutorials for OpenGL like the “Red Book” and other sources online there seem to be very few available resources for Open GL ES. This session will introduce the concepts of developing with OpenGL ES 1.1 and demonstrate them via sample code.
User Input in a multi-touch, accelerometer, location aware world.John Wilker
The iPhone is the first device since Nintendo's WiiMote that is actually changing the way players play our games. This session will discuss what it truly means to have an accelerometer driven, multi-touch capable, location aware device for players to play with.
Gone are the days of multi-submenu driven selection and they have been replaced with gesture-based context aware touches that emphasize a natural way to interact with games.
While the focus of this session will be player input as it relates to games, the underlying concepts and approaches should be applicable to all manner of iPhone applications.
Physics Solutions for Innovative Game DesignJohn Wilker
Give your iPhone games a dynamic real-world feel by integrating a physics engine. This session will give an overview of the current physics engines available for iPhone development, discussing the pros and cons of each. We will also discuss how to decide if a physics engine is right for your project or you are better off with custom code. We'll dive into some real world examples with Ragdoll Blaster which uses the Open Dynamics Engine and talk about optimization, debugging and other tips and tricks.
Getting Oriented with MapKit: Everything you need to get started with the new...John Wilker
New in 3.0 Map Kit works with the Google Mobile Maps Service and features panning and zooming, custom annotations, current location and geocoding. This new framework opens up many new possibilities programs not previously possible. Come learn everything you need to know to get started as well as some tips and tricks to speed your programming along.
Getting Started with iPhone Game DevelopmentJohn Wilker
Learn the basic concepts and code architecture behind casual mobile games. We'll walk you through a demo game that uses OpenGL ES and you can keep the source! Amanda and David work for the two top iPhone game studios (Zynga and ngmoco:) - learn from the best!
Want more sales outside of the USA, but don't know where to start? I will show you the ins and outs of each step that must be taken and give guidelines on what you can do to be sure your apps feel local to everyone around the world, including text, images and the interface itself. You will get step by step instructions on how to internationalize any application. Also learn about the language limitations in App Stores around the world and a nice way to find the right translators for your apps.
Optimizing Data Caching for iPhone Application ResponsivenessJohn Wilker
Users of native iPhone applications, even those pulling data from "the cloud" expect a snappy experience. The "Death By A Thousand Papercuts" of a slow UI is possibly the quickest way to disappoint. Follow along as we apply some embedded systems caching tricks to optimize the user experience within example applications to while balancing the trade-offs as a result of caching data.
iPhone applications can often benefit by talking to a web service to synchronize data or share information with a community. Ruby on Rails, with its RESTful conventions, is an ideal backend for iPhone applications. In this session you'll learn how to use ObjectiveResource in an iPhone application to interact with a RESTful web service implemented in Rails. This session isn't about how to build web applications that are served up on the iPhone. It's about how to build iPhone applications with a native look and feel that happen to talk to Rails applications under the hood. The upshot is a user experience that transcends the device.
Integrating Push Notifications in your iPhone application with iLimeJohn Wilker
Learn about Apple’s Push Notification Service, introduced in iPhone OS 3.0, and how you can quickly and easily implement push in your app using the most cost-effective push API on the market. Topics will include getting started with iLime, overview of the iLime API, writing your first iLime application, and integrating your existing server software to use iLime. Code examples will be given for iPhone and server-side integration.
This will be a session to introduce the Manic Gaming Network. We have designed a multiplayer gaming platform which gives developers an easy way to incorporate Peer 2 Peer gaming into their app.
Will cover the following:
* today’s problems with developing a multiplayer solution, and solutions available “out of the box”
* walkthrough of Manic’s services available to the community of gamers and developers
* quick introduction to an API we’re releasing for our service
* game demo will be shown
* review of some sample code to help developers get started
Using Concurrency To Improve ResponsivenessJohn Wilker
Adding concurrency to your iPhone application allows your application to become more responsive to user input and usability. This session will explore the use of NSOperation and NSOperationQueue to add concurrency to iPhone applications through discussion and examples.
Want to squeeze every last bit of performance out of your apps? I will show you how to let go of using Interface Builder to create better performing, more optimized, and leaner apps. I'll walk you through why it's better, how to create and move projects off of IB, building your UI in code, and how to gain a better understanding of how your code works from the ground up.
Jon liang stepped in to pinch hit on two sessions that the presenters had to miss. OpenGL and Acceleromter. Hit it out of the park. Non Game App Dev Track. 360|iDev San Jose 09
LF Energy Webinar: Electrical Grid Modelling and Simulation Through PowSyBl -...DanBrown980551
Do you want to learn how to model and simulate an electrical network from scratch in under an hour?
Then welcome to this PowSyBl workshop, hosted by Rte, the French Transmission System Operator (TSO)!
During the webinar, you will discover the PowSyBl ecosystem as well as handle and study an electrical network through an interactive Python notebook.
PowSyBl is an open source project hosted by LF Energy, which offers a comprehensive set of features for electrical grid modelling and simulation. Among other advanced features, PowSyBl provides:
- A fully editable and extendable library for grid component modelling;
- Visualization tools to display your network;
- Grid simulation tools, such as power flows, security analyses (with or without remedial actions) and sensitivity analyses;
The framework is mostly written in Java, with a Python binding so that Python developers can access PowSyBl functionalities as well.
What you will learn during the webinar:
- For beginners: discover PowSyBl's functionalities through a quick general presentation and the notebook, without needing any expert coding skills;
- For advanced developers: master the skills to efficiently apply PowSyBl functionalities to your real-world scenarios.
Generating a custom Ruby SDK for your web service or Rails API using Smithyg2nightmarescribd
Have you ever wanted a Ruby client API to communicate with your web service? Smithy is a protocol-agnostic language for defining services and SDKs. Smithy Ruby is an implementation of Smithy that generates a Ruby SDK using a Smithy model. In this talk, we will explore Smithy and Smithy Ruby to learn how to generate custom feature-rich SDKs that can communicate with any web service, such as a Rails JSON API.
Connector Corner: Automate dynamic content and events by pushing a buttonDianaGray10
Here is something new! In our next Connector Corner webinar, we will demonstrate how you can use a single workflow to:
Create a campaign using Mailchimp with merge tags/fields
Send an interactive Slack channel message (using buttons)
Have the message received by managers and peers along with a test email for review
But there’s more:
In a second workflow supporting the same use case, you’ll see:
Your campaign sent to target colleagues for approval
If the “Approve” button is clicked, a Jira/Zendesk ticket is created for the marketing design team
But—if the “Reject” button is pushed, colleagues will be alerted via Slack message
Join us to learn more about this new, human-in-the-loop capability, brought to you by Integration Service connectors.
And...
Speakers:
Akshay Agnihotri, Product Manager
Charlie Greenberg, Host
The Art of the Pitch: WordPress Relationships and SalesLaura Byrne
Clients don’t know what they don’t know. What web solutions are right for them? How does WordPress come into the picture? How do you make sure you understand scope and timeline? What do you do if sometime changes?
All these questions and more will be explored as we talk about matching clients’ needs with what your agency offers without pulling teeth or pulling your hair out. Practical tips, and strategies for successful relationship building that leads to closing the deal.
Securing your Kubernetes cluster_ a step-by-step guide to success !KatiaHIMEUR1
Today, after several years of existence, an extremely active community and an ultra-dynamic ecosystem, Kubernetes has established itself as the de facto standard in container orchestration. Thanks to a wide range of managed services, it has never been so easy to set up a ready-to-use Kubernetes cluster.
However, this ease of use means that the subject of security in Kubernetes is often left for later, or even neglected. This exposes companies to significant risks.
In this talk, I'll show you step-by-step how to secure your Kubernetes cluster for greater peace of mind and reliability.
Software Delivery At the Speed of AI: Inflectra Invests In AI-Powered QualityInflectra
In this insightful webinar, Inflectra explores how artificial intelligence (AI) is transforming software development and testing. Discover how AI-powered tools are revolutionizing every stage of the software development lifecycle (SDLC), from design and prototyping to testing, deployment, and monitoring.
Learn about:
• The Future of Testing: How AI is shifting testing towards verification, analysis, and higher-level skills, while reducing repetitive tasks.
• Test Automation: How AI-powered test case generation, optimization, and self-healing tests are making testing more efficient and effective.
• Visual Testing: Explore the emerging capabilities of AI in visual testing and how it's set to revolutionize UI verification.
• Inflectra's AI Solutions: See demonstrations of Inflectra's cutting-edge AI tools like the ChatGPT plugin and Azure Open AI platform, designed to streamline your testing process.
Whether you're a developer, tester, or QA professional, this webinar will give you valuable insights into how AI is shaping the future of software delivery.
GraphRAG is All You need? LLM & Knowledge GraphGuy Korland
Guy Korland, CEO and Co-founder of FalkorDB, will review two articles on the integration of language models with knowledge graphs.
1. Unifying Large Language Models and Knowledge Graphs: A Roadmap.
https://arxiv.org/abs/2306.08302
2. Microsoft Research's GraphRAG paper and a review paper on various uses of knowledge graphs:
https://www.microsoft.com/en-us/research/blog/graphrag-unlocking-llm-discovery-on-narrative-private-data/
Transcript: Selling digital books in 2024: Insights from industry leaders - T...BookNet Canada
The publishing industry has been selling digital audiobooks and ebooks for over a decade and has found its groove. What’s changed? What has stayed the same? Where do we go from here? Join a group of leading sales peers from across the industry for a conversation about the lessons learned since the popularization of digital books, best practices, digital book supply chain management, and more.
Link to video recording: https://bnctechforum.ca/sessions/selling-digital-books-in-2024-insights-from-industry-leaders/
Presented by BookNet Canada on May 28, 2024, with support from the Department of Canadian Heritage.
UiPath Test Automation using UiPath Test Suite series, part 4DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 4. In this session, we will cover Test Manager overview along with SAP heatmap.
The UiPath Test Manager overview with SAP heatmap webinar offers a concise yet comprehensive exploration of the role of a Test Manager within SAP environments, coupled with the utilization of heatmaps for effective testing strategies.
Participants will gain insights into the responsibilities, challenges, and best practices associated with test management in SAP projects. Additionally, the webinar delves into the significance of heatmaps as a visual aid for identifying testing priorities, areas of risk, and resource allocation within SAP landscapes. Through this session, attendees can expect to enhance their understanding of test management principles while learning practical approaches to optimize testing processes in SAP environments using heatmap visualization techniques
What will you get from this session?
1. Insights into SAP testing best practices
2. Heatmap utilization for testing
3. Optimization of testing processes
4. Demo
Topics covered:
Execution from the test manager
Orchestrator execution result
Defect reporting
SAP heatmap example with demo
Speaker:
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
Kubernetes & AI - Beauty and the Beast !?! @KCD Istanbul 2024Tobias Schneck
As AI technology is pushing into IT I was wondering myself, as an “infrastructure container kubernetes guy”, how get this fancy AI technology get managed from an infrastructure operational view? Is it possible to apply our lovely cloud native principals as well? What benefit’s both technologies could bring to each other?
Let me take this questions and provide you a short journey through existing deployment models and use cases for AI software. On practical examples, we discuss what cloud/on-premise strategy we may need for applying it to our own infrastructure to get it to work from an enterprise perspective. I want to give an overview about infrastructure requirements and technologies, what could be beneficial or limiting your AI use cases in an enterprise environment. An interactive Demo will give you some insides, what approaches I got already working for real.
Key Trends Shaping the Future of Infrastructure.pdfCheryl Hung
Keynote at DIGIT West Expo, Glasgow on 29 May 2024.
Cheryl Hung, ochery.com
Sr Director, Infrastructure Ecosystem, Arm.
The key trends across hardware, cloud and open-source; exploring how these areas are likely to mature and develop over the short and long-term, and then considering how organisations can position themselves to adapt and thrive.
51. PhoneGap
• Simple, Javascript-based access to
Accellorometer, Magnometer (that’s a
compass!), Camera, Sound
• Distribute on App Store
• PROFIT!!!
• Easy to port to other devices like Android
and Blackberry
http://www.phonegap.com/