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1
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
Fingers,  Thumbs,
and  People
Designing  for  the  way  your  users  really  
hold and  touch  their  phones  and  tablets
Steven Hoober @shoobe01
Mobile Day Mexico #mobiledaysg
2
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
3
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
4
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
5
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
6
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
7
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
8
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
9
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
10
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
11
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
12
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
13
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
14
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
15
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
Understanding technology
and history
16
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
What we used to know:What we used to know:
22 mm
ISO 9241-9
17
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
18
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
What we used to know:What we used to know:
44 px
19
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
20
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
1,333observations on the street
19academic studies correlated
120,626,225 touch events
651observations in schools, offices and homes
31analyzed POV videos in context
21
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
22
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
23
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
24
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
25
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
26
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
27
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
28
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
29
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
Device diversity is human diversity.
30
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
31
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
49%
26% 10%36%
32
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
65%60%
84%
33
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
33
34
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
35
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
36
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
• Design for every user.
• Accept that users change, shift, and move.
• Plan for every device.
Device  diversity  is
human  diversity.
37
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
People touch the center
of the screen.
38
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
39
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
40
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
41
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
• Place key actions in the middle.
• Secondary actions along the top and bottom.
• People will shift their grip as needed.
People  touch  the  center  of  
the  screen.
42
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
People look at the center
of the screen.
43
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
44
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
@shoobe01
#mobiledaysg
45
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
• Place key content in the middle.
• Allow users to scroll content to comfortable viewing
positions.
People  look  at  the  center
of  the  screen.
46
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
Fingers get in the way.
47
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
48
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
49
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
50
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
51
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
52
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
53
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
• Make room for fingers around targets.
• Put your content or functions where they won’t be covered.
• Leave room for gesture and scroll.
Fingers  get  in  the  way
54
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
Different devices are used
in different ways.
55
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
55
56
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
56
62%
24%
9%
57
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
58
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
59
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
60
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
2.5”
3.5”
5”
7-10”
In Stand
4 pt
6 pt
7 pt
8 pt
10
pt
61
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
Type size in points
Device class Minimum
Basic
content
Enhanced
content H3 H2 H1
Small phone 4 5.5 7.2 8.5 10.8 14.4
Large phone 6 8.5 10.8 12.6 16.2 21.6
Phablet 7 9.8 12.6 14.7 18.9 25.2
Small tablet 8 11.2 14.4 16.8 21.6 28.8
Large tablet
/ desktop
10 14 18 21 27 36
62
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
At least 7:1 for normal text
At least 4.5:1 for large text
Black & White is 23:1
63
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
• Support all input types.
• Predict use by device class.
• Account for distance by adjusting sizes.
Different  devices  are  used  in  
different  ways.
64
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
Touch is imprecise.
65
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
CEP R95
65
66
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
67
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
68
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
• Make touch targets as large as possible.
• Tap entire containers.
• Design in lists and large boxes.
Touch  is  imprecise.
69
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
Touch is inconsistent.
70
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
71
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
72
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
73
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
74
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
75
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
76
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
8 mm
77
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
11 mm
78
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
• Design by zones.
• Don’t force edge selection.
• Very large spacing along the top and bottom.
Touch  is  inconsistent.
79
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
People only click what they see.
80
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
81
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
82
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
• Attract the eye.
• Afford action.
• Be readable.
• Inspire confidence.
People  only  click  what  they  see.
83
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
Phones are not flat.
84
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
85
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
86
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
87
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
• Provide room for edge taps and off-screen gestures.
• Consider context; where and how will your users work with
their devices.
Phones  are  not  flat.
88
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
Work at human scales.
89
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
90
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
91
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
91
92
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
93
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
94
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
XHDPI: 320ppi XXHDPI: 480ppi MDPI: 160ppi
Really: 267ppi Really: 445ppi Really: 180ppi
83% 92% 112%
95
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
96
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
• Paper is your friend.
• Test and demonstrate on real devices.
• Pixels are a lie. Plan accordingly.
Work  at  human  scales.
97
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
Steven Hoober
steven@4ourth.com
+1 816 210 0455
@shoobe01
shoobe01:
www.4ourth.com
98
@shoobe01
#mobiledaysg
Fingers, Thumbs, and People
Designing for the way your users really hold and touch
4ourth.com/Touch

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