The document discusses factors that influence consumer behavior. There are three main factors - cultural, social, and personal. Cultural factors include values, subcultures, rituals, and myths shared among a culture's members. Social factors comprise social class, reference groups, and family influences. Personal factors are personality, lifestyle, and perceptions. Consumer behavior is also shaped by the consumer decision-making process which involves problem recognition, information search, evaluation of alternatives, purchase decision, and post-purchase behavior. Marketers aim to understand these influences to better reach and appeal to target consumers.
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Mm consumer mkt & org mkt
1. 16-1
What is Consumer Behavior?
ā¢ The processes
involved when
consumers selectselect,
purchasepurchase, useuse,
and/or disposedispose of
products to satisfy
needs and desires
5. CULTURAL FACTORSCULTURAL FACTORS
ā¢ The accumulation of shared
meanings, rituals, norms, and
traditions among members
- Culture is mainly about ālife
valuesā
ā¢ US values:
i. achievement & success
ii. activities
iii. individualistic
iv. fitness & health
10. RitualRitual
A type of symbolic activity consisting of
a series of steps occurring in a fixed sequence and
repeated over time
- wedding
- religion celebrations
- death
- birthday
- Valentineās day, motherās day
- graduation
Why rituals are important to marketing?
Rituals tend to be replete with ritual artifacts (products and
services)
11. 16-11
Myths
ā¢ A story containing
symbolic elements
that represent the
shared
emotions/ideals of
a culture
ā Outcome serves
as moral guide
for people
12. MythsMyths
How myths being applied in marketing?
- Through advertisements ā relating the
product with the intended value where
the relationship between the two is
already understood.
- Perodua Kancilā¦.
āa smart choice ā just like you areā
Garuda Airlines
The Goldern Arch of McDonaldās
14. 16-14
Social Class
A personās social
class impacts what
he/she does with
money and on how
consumption choices
reflect oneās place in
society
ā Products as status
symbols
16. 16-16
Social ClassSocial Class
ā¢ āHavesā vs. āhave-notsā
ā¢ Where we occupy in the
social structure determines
how much we spend and
how we spend it
ā¢ Social class is determined
by:
income, family background,income, family background,
and occupationand occupation
18. 16-18
The Trophy Wife
ā¢ Beautiful and young
lady married to a very
rich man who is very
much older than she
is
ā¢ Wives of wealthy
husbands as āwalking
billboardsā
21. 16-21
Personality
ā¢ A personās unique
psychological
makeup and how it
consistently
influences the way a
person responds to
his/her environment
22. 16-22
Brand Personality
ā¢ Set of traits people
attribute to a product
as if it were a person
ā¢ Brand equity
Marketers create ābrand
personalityā to be matched
with their target market.
Leviās: ruggedness
Ladylike: feminine
Polo: politeness
28. LIFESTYLE
A lifestyle is a personās pattern of
living in the world as expressed in
activities, interests, and opinions.
- achievement-oriented
- materialistic
- familyman
- outgoing
Marketers search for relationships
between their products and lifestyle
groups.
29.
30. The handling and performance of a sport car, with the
comfort and space of a sedan
31. For Urban adventures, the sporty and agile RAV4 will be
Able to take you anywhere your wanderlust leads you.
32. Innova:
Spacious and luxurious
appointed, the Innova offers
unparalleled comfort for the
entire family.
Avanza:
Versatile, stylish and specious,
the Avanza is also surprisingly
affordable
33. The rockers enjoyed Rock and Roll, and
their style consisted of jeans, boots and
leather jackets. They wore black leather
and studs, had anti-authority beliefs, and
projected an easy rider nomadic
romanticism. The Rockers lived for the
present, with a scruffy, masculine, ābad
boyā image.
The rockers were essentially from the
working class and despised any fashion.
They each had the same hairstyle, shaggy
with a bit of slick to it. Highway cafes are
the hangout of the Rockers for the greasy
foods and jukeboxes. Riding motorcycles
was of the upmost importance, so they
kept away from drugs and alcohol. The
motorcycles were also modified or "souped
up" in order to be in top racing form. Every
Rocker had a āTriumphā or a āNortonā, a
brand of motorcycle.
39. 16-39
Sensory Thresholds
ABSOLUTE
THRESHOLD
The minimum amount of
stimulation that can be
detected on a sensory
channel
DIFFERENTIAL
THRESHOLD
The ability of a sensory
system to detect changes
or differences between 2
stimuli.
43. 16-43
Decision-making Process
Problem Recognition
Information Search
Evaluation of Alternatives
Product Choice
Outcomes
Richard realizes that he
dislikes his B&W TV
Richard surfs Web to learn
about TVs
Richard chooses a TV with
an appealing feature
Richard compares models
on reputation and features
Richard brings home and
enjoys his TVFigure 9.1 (Abridged)
46. 16-46
COMPENSATORY RULE:
Expectancy-Value Model
ā¢ Consumer evaluates product
ā¢ Combine brand beliefs - importance
ā¢ Weights attached to each attribute
ā¢ Allow ābalance-outā
Total perceived valueTotal perceived value
= (weights x beliefs) of all attributes= (weights x beliefs) of all attributes
51. 16-51
Lexicographic heuristic:
Best brand on perceived most important attribute
Brand Chosen = ??
ATTRIBUTE
MEMORY
CAPACITY
GRAPHICS
CAPABILITY
SIZE &
WEIGHT
PRICE
PEMBERAT 0.4 0.3 0.2 0.1
IBM 8 9 6 9
APPLE 7 7 7 7
DELL 10 4 3 2
TOSHIBA 5 3 8 5
Each attributes is rated from 0 to 10, where 10 represents the highest level
on that attribute. Minimum acceptable cutoff level for each attribute = 7
52. 16-52
Lexicographic heuristic:
Best brand on perceived most important attribute
Brand Chosen = DellDell
ATTRIBUTE
MEMORY
CAPACITY
GRAPHICS
CAPABILITY
SIZE &
WEIGHT
PRICE
PEMBERAT 0.4 0.3 0.2 0.1
IBM 8 9 6 9
APPLE 7 7 7 7
DELL 10 4 3 2
TOSHIBA 5 3 8 5
Each attributes is rated from 0 to 10, where 10 represents the highest level
on that attribute. Minimum acceptable cutoff level for each attribute = 7
53. 16-53
Conjunctive heuristic:
minimum for each attribute - choose brand meets
minimum for all
Brand Chosen = ??
ATTRIBUTE
MEMORY
CAPACITY
GRAPHICS
CAPABILITY
SIZE &
WEIGHT
PRICE
PEMBERAT 0.4 0.3 0.2 0.1
IBM 8 9 6 9
APPLE 7 7 7 8
DELL 10 4 3 2
TOSHIBA 5 3 8 5
Each attributes is rated from 0 to 10, where 10 represents the highest level
on that attribute. Minimum acceptable cutoff level for each attribute = 7
54. 16-54
Conjunctive heuristic:
minimum for each attribute - choose brand meets
minimum for all
Brand Chosen = AppleApple
ATTRIBUTE
MEMORY
CAPACITY
GRAPHICS
CAPABILITY
SIZE &
WEIGHT
PRICE
PEMBERAT 0.4 0.3 0.2 0.1
IBM 8 9 6 9
APPLE 7 7 7 8
DELL 10 4 3 2
TOSHIBA 5 3 8 5
Each attributes is rated from 0 to 10, where 10 represents the highest level
on that attribute. Minimum acceptable cutoff level for each attribute = 7
55. 16-55
Heuristics: Mental Shortcuts
ā¢ Mental rules-of-thumb
that lead to a speedy
decision
ā Examples: higher price =
higher quality, buying the
same brand your mother
bought
ā¢ Can lead to bad decisions
due to flawed
assumptions (especially
with unusually named
brands)
56. 16-56
Inertia:
The Lazy Customer
ā¢ Many buy the same brand every time
ā We buy out of habit because it requires less
effort
ā Little/no underlying commitment here
ā¢ Brand switching frequently occurs (cheaper price,
original brand out-of-stock, point-of-purchase
displays)
59. 16-59
Organizational vs. Consumer Decision
Making
ā¢ Organizational buying is
differentā¦
ā Involves many people
ā Precise, technical specifications
(require a lot of product
knowledge)
ā Past experience and careful
weighing of alternatives (impulse
buying is rare)
ā Decisions are often risky (to oneās
career)
ā Substantial dollar volume
ā More emphasis on personal
selling