The document contains a series of random words with "Snap! Snap! Snap!" in between each word. It does not convey any clear meaning or story. The words include countries, objects, actions, days of the week, and phonetic symbols.
The document describes a variety of actions without context or connection between them. It lists verbs like watched, looked, worked, ended, mopped, laughed, liked, studied, smoked, cleaned, chased, chatted, matched, yawned, offered, balanced, allowed, repaired, directed, performed, invented, heated, begged, prevented, attended, married, landed, added, saved, and defended without indicating who or what is performing these actions.
This document provides instructions for an intermediate-level group speaking activity. Students work in groups of three and take turns describing pictures to each other without looking, using adjectives and prepositions. The other students must correctly identify the pictured being described by squeezing a "beeping burger". The goal is to practice describing images in detail and recognizing descriptions. Students earn points for correct identifications and lose points for incorrect guesses. The activity aims to improve vocabulary for descriptions and speaking and listening skills.
Players must answer a set of questions divided into three rounds by showing a card with the correct answer (A, B, C or D).
The aim of the game is to revise and learn about British cultural issues by playing the British Citizenship Quiz.
Gerly won a trip to Africa by entering a competition. She studied journalism and went on a five day trip to Rwanda. The competition was open to good European students between 16-19 years old. Gerly felt helping Africans means being aware of their problems and collaborating with organizations. She liked a project that helped orphan children. It took Gerly two days to create her competition artwork. After the trip, she became a volunteer for an organization.
This document provides instructions for an intermediate level listening group activity where students watch a video about people winning a trip to Africa twice and then answer 10 comprehension questions in groups of 3-4. The teacher divides the class into groups, distributes an answer sheet for each group to write their answers, shows the questions and then the correct answers so groups can check their work. The goal is for students to practice listening skills and recognize specific and general information by taking notes during the video and collaborating in their groups.
The document discusses rules and predictions involving common activities. It states that uniforms are required in Spanish schools, military service is not mandatory, and online shopping may become universal. Certain actions like smoking in public, running red lights, and bringing guns on planes are prohibited, while others such as adopting dangerous pets or seeking medical help with illness are obligated or advised. It also suggests people may interact only online and pursue education remotely in the future.
The document contains a series of random words with "Snap! Snap! Snap!" in between each word. It does not convey any clear meaning or story. The words include countries, objects, actions, days of the week, and phonetic symbols.
The document describes a variety of actions without context or connection between them. It lists verbs like watched, looked, worked, ended, mopped, laughed, liked, studied, smoked, cleaned, chased, chatted, matched, yawned, offered, balanced, allowed, repaired, directed, performed, invented, heated, begged, prevented, attended, married, landed, added, saved, and defended without indicating who or what is performing these actions.
This document provides instructions for an intermediate-level group speaking activity. Students work in groups of three and take turns describing pictures to each other without looking, using adjectives and prepositions. The other students must correctly identify the pictured being described by squeezing a "beeping burger". The goal is to practice describing images in detail and recognizing descriptions. Students earn points for correct identifications and lose points for incorrect guesses. The activity aims to improve vocabulary for descriptions and speaking and listening skills.
Players must answer a set of questions divided into three rounds by showing a card with the correct answer (A, B, C or D).
The aim of the game is to revise and learn about British cultural issues by playing the British Citizenship Quiz.
Gerly won a trip to Africa by entering a competition. She studied journalism and went on a five day trip to Rwanda. The competition was open to good European students between 16-19 years old. Gerly felt helping Africans means being aware of their problems and collaborating with organizations. She liked a project that helped orphan children. It took Gerly two days to create her competition artwork. After the trip, she became a volunteer for an organization.
This document provides instructions for an intermediate level listening group activity where students watch a video about people winning a trip to Africa twice and then answer 10 comprehension questions in groups of 3-4. The teacher divides the class into groups, distributes an answer sheet for each group to write their answers, shows the questions and then the correct answers so groups can check their work. The goal is for students to practice listening skills and recognize specific and general information by taking notes during the video and collaborating in their groups.
The document discusses rules and predictions involving common activities. It states that uniforms are required in Spanish schools, military service is not mandatory, and online shopping may become universal. Certain actions like smoking in public, running red lights, and bringing guns on planes are prohibited, while others such as adopting dangerous pets or seeking medical help with illness are obligated or advised. It also suggests people may interact only online and pursue education remotely in the future.
Student A accused Student B of plagiarizing their paper. The school held a hearing to determine if plagiarism occurred. After reviewing the evidence, it was determined that Student B had plagiarized from Student A's paper and would receive a failing grade as punishment.
Student A accused Student B of plagiarizing their paper. The school held a hearing to determine if plagiarism occurred. After reviewing the evidence, it was determined that Student B had plagiarized from Student A's paper and would receive a failing grade as punishment.
This document contains two lists that appear to be a teacher's key for evaluating students' answers to statements. The first list contains answers of false, true, or allowing for students' own answers to 8 numbered statements. The second list also contains answers to 8 numbered statements, with some answers being true or false and others allowing for students' own answers.
TASK
The Home Sweet Home game is played in groups of three students by matching the accommodation-related pictures to its correct label.
The aim of the game is to revise and consolidate vocabulary related to different types of accommodation.
Speaking part 3 describing a photo vocabularyJavier Martos
This document provides guidance on describing photographs in English exams. It outlines a 4-step process to follow: 1) describe who and where the people are, 2) provide more details about their appearance and surroundings, 3) discuss what actions the people are taking, and 4) speculate about how the people might be feeling. It encourages using modal verbs and expressions to speculate rather than stating facts. Sample responses are provided demonstrating how to apply this framework to hypothetical photos.
This document provides instructions for an intermediate level classroom activity called "The Caterpillar Game" that aims to elicit and revise students' vocabulary on sports. The game involves dividing the class into two teams who take turns tossing a coin to advance along a caterpillar board and answering sports-related questions to be the first team to reach the head of the caterpillar. It is estimated to take 15 minutes and utilizes a PowerPoint presentation and coins.
This document describes an intermediate-level pair/group activity to practice speaking using the Chinese Checkers board game. The aim is to speculate about the present and future using second conditional grammar and revise house, travel, physical description, and newspaper vocabulary. Students play in groups of 2-6, taking turns moving pieces on the board. When a piece lands on a square with a letter, the student must answer a grammar or vocabulary question card. Correct answers allow the turn to continue while incorrect answers forfeit the turn. The teacher monitors play and answers. The goal is to be the first to move all pieces to the opposite side of the board.
The document contains a series of questions about different modes of transportation, types of homes and accommodations, and activities related to travel. Questions cover topics like types of newspapers, jobs, differences between newspapers, preparing for a journey, physical descriptions, locations of waiting, taxi stands, types of residential buildings, taking transportation, and choosing a holiday from a brochure. The questions require identifying and describing various objects, people, places, actions and travel-related terms from images provided.
This document provides instructions for an intermediate-level group speaking activity called "The Star Game". The game aims to practice pronunciation, shopping vocabulary, and grammar. Students are divided into groups of 3-4 who take turns moving their counters along a game board. When a student lands on a star, they pick up and answer a question card related to pronunciation, vocabulary, or grammar. Answering correctly allows them to stay on the star, while an incorrect answer requires moving back. The first student to reach the finish square wins. The teacher monitors comprehension and has students read each other's cards aloud.
This document provides information about an intermediate level pair activity to practice writing skills using a comic strip. Students will complete the speech bubbles of a comic strip template using different verb tenses and linking words. They will come up with a title for the story and design the last two parts. The teacher will provide materials, pre-teach vocabulary, show comic strip examples, and monitor students as they work in pairs to complete the story in a given time limit.
This document provides common transition words that can be used to connect ideas and sentences. It lists pairs of words where the word on the left is used to indicate time or sequence and the word on the right is used to indicate reason or contrast.
The document discusses the benefits of exercise for mental health. Regular physical activity can help reduce anxiety and depression and improve mood and cognitive functioning. Exercise causes chemical changes in the brain that may help protect against mental illness and improve symptoms.
This document contains a listening comprehension test with multiple choice questions and answers. It tests vocabulary, grammar, pronunciation and comprehension skills through various question types including choosing the word with a different sound, identifying stressed syllables, and providing phonetic transcriptions. The test covers a wide range of everyday topics in short conversational excerpts and contexts like shops, health, travel and social situations.
This document describes an intermediate-level pair/group activity to practice speaking using the Chinese Checkers board game. The aim is to speculate about the present and future using second conditional grammar and revise house, travel, physical description, and newspaper vocabulary. Students play in groups of 2-6, taking turns moving pieces on the board. When a piece lands on a square with a letter, the student must answer a grammar or vocabulary question card. Correct answers allow the student to continue their turn. The teacher monitors play and helps resolve disputes.
This document poses a series of hypothetical scenarios and questions about how one's life might be different under various circumstances. It explores topics such as having a large sum of money, special abilities like foresight or enhanced senses, changes in appearance or family situations, unexpected events, career or relationship opportunities, and possibilities enabled by future technology or scientific advancements. Readers are prompted to consider their reactions and how their lives might adapt in each imaginary setting.
Student A accused Student B of plagiarizing their paper. The school held a hearing to determine if plagiarism occurred. After reviewing the evidence, it was determined that Student B had plagiarized from Student A's paper and would receive a failing grade as punishment.
Student A accused Student B of plagiarizing their paper. The school held a hearing to determine if plagiarism occurred. After reviewing the evidence, it was determined that Student B had plagiarized from Student A's paper and would receive a failing grade as punishment.
This document contains two lists that appear to be a teacher's key for evaluating students' answers to statements. The first list contains answers of false, true, or allowing for students' own answers to 8 numbered statements. The second list also contains answers to 8 numbered statements, with some answers being true or false and others allowing for students' own answers.
TASK
The Home Sweet Home game is played in groups of three students by matching the accommodation-related pictures to its correct label.
The aim of the game is to revise and consolidate vocabulary related to different types of accommodation.
Speaking part 3 describing a photo vocabularyJavier Martos
This document provides guidance on describing photographs in English exams. It outlines a 4-step process to follow: 1) describe who and where the people are, 2) provide more details about their appearance and surroundings, 3) discuss what actions the people are taking, and 4) speculate about how the people might be feeling. It encourages using modal verbs and expressions to speculate rather than stating facts. Sample responses are provided demonstrating how to apply this framework to hypothetical photos.
This document provides instructions for an intermediate level classroom activity called "The Caterpillar Game" that aims to elicit and revise students' vocabulary on sports. The game involves dividing the class into two teams who take turns tossing a coin to advance along a caterpillar board and answering sports-related questions to be the first team to reach the head of the caterpillar. It is estimated to take 15 minutes and utilizes a PowerPoint presentation and coins.
This document describes an intermediate-level pair/group activity to practice speaking using the Chinese Checkers board game. The aim is to speculate about the present and future using second conditional grammar and revise house, travel, physical description, and newspaper vocabulary. Students play in groups of 2-6, taking turns moving pieces on the board. When a piece lands on a square with a letter, the student must answer a grammar or vocabulary question card. Correct answers allow the turn to continue while incorrect answers forfeit the turn. The teacher monitors play and answers. The goal is to be the first to move all pieces to the opposite side of the board.
The document contains a series of questions about different modes of transportation, types of homes and accommodations, and activities related to travel. Questions cover topics like types of newspapers, jobs, differences between newspapers, preparing for a journey, physical descriptions, locations of waiting, taxi stands, types of residential buildings, taking transportation, and choosing a holiday from a brochure. The questions require identifying and describing various objects, people, places, actions and travel-related terms from images provided.
This document provides instructions for an intermediate-level group speaking activity called "The Star Game". The game aims to practice pronunciation, shopping vocabulary, and grammar. Students are divided into groups of 3-4 who take turns moving their counters along a game board. When a student lands on a star, they pick up and answer a question card related to pronunciation, vocabulary, or grammar. Answering correctly allows them to stay on the star, while an incorrect answer requires moving back. The first student to reach the finish square wins. The teacher monitors comprehension and has students read each other's cards aloud.
This document provides information about an intermediate level pair activity to practice writing skills using a comic strip. Students will complete the speech bubbles of a comic strip template using different verb tenses and linking words. They will come up with a title for the story and design the last two parts. The teacher will provide materials, pre-teach vocabulary, show comic strip examples, and monitor students as they work in pairs to complete the story in a given time limit.
This document provides common transition words that can be used to connect ideas and sentences. It lists pairs of words where the word on the left is used to indicate time or sequence and the word on the right is used to indicate reason or contrast.
The document discusses the benefits of exercise for mental health. Regular physical activity can help reduce anxiety and depression and improve mood and cognitive functioning. Exercise causes chemical changes in the brain that may help protect against mental illness and improve symptoms.
This document contains a listening comprehension test with multiple choice questions and answers. It tests vocabulary, grammar, pronunciation and comprehension skills through various question types including choosing the word with a different sound, identifying stressed syllables, and providing phonetic transcriptions. The test covers a wide range of everyday topics in short conversational excerpts and contexts like shops, health, travel and social situations.
This document describes an intermediate-level pair/group activity to practice speaking using the Chinese Checkers board game. The aim is to speculate about the present and future using second conditional grammar and revise house, travel, physical description, and newspaper vocabulary. Students play in groups of 2-6, taking turns moving pieces on the board. When a piece lands on a square with a letter, the student must answer a grammar or vocabulary question card. Correct answers allow the student to continue their turn. The teacher monitors play and helps resolve disputes.
This document poses a series of hypothetical scenarios and questions about how one's life might be different under various circumstances. It explores topics such as having a large sum of money, special abilities like foresight or enhanced senses, changes in appearance or family situations, unexpected events, career or relationship opportunities, and possibilities enabled by future technology or scientific advancements. Readers are prompted to consider their reactions and how their lives might adapt in each imaginary setting.
This document provides instructions for an intermediate-level group activity where students play a board game to review vocabulary related to school and education. The game involves landing on squares that prompt students to either answer a vocabulary question, discuss an education-related topic for 3 minutes, or follow instructions to move forward or back on the board. The first student to reach the finish wins. The teacher monitors students as they discuss topics. The activity aims to review vocabulary in a fun, game-based format and takes approximately 1 hour.
This document contains vocabulary words and definitions related to school and education. It includes terms like:
- Truant, which refers to a student who is absent from school without permission.
- Teacher's pet, which is a student that a teacher always favors.
- Class representative, a student chosen by their class to represent them.
- Detention, a type of punishment students receive for misbehaving.
- Boarding school, a school where students live and study during the academic year.
- Cramming or swotting, studying a lot for an exam.
This document provides vocabulary questions related to school. It includes fill-in-the-blank and matching questions about concepts like: being absent or late from school without permission; a student favored by the teacher; representing the class; cheating on an exam; national holidays with no school; bullying other students; detention as punishment; grades; and eating in the cafeteria. It also includes images to label of school-related concepts and subjects involving arts and sciences.
The document appears to be describing spaces on a board game. It provides instructions for game pieces to move forward or backward depending on random events like missing the bus, forgetting library books, or exam results. Game pieces can move forward for doing well on a test or backward for failing to study or missing a turn.
This document provides instructions for an intermediate level speaking activity that focuses on modal verbs and giving opinions. Students complete a modal maze by using modal verbs to connect statements. They then work in pairs discussing whether they agree or disagree with the statements. The activity aims to practice modal verbs of obligation, lack of obligation, prohibition, speculation and advice as well as vocabulary for expressing opinions.
This presentation was provided by Steph Pollock of The American Psychological Association’s Journals Program, and Damita Snow, of The American Society of Civil Engineers (ASCE), for the initial session of NISO's 2024 Training Series "DEIA in the Scholarly Landscape." Session One: 'Setting Expectations: a DEIA Primer,' was held June 6, 2024.
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it describes the bony anatomy including the femoral head , acetabulum, labrum . also discusses the capsule , ligaments . muscle that act on the hip joint and the range of motion are outlined. factors affecting hip joint stability and weight transmission through the joint are summarized.
A workshop hosted by the South African Journal of Science aimed at postgraduate students and early career researchers with little or no experience in writing and publishing journal articles.
How to Setup Warehouse & Location in Odoo 17 InventoryCeline George
In this slide, we'll explore how to set up warehouses and locations in Odoo 17 Inventory. This will help us manage our stock effectively, track inventory levels, and streamline warehouse operations.
ISO/IEC 27001, ISO/IEC 42001, and GDPR: Best Practices for Implementation and...PECB
Denis is a dynamic and results-driven Chief Information Officer (CIO) with a distinguished career spanning information systems analysis and technical project management. With a proven track record of spearheading the design and delivery of cutting-edge Information Management solutions, he has consistently elevated business operations, streamlined reporting functions, and maximized process efficiency.
Certified as an ISO/IEC 27001: Information Security Management Systems (ISMS) Lead Implementer, Data Protection Officer, and Cyber Risks Analyst, Denis brings a heightened focus on data security, privacy, and cyber resilience to every endeavor.
His expertise extends across a diverse spectrum of reporting, database, and web development applications, underpinned by an exceptional grasp of data storage and virtualization technologies. His proficiency in application testing, database administration, and data cleansing ensures seamless execution of complex projects.
What sets Denis apart is his comprehensive understanding of Business and Systems Analysis technologies, honed through involvement in all phases of the Software Development Lifecycle (SDLC). From meticulous requirements gathering to precise analysis, innovative design, rigorous development, thorough testing, and successful implementation, he has consistently delivered exceptional results.
Throughout his career, he has taken on multifaceted roles, from leading technical project management teams to owning solutions that drive operational excellence. His conscientious and proactive approach is unwavering, whether he is working independently or collaboratively within a team. His ability to connect with colleagues on a personal level underscores his commitment to fostering a harmonious and productive workplace environment.
Date: May 29, 2024
Tags: Information Security, ISO/IEC 27001, ISO/IEC 42001, Artificial Intelligence, GDPR
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Training: ISO/IEC 27001 Information Security Management System - EN | PECB
ISO/IEC 42001 Artificial Intelligence Management System - EN | PECB
General Data Protection Regulation (GDPR) - Training Courses - EN | PECB
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How to Manage Your Lost Opportunities in Odoo 17 CRMCeline George
Odoo 17 CRM allows us to track why we lose sales opportunities with "Lost Reasons." This helps analyze our sales process and identify areas for improvement. Here's how to configure lost reasons in Odoo 17 CRM
Beyond Degrees - Empowering the Workforce in the Context of Skills-First.pptxEduSkills OECD
Iván Bornacelly, Policy Analyst at the OECD Centre for Skills, OECD, presents at the webinar 'Tackling job market gaps with a skills-first approach' on 12 June 2024
Reimagining Your Library Space: How to Increase the Vibes in Your Library No ...Diana Rendina
Librarians are leading the way in creating future-ready citizens – now we need to update our spaces to match. In this session, attendees will get inspiration for transforming their library spaces. You’ll learn how to survey students and patrons, create a focus group, and use design thinking to brainstorm ideas for your space. We’ll discuss budget friendly ways to change your space as well as how to find funding. No matter where you’re at, you’ll find ideas for reimagining your space in this session.