Genre: Third Person Shooter
Platform: PSP (Re-released HD edition on PS3 & Xbox360 in 2011)
Release date: 29th Aug 2010
Developer:
Publisher:
Japanese video game development studio
under the guidance of game
designer Hideo Kojima. The company is
a subsidiary of Konami, and is located
in Roppongi Hills in Roppongi, Tokyo
PLOT:
-Main character: Snake AKA Big Boss
-Mercenary (Professional soldier taking part in armed conflicts for
monetary or material gain. Not a national or part of government)
-Former CIA Agent/ US marine
- MSG special force
-Nuclear Deterrent (Peace Walker)
-Nuclear War
Saves world from nuclear war
RATINGS:
AWARDS:
Peace Walker received the Best of Show and Best PSP Game awards
during the 2009 Tokyo Game Show. IGN later put the game in its Best of
2010 list, garnering awards for Game of the Year, Most Addictive
Game, Best Visuals, Most Bang for Your Buck, Best Story Best Co-Op and
Coolest Atmosphere.
REVENUE:
Retail:
UMD Copies Sold: 1.5 Million
Total profit: $20 Million~
Demo Ops: 17 Dec 2009
(Demo was released with a promotional video, got an amazing response)
Merchandise:
Metal gear solid peace walker

Metal gear solid peace walker

  • 2.
    Genre: Third PersonShooter Platform: PSP (Re-released HD edition on PS3 & Xbox360 in 2011) Release date: 29th Aug 2010 Developer: Publisher: Japanese video game development studio under the guidance of game designer Hideo Kojima. The company is a subsidiary of Konami, and is located in Roppongi Hills in Roppongi, Tokyo
  • 3.
    PLOT: -Main character: SnakeAKA Big Boss -Mercenary (Professional soldier taking part in armed conflicts for monetary or material gain. Not a national or part of government) -Former CIA Agent/ US marine - MSG special force -Nuclear Deterrent (Peace Walker) -Nuclear War Saves world from nuclear war
  • 4.
  • 5.
    AWARDS: Peace Walker receivedthe Best of Show and Best PSP Game awards during the 2009 Tokyo Game Show. IGN later put the game in its Best of 2010 list, garnering awards for Game of the Year, Most Addictive Game, Best Visuals, Most Bang for Your Buck, Best Story Best Co-Op and Coolest Atmosphere.
  • 6.
    REVENUE: Retail: UMD Copies Sold:1.5 Million Total profit: $20 Million~ Demo Ops: 17 Dec 2009 (Demo was released with a promotional video, got an amazing response) Merchandise: