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Spacewar! is the first popular
video game
Arcade games are the first
type of mainstream video
games
Games operated by inserting
a coin into the machine
Spacewar!
The Golden Age of ArcadeThe Golden Age of Arcade
GamesGames
 Video games began to become increasingly popular
 Space Invaders was the #1 game for years
 Soon replaced by Pac-Man, which became the most popular
game
The Pinball Era
 Evolved from
shuffleboard and
bocce ball
 Were originally used
as gambling devices
 Two bumpers, one
ball, and a crazy
playing field
 Play for the highest
score
Home Computers
 Home PC’s were new wave of gaming
 Pole Position was very popular
 Dungeons of Daggorath featured in the
movie Big
Early Online Gaming
 Many popular bulletin boards
 Players would play gambling games
 Played for points rather than money
Video Game Crash of 1983
 Way too many
systems and games
 Poorly designed
games, including E.T.
The Extra-Terrestrial
massively
overproduced
 Many companies went
out of business
 Video game market
looked bleak
The Dawning of a New
Era
 Nintendo revitalizes
an almost dead
video game
industry
 Becomes most
popular console
ever, and paves the
way for Xbox,
Playstation, and the
Wii
 Super Mario
The Evolution of
consoles
Atari
 In 1976 Atari 2600
was the first game
console and one of
the most successful
consoles in the
history.
Nintendo is a Japanese multinational
corporation.
In 1983 NES a 8-bit video game
console,was realesed. It helped
revitalize the video game industry
and set the standard for subsequent
consoles in everything from game to
business practices.
 In 1989 Sega genesis
was released in North
America.
 Sega was competing
with Nintendo and had
slogan such as “
Genesis does what
Nintendon’t”
Super Nintendo
 In 1990 SNES a 16
bit video game
console was
released. Which
proved to be global
success.
PlayStation
 A 32-bit video game
console of the fifth
generation.
 Released by Sony
Computer
Entertainment in
1994.
 The original
PlayStation.
 In 1996 N64 the 3rd
generation
of Nintendo game consoles
was released.
 N64 has sold over 32.93
million game consoles.
 The 4th
generation of
Nintendo was released in
2001 and was the most
compact and least expensive
of its era of game consoles.
 The game cube was
designed for protability.
PlayStation 2
 PS2 is a computer
entertainment system is
small, slim, and network
ready and has over 1400
games to choose from.
 Online gaming
 Enhanced visuals and
audios
 DVD and CD player
 Dual Shock Analog
Controller
 Flip Top cover
 X-box was produced by
Microsoft, it was Microsoft’s first
into the gaming console market.
 It was released in 2001.
 The X-box has an online
multiplayer gaming service
called X-box live.
 Released in 2005.
 It was the first to provide wireless
controller at launch.
 The console completely sold out at
release.
PlayStation 3
 PS3 is a brilliant high
definition entertainment
experience.
 Cell Broadband Engine
 Blue-Ray Disc
 Online Connectivity
 Six axis wireless
controllers
 PlayStation 3 comes with
either a 40GB or 80GB
removable hard disc
drive.
The Wii is the fifth home video game
console releases by Nintendo. A new
feature that the Wii offers is is
wireless controller which can be used
as a handheld pointing device and can
detect acceleration in three
dimensions.
Game Boy
 This was the first
successful handheld
console, and was the
predecessor of all
other models of the
Game Boy line.
 It was made in 1989,
costing $89.95 at the
time.
Game Boy DS
 This handheld console was
released in 2004 in Canada,
the U.S., and Japan.
 This console features a
clamshell design similar to
that of Game Boy Advance.
 The DS has 2 screens one
which is touch screen.
 It has a built in microphone so
players can interact with one
another when playing
multiplayer games or online
games.
 This was the 1st
Nintendo
game console to be released
in North America prior to
Japan.
Game Boy Advance SP
 This game boy was
launched in 2004
also, but cost $99.99
at release.
 The SP stands for
special.
 It has a back-lit flip
screen, smooth lines,
and color selection.
PlayStation Portable
 The PlayStation Portable
system is the first truly
integrated portable
entertainment system.
 It was designed to
handle multiple
applications.
 Games (key feature)
 Music
 Video
 Photo
 Internet
 Wireless Connectivity
Virtual Junkies
 Almost 90 million adult Americans play
computer and video games
 Like younger people, some play way too
much
 This addiction leaves their real lives and
families to fall apart
Accessibility for Gamers
 Over 145 million Americans played
computer or video game in 2002
That’s 60% of the country’s population age 6
or older
 That’s reasonable when 45% of
households have a video game console
 In 2002 9 million consoles were sold
That equals out to two per household
 There are two forms of gaming
Offline
○ Games like Grand Theft Auto, that is played
on a computer or game console such as a
Xbox
Online
○ Games such as EverQuest, that are played
with a broadband connection(preferably) that
usually charges a small fee
What is Addiction?
 Video game addiction is not a statistic
but would be similar to any other
psychological addiction
 It is considered to be an impulse control
disorder
Possible Causes
 According to AMA in June of 2007,
those who overuse video games, do so
because they are more successful in
conducting virtual relationships than
real-world relationships
Symptoms of Addiction
 Persistent thoughts of playing the game
 Use the game to escape problems
 Increased time spent with game to
receive same satisfaction
 Inability to control, stop or diminish the
behavior
Symptoms Continued
 Irritability when prevented from playing
the game
 Lying about extent of involvement with
the game
Affects of Addiction
 A 2004 study showed 4 common
indicators
Shyness
Lack of spiritual faith
Belief of other controlling their lives
Elevated belief in chance as an influence on
their lives
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Videogames

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  • 2. Spacewar! is the first popular video game Arcade games are the first type of mainstream video games Games operated by inserting a coin into the machine Spacewar!
  • 3. The Golden Age of ArcadeThe Golden Age of Arcade GamesGames  Video games began to become increasingly popular  Space Invaders was the #1 game for years  Soon replaced by Pac-Man, which became the most popular game
  • 4. The Pinball Era  Evolved from shuffleboard and bocce ball  Were originally used as gambling devices  Two bumpers, one ball, and a crazy playing field  Play for the highest score
  • 5. Home Computers  Home PC’s were new wave of gaming  Pole Position was very popular  Dungeons of Daggorath featured in the movie Big
  • 6. Early Online Gaming  Many popular bulletin boards  Players would play gambling games  Played for points rather than money
  • 7. Video Game Crash of 1983  Way too many systems and games  Poorly designed games, including E.T. The Extra-Terrestrial massively overproduced  Many companies went out of business  Video game market looked bleak
  • 8. The Dawning of a New Era  Nintendo revitalizes an almost dead video game industry  Becomes most popular console ever, and paves the way for Xbox, Playstation, and the Wii  Super Mario
  • 10. Atari  In 1976 Atari 2600 was the first game console and one of the most successful consoles in the history.
  • 11. Nintendo is a Japanese multinational corporation. In 1983 NES a 8-bit video game console,was realesed. It helped revitalize the video game industry and set the standard for subsequent consoles in everything from game to business practices.
  • 12.  In 1989 Sega genesis was released in North America.  Sega was competing with Nintendo and had slogan such as “ Genesis does what Nintendon’t”
  • 13. Super Nintendo  In 1990 SNES a 16 bit video game console was released. Which proved to be global success.
  • 14. PlayStation  A 32-bit video game console of the fifth generation.  Released by Sony Computer Entertainment in 1994.  The original PlayStation.
  • 15.  In 1996 N64 the 3rd generation of Nintendo game consoles was released.  N64 has sold over 32.93 million game consoles.
  • 16.  The 4th generation of Nintendo was released in 2001 and was the most compact and least expensive of its era of game consoles.  The game cube was designed for protability.
  • 17. PlayStation 2  PS2 is a computer entertainment system is small, slim, and network ready and has over 1400 games to choose from.  Online gaming  Enhanced visuals and audios  DVD and CD player  Dual Shock Analog Controller  Flip Top cover
  • 18.  X-box was produced by Microsoft, it was Microsoft’s first into the gaming console market.  It was released in 2001.  The X-box has an online multiplayer gaming service called X-box live.
  • 19.  Released in 2005.  It was the first to provide wireless controller at launch.  The console completely sold out at release.
  • 20. PlayStation 3  PS3 is a brilliant high definition entertainment experience.  Cell Broadband Engine  Blue-Ray Disc  Online Connectivity  Six axis wireless controllers  PlayStation 3 comes with either a 40GB or 80GB removable hard disc drive.
  • 21. The Wii is the fifth home video game console releases by Nintendo. A new feature that the Wii offers is is wireless controller which can be used as a handheld pointing device and can detect acceleration in three dimensions.
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  • 23. Game Boy  This was the first successful handheld console, and was the predecessor of all other models of the Game Boy line.  It was made in 1989, costing $89.95 at the time.
  • 24. Game Boy DS  This handheld console was released in 2004 in Canada, the U.S., and Japan.  This console features a clamshell design similar to that of Game Boy Advance.  The DS has 2 screens one which is touch screen.  It has a built in microphone so players can interact with one another when playing multiplayer games or online games.  This was the 1st Nintendo game console to be released in North America prior to Japan.
  • 25. Game Boy Advance SP  This game boy was launched in 2004 also, but cost $99.99 at release.  The SP stands for special.  It has a back-lit flip screen, smooth lines, and color selection.
  • 26. PlayStation Portable  The PlayStation Portable system is the first truly integrated portable entertainment system.  It was designed to handle multiple applications.  Games (key feature)  Music  Video  Photo  Internet  Wireless Connectivity
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  • 28. Virtual Junkies  Almost 90 million adult Americans play computer and video games  Like younger people, some play way too much  This addiction leaves their real lives and families to fall apart
  • 29. Accessibility for Gamers  Over 145 million Americans played computer or video game in 2002 That’s 60% of the country’s population age 6 or older  That’s reasonable when 45% of households have a video game console  In 2002 9 million consoles were sold That equals out to two per household
  • 30.  There are two forms of gaming Offline ○ Games like Grand Theft Auto, that is played on a computer or game console such as a Xbox Online ○ Games such as EverQuest, that are played with a broadband connection(preferably) that usually charges a small fee
  • 31. What is Addiction?  Video game addiction is not a statistic but would be similar to any other psychological addiction  It is considered to be an impulse control disorder
  • 32. Possible Causes  According to AMA in June of 2007, those who overuse video games, do so because they are more successful in conducting virtual relationships than real-world relationships
  • 33. Symptoms of Addiction  Persistent thoughts of playing the game  Use the game to escape problems  Increased time spent with game to receive same satisfaction  Inability to control, stop or diminish the behavior
  • 34. Symptoms Continued  Irritability when prevented from playing the game  Lying about extent of involvement with the game
  • 35. Affects of Addiction  A 2004 study showed 4 common indicators Shyness Lack of spiritual faith Belief of other controlling their lives Elevated belief in chance as an influence on their lives