This master's thesis summarizes the author Tatjana Pavlenko's research on applying agile methodologies like Scrum to software design and programming. Over 4 cycles from December 2011 to April 2012, Pavlenko worked with Company Sigma, a software development team of 8 members creating iOS apps, to design an effective Scrum approach for their distributed team. Initial obstacles included the team not being self-organized and the designer being left out of Scrum practices. Through improvements like online collaboration tools, prototypes, and special Scrum methods for the designer, the final results showed a more self-organized team with the designer more involved in Scrum. The conclusion is that not forcing teams to strictly use Scrum but adapting practices to