Sebastian Pattom - Director of Product at Electronic Arts (EA) will share his experiences and knowledge of his work in the retention space. Retention is a key focus for product teams, and the games industry has some great insights into how they think about engagement to attract and keep their users. While games have some unique difference to many products, the concepts in this talk are ones any product team can apply in their user journey. Retention is also not a once and done job, so thinking about opportunities to keep your customers engaged along the entire lifecycle of using your products will also be covered.