Dynamic Wounds on Animated Characters in UE4Michał Kłoś
Talk describes the challenge of combining rich VFX with interaction of animated characters. During the presentation will give an overview on setup of materials, scripting and programming. Profiling and background of technical constraints will also be brought up. This talk covers technical art topics, but artists and programmers will also find interesting details. Best for people familiar with Unreal Engine 4 or for those who want to see how to create current state of the art VFX with UE4.
This is a Japanese manual of IGOR Pro. IGOR Pro is a scientific data analysis software, numerical computing environment and programming language, supplied by WaveMetrics.
このスライドは、IGOR Proの日本語マニュアルである。 IGOR Proは、WaveMetrics社が提供する科学データ解析ソフトウェア、数値計算環境、プログラミング言語である。
Dynamic Wounds on Animated Characters in UE4Michał Kłoś
Talk describes the challenge of combining rich VFX with interaction of animated characters. During the presentation will give an overview on setup of materials, scripting and programming. Profiling and background of technical constraints will also be brought up. This talk covers technical art topics, but artists and programmers will also find interesting details. Best for people familiar with Unreal Engine 4 or for those who want to see how to create current state of the art VFX with UE4.
This is a Japanese manual of IGOR Pro. IGOR Pro is a scientific data analysis software, numerical computing environment and programming language, supplied by WaveMetrics.
このスライドは、IGOR Proの日本語マニュアルである。 IGOR Proは、WaveMetrics社が提供する科学データ解析ソフトウェア、数値計算環境、プログラミング言語である。
Slide per un corso sulla stampa 3D. Le slide raccontano la storia delle stampanti 3D in Italia e nel mondo, il funzionamento delle macchine e dei programmi per la stampa 3D.
Slide per un corso sulla stampa 3D. Le slide raccontano la storia delle stampanti 3D in Italia e nel mondo, il funzionamento delle macchine e dei programmi per la stampa 3D.