Locative Media
       programme
Ronald Lenz (ronald@waag.org)
Aske Hopman (aske@waag.org)
 www.waag.org/locativemedia
Amsterdam RealTime
Amsterdam RealTime

• What? An interactive art installation
  rendering realtime GPS data into a live map
  of Amsterdam

• Why? To enable creative use of GPS
  technology, to visualize participants' mental
  maps, to raise awareness of tracing issues
Amsterdam RealTime

• Who? Collaboration with Esther Polak, with
  volunteers from all ranges of Amsterdam
  society, for visitors of a historical maps
  exhibition

• When/Where? October-December 2002
Amsterdam RealTime

• Results! 80 individual Amsterdam maps
  combining into a two month space-time
  representation of the city / for WS: big
  international exposure, interest in doing
  more project using positioning technology

• More? www.waag.org/amsterdamrealtime
Amsterdam RealTime
Amsterdam RealTime
Frequency 1550
Frequency 1550
• What? An educational mobile location-based
  game pilot, blending medieval history out on
  the Amsterdam streets with assignments in
  online information retrieval and media
  creation.

• Why? To have students experience history
  on-site through a medium that may engage
  them more than classroom education:
  mobile phone based gaming.
Frequency 1550
• Who? For 12-14 year old secondary school
  pupils of Montessori Comprehensive School
  Amsterdam

• When/Where? February 2005 / The
  medieval centre of Amsterdam and inside
  the Waag building.
Frequency 1550
• Results! successful pilot with enthused
  students, a lot of attention generated,
  critical view on balance between
  technology/narrative/education/gaming fun,
  follow-up into more robust version of
  mobile game

• More? www.waag.org/frequency1550
N8 game
N8 game
• What? A team contest in creating media-
  enriched geotraces of nightly Amsterdam

• Why? Providing a locative media creation
  tool to the public in a playful setting
N8 game

• Who? With volunteers visiting the
  Amsterdam museum-night, for online
  viewers and a live audience in the Waag
  building
• When/Where? Amsterdam’sAmsterdam
  night november 2005 / The
                            annual museum

  inner city around the participating museums.
N8 game
• Results! the teams re-playable media-
  routes / for WS: shift toward web-based
  (live) representation of geo-media

• More? www.n8spel.nl
Mobile Learning Game Kit
Mobile Learning Game Kit
 • What? A software platform to create, play
   and share educational location-based games

 • Why? To enable the creation of new forms
   of education
Mobile Learning Game Kit
 • Who? Together with the HvA / MediaLab &
   UvA

 • When/Where? Now! Amsterdam pilots on
   UvA’s Media Archeology and Oral History
   in summer 2007
ParQ
ParQ
• What? A mobile media sharing application
  that exposes and reinforces the social
  network of the communities that share a
  public park

• Why? Study on how social interaction can
  be influenced by locative aspects of mobile
  messaging
ParQ
• Who? Currently in discussion
• When/Where? Hopefully in a park in
  Amsterdam in summer 2007

• More? www.waag.org/parq
Location Based Play Workshop Picnic '06

Location Based Play Workshop Picnic '06

  • 1.
    Locative Media programme Ronald Lenz (ronald@waag.org) Aske Hopman (aske@waag.org) www.waag.org/locativemedia
  • 2.
  • 3.
    Amsterdam RealTime • What?An interactive art installation rendering realtime GPS data into a live map of Amsterdam • Why? To enable creative use of GPS technology, to visualize participants' mental maps, to raise awareness of tracing issues
  • 4.
    Amsterdam RealTime • Who?Collaboration with Esther Polak, with volunteers from all ranges of Amsterdam society, for visitors of a historical maps exhibition • When/Where? October-December 2002
  • 5.
    Amsterdam RealTime • Results!80 individual Amsterdam maps combining into a two month space-time representation of the city / for WS: big international exposure, interest in doing more project using positioning technology • More? www.waag.org/amsterdamrealtime
  • 6.
  • 7.
  • 8.
  • 9.
    Frequency 1550 • What?An educational mobile location-based game pilot, blending medieval history out on the Amsterdam streets with assignments in online information retrieval and media creation. • Why? To have students experience history on-site through a medium that may engage them more than classroom education: mobile phone based gaming.
  • 10.
    Frequency 1550 • Who?For 12-14 year old secondary school pupils of Montessori Comprehensive School Amsterdam • When/Where? February 2005 / The medieval centre of Amsterdam and inside the Waag building.
  • 11.
    Frequency 1550 • Results!successful pilot with enthused students, a lot of attention generated, critical view on balance between technology/narrative/education/gaming fun, follow-up into more robust version of mobile game • More? www.waag.org/frequency1550
  • 14.
  • 15.
    N8 game • What?A team contest in creating media- enriched geotraces of nightly Amsterdam • Why? Providing a locative media creation tool to the public in a playful setting
  • 16.
    N8 game • Who?With volunteers visiting the Amsterdam museum-night, for online viewers and a live audience in the Waag building • When/Where? Amsterdam’sAmsterdam night november 2005 / The annual museum inner city around the participating museums.
  • 17.
    N8 game • Results!the teams re-playable media- routes / for WS: shift toward web-based (live) representation of geo-media • More? www.n8spel.nl
  • 19.
  • 20.
    Mobile Learning GameKit • What? A software platform to create, play and share educational location-based games • Why? To enable the creation of new forms of education
  • 21.
    Mobile Learning GameKit • Who? Together with the HvA / MediaLab & UvA • When/Where? Now! Amsterdam pilots on UvA’s Media Archeology and Oral History in summer 2007
  • 23.
  • 24.
    ParQ • What? Amobile media sharing application that exposes and reinforces the social network of the communities that share a public park • Why? Study on how social interaction can be influenced by locative aspects of mobile messaging
  • 25.
    ParQ • Who? Currentlyin discussion • When/Where? Hopefully in a park in Amsterdam in summer 2007 • More? www.waag.org/parq