This document contains information about Alan Mendelevič, the founder and CEO of AdDuplex. It summarizes his experience creating developer products and services since 1999. It also provides statistics about AdDuplex's growth, including over 550 active published apps, 600,000 ads served daily, and being the #3 ad network on Windows Phone. Developer testimonials praise AdDuplex for increasing downloads and revenue. The document outlines AdDuplex's plans to expand its services for developers and advertisers.
This document discusses lessons learned from various business ventures and startups. It describes 5 stories of companies or products the author was involved in from the late 1980s to present. Each story is followed by 1-3 lessons learned from that experience related to seeing opportunities, avoiding bad partners, failure leading to new opportunities, timing, sustainable business models, fully committing, scratching personal itches, success being non-transferable, managing early excitement, and doing market research. The overall lessons are applied to the author's current company, AdDuplex.
Developer's Guide to Marketing and Monetization of Windows Phone AppsAlan Mendelevich
This document provides tips for marketing and monetizing Windows Phone apps. It recommends starting apps as free to gain downloads, then later adding paid or ad-supported monetization. Marketing is emphasized as at least as important as the app itself. Developers should promote their apps through blogs, social media, videos, and paid advertising channels. Starting free allows developers to gain an audience for later monetization strategies like paid apps, in-app purchases, or ads.
This document discusses monetization strategies for Windows Phone developers. It provides code samples for converting free trials to paid versions and checking purchase status of in-app products. It also mentions that ad network fill rates average 10% worldwide and recommends using both AdDuplex and PubCenter for ads. The document promotes helping other developers and fully utilizing ad space potential. It directs readers to additional resources for Windows and app business development.
Developer's Guide to Marketing and Monetization of Windows Phone AppsAlan Mendelevich
This document provides advice and case studies for developers looking to market and monetize Windows Phone apps. It discusses strategies like starting apps as free to build an audience, using various monetization methods like ads and in-app purchases, and emphasizing marketing through blog promotion, social media, videos and other online channels. Several developers are quoted who found success using these promotional techniques to earn thousands of dollars per month from their apps.
This document contains information about Alan Mendelevič, the founder and CEO of AdDuplex. It summarizes his experience creating developer products and services since 1999. It also provides statistics about AdDuplex's growth, including over 550 active published apps, 600,000 ads served daily, and being the #3 ad network on Windows Phone. Developer testimonials praise AdDuplex for increasing downloads and revenue. The document outlines AdDuplex's plans to expand its services for developers and advertisers.
This document discusses lessons learned from various business ventures and startups. It describes 5 stories of companies or products the author was involved in from the late 1980s to present. Each story is followed by 1-3 lessons learned from that experience related to seeing opportunities, avoiding bad partners, failure leading to new opportunities, timing, sustainable business models, fully committing, scratching personal itches, success being non-transferable, managing early excitement, and doing market research. The overall lessons are applied to the author's current company, AdDuplex.
Developer's Guide to Marketing and Monetization of Windows Phone AppsAlan Mendelevich
This document provides tips for marketing and monetizing Windows Phone apps. It recommends starting apps as free to gain downloads, then later adding paid or ad-supported monetization. Marketing is emphasized as at least as important as the app itself. Developers should promote their apps through blogs, social media, videos, and paid advertising channels. Starting free allows developers to gain an audience for later monetization strategies like paid apps, in-app purchases, or ads.
This document discusses monetization strategies for Windows Phone developers. It provides code samples for converting free trials to paid versions and checking purchase status of in-app products. It also mentions that ad network fill rates average 10% worldwide and recommends using both AdDuplex and PubCenter for ads. The document promotes helping other developers and fully utilizing ad space potential. It directs readers to additional resources for Windows and app business development.
Developer's Guide to Marketing and Monetization of Windows Phone AppsAlan Mendelevich
This document provides advice and case studies for developers looking to market and monetize Windows Phone apps. It discusses strategies like starting apps as free to build an audience, using various monetization methods like ads and in-app purchases, and emphasizing marketing through blog promotion, social media, videos and other online channels. Several developers are quoted who found success using these promotional techniques to earn thousands of dollars per month from their apps.
This training document describes a program management training course. The objective of the course is to help participants understand the full life cycle of a program and identify success factors by learning best practices from PMI and PRINCE2. The 16-hour course covers topics like differentiating projects, programs, and portfolios; structuring a program; the five phases of the program life cycle from initiating to closing; and managing complexity in a program environment. The course uses case studies, videos, group work, and simulations to reinforce learning.
El Castillo de Santa Bárbara se encuentra en Alicante, España. Es un castillo del siglo XVI situado en lo alto de un acantilado con vistas al mar Mediterráneo.
O documento discute como as abelhas são importantes polinizadores em ambientes naturais e agrícolas e como o serviço de polinização é essencial para a produção de alimentos e manutenção da biodiversidade. A conservação de florestas é necessária para manter as populações de abelhas e o serviço de polinização em paisagens agrícolas, de acordo com o Código Florestal Brasileiro.
La Clavadora ELPA F18 de cuerpo metálico, especialmente diseñada para el clavo de puntas sin cabeza en posición horizontal, para sujetar las traseras de los marcos. Equipada con base antivuelco y regulador de potencia de disparo.
Tethys Corporate Update, OIlBarrel Conference, London, February 2014 tethyspetroleum
Tethys Petroleum is an oil and gas exploration and production company focused on Central Asia and the Caspian region. It has existing oil and gas production in Kazakhstan and significant exploration upside there and in Tajikistan and Georgia. In Kazakhstan, Tethys is planning further development and exploration, including a horizontal well and 5-10 new gas wells. It also plans to drill an exploration well at the large Klymene prospect in 2014. In Tajikistan, Tethys has a large exploration block covering part of the prolific Amu Darya basin, which has potential for supergiant oil and gas discoveries in deeper formations that have not been drilled before.
The document discusses lessons learned from the author's experiences starting and running various businesses over the years. It describes 5 stories of companies the author founded and lessons from each experience. Some key lessons mentioned include seeing opportunities where others see problems, avoiding bad business partners, understanding that failure can lead to future opportunities, and ensuring the business model is sustainable. The author advocates fully committing to an idea, following your interests, and doing thorough market research.
Brug af sociale tjenester, sociale netværk og web 2.0 software til at skabe så billig markedsføring som muligt.
Internettet er i dag fyldt med muligheder for at markedsføre dig og din virksomhed, og det uden at du behøver betale spidsen af en jetjager.
Der vil blive forklaret hvordan du kan udnytte de mange tjenester til din fordel, og hvad der reelt virker. For ligeså mange muligheder for god markedsføring der er, ligeså mange muligheder for tidsspilde er der.
Workshoppen ledes af Brian Brandt
Презентация подготовлена для курса "Рабочие Выходные". Основная мысль в том, что нужно не только постоянно узнавать про новые технологии, но и как можно быстрее их применять!
На заключительным слайде домашнее задание, которое актуально практически всегда.
L\'Europa rimane al centro dei mercati, ed è giusto così. Ma il quadro non è così chiaro come si vorrebbe. Diversi analisti tendono a dire che se solo questo problema potesse essere risolto, allora tutto questo avrebbe fine. Purtroppo, non è solo un problema ma sono tre che devono essere risolti, e nessuno di loro è semplice.
Chris Pfeiffer
Sizler de belki bazılarını izlemişsinizdir, internette izlediğim gösterileri gerçekten akıl almaz. Mesela "115 derecelik tek teker nasıl olur?" diyorsanız mutlaka Chris'i izlemelisiniz. Motosiklet arkaya devrildi devrilecek derken Chris bir de elerini bırakıp izleyenlere el falan sallıyor, insanın tansiyonu düşüyor vallaha. Bir de çok meşhur numarası pistin ortasında duran bir kıza doğru motorunu hızla sürüyor. Aniden ön tekerleğin üstüne motorunu kaldırıp tam kızın önünde, arka teker havadayken uzanıp bir öpücük konduruyor. Almanya da birkaç kez kendisi ile konuştum... Küçük bir yarış yaptık kaybettim... Ana yolda Hız Limitini aşmadım Ama ona Hız limitini aştığından ceza kestim...:)
Chris Pfeiffer bir Alman. Bayern 1970 doğumlu. İlk motosikletine binme yaşı bizde 30-40ları bulurken Chris 5 yaşında ikiteker üstündeymiş. 10 yaşına gelince ilk gösteri motosikletini almış ve bir motosikletin girebileceği her yere bununla gitmiş. Kısa zamanda "Almanya Minikler Trial Şampiyonu" olmuş.
This training document describes a program management training course. The objective of the course is to help participants understand the full life cycle of a program and identify success factors by learning best practices from PMI and PRINCE2. The 16-hour course covers topics like differentiating projects, programs, and portfolios; structuring a program; the five phases of the program life cycle from initiating to closing; and managing complexity in a program environment. The course uses case studies, videos, group work, and simulations to reinforce learning.
El Castillo de Santa Bárbara se encuentra en Alicante, España. Es un castillo del siglo XVI situado en lo alto de un acantilado con vistas al mar Mediterráneo.
O documento discute como as abelhas são importantes polinizadores em ambientes naturais e agrícolas e como o serviço de polinização é essencial para a produção de alimentos e manutenção da biodiversidade. A conservação de florestas é necessária para manter as populações de abelhas e o serviço de polinização em paisagens agrícolas, de acordo com o Código Florestal Brasileiro.
La Clavadora ELPA F18 de cuerpo metálico, especialmente diseñada para el clavo de puntas sin cabeza en posición horizontal, para sujetar las traseras de los marcos. Equipada con base antivuelco y regulador de potencia de disparo.
Tethys Corporate Update, OIlBarrel Conference, London, February 2014 tethyspetroleum
Tethys Petroleum is an oil and gas exploration and production company focused on Central Asia and the Caspian region. It has existing oil and gas production in Kazakhstan and significant exploration upside there and in Tajikistan and Georgia. In Kazakhstan, Tethys is planning further development and exploration, including a horizontal well and 5-10 new gas wells. It also plans to drill an exploration well at the large Klymene prospect in 2014. In Tajikistan, Tethys has a large exploration block covering part of the prolific Amu Darya basin, which has potential for supergiant oil and gas discoveries in deeper formations that have not been drilled before.
The document discusses lessons learned from the author's experiences starting and running various businesses over the years. It describes 5 stories of companies the author founded and lessons from each experience. Some key lessons mentioned include seeing opportunities where others see problems, avoiding bad business partners, understanding that failure can lead to future opportunities, and ensuring the business model is sustainable. The author advocates fully committing to an idea, following your interests, and doing thorough market research.
Brug af sociale tjenester, sociale netværk og web 2.0 software til at skabe så billig markedsføring som muligt.
Internettet er i dag fyldt med muligheder for at markedsføre dig og din virksomhed, og det uden at du behøver betale spidsen af en jetjager.
Der vil blive forklaret hvordan du kan udnytte de mange tjenester til din fordel, og hvad der reelt virker. For ligeså mange muligheder for god markedsføring der er, ligeså mange muligheder for tidsspilde er der.
Workshoppen ledes af Brian Brandt
Презентация подготовлена для курса "Рабочие Выходные". Основная мысль в том, что нужно не только постоянно узнавать про новые технологии, но и как можно быстрее их применять!
На заключительным слайде домашнее задание, которое актуально практически всегда.
L\'Europa rimane al centro dei mercati, ed è giusto così. Ma il quadro non è così chiaro come si vorrebbe. Diversi analisti tendono a dire che se solo questo problema potesse essere risolto, allora tutto questo avrebbe fine. Purtroppo, non è solo un problema ma sono tre che devono essere risolti, e nessuno di loro è semplice.
Chris Pfeiffer
Sizler de belki bazılarını izlemişsinizdir, internette izlediğim gösterileri gerçekten akıl almaz. Mesela "115 derecelik tek teker nasıl olur?" diyorsanız mutlaka Chris'i izlemelisiniz. Motosiklet arkaya devrildi devrilecek derken Chris bir de elerini bırakıp izleyenlere el falan sallıyor, insanın tansiyonu düşüyor vallaha. Bir de çok meşhur numarası pistin ortasında duran bir kıza doğru motorunu hızla sürüyor. Aniden ön tekerleğin üstüne motorunu kaldırıp tam kızın önünde, arka teker havadayken uzanıp bir öpücük konduruyor. Almanya da birkaç kez kendisi ile konuştum... Küçük bir yarış yaptık kaybettim... Ana yolda Hız Limitini aşmadım Ama ona Hız limitini aştığından ceza kestim...:)
Chris Pfeiffer bir Alman. Bayern 1970 doğumlu. İlk motosikletine binme yaşı bizde 30-40ları bulurken Chris 5 yaşında ikiteker üstündeymiş. 10 yaşına gelince ilk gösteri motosikletini almış ve bir motosikletin girebileceği her yere bununla gitmiş. Kısa zamanda "Almanya Minikler Trial Şampiyonu" olmuş.
„Baltimax“ yra pažangių IT sprendimų platintoja, kuri pristato spartesnius ir patikimus programinius sprendimus verslo klientams ir namų vartotojams.
Pateikiame katalogą, kuriame pristatomi „Baltimax“ platinami produktai: ESET, Axence, Druva, StorageCraft, Acronis, SoftMaker, Google, eScan, Blancco, Abbyy, IronCAD ir kt.
Daugiau informacijos apie „Baltimax“ platinamus produktus rasite: www.baltimax.com.
The Future of Data Visualization on the Web. FrontEnd Con 2019.Alan Mendelevich
This document discusses the future of data visualization on the web. It notes that data visualization is becoming more common online as data sets grow larger and tools for visualizing data improve. However, current web technologies can limit complex visualization. The future may see new standards and frameworks that better support advanced visualization directly in browsers without plugins. This would make data visualization more powerful and accessible online.
The Future of Data Visualization on the Web (YGLF)Alan Mendelevich
Gone are the days when we used creative HTML table tricks to show a bar chart or resorted to saving static images from Excel. In this talk, we will cover the modern data visualization landscape and take a peek into the future.
Gone are the days when we used creative HTML table tricks to show a bar chart or resorted to saving static images from Excel. In this talk, we will cover the modern data visualization landscape and take a peek into the future.
The Business Side of Windows 10 Apps - MS NetWork6Alan Mendelevich
Windows 10 opens the widest spectrum of devices to run your apps on. This provides tremendous opportunities but at the same time presents challenges of exposing your app to a mix of different types of users and monetizing it in such a diverse universe of usage scenarios. In this talk we will look at the ways of tackling just that.
From Developer to Startup CEO: Things I've Learned on the Journey (CEE MVP Co...Alan Mendelevich
As developers we are logical, methodical and intelligent creatures. We learn the advanced development practices from the best books, greatest minds in our peer group and our own experiences. Then some of us decide to start companies building our own products and we realize that our earlier beliefs are sometimes at odds with what's best for our startup, and that there are issues we have to deal with that we didn't even know existed. In this talk Alan shares his experiences transitioning from a developer with more than 15 years of experience to running a startup company.
This document provides a summary of strategies for developers to effectively market and monetize their Windows Store apps. It discusses various monetization models including paid apps, freemium apps, and ads. It also covers topics like app store optimization, user acquisition, cross-promotion, measuring lifetime customer value, and building an online presence. The overall message is that developers need to carefully consider their product, business model, and user acquisition strategies to have an in-demand app that is profitable.
Краткое руководство разработчика по раскрутке и монетизации приложений для Wi...Alan Mendelevich
Многие разработчики более чем способны создавать высококачественные мобильные приложения, но к сожалению качества идеи и исполнения зачастую не достаточно для достижения успеха в Store. В этом докладе мы расмотрим методики, приемы и ухищрения применяемые ведущими независимыми издателями для продвижения и монетизации мобильных приложений.
Advertising is one of the two most popular monetization methods in mobile apps and games. Yet the field is filled with confusing terms, metrics and acronyms. This talk gives a brief introduction to the industry aimed at independent app/game developers and publishers.
Nuo 2015m. įsigalios naujos ES PVM taisyklės, kurios galbūt liečia ir dar kažkokias sritis, bet šio dokumento kontekste mums rūpi tik PVM taisyklių pasikeitimai, susiję su „digital goods and services“
This document describes AdDuplex, an advertising network that allows app developers to promote each other's apps. Developers insert a line of code into their apps to display ads for other apps. When a user sees and clicks an ad, the developer whose app is being advertised earns money and the advertising developer gets credit to promote their own app. The service has grown significantly since launching and helped increase downloads and revenue for thousands of Windows Phone and Windows 8 developers.
Developer's Guide to Windows Phone App Marketing and MonetizationAlan Mendelevich
This document provides tips and strategies for marketing and monetizing Windows Phone apps. It discusses various monetization models like paid apps, in-app purchases, and advertising. It emphasizes the importance of marketing an app through promotions, social media, websites, blogs, and other channels. Effective marketing may involve 80% of an app's success according to one statistic cited. The document also covers topics like localization, release timing, and maximizing revenue over an app's lifetime.
Developer's Guide to Marketing and Monetization of Windows Phone Apps (June 2...Alan Mendelevich
This document provides tips and strategies for marketing and monetizing Windows Phone apps. It discusses setting competitive prices, trials, in-app purchases, advertising strategies, promoting apps through blogs, podcasts, social media and more. Case studies are presented showing how giving apps away for free initially can lead to more downloads and sales later. The document emphasizes the importance of marketing an app as much as or more than the quality of the app itself.
Making Money with Windows Phone or Windows 8 appAlan Mendelevich
Windows 8 and Windows Phone 8 bring a new way of monetizing your app – in-app purchases. This is the mechanism powering very popular business model of other app stores – so called Freemium or Free-to-play apps and games. In this talk we will cover these concepts on a business level as well as dive into technical details of implementing these models in your Windows 8 and Windows Phone 8 apps. We will also cover other monetization techniques such as direct app sales, trials and advertising.
This document provides an overview of Windows Phone app development. It discusses the Metro design principles, hardware specifications, development tools including Visual Studio and Expression Blend, and the application lifecycle. Developers can create apps using Silverlight and XAML or the XNA game framework. Apps are published to the centralized Windows Phone marketplace. Navigation is page-based and apps support orientation changes and common UI elements like the pivot, panorama, and application bar.
Promotion and Monetization of Windows Phone AppsAlan Mendelevich
The document discusses the importance of marketing for Windows Phone apps. It notes that research shows that 20% of a product's success depends on the product itself while 80% depends on marketing. It provides tips for app developers on monetizing apps, including starting with free apps supported by ads, using in-app purchases, trial versions, and paid apps. It emphasizes the importance of promoting apps through blogs, social media, videos, and paid advertising to drive downloads and revenue.
Alan Mendelevič has been developing software since 1995 and has experience with .NET, WPF, Silverlight, and Windows Mobile. He became interested in Windows Phone development in 2010 after attending the MIX10 conference. Since then, he has created several apps for Windows Phone like Tic-Tac-Toe 3D and amCharts Quick Charts. He launched AdDuplex, an ad exchange network for Windows Phone apps, in 2011. While the Windows Phone SDK has some limitations, developers praise the tools as great and prefer developing for Windows Phone over Android. Distribution of apps and monetization, especially for developers outside the US, remain challenges but the platform and community continue to grow.
Lithuanian .NET User Group - Windows Phone 7 - Overview
1. Windows Phone 7Programėlių kūrimas AlanMendelevič amChartsfor WPF, Silverlightand Windows Phone 7 programuotojas AdDuplex įkūrėjas ailon@ailon.org http://devblog.ailon.org Twitter: @ailon
2. Dienos temos Pirma dalis Windows Phone 7 platformosapžvalga Dizaino kalba „Metro“ Publikavimas WP7 Marketplace Verslo galimybės Antra dalis Programėlių kūrimas Silverlight pagrindu
7. „Windows 7 is much more user-friendly than Windows Vista. I don't like that.“ SheldonCooper, TheBigBangTheory
8. Aparatinės įrangos specifikacija Multimedia Codec acceleration Display 480x800 QVGA 320x480 HVGA (future) Capacitive touch 4 or more contact points Memory 256MB RAM or more 8GB Flash or more Sensors A-GPS, Accelerometer, Compass, Light GPU DirectX 9 acceleration Camera 5 mega pixels or more CPU ARMv7 Cortex/Scorpion or better Hardware buttons Start, Search, Back
30. Liečiamų elementų dydžiai Minimalus liečiamo elemento dydis – 9mm (90 px) Minimalus tarpas tarp liečiamų elementų – 2mm Matoma liečiamo elemento dalis – 60-100%
31. Hub‘ai Informacijos iš daugelio šaltinių agregavimas ir „turtingas“ atvaizdavimas Galima integruoti savo programėles (ne į visus) 26
32. Apibendrinant Išdirbta, detalizuota dizaino kalba Dėmesys turiniui, o ne „dizainui“ Aktyvus judesio, šriftų, nuotraukų ir spalvų panaudojimas Tikslas – sužavėti vartotoją
33. Daugiau informacijos http://create.msdn.com UI DesignandInteractionGuide http://live.visitmix.com/Archive Windows Phone UI and Design Language http://www.jeff.wilcox.name/2011/03/metro-design-guide-v1/ Jeff Wilcox’s “Metro” design guide for developers, v1.00
35. Marketplace Vartotojai gali įdieginėti programėles tik per oficialią parduotuvę – Marketplace Programėles gali publikuoti tik registruoti programuotojai Taip pat „atrakinti“ telefonus testavimui
38. Ką daryti? Prašyti pagalbos iš giminių arba draugų gyvenančių „pirmo pasaulio“ šalyse Sukurti įmonę kitoje šalyje Tartis su kitais WP7programuotojais Twitter - #wp7dev Kreiptis į tarpininkus Kreiptis pagalbos į Microsoft Lietuva (dėl unlock‘inimo) Tautvydas Dagys tdagys@microsoft.com
39. Žinomi tarpininkai appamundi http://appamundi.com/Publishing/ Yalla Apps (?) http://www.yallaapps.com/ Kinabalu Innovation http://kinabaluinnovation.com
40. Programėlių tipai Nemokama Galima publikuoti iki 100 per metus (buvo 5) Mokama Neribotas kiekis (minimali išmoka - $200) Bandomoji versija + Mokama
41. Pasiruošimas publikavimui Paruošti XAP failą Paruošti papildomą medžiagą Ikonėles(99x99, 173x173, 200x200) Bent vieną „ekraną“ (screenshot) Pavadinimą, aprašymą ir t.t. Įsitikinti, kad programėlė atitinka visus sertifikavimo reikalavimus http://create.msdn.com (applicationcertificationrequirements) Išbandyti realiame telefone
42. Kaip vyksta publikavimas? Application and Game Submission .xap .xap .xap .xap .xap .xap .xap .xap App Packaging & Validation .dll .dll .dll .dll .dll .dll .dll .dll App Submission Marketplace Windows Phone 7 Deployment Service Apply Test Criteria Add Metadata Sign
45. Mokamos prieš Nemokamas Mokamos Aiškus verslo modelis Mažesnė skvarba Mažiausia išmoka - $200 Geriausia specializuotoms programėlėms Nemokamos Didesnė skvarba Pajamos iš reklamos arba susijusių paslaugų Geriausia masinėms ilgai naudojamoms programėlėms (pvz. žaidimams)
46. Reklamos tinklai Microsoft pubCenter (tik JAV) https://pubcenter.microsoft.com GoogleAdMob http://www.admob.com/ MillennialMedia http://www.millennialmedia.com/ Smaato http://www.smaato.com/
48. Kur ir kaip reklamuoti? Video demonstracija (YouTube, Vimeo) Specializuoti blogai http://wmpoweruser.com/ http://wpcentral.com/ http://www.1800pocketpc.com/ http://www.bestwp7games.com/ Bendro pobūdžio techniniai blogai (engadget, gizmodo) Twitter - #wp7
51. Apibendrinant Moderni, standartizuota platforma Dizaino kalba „Metro“ Programavimo platformos Silverlight ir XNA Centralizuota programėlių platinimo sistema
52. Papildoma informacija App Hub http://create.msdn.com Programming Windows Phone by Charles Petzold http://www.charlespetzold.com/phone/ Jesse Liberty “Windows Phone from Scratch” http://jesseliberty.com/windows-from-scratchindex/ Twitter - #wp7dev
Apžvelgsime WP7 platformą, jos atsiradimo istoriją ir pagrindinius bruožus.Įsigilinsime į WP7 dizaino kalbą, vadinamą „Metro“.Apžvelgsime programėlių kūrimo platformas Silverlight ir XNA.Didžiąją dalį laiko paskirsime realios WP7 programėlės sukūrimui nuo nulio iki pabaigos.Aptarsime problemas laukiančias mūsų, norint platinti programėles
Iki 2007 metų Windows Mobile turėjo labai stiprias pozicijas išmaniųjų telefonų rinkoje. Tada atsirado iPhone. Iš pradžių iPhone nebuvo tikras „smartphonas“ ir buvo nuvertinamas. Po to atsirado Android. Android apjungė iPhone-like UI ir WM laisvę.
MS bandė tęsti WM liniją, bet rinkos dalis vis mažėjo. Tada MS suprato, kad reikia nustoti gaivinti numirėlį ir vietoj to užsiimti naujo kūdikio gamyba...
WP7 – vartotojiška platforma (verslui skirtos funkcijos atsiras vėliau)MS valdo visą programiną įrangą, rašo tvarkykles, klaviatūras ir pan. Partneriai užsiima įranga.Griežtai apibrėžta įrangos specifikacija (vengiant WM ir Android fragmentacijos problemų)
Žemesnė rezoliucija paskelbta ir kol kas užmiršta. Laukiami specifikacijos pakeitimai susiję su sandoriu su Nokia.
MS pasirinko 2 .NET pagrindu sukurtas platformas: Silverlight – pagrinde naudojama kurti aplikacijas (bet kuriami ir žaidimai)XNA – 2D ir 3D žaidimų platforma naudojama kurti Xbox 360, Windows ir Zune žaidimams.
Taip atrodė 2008. WM pagrindu.Desktopinė filosofijaAr to nori vartotojas?
2009m. nuspręsta pradėti iš naujoTikslas – sukurti gražų, paprastą interfeisą greitam ir maloniam naudojimui
Transporto ikonografija, spalvos, labai aiškus šriftai (todėl ir Metro)Turinio prikėlimas gyvenimui naudojant judesį ir animacijas (iš Xbox)Patyrimo praplėtimas (papildomas turinys) (iš Zune PC)Interfeiso elementai iš Zune HD
Greičio pojūtis, susikoncentravimas ties pagrindiniais dalykais, negailestingas nereikalingų elementų mažinimas, tuščio ploto panaudojimas, turinio „išsiliejimas“ už ekrano ribųYpatingas dėmesys šriftams ir tekstuiJudesys suteikia gyvumo ir greitaveikos pojūtį, pritraukia dėmesį, įneša tūrį ir gylįAtsisakyta beveik visų apipavidalinimo elementų, turinys yra „dizainas“jokių šešėlių, pseudo 3D, stiklo imitacijų ir pan. Nebandyti būti tuo, kuo nesi.
MS nebūtų MS ;)
- Metro aprašo detalias rekomendacijas, bet nebūtina jų aklai vykdyti nuo A iki Z. Metro yra pagrindas ant kurio jus statysite savo išskirtinius sprendimus. Tikslas – balansas tarp Metro ir jūsų savito stiliaus.
Pagyvina programėles. Svarbu nepersistengti. Temos „akcentai“
The user can select theme colors (personalization)Color is also used as a secondary element to highlight hierarchyIn case of contacts: phone numbers are highlighted in different colorsIn case of calendar: the current date is highlightedAll theme API’s are available to all developers, allowing developers to fit their applications into the theme that users select.
Visi telefonai turi Back, Start ir Search (nereikia ir neturi būti „back“ mygtukų jūsų programėlių UI)Kai kurie telefonai turi QWERTY klaviatūras (kaip portretines taip ir landscapines)Be priežasties neturi reikalauti abiejų rankų
Standartizuoti gestai
- Svarbu išbandyti ant tikro telefono
Galima integruotis i PicturesHub‘ą arba Music& Video
Žemėlapis nesikeitė per metusVartotojų prieinamumas dar mažesnis (mokamoms programėlėms)
- Aš publikavau per „draugą“ iš twitterio
Kai yra šimtas nemokamų galbūt bus paprasčiau susitarti dėl publikavimoTrialkolkas nelabai pasiteisina