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The document discusses the multifaceted nature of design in relation to writing, emphasizing its role in shaping rhetorical moves, audience engagement, and literacy practices beyond traditional forms. It critiques conventional views of literacy by presenting it as a participatory process influenced by contextual tools and experiences, advocating for a social and collaborative understanding of literacy. Additionally, it explores the implications of video game design as a transformative literacy practice, highlighting the need for qualitative research on the creators and their processes.







































































