Synthractive is a stereo subtractive synthesizer. Tones are created by subtracting unwanted frequencies, usually harmonics, attenuated by a filter to alter the timbre of the sound. Dialing in a combination of parameters from the oscillators, LFOs, amplitude and filter envelopes, will determine the tone and shape of the sound, which allows to sculpt a wide range of sonic texture.
It can be used to create spacey pads, synth leads, keys, basses, sequences, atmospheric textures, ambient soundscapes and sound effects. Features a collection of 40 presets suitable for many genres and styles of music and flexibility to custom design over a diverse sonic palette. Available as plugin in VST and VST3 64 bit versions for Windows, as well as in Audio Unit for macOS.
Features 40 Presets:
01. LEAD Fuzz Lead
02. LEAD Gravitational Energy
03. LEAD Gritty Lead
04. LEAD Saw Lead
05. LEAD Thick Waves
06. LEAD Wavy Pulse
07. PAD Borealis Basin
08. PAD Cinematic Synth
09. PAD Crystal Reverie
10. PAD Deep Ambient
11. PAD Glassy Vision
12. PAD Soundscape Texture
13. PAD Spacey Organ
14. BASS Acid Bassline
15. BASS Chameleon Bassline
16. BASS Fat Bass
17. BASS Pedal Synthesizer
18. BASS ResoMoog
19. BASS Resonance Bass
20. KEY Electric Piano
21. KEY Marimbaphone
22. KEY Organ Flute
23. KEY Poly Brass
24. KEY Sine Wave Organ
25. SEQ Asteroids
26. SEQ Asynchronous World
27. SEQ Automated Ravens
28. SEQ Kaleidoscope
29. SEQ Liquid Pattern
30. SEQ Rhythmic Magma
31. ATMO Cosmic Wind
32. ATMO Extrasensory Waves
33. ATMO Oneiric Chamber
34. ATMO Serial Madness
35. ATMO Sinusoidal Dream
36. ATMO Spectral Ghosts
37. SFX Ascending Brain
38. SFX Birds Murmuration
39. SFX Effervescent Laser
40. SFX Subtractive Alien
Phasewaver is a phase distortion synthesizer with a vast array of composite waveshaping and amplitude modulation to generate a complex frequency spectrum. Essentially, the harmonic content of a carrier waveform dynamically change by influence of another modulator waveform, which can be used to create synth pads, keys, leads, basses, atmospheric textures, ambient soundscapes and sound effects.
Features a collection of 40 presets suitable for many genres and styles of music and flexibility to custom design over a wide sonic spectrum. Available as plugin in VST and VST3 64 bit versions for Windows, as well as in Audio Unit for macOS.
Synthractive is a stereo subtractive synthesizer. Tones are created by subtracting unwanted frequencies, usually harmonics, attenuated by a filter to alter the timbre of the sound. Dialing in a combination of parameters from the oscillators, LFOs, amplitude and filter envelopes, will determine the tone and shape of the sound, which allows to sculpt a wide range of sonic texture.
It can be used to create spacey pads, synth leads, keys, basses, sequences, atmospheric textures, ambient soundscapes and sound effects. Features a collection of 40 presets suitable for many genres and styles of music and flexibility to custom design over a diverse sonic palette. Available as plugin in VST and VST3 64 bit versions for Windows, as well as in Audio Unit for macOS.
Features 40 Presets:
01. LEAD Fuzz Lead
02. LEAD Gravitational Energy
03. LEAD Gritty Lead
04. LEAD Saw Lead
05. LEAD Thick Waves
06. LEAD Wavy Pulse
07. PAD Borealis Basin
08. PAD Cinematic Synth
09. PAD Crystal Reverie
10. PAD Deep Ambient
11. PAD Glassy Vision
12. PAD Soundscape Texture
13. PAD Spacey Organ
14. BASS Acid Bassline
15. BASS Chameleon Bassline
16. BASS Fat Bass
17. BASS Pedal Synthesizer
18. BASS ResoMoog
19. BASS Resonance Bass
20. KEY Electric Piano
21. KEY Marimbaphone
22. KEY Organ Flute
23. KEY Poly Brass
24. KEY Sine Wave Organ
25. SEQ Asteroids
26. SEQ Asynchronous World
27. SEQ Automated Ravens
28. SEQ Kaleidoscope
29. SEQ Liquid Pattern
30. SEQ Rhythmic Magma
31. ATMO Cosmic Wind
32. ATMO Extrasensory Waves
33. ATMO Oneiric Chamber
34. ATMO Serial Madness
35. ATMO Sinusoidal Dream
36. ATMO Spectral Ghosts
37. SFX Ascending Brain
38. SFX Birds Murmuration
39. SFX Effervescent Laser
40. SFX Subtractive Alien
Phasewaver is a phase distortion synthesizer with a vast array of composite waveshaping and amplitude modulation to generate a complex frequency spectrum. Essentially, the harmonic content of a carrier waveform dynamically change by influence of another modulator waveform, which can be used to create synth pads, keys, leads, basses, atmospheric textures, ambient soundscapes and sound effects.
Features a collection of 40 presets suitable for many genres and styles of music and flexibility to custom design over a wide sonic spectrum. Available as plugin in VST and VST3 64 bit versions for Windows, as well as in Audio Unit for macOS.
Tips for live streaming a musical performancePaul Richards
Live streaming a musical performance can be a difficult task, but using the latest technology for software, hardware and of course audio plugins... you can create television quality productions on a budget! In this presentation, we walk you through our small band setup which includes video camera placement, audio setup, audio optimization and tips for success. We share with you how to be successful providing your talent with studio techniques such as tally lights so they know which camera to look at. We look at the latest in VST3 plugins for real time audio processing to enhance instruments and vocals to sound amazing. In fact, we have a full tutorial video available here, where we go over all of our audio plugins and explain how to make your audio sounds like it's ready for radio!
Go rock bluetooth speakers handling instructionsSteps Forsuccess
Here you can find and look Grandmax go rock bluetooth speakers handling instructions. from unpacking to unfolding and how to use for perfectly , you can see on this tutorial.
For more information log on @ www.grandmax.com
The main objective of this presentation is to learn about the music production process—for home-recording acoustic instruments and vocals— to create your own music on your computer with all your soul and power.
Ruby is used for a lot of things, but for some reason, only a few people are using it for music. In a language that is meant to make programming fun, the lack of such creative code is scary. Let's fix the current landscape by learning how to use the tools available in Ruby (and some not) to let those creative juices flow. We will be focusing on how to build sounds from the ground up (the powerful amplitude, and the majestic waveform), so you don't need any prior audio wizardry. Just bring yourself and a Ruby console and we just might create some beautiful music in a beautiful language.
Tips for live streaming a musical performancePaul Richards
Live streaming a musical performance can be a difficult task, but using the latest technology for software, hardware and of course audio plugins... you can create television quality productions on a budget! In this presentation, we walk you through our small band setup which includes video camera placement, audio setup, audio optimization and tips for success. We share with you how to be successful providing your talent with studio techniques such as tally lights so they know which camera to look at. We look at the latest in VST3 plugins for real time audio processing to enhance instruments and vocals to sound amazing. In fact, we have a full tutorial video available here, where we go over all of our audio plugins and explain how to make your audio sounds like it's ready for radio!
Go rock bluetooth speakers handling instructionsSteps Forsuccess
Here you can find and look Grandmax go rock bluetooth speakers handling instructions. from unpacking to unfolding and how to use for perfectly , you can see on this tutorial.
For more information log on @ www.grandmax.com
The main objective of this presentation is to learn about the music production process—for home-recording acoustic instruments and vocals— to create your own music on your computer with all your soul and power.
Ruby is used for a lot of things, but for some reason, only a few people are using it for music. In a language that is meant to make programming fun, the lack of such creative code is scary. Let's fix the current landscape by learning how to use the tools available in Ruby (and some not) to let those creative juices flow. We will be focusing on how to build sounds from the ground up (the powerful amplitude, and the majestic waveform), so you don't need any prior audio wizardry. Just bring yourself and a Ruby console and we just might create some beautiful music in a beautiful language.
A basic sound system consists of an input device (microphone), a control device (mixer), an amplification device (power amplifier), and an output device (loudspeaker).
The primary goal of the sound system in sound applications is to deliver clear, intelligible speech, and, usually, high-quality musical sound.
Drumwavy is a collection of percussion instruments designed for creating orchestral and ethnic percussion, with a wide array of African, Arabic, Asian, Brazilian, German, Indian, Irish, Japanese, Latin American, Spanish, Tibetan and Turkish percussion. Available as plugin in VST 32 bit and 64 bit and VST3 64 bit versions for Windows / Audio Unit, VST and VST3 for macOS. Also developed as EXS24 and KONTAKT Sample Libraries.
How to Position Your Globus Data Portal for Success Ten Good PracticesGlobus
Science gateways allow science and engineering communities to access shared data, software, computing services, and instruments. Science gateways have gained a lot of traction in the last twenty years, as evidenced by projects such as the Science Gateways Community Institute (SGCI) and the Center of Excellence on Science Gateways (SGX3) in the US, The Australian Research Data Commons (ARDC) and its platforms in Australia, and the projects around Virtual Research Environments in Europe. A few mature frameworks have evolved with their different strengths and foci and have been taken up by a larger community such as the Globus Data Portal, Hubzero, Tapis, and Galaxy. However, even when gateways are built on successful frameworks, they continue to face the challenges of ongoing maintenance costs and how to meet the ever-expanding needs of the community they serve with enhanced features. It is not uncommon that gateways with compelling use cases are nonetheless unable to get past the prototype phase and become a full production service, or if they do, they don't survive more than a couple of years. While there is no guaranteed pathway to success, it seems likely that for any gateway there is a need for a strong community and/or solid funding streams to create and sustain its success. With over twenty years of examples to draw from, this presentation goes into detail for ten factors common to successful and enduring gateways that effectively serve as best practices for any new or developing gateway.
Top Features to Include in Your Winzo Clone App for Business Growth (4).pptxrickgrimesss22
Discover the essential features to incorporate in your Winzo clone app to boost business growth, enhance user engagement, and drive revenue. Learn how to create a compelling gaming experience that stands out in the competitive market.
Utilocate offers a comprehensive solution for locate ticket management by automating and streamlining the entire process. By integrating with Geospatial Information Systems (GIS), it provides accurate mapping and visualization of utility locations, enhancing decision-making and reducing the risk of errors. The system's advanced data analytics tools help identify trends, predict potential issues, and optimize resource allocation, making the locate ticket management process smarter and more efficient. Additionally, automated ticket management ensures consistency and reduces human error, while real-time notifications keep all relevant personnel informed and ready to respond promptly.
The system's ability to streamline workflows and automate ticket routing significantly reduces the time taken to process each ticket, making the process faster and more efficient. Mobile access allows field technicians to update ticket information on the go, ensuring that the latest information is always available and accelerating the locate process. Overall, Utilocate not only enhances the efficiency and accuracy of locate ticket management but also improves safety by minimizing the risk of utility damage through precise and timely locates.
Exploring Innovations in Data Repository Solutions - Insights from the U.S. G...Globus
The U.S. Geological Survey (USGS) has made substantial investments in meeting evolving scientific, technical, and policy driven demands on storing, managing, and delivering data. As these demands continue to grow in complexity and scale, the USGS must continue to explore innovative solutions to improve its management, curation, sharing, delivering, and preservation approaches for large-scale research data. Supporting these needs, the USGS has partnered with the University of Chicago-Globus to research and develop advanced repository components and workflows leveraging its current investment in Globus. The primary outcome of this partnership includes the development of a prototype enterprise repository, driven by USGS Data Release requirements, through exploration and implementation of the entire suite of the Globus platform offerings, including Globus Flow, Globus Auth, Globus Transfer, and Globus Search. This presentation will provide insights into this research partnership, introduce the unique requirements and challenges being addressed and provide relevant project progress.
In software engineering, the right architecture is essential for robust, scalable platforms. Wix has undergone a pivotal shift from event sourcing to a CRUD-based model for its microservices. This talk will chart the course of this pivotal journey.
Event sourcing, which records state changes as immutable events, provided robust auditing and "time travel" debugging for Wix Stores' microservices. Despite its benefits, the complexity it introduced in state management slowed development. Wix responded by adopting a simpler, unified CRUD model. This talk will explore the challenges of event sourcing and the advantages of Wix's new "CRUD on steroids" approach, which streamlines API integration and domain event management while preserving data integrity and system resilience.
Participants will gain valuable insights into Wix's strategies for ensuring atomicity in database updates and event production, as well as caching, materialization, and performance optimization techniques within a distributed system.
Join us to discover how Wix has mastered the art of balancing simplicity and extensibility, and learn how the re-adoption of the modest CRUD has turbocharged their development velocity, resilience, and scalability in a high-growth environment.
Globus Compute wth IRI Workflows - GlobusWorld 2024Globus
As part of the DOE Integrated Research Infrastructure (IRI) program, NERSC at Lawrence Berkeley National Lab and ALCF at Argonne National Lab are working closely with General Atomics on accelerating the computing requirements of the DIII-D experiment. As part of the work the team is investigating ways to speedup the time to solution for many different parts of the DIII-D workflow including how they run jobs on HPC systems. One of these routes is looking at Globus Compute as a way to replace the current method for managing tasks and we describe a brief proof of concept showing how Globus Compute could help to schedule jobs and be a tool to connect compute at different facilities.
Navigating the Metaverse: A Journey into Virtual Evolution"Donna Lenk
Join us for an exploration of the Metaverse's evolution, where innovation meets imagination. Discover new dimensions of virtual events, engage with thought-provoking discussions, and witness the transformative power of digital realms."
Code reviews are vital for ensuring good code quality. They serve as one of our last lines of defense against bugs and subpar code reaching production.
Yet, they often turn into annoying tasks riddled with frustration, hostility, unclear feedback and lack of standards. How can we improve this crucial process?
In this session we will cover:
- The Art of Effective Code Reviews
- Streamlining the Review Process
- Elevating Reviews with Automated Tools
By the end of this presentation, you'll have the knowledge on how to organize and improve your code review proces
Large Language Models and the End of ProgrammingMatt Welsh
Talk by Matt Welsh at Craft Conference 2024 on the impact that Large Language Models will have on the future of software development. In this talk, I discuss the ways in which LLMs will impact the software industry, from replacing human software developers with AI, to replacing conventional software with models that perform reasoning, computation, and problem-solving.
Cyaniclab : Software Development Agency Portfolio.pdfCyanic lab
CyanicLab, an offshore custom software development company based in Sweden,India, Finland, is your go-to partner for startup development and innovative web design solutions. Our expert team specializes in crafting cutting-edge software tailored to meet the unique needs of startups and established enterprises alike. From conceptualization to execution, we offer comprehensive services including web and mobile app development, UI/UX design, and ongoing software maintenance. Ready to elevate your business? Contact CyanicLab today and let us propel your vision to success with our top-notch IT solutions.
Enterprise Resource Planning System includes various modules that reduce any business's workload. Additionally, it organizes the workflows, which drives towards enhancing productivity. Here are a detailed explanation of the ERP modules. Going through the points will help you understand how the software is changing the work dynamics.
To know more details here: https://blogs.nyggs.com/nyggs/enterprise-resource-planning-erp-system-modules/
Innovating Inference - Remote Triggering of Large Language Models on HPC Clus...Globus
Large Language Models (LLMs) are currently the center of attention in the tech world, particularly for their potential to advance research. In this presentation, we'll explore a straightforward and effective method for quickly initiating inference runs on supercomputers using the vLLM tool with Globus Compute, specifically on the Polaris system at ALCF. We'll begin by briefly discussing the popularity and applications of LLMs in various fields. Following this, we will introduce the vLLM tool, and explain how it integrates with Globus Compute to efficiently manage LLM operations on Polaris. Attendees will learn the practical aspects of setting up and remotely triggering LLMs from local machines, focusing on ease of use and efficiency. This talk is ideal for researchers and practitioners looking to leverage the power of LLMs in their work, offering a clear guide to harnessing supercomputing resources for quick and effective LLM inference.
Software Engineering, Software Consulting, Tech Lead, Spring Boot, Spring Cloud, Spring Core, Spring JDBC, Spring Transaction, Spring MVC, OpenShift Cloud Platform, Kafka, REST, SOAP, LLD & HLD.
Unleash Unlimited Potential with One-Time Purchase
BoxLang is more than just a language; it's a community. By choosing a Visionary License, you're not just investing in your success, you're actively contributing to the ongoing development and support of BoxLang.
AI Pilot Review: The World’s First Virtual Assistant Marketing SuiteGoogle
AI Pilot Review: The World’s First Virtual Assistant Marketing Suite
👉👉 Click Here To Get More Info 👇👇
https://sumonreview.com/ai-pilot-review/
AI Pilot Review: Key Features
✅Deploy AI expert bots in Any Niche With Just A Click
✅With one keyword, generate complete funnels, websites, landing pages, and more.
✅More than 85 AI features are included in the AI pilot.
✅No setup or configuration; use your voice (like Siri) to do whatever you want.
✅You Can Use AI Pilot To Create your version of AI Pilot And Charge People For It…
✅ZERO Manual Work With AI Pilot. Never write, Design, Or Code Again.
✅ZERO Limits On Features Or Usages
✅Use Our AI-powered Traffic To Get Hundreds Of Customers
✅No Complicated Setup: Get Up And Running In 2 Minutes
✅99.99% Up-Time Guaranteed
✅30 Days Money-Back Guarantee
✅ZERO Upfront Cost
See My Other Reviews Article:
(1) TubeTrivia AI Review: https://sumonreview.com/tubetrivia-ai-review
(2) SocioWave Review: https://sumonreview.com/sociowave-review
(3) AI Partner & Profit Review: https://sumonreview.com/ai-partner-profit-review
(4) AI Ebook Suite Review: https://sumonreview.com/ai-ebook-suite-review
Essentials of Automations: The Art of Triggers and Actions in FMESafe Software
In this second installment of our Essentials of Automations webinar series, we’ll explore the landscape of triggers and actions, guiding you through the nuances of authoring and adapting workspaces for seamless automations. Gain an understanding of the full spectrum of triggers and actions available in FME, empowering you to enhance your workspaces for efficient automation.
We’ll kick things off by showcasing the most commonly used event-based triggers, introducing you to various automation workflows like manual triggers, schedules, directory watchers, and more. Plus, see how these elements play out in real scenarios.
Whether you’re tweaking your current setup or building from the ground up, this session will arm you with the tools and insights needed to transform your FME usage into a powerhouse of productivity. Join us to discover effective strategies that simplify complex processes, enhancing your productivity and transforming your data management practices with FME. Let’s turn complexity into clarity and make your workspaces work wonders!
Essentials of Automations: The Art of Triggers and Actions in FME
Lab Activity
1. EXPERIMENT#7. Audio Output
Front Page
I.Learning Objectives:
After successfully completing this lab, students will be able to:
1. create sound by adding a speaker.
2. play tones and a simple melody.
II. Discussion:
Sound is a very powerful output that is usually taken for granted. We see things such as LEDs,
we feel things such as motors, but we also hear. Arduino has a nice little library called Tone that
aids in generating sounds at specific frequencies. For people passionate about music, we can
actually play monophonic songs for the most geekish sound possible.
Sound is produced by vibrating air. A sound has a distinctive pitch if the vibration repeats
regularly.
The tone() function is very easy to use. It generates a square wave of 50% duty cycle at the
specified frequency. What does that mean? It means that the used pin will be HIGH half the time
and LOW half the time. It will change between these two states at the specified frequency. Every
musical note has a specific frequency; in our case, Do, which is a C3, has the frequency of 131
Hz. This wave will make the speaker vibrate and generate sound. Arduino can only support
monophonic sound using the Tone function. This means it can only generate one note at a time.
Still, it is quite useful and fun.
NOTE: if you want to play different pitches on multiple pins, you need to call noTone() on one
pin before calling tone() on the next pin.
Syntax:
tone(pin,frequency)
tone(pin, frequency, duration)
Parameters
pin: the pin on which to generate the tone
frequency: the frequency of the tone in hertz - unsigned int
duration: the duration of the tone in milliseconds (optional) - unsigned long
III. Materials:
An Arduino board connected to a computer via USB.
A small 8-ohm speaker.
A 120-ohm resistor; larger values also work, but the sound will be less powerful. Don't
use resistors under 100 ohms.
IV.Procedure:
Follow these steps to connect a speaker to the Arduino.
1. Connect one terminal of the speaker directly into the GND of the Arduino.
2. 2. Using a 120-ohm resistor in series, connect the other terminal to an available digital pin.
Schematic
This is one possible implementation on the 13th digital pin. Other digital pins can also be used.
Here is an example of how to wire it in the air. No breadboard needed here:
Code
The following code will play the famous —Do Re Mi Fa Sol La Ti:
// defining the 8 frequencies that make the 7 notes
#define Do 131
#define Re 147
#define Mi 165
#define Fa 175
#define Sol 196
#define La 220
#define Ti 247
3. #define Do2 262
// defining the pin connected to the speaker
int tonePin = 13;
void setup(){
// Tone pins don't need to be declared
}
void loop(){
// Do
tone(tonePin, Do, 125);
delay(125);
// Re
tone(tonePin, Re, 125);
delay(125);
// Mi
tone(tonePin, Mi, 125);
delay(125);
// Fa
tone(tonePin, Fa, 125);
delay(125);
// Sol
tone(tonePin, Sol, 125);
delay(125);
// La
tone(tonePin, La, 125);
delay(125);
// Ti
tone(tonePin, Ti, 125);
delay(125);
// Higher Do
tone(tonePin, Do2, 125);
delay(125);
}
If the speaker is connected to a different pin, simply change the tonePin value to the value of the
pin that has been used.
Playing Tones
const int speakerPin = 9; // connect speaker to pin 9
const int pitchPin = 0; // pot that will determine the frequency of the tone
void setup()
{
}
void loop()
{
int sensor0Reading = analogRead(pitchPin); // read input to set frequency
// map the analog readings to a meaningful range
4. int frequency = map(sensor0Reading, 0, 1023, 100,5000); // 100Hz to 5kHz
int duration = 250; // how long the tone lasts
tone(speakerPin, frequency, duration); // play the tone
delay(1000); // pause one second
}
Playing a Simple Melody
const int speakerPin = 9; // connect speaker to pin 9
char noteNames[ ] = {'C','D','E','F','G','a','b'};
unsigned int frequencies[ ] = {262,294,330,349,392,440,494};
const byte noteCount = sizeof(noteNames); // number of notes (7 here)
//notes, a space represents a rest
char score[ ] = "CCGGaaGFFEEDDC GGFFEEDGGFFEED CCGGaaGFFEEDDC ";
const byte scoreLen = sizeof(score); // the number of notes in the score
void setup()
{
}
void loop()
{
for (int i = 0; i < scoreLen; i++)
{
int duration = 333; // each note lasts for a third of a second
playNote(score[i], duration); // play the note
}
delay(4000); // wait four seconds before repeating the song
}
void playNote(char note, int duration)
{
// play the tone corresponding to the note name
for (int i = 0; i < noteCount; i++)
{
// try and find a match for the noteName to get the index to the note
if (noteNames[i] == note) // find a matching note name in the array
tone(speakerPin, frequencies[i], duration); // play the note
}
// if there is no match then the note is a rest, so just do the delay
delay(duration);
}
Exercise:
Make a program that will play your own choice of music.