The document provides an overview of a media analysis class that covers signs, colors, and iconography through visual examples. The class is divided into two halves, with the first focusing on signs and colors, and the second being a group activity analyzing the connotations and use of colors in various famous paintings. Students will break into five groups during a 20 minute break to discuss the iconography and symbolism conveyed through colors in assigned works of art, and each group will then present their findings to the class in 5 minute presentations.
1. News media are a source of information and opinion that use a one-to-many form of communication to help build imagined communities and shape national identity.
2. Benedict Anderson's concept of "imagined communities" explains how nations form around shared print languages disseminated by news media. This helps articulate a nation's cultural and social identity.
3. The introduction of new communication technologies like the telegraph, telephone, radio, and internet have accelerated the spread of news and challenged existing models of the public sphere.
This document provides an overview of the topics that will be covered in a media history course. The course will examine the histories of various media forms and their cultural impacts. Students will learn about unknown histories of media and how media have played a fundamental role in our lives. They will also analyze how individual media texts relate to their aesthetic, cultural, industrial, and technological contexts. The document outlines how different eras can be divided by their dominant media forms, such as the book. It discusses how the printing press democratized information and standardized language. The rise of book culture and literary culture are also examined.
This course examines visual culture by investigating how images circulate and are mediated in Anglo-American culture, how visual media organize and produce meaning and effects from images, and provides an overview of the cultural history of images. Students will learn about concepts like encoding, production, reception, and social semiotics as well as visual language, metaphors, discourses and communication. The document outlines what students will learn, exam requirements which vary by program, and provides an overview of key topics that will be covered like codes, conventions, and the relationship between signs and meaning.
Thomas Wilson discusses lending practices in his 1572 work A Discourse Upon Usury. He argues that lending freely without interest helps neighbors in need, while lending for profit turns a virtuous act into a greedy vice. He also claims that Jews are universally hated for practicing usury, or lending with interest, and that English money lenders are no better than Jews for profiting off others' financial needs.
The document provides an overview of a media analysis class that covers signs, colors, and iconography through visual examples. The class is divided into two halves, with the first focusing on signs and colors, and the second being a group activity analyzing the connotations and use of colors in various famous paintings. Students will break into five groups during a 20 minute break to discuss the iconography and symbolism conveyed through colors in assigned works of art, and each group will then present their findings to the class in 5 minute presentations.
1. News media are a source of information and opinion that use a one-to-many form of communication to help build imagined communities and shape national identity.
2. Benedict Anderson's concept of "imagined communities" explains how nations form around shared print languages disseminated by news media. This helps articulate a nation's cultural and social identity.
3. The introduction of new communication technologies like the telegraph, telephone, radio, and internet have accelerated the spread of news and challenged existing models of the public sphere.
This document provides an overview of the topics that will be covered in a media history course. The course will examine the histories of various media forms and their cultural impacts. Students will learn about unknown histories of media and how media have played a fundamental role in our lives. They will also analyze how individual media texts relate to their aesthetic, cultural, industrial, and technological contexts. The document outlines how different eras can be divided by their dominant media forms, such as the book. It discusses how the printing press democratized information and standardized language. The rise of book culture and literary culture are also examined.
This course examines visual culture by investigating how images circulate and are mediated in Anglo-American culture, how visual media organize and produce meaning and effects from images, and provides an overview of the cultural history of images. Students will learn about concepts like encoding, production, reception, and social semiotics as well as visual language, metaphors, discourses and communication. The document outlines what students will learn, exam requirements which vary by program, and provides an overview of key topics that will be covered like codes, conventions, and the relationship between signs and meaning.
Thomas Wilson discusses lending practices in his 1572 work A Discourse Upon Usury. He argues that lending freely without interest helps neighbors in need, while lending for profit turns a virtuous act into a greedy vice. He also claims that Jews are universally hated for practicing usury, or lending with interest, and that English money lenders are no better than Jews for profiting off others' financial needs.
The document discusses William Shakespeare's play The Merchant of Venice and various themes related to cosmic order, sin, salvation, and gender in Shakespeare's comedies. It notes an upcoming discussion on The Merchant of Venice focusing on the character Shylock. It also discusses Elizabethan beliefs in a divine cosmic order; the relationship between sin, disorder, and salvation; and how heroines in Shakespeare's comedies both preserve the patriarchal social order but also change the distribution of gendered power through disguise, language, and influential speeches.
This document contains 12 questions about William Shakespeare's play The Merchant of Venice. The questions analyze various scenes and characters, asking about genre, implications of characters' lines, parallels between storylines, and motivations and significances within the play. Key topics covered include Morocco's speech in 2.1, Lancelot's confusion of his father in 2.2, Jessica and Lancelot's meeting in 2.3, Jessica's loss of her father in 2.5, her disguise as a man in 2.6, the conflation of courtship and the caskets, Morocco's reasoning for his casket choice in 2.7, and exchanges between characters in 2.8.
This document discusses how New Historicism and Cultural Materialism approaches analyze William Shakespeare's play The Merchant of Venice. New Historicism seeks to understand the play in the context of Shakespeare's time and views him as reflecting the political institutions of the era. Cultural Materialism uses Shakespeare's plays to influence current politics and believes the meaning of his works depends on the current cultural context, rejecting the idea that culture is fixed or unchangeable.
The document provides an overview of William Shakespeare and his play The Merchant of Venice. It discusses Shakespeare's contemporary reception and changing views of him over time. It also examines themes in the play such as genre, characters, and plot establishment in Act One. Key points covered include Shakespeare's rise to fame and canonization, debates around understanding his works across eras, and analyzing the introduction of characters like Antonio, Bassanio and Shylock in the opening act.
The document discusses several topics related to global media and globalization, including:
1. The premises and results of globalization, including cheaper transportation/communication, the internet, English as the main language, and the idea of the world becoming a single place or "global village".
2. Different views on the "new global order" and questions around whether it will be democratic or dominated by large economies.
3. Issues around cultural imperialism, gatekeepers of information, imagined communities, and nationalism in the context of globalization.
4. Examples of media convergence in content, distribution platforms, industries, and culture.
5. Discussion of sites like AdBusters that resist branding and provide
The document discusses the history of new media including concepts like convergence, mediascape, technology and its relationship to media, affordances, emergence, and impact. It provides examples of convergence across different media like music videos being distributed through MTV, YouTube and band websites. Technologies like text messages, video cameras, Napster and the creation of the World Wide Web are examined in terms of their affordances and emergence. The Obama presidential campaign's use of new media is highlighted as an example of user-generated and viral campaigns on sites like Facebook and YouTube.
The document discusses the history and development of the film industry and Hollywood studio system from early cinema through present day. It covers topics like the rise of nickelodeons, movie theaters, and studios in LA; the studio system and vertical integration; technological changes like sound, color, and CGI; methods of controlling the industry through censorship codes; and how Hollywood style and genres became normalized expectations. It also notes Hollywood's continued global dominance, though independent films now find audiences through new distribution methods.
The document discusses the history of comic books from their origins to modern times. It covers the early development of comic strips in newspapers and the emergence of dedicated comic book magazines in the 1930s-40s. It then discusses the rise of superhero comics in the post-war era and the establishment of major publishers like DC and Marvel. The document also summarizes the alternative comics movement of the 1960s-70s, the graphic novel boom starting in the 1980s, and the expansion of comics into new genres and mediums in recent decades.
The document discusses the history and culture of television. It describes how television broke down barriers of space, time and social norms. It organized time and family activities. Television reflects societal interests and different types of programming target various audiences. Institutions like the BBC and commercial stations influence programming. The Oscars are discussed, including their history, categories, and some notable winners.
The document discusses the history of media and newspapers from the 18th century to today. It covers topics like how newspapers helped build imagined communities through shared language and ideas of national identity. It also examines how new technologies like the telegraph, telephone, radio and internet impacted the spread of news and the newspaper business model. Finally, it analyzes the relationship between newspapers, ideology, and influential figures like Randolph Hearst and Rupert Murdoch.
This document provides instructions for a media history exam. Students must write a 6 page essay with no more than 2400 characters answering an essay question. The essay should describe a medium, discuss how history influences the medium, and explore how society, culture and the medium interact. The essay structure should state the question, clarify terms, answer the question with context, and conclude.
George Romero is known for revolutionizing the zombie genre with his Dead series of films beginning with Night of the Living Dead in 1968. In these films, zombies became representations of American culture and social issues, rather than exotic others. Romero portrayed zombies as metaphors for topics like racism, consumerism, containment during the Cold War, terrorism, and media panic. Other scholars have analyzed how Romero's zombies critique capitalist society and represent social processes and the disintegration of communal bonds.
This document provides an overview of an introductory media history course, including its focus on understanding media products in both their media and cultural contexts over time. It discusses key concepts like the impact of the printing press and changing nature of books and reading. Sample exam questions are provided covering topics like the history of sitcoms, depictions of monsters in horror, and Shakespearean adaptations.
1. Mediesociologi "Computer games don't affect kids, I mean if Pac Man affected us as kids, we'd all run around in a darkened room munching pills and listening to repetitive music." Kristian Wilson, Nintendo, Inc, 1989 Steen Christiansen / steen@hum.aau.dk