The document discusses the concepts of disruptive innovation and collaborative innovation to create radical change. It advocates switching from the status quo by breaking conventions and assumptions to build new models that make existing ones obsolete. Examples are provided of how Kodak failed to innovate digitally and how the PC opened up computing to everyday users through a breakthrough concept.
Replay! When past experiences are reassembled through virtual realityEduardo Zilles Borba
The document discusses how virtual reality can be used to replay and re-experience past events. It provides two case studies where VR was used to simulate an archaeological site and the historical city center of Sao Paulo in 1911. The authors conclude that VR has great potential as a medium to immerse users in multi-sensory simulations of past, present, and future environments and experiences in a way that feels like the user has become part of the environment.
Transcendenz is a conceptual social network that uses heads-up display (HUD) technology to connect users' thoughts to the social network and the world around them. The goal is to help users connect with themselves, others, their environment, and how they impact the world. A Japanese invention uses audio feedback to silence talkative or interrupting people. Tracking social media helps the Red Cross and Dell respond faster to natural disasters by monitoring posts about victims.
This document discusses how contemporary society has become overly focused on visual imagery due to technological influences like television and the internet. This has led architecture to prioritize aesthetics over engaging other senses. The document presents the work of architects Descosterd & Rahm as a case study in designing for the "invisible" dimensions of smell, sound, and climate. It argues that controlling vision with technology could provoke architectural experiences that combine the visible with the invisible senses in new ways.
Christian Jacquemin presented research projects at LIMSI-CNRS involving telepresence, tangible interfaces, and emotions. LIMSI has 120 permanent staff working on topics like language processing, multimodal perception and interaction, and augmented and virtual reality. Some projects presented include augmented virtuality artworks, augmented reality for performing arts and open air installations, audio augmented reality, mobile augmented reality, and physical world augmentation using multiple physical layers.
3D technology in the classroom provides educational benefits by allowing students to see concepts in three dimensions, which helps with comprehension and retention compared to non-3D presentations. While some have concerns about potential negative health effects of viewing 3D, studies show no evidence that 3D viewing harms vision. In fact, difficulties perceiving 3D may indicate underlying vision issues for some students that could be addressed through an eye exam. Proper classroom environment and use of 3D glasses can help optimize the 3D experience.
Kalan Ray (Magnopus): Bringing the Land of the Dead to Life: The Making of Co...AugmentedWorldExpo
The document summarizes the development of Coco VR, a virtual reality experience based on the Disney-Pixar film Coco. Key goals were to recreate Pixar-quality environments and animation in VR and enable a social, multi-user experience. Major challenges included ingesting complex film assets, optimizing textures and projections, implementing locomotion between environments, and bringing animated characters to life. The experience was successfully built over one year with locations, characters, and social features like photo-taking and character mimicry. Lessons were learned around locomotion and finalizing core systems earlier.
Diane Troyer ZTV Themed Entertainment Gallary2013Diane Troyer
The document proposes seven virtual reality theme park experiences for Niagara Falls, Canada. Installation I is called MetaStation, a four dome immersive theater featuring a train ride through interconnected domes displaying immersive stories and experiences. Installation II is called MetaSphere, featuring a planetarium and conference space for educational lectures and presentations, allowing audiences to be immersed in real NASA images of space. The document provides details on the proposed experiences, technology, and business model, with the goal of creating an engaging educational entertainment center for Niagara Falls visitors.
Replay! When past experiences are reassembled through virtual realityEduardo Zilles Borba
The document discusses how virtual reality can be used to replay and re-experience past events. It provides two case studies where VR was used to simulate an archaeological site and the historical city center of Sao Paulo in 1911. The authors conclude that VR has great potential as a medium to immerse users in multi-sensory simulations of past, present, and future environments and experiences in a way that feels like the user has become part of the environment.
Transcendenz is a conceptual social network that uses heads-up display (HUD) technology to connect users' thoughts to the social network and the world around them. The goal is to help users connect with themselves, others, their environment, and how they impact the world. A Japanese invention uses audio feedback to silence talkative or interrupting people. Tracking social media helps the Red Cross and Dell respond faster to natural disasters by monitoring posts about victims.
This document discusses how contemporary society has become overly focused on visual imagery due to technological influences like television and the internet. This has led architecture to prioritize aesthetics over engaging other senses. The document presents the work of architects Descosterd & Rahm as a case study in designing for the "invisible" dimensions of smell, sound, and climate. It argues that controlling vision with technology could provoke architectural experiences that combine the visible with the invisible senses in new ways.
Christian Jacquemin presented research projects at LIMSI-CNRS involving telepresence, tangible interfaces, and emotions. LIMSI has 120 permanent staff working on topics like language processing, multimodal perception and interaction, and augmented and virtual reality. Some projects presented include augmented virtuality artworks, augmented reality for performing arts and open air installations, audio augmented reality, mobile augmented reality, and physical world augmentation using multiple physical layers.
3D technology in the classroom provides educational benefits by allowing students to see concepts in three dimensions, which helps with comprehension and retention compared to non-3D presentations. While some have concerns about potential negative health effects of viewing 3D, studies show no evidence that 3D viewing harms vision. In fact, difficulties perceiving 3D may indicate underlying vision issues for some students that could be addressed through an eye exam. Proper classroom environment and use of 3D glasses can help optimize the 3D experience.
Kalan Ray (Magnopus): Bringing the Land of the Dead to Life: The Making of Co...AugmentedWorldExpo
The document summarizes the development of Coco VR, a virtual reality experience based on the Disney-Pixar film Coco. Key goals were to recreate Pixar-quality environments and animation in VR and enable a social, multi-user experience. Major challenges included ingesting complex film assets, optimizing textures and projections, implementing locomotion between environments, and bringing animated characters to life. The experience was successfully built over one year with locations, characters, and social features like photo-taking and character mimicry. Lessons were learned around locomotion and finalizing core systems earlier.
Diane Troyer ZTV Themed Entertainment Gallary2013Diane Troyer
The document proposes seven virtual reality theme park experiences for Niagara Falls, Canada. Installation I is called MetaStation, a four dome immersive theater featuring a train ride through interconnected domes displaying immersive stories and experiences. Installation II is called MetaSphere, featuring a planetarium and conference space for educational lectures and presentations, allowing audiences to be immersed in real NASA images of space. The document provides details on the proposed experiences, technology, and business model, with the goal of creating an engaging educational entertainment center for Niagara Falls visitors.
The workbook provides templates and prompts to guide self-reflection exercises around topics like personal purpose and vision, understanding human nature, identifying problems in the system, generating breakthrough ideas, and developing an impact model. Users are prompted to fill in blanks and answers to thought-provoking questions in order to develop insights that could form the basis for social or environmental initiatives.
This document discusses open innovation and collaborative mindsets. It argues that open innovation is not just a fad, but rather a new era that will transform all aspects of human life. The most important skill of the 21st century is cognitive and interpersonal intelligence (CIQ). There is potential for "win-win-win" scenarios through collaboration instead of competition. It also discusses how hierarchies are being dissolved and networks are emerging in a globalized, participatory society. Leaders need collaborative qualities like being possibility-focused, open, responsive, networked, resilient, empathic and coachable. Co-coaching and co-learning can boost collaborative skills.
Science for Change Agents, Innovators & Entrepreneurs. Day 3
Complex systems in nature
Self-organisation & entropy
Chaos Theory & Modelling Chaos
Scale-free Networks & Power Laws
Designing resilient and self-organising human systems
The Cynefin Codel: Change Making in Simple, Complicated, Complex and Chaotic real-world contexts
MASTERCLASS FOR KAOS PILOTS, DENMARK
How cynefin model improves lean implementationPierre E. NEIS
The document discusses how the Cynefin model can improve lean implementation. It provides an overview of the Cynefin framework, which categorizes systems as simple, complicated, complex, or chaotic. This helps tailor leadership approaches and process improvement methods. The Cynefin model supports lean tools by assessing whether a situation requires directive changes or emergent solutions. It can help design effective processes for 5S, waste reduction, PDCA cycles, and other lean best practices. Overall, Cynefin provides a systematic approach to continuous improvement that considers the dynamics of each situation.
Understanding complexity - The Cynefin frameworkKeith De La Rue
A brief overview of the Cynefin framework, with discussion on complexity, and why it is important to understand how organisations work in order to implement change.
The document discusses the opportunities and risks of generative AI (GenAI) for leaders. It notes that GenAI could enable unprecedented positive impact but also dangers if not addressed. It provides 5 steps leaders should take: 1) learn GenAI fundamentals, 2) explore available GenAI services, 3) get inspired by opportunities, 4) understand hazards, and 5) take safe initial steps to unlock potential while avoiding harms. Leaders are encouraged to ground their purpose and integrity amid the possibilities and existential risks of GenAI.
Keynote for Conscious Life Expo introducing a revolutionary new framework that drives breakthroughs towards thriving in any human system. It's a comprehensive integration of science and wisdom focused on encouraging transformational change.
This document outlines Nick Jankel's views on the future of business and leadership. It discusses how business has evolved from small human networks based on trust, to shareholder capitalism focused on profit, to the modern corporate structure designed for efficiency. However, this has led to issues like worker disengagement, stress, and lack of purpose. The document argues this is an opportunity to transition to Enterprise 3.0, with businesses focused on delivering purpose to communities through creativity and a collective spirit. It provides Nick's perspective on leadership approaches needed to drive this transition, such as presence, wisdom, collaboration and influencing change.
This document discusses the importance and power of storytelling for leaders. It explains that storytelling is how human brains naturally communicate and process information. Stories are an evolutionary advantage as they package reason and emotion in a way that prompts an immediate response. The document outlines some of the challenges leaders face in influencing others and creating change, such as short attention spans, risk aversion, competing narratives, and groupthink. It argues that storytelling is a vital skill for leaders to overcome these challenges, connect with people, and influence behavior. Effective stories create meaning, project visions of the future, and engage others in possibilities for change. The final sections provide examples of how to transform problems and ideas into compelling stories that build momentum for new realities.
WECREATE Worldwide is a company established in 2005 to support organizations and leaders in achieving breakthrough innovation and leadership. They work with clients on processes for breakthrough innovation in products, services, experiences and brands. They also provide leadership development training. The document discusses WECREATE's approach of using "Breakthrough Biodynamics" to create leverage ideas and impact the future in unexpected ways. It provides examples of past breakthrough innovations and discusses challenges organizations face in embracing future changes.
How to use commercial innovation techniques - particularly strategic breakthrough innovation - in the public sector; and how to lead innovation in government and non-profits. Includes an introduction to Breakthrough Biodynamics. Taught at SciencePo Feb 2015
The document discusses collaborative innovation and breakthrough thinking. It describes how collaboration allows teams to solve more ambitious problems, generate more diverse ideas and solutions, and implement solutions faster, cheaper and better. The document also discusses how problems are crucial to creativity, and outlines a breakthrough innovation process involving inspiring people to change, igniting passion around problems, collaborating for solutions, gaining deep insights, implementing strategies, and inventing new models.
This document discusses the shift from traditional hierarchical operating systems to a new networked operating system. It argues that networks based on collaboration, cooperation, and collective intelligence are increasingly powering business, culture and society. The networked OS is underpinned by connections, shared values, openness and a desire for positive social change over individual ownership. Leading in this new system requires tearing down walls, welcoming outside perspectives, engaging in common purpose through storytelling, and supporting others through uncertainty. Those who learn to collaborate most effectively will succeed in today's changing environment.
The latest neuroscience of the masculine and what it means to be a man. The difference between the brains of men and women, neuropeptides and hormones like dopamine and testosterone, what brings men to life and opportunities for brands to empower men.
A keynote to NHS Leadership Academy on how to lead for impact in complex systems and a networked reality. Includes insight on breakthrough innovation, the science of breakthrough, the neurobiology of breakthrough and our Breakthrough Innovation Engine.
The document discusses 3 disruptors to business and life as we know it: 1) Understanding of how our world works is changing, 2) Understanding of how we interact and organize is changing, 3) Understanding of the stories we can and must tell is changing. It provides examples of each disruptor and argues that businesses must adapt to thrive by focusing on contribution, connection, and creativity rather than outdated assumptions and models.
This document provides guidance on using storytelling for leadership. It outlines an 8-stage storytelling engine to craft an effective narrative: 1) Connect with the problem or need, 2) Provide context for past failures and solutions, 3) Question assumptions, 4) Present a creative shift in thinking, 5) Introduce the concept or solution, 6) Convey conviction in the vision, 7) Describe concrete impacts, and 8) Call the audience to action. Each stage focuses the narrative and moves it forward to inspire and engage the audience in creating change. The overall message is that storytelling allows leaders to effectively frame issues, showcase new ideas, and motivate others in a way that taps into human psychology.
1) The document discusses breakthrough innovation and leadership through quotes and graphics. It promotes switching to a growth mindset and embracing creative thinking.
2) It provides tools and models for generating breakthrough ideas, such as considering more insightful beliefs and future-positive propositions.
3) The document advertises the author's upcoming book and services for organizations seeking breakthrough, and calls the reader to join the movement towards a more innovative world.
The workbook provides templates and prompts to guide self-reflection exercises around topics like personal purpose and vision, understanding human nature, identifying problems in the system, generating breakthrough ideas, and developing an impact model. Users are prompted to fill in blanks and answers to thought-provoking questions in order to develop insights that could form the basis for social or environmental initiatives.
This document discusses open innovation and collaborative mindsets. It argues that open innovation is not just a fad, but rather a new era that will transform all aspects of human life. The most important skill of the 21st century is cognitive and interpersonal intelligence (CIQ). There is potential for "win-win-win" scenarios through collaboration instead of competition. It also discusses how hierarchies are being dissolved and networks are emerging in a globalized, participatory society. Leaders need collaborative qualities like being possibility-focused, open, responsive, networked, resilient, empathic and coachable. Co-coaching and co-learning can boost collaborative skills.
Science for Change Agents, Innovators & Entrepreneurs. Day 3
Complex systems in nature
Self-organisation & entropy
Chaos Theory & Modelling Chaos
Scale-free Networks & Power Laws
Designing resilient and self-organising human systems
The Cynefin Codel: Change Making in Simple, Complicated, Complex and Chaotic real-world contexts
MASTERCLASS FOR KAOS PILOTS, DENMARK
How cynefin model improves lean implementationPierre E. NEIS
The document discusses how the Cynefin model can improve lean implementation. It provides an overview of the Cynefin framework, which categorizes systems as simple, complicated, complex, or chaotic. This helps tailor leadership approaches and process improvement methods. The Cynefin model supports lean tools by assessing whether a situation requires directive changes or emergent solutions. It can help design effective processes for 5S, waste reduction, PDCA cycles, and other lean best practices. Overall, Cynefin provides a systematic approach to continuous improvement that considers the dynamics of each situation.
Understanding complexity - The Cynefin frameworkKeith De La Rue
A brief overview of the Cynefin framework, with discussion on complexity, and why it is important to understand how organisations work in order to implement change.
The document discusses the opportunities and risks of generative AI (GenAI) for leaders. It notes that GenAI could enable unprecedented positive impact but also dangers if not addressed. It provides 5 steps leaders should take: 1) learn GenAI fundamentals, 2) explore available GenAI services, 3) get inspired by opportunities, 4) understand hazards, and 5) take safe initial steps to unlock potential while avoiding harms. Leaders are encouraged to ground their purpose and integrity amid the possibilities and existential risks of GenAI.
Keynote for Conscious Life Expo introducing a revolutionary new framework that drives breakthroughs towards thriving in any human system. It's a comprehensive integration of science and wisdom focused on encouraging transformational change.
This document outlines Nick Jankel's views on the future of business and leadership. It discusses how business has evolved from small human networks based on trust, to shareholder capitalism focused on profit, to the modern corporate structure designed for efficiency. However, this has led to issues like worker disengagement, stress, and lack of purpose. The document argues this is an opportunity to transition to Enterprise 3.0, with businesses focused on delivering purpose to communities through creativity and a collective spirit. It provides Nick's perspective on leadership approaches needed to drive this transition, such as presence, wisdom, collaboration and influencing change.
This document discusses the importance and power of storytelling for leaders. It explains that storytelling is how human brains naturally communicate and process information. Stories are an evolutionary advantage as they package reason and emotion in a way that prompts an immediate response. The document outlines some of the challenges leaders face in influencing others and creating change, such as short attention spans, risk aversion, competing narratives, and groupthink. It argues that storytelling is a vital skill for leaders to overcome these challenges, connect with people, and influence behavior. Effective stories create meaning, project visions of the future, and engage others in possibilities for change. The final sections provide examples of how to transform problems and ideas into compelling stories that build momentum for new realities.
WECREATE Worldwide is a company established in 2005 to support organizations and leaders in achieving breakthrough innovation and leadership. They work with clients on processes for breakthrough innovation in products, services, experiences and brands. They also provide leadership development training. The document discusses WECREATE's approach of using "Breakthrough Biodynamics" to create leverage ideas and impact the future in unexpected ways. It provides examples of past breakthrough innovations and discusses challenges organizations face in embracing future changes.
How to use commercial innovation techniques - particularly strategic breakthrough innovation - in the public sector; and how to lead innovation in government and non-profits. Includes an introduction to Breakthrough Biodynamics. Taught at SciencePo Feb 2015
The document discusses collaborative innovation and breakthrough thinking. It describes how collaboration allows teams to solve more ambitious problems, generate more diverse ideas and solutions, and implement solutions faster, cheaper and better. The document also discusses how problems are crucial to creativity, and outlines a breakthrough innovation process involving inspiring people to change, igniting passion around problems, collaborating for solutions, gaining deep insights, implementing strategies, and inventing new models.
This document discusses the shift from traditional hierarchical operating systems to a new networked operating system. It argues that networks based on collaboration, cooperation, and collective intelligence are increasingly powering business, culture and society. The networked OS is underpinned by connections, shared values, openness and a desire for positive social change over individual ownership. Leading in this new system requires tearing down walls, welcoming outside perspectives, engaging in common purpose through storytelling, and supporting others through uncertainty. Those who learn to collaborate most effectively will succeed in today's changing environment.
The latest neuroscience of the masculine and what it means to be a man. The difference between the brains of men and women, neuropeptides and hormones like dopamine and testosterone, what brings men to life and opportunities for brands to empower men.
A keynote to NHS Leadership Academy on how to lead for impact in complex systems and a networked reality. Includes insight on breakthrough innovation, the science of breakthrough, the neurobiology of breakthrough and our Breakthrough Innovation Engine.
The document discusses 3 disruptors to business and life as we know it: 1) Understanding of how our world works is changing, 2) Understanding of how we interact and organize is changing, 3) Understanding of the stories we can and must tell is changing. It provides examples of each disruptor and argues that businesses must adapt to thrive by focusing on contribution, connection, and creativity rather than outdated assumptions and models.
This document provides guidance on using storytelling for leadership. It outlines an 8-stage storytelling engine to craft an effective narrative: 1) Connect with the problem or need, 2) Provide context for past failures and solutions, 3) Question assumptions, 4) Present a creative shift in thinking, 5) Introduce the concept or solution, 6) Convey conviction in the vision, 7) Describe concrete impacts, and 8) Call the audience to action. Each stage focuses the narrative and moves it forward to inspire and engage the audience in creating change. The overall message is that storytelling allows leaders to effectively frame issues, showcase new ideas, and motivate others in a way that taps into human psychology.
1) The document discusses breakthrough innovation and leadership through quotes and graphics. It promotes switching to a growth mindset and embracing creative thinking.
2) It provides tools and models for generating breakthrough ideas, such as considering more insightful beliefs and future-positive propositions.
3) The document advertises the author's upcoming book and services for organizations seeking breakthrough, and calls the reader to join the movement towards a more innovative world.
Brief history of science from Aristotle, Galileo, Bacon, Descartes to Max Weber, Foucault
Theories of Science: Induction, deduction
Critical thinking of science
This document discusses breakthrough innovation and leadership. It emphasizes that breakthroughs come from embracing chaos and ambiguity, and letting go of assumptions. True insights are empowering, enlightening, and liberating. They allow organizations to create business models that deliver purpose and bring about a brilliant world. The document promotes harnessing creativity to solve problems, empower communities, and express our potential to make a positive impact.
This document provides a summary of the history and evolution of science from ancient times to the present. It begins with early natural sciences and philosophers like Aristotle and progresses through major developments and shifts in paradigms. These include the scientific revolution of the 16th-17th centuries with figures like Copernicus, Galileo, Newton establishing modern science. It then discusses developments in the 19th century like Darwin's theory of evolution, germ theory, and advances in physics. The 20th century brought developments like relativity, quantum mechanics, and the growing role of science in technology and warfare. The document raises questions about the nature, goals, and social construction of science as well as critiques like those of Kuhn and Foucault regarding parad
This document discusses how to lead with disruption and innovation in yourself and your team. It encourages embracing change and letting go of old patterns to allow for breakthrough ideas. Switched on leaders are open-minded and willing to challenge assumptions to create possibilities at the edge of chaos. They stay open in the face of fear and criticism by being connected, proactive, and focused on possibility rather than problems.
This document provides an overview of Nick Jankel and his company Wecreate, which delivers social and sustainable innovation through coaching programs. Wecreate designs leadership programs to catalyze continuous breakthroughs for leaders and the systems they influence. The document discusses concepts like switched on leadership, embracing change and chaos to find opportunities, and the importance of collaboration. It emphasizes staying open-minded and open-hearted in the face of uncertainty to enable breakthrough thinking. The goal is to provide tools to impactful innovators and leaders to build a more thriving world.
Ellen Burstyn: From Detroit Dreamer to Hollywood Legend | CIO Women MagazineCIOWomenMagazine
In this article, we will dive into the extraordinary life of Ellen Burstyn, where the curtains rise on a story that's far more attractive than any script.
Best practices for project execution and deliveryCLIVE MINCHIN
A select set of project management best practices to keep your project on-track, on-cost and aligned to scope. Many firms have don't have the necessary skills, diligence, methods and oversight of their projects; this leads to slippage, higher costs and longer timeframes. Often firms have a history of projects that simply failed to move the needle. These best practices will help your firm avoid these pitfalls but they require fortitude to apply.
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Industrial Tech SW: Category Renewal and CreationChristian Dahlen
Every industrial revolution has created a new set of categories and a new set of players.
Multiple new technologies have emerged, but Samsara and C3.ai are only two companies which have gone public so far.
Manufacturing startups constitute the largest pipeline share of unicorns and IPO candidates in the SF Bay Area, and software startups dominate in Germany.
[To download this presentation, visit:
https://www.oeconsulting.com.sg/training-presentations]
This PowerPoint compilation offers a comprehensive overview of 20 leading innovation management frameworks and methodologies, selected for their broad applicability across various industries and organizational contexts. These frameworks are valuable resources for a wide range of users, including business professionals, educators, and consultants.
Each framework is presented with visually engaging diagrams and templates, ensuring the content is both informative and appealing. While this compilation is thorough, please note that the slides are intended as supplementary resources and may not be sufficient for standalone instructional purposes.
This compilation is ideal for anyone looking to enhance their understanding of innovation management and drive meaningful change within their organization. Whether you aim to improve product development processes, enhance customer experiences, or drive digital transformation, these frameworks offer valuable insights and tools to help you achieve your goals.
INCLUDED FRAMEWORKS/MODELS:
1. Stanford’s Design Thinking
2. IDEO’s Human-Centered Design
3. Strategyzer’s Business Model Innovation
4. Lean Startup Methodology
5. Agile Innovation Framework
6. Doblin’s Ten Types of Innovation
7. McKinsey’s Three Horizons of Growth
8. Customer Journey Map
9. Christensen’s Disruptive Innovation Theory
10. Blue Ocean Strategy
11. Strategyn’s Jobs-To-Be-Done (JTBD) Framework with Job Map
12. Design Sprint Framework
13. The Double Diamond
14. Lean Six Sigma DMAIC
15. TRIZ Problem-Solving Framework
16. Edward de Bono’s Six Thinking Hats
17. Stage-Gate Model
18. Toyota’s Six Steps of Kaizen
19. Microsoft’s Digital Transformation Framework
20. Design for Six Sigma (DFSS)
To download this presentation, visit:
https://www.oeconsulting.com.sg/training-presentations
The Steadfast and Reliable Bull: Taurus Zodiac Signmy Pandit
Explore the steadfast and reliable nature of the Taurus Zodiac Sign. Discover the personality traits, key dates, and horoscope insights that define the determined and practical Taurus, and learn how their grounded nature makes them the anchor of the zodiac.
Discover timeless style with the 2022 Vintage Roman Numerals Men's Ring. Crafted from premium stainless steel, this 6mm wide ring embodies elegance and durability. Perfect as a gift, it seamlessly blends classic Roman numeral detailing with modern sophistication, making it an ideal accessory for any occasion.
https://rb.gy/usj1a2
Digital Marketing with a Focus on Sustainabilitysssourabhsharma
Digital Marketing best practices including influencer marketing, content creators, and omnichannel marketing for Sustainable Brands at the Sustainable Cosmetics Summit 2024 in New York
HR search is critical to a company's success because it ensures the correct people are in place. HR search integrates workforce capabilities with company goals by painstakingly identifying, screening, and employing qualified candidates, supporting innovation, productivity, and growth. Efficient talent acquisition improves teamwork while encouraging collaboration. Also, it reduces turnover, saves money, and ensures consistency. Furthermore, HR search discovers and develops leadership potential, resulting in a strong pipeline of future leaders. Finally, this strategic approach to recruitment enables businesses to respond to market changes, beat competitors, and achieve long-term success.
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4 Benefits of Partnering with an OnlyFans Agency for Content Creators.pdfonlyfansmanagedau
In the competitive world of content creation, standing out and maximising revenue on platforms like OnlyFans can be challenging. This is where partnering with an OnlyFans agency can make a significant difference. Here are five key benefits for content creators considering this option:
Part 2 Deep Dive: Navigating the 2024 Slowdownjeffkluth1
Introduction
The global retail industry has weathered numerous storms, with the financial crisis of 2008 serving as a poignant reminder of the sector's resilience and adaptability. However, as we navigate the complex landscape of 2024, retailers face a unique set of challenges that demand innovative strategies and a fundamental shift in mindset. This white paper contrasts the impact of the 2008 recession on the retail sector with the current headwinds retailers are grappling with, while offering a comprehensive roadmap for success in this new paradigm.
Storytelling is an incredibly valuable tool to share data and information. To get the most impact from stories there are a number of key ingredients. These are based on science and human nature. Using these elements in a story you can deliver information impactfully, ensure action and drive change.
Garments ERP Software in Bangladesh _ Pridesys IT Ltd.pdfPridesys IT Ltd.
Pridesys Garments ERP is one of the leading ERP solution provider, especially for Garments industries which is integrated with
different modules that cover all the aspects of your Garments Business. This solution supports multi-currency and multi-location
based operations. It aims at keeping track of all the activities including receiving an order from buyer, costing of order, resource
planning, procurement of raw materials, production management, inventory management, import-export process, order
reconciliation process etc. It’s also integrated with other modules of Pridesys ERP including finance, accounts, HR, supply-chain etc.
With this automated solution you can easily track your business activities and entire operations of your garments manufacturing
proces
Zodiac Signs and Food Preferences_ What Your Sign Says About Your Tastemy Pandit
Know what your zodiac sign says about your taste in food! Explore how the 12 zodiac signs influence your culinary preferences with insights from MyPandit. Dive into astrology and flavors!
3. WHAT ATTRACTS YOU MOST TO THIS
SESSION?
HOW DOES THIS TOPIC CONNECT WITH
YOUR GOALS?
WHAT ARE THE TIMES IN YOUR LIFE THAT
YOU FEEL MOST ENERGIZED AND VITAL?
20. “You can never change
things by fighting the
existing reality. To
change something,
build a new model that
makes the existing
model obsolete.”
BUCKMINSTER FULLER
28. “The innovator's dilemma [is]
that 'good' companies often
begin their descent into failure
by aggressively investing in
the products and services that
their most profitable
customers want.”
CLAYTON CHRISTENSEN
44. THE SWITCH: IMAGING BREAKTHROUGH
CONCEPT
THE PROBLEM
BREAKTHROUGH
PROPOSITION
CONVENTIONAL
PROPOSITION
BREAKTHROUGH
INSIGHT(S)
CONVENTIONS /
ASSUMPTIONS
45. THE SWITCH: IMAGING BREAKTHROUGH
CONCEPT
People are no longer using
photographic film or
paper.
THE PROBLEM
BREAKTHROUGH
PROPOSITION
CONVENTIONAL
PROPOSITION
BREAKTHROUGH
INSIGHT(S)
CONVENTIONS /
ASSUMPTIONS
46. THE SWITCH: IMAGING BREAKTHROUGH
CONCEPT
People are no longer using
photographic film or
paper.
THE PROBLEM
BREAKTHROUGH
PROPOSITION
We enable people to print
out and store their photos.
We leverage the scarcity
and unique quality of
tangible artifacts.
CONVENTIONAL
PROPOSITION
BREAKTHROUGH
INSIGHT(S)
CONVENTIONS /
ASSUMPTIONS
47. THE SWITCH: IMAGING BREAKTHROUGH
CONCEPT
People are no longer using
photographic film or
paper.
THE PROBLEM
BREAKTHROUGH
PROPOSITION
We enable people to print
out and store their photos.
We leverage the scarcity
and unique quality of
tangible artifacts.
CONVENTIONAL
PROPOSITION
BREAKTHROUGH
INSIGHT(S)
People use photos to
commemorate special
moments. They are scarce.
CONVENTIONS /
ASSUMPTIONS
48. THE SWITCH: IMAGING BREAKTHROUGH
CONCEPT
People are no longer using
photographic film or
paper.
THE PROBLEM
BREAKTHROUGH
PROPOSITION
We enable people to print
out and store their photos.
We leverage the scarcity
and unique quality of
tangible artifacts.
CONVENTIONAL
PROPOSITION
BREAKTHROUGH
INSIGHT(S)
People use photos to People use photos as a form
commemorate special of instant expression,
moments. They are scarce. identity and
communication. They are
CONVENTIONS / abundant.
ASSUMPTIONS
49. THE SWITCH: IMAGING BREAKTHROUGH
CONCEPT
People are no longer using
photographic film or
paper.
THE PROBLEM
BREAKTHROUGH
PROPOSITION
We enable people to print
We enable people to take photos
out and store their photos.
instantly on their phone - and
We leverage the scarcity
then share, enhance and remix
and unique quality of
them together. We leverage
tangible artifacts.
abundant flows of digital
CONVENTIONAL creativity.
PROPOSITION
BREAKTHROUGH
INSIGHT(S)
People use photos to People use photos as a form
commemorate special of instant expression,
moments. They are scarce. identity and
communication. They are
CONVENTIONS / abundant.
ASSUMPTIONS
50. THE SWITCH: IMAGING BREAKTHROUGH
CONCEPT
People are no longer using Flickr, Photoshop,
photographic film or Shutterfly, iPhone, Zeiss
paper. lenses etc.
THE PROBLEM
BREAKTHROUGH
PROPOSITION
We enable people to print
We enable people to take photos
out and store their photos.
instantly on their phone - and
We leverage the scarcity
then share, enhance and remix
and unique quality of
them together. We leverage
tangible artifacts.
abundant flows of digital
CONVENTIONAL creativity.
PROPOSITION
BREAKTHROUGH
INSIGHT(S)
People use photos to People use photos as a form
commemorate special of instant expression,
moments. They are scarce. identity and
communication. They are
CONVENTIONS / abundant.
ASSUMPTIONS
51.
52. IN 1983, ONLY
THOSE WHO
COULD USE A
COMMAND LINE
COULD USE A
COMPUTER
53. THE SWITCH: THE PC BREAKTHROUGH
CONCEPT
THE PROBLEM
BREAKTHROUGH
PROPOSITION
CONVENTIONAL
PROPOSITION
BREAKTHROUGH
INSIGHT(S)
CONVENTIONS /
ASSUMPTIONS
54. THE SWITCH: THE PC BREAKTHROUGH
CONCEPT
Everyday people are not
buying or using computers
as much as they should.
THE PROBLEM
BREAKTHROUGH
PROPOSITION
CONVENTIONAL
PROPOSITION
BREAKTHROUGH
INSIGHT(S)
CONVENTIONS /
ASSUMPTIONS
55. THE SWITCH: THE PC BREAKTHROUGH
CONCEPT
Everyday people are not
buying or using computers
as much as they should.
THE PROBLEM
BREAKTHROUGH
PROPOSITION
We design computers
as productivity
maximers that can
help businesses win.
CONVENTIONAL
PROPOSITION
BREAKTHROUGH
INSIGHT(S)
CONVENTIONS /
ASSUMPTIONS
56. THE SWITCH: THE PC BREAKTHROUGH
CONCEPT
Everyday people are not
buying or using computers
as much as they should.
THE PROBLEM
BREAKTHROUGH
PROPOSITION
We design computers
as productivity
maximers that can
help businesses win.
CONVENTIONAL
PROPOSITION
BREAKTHROUGH
Productivity is the goal of INSIGHT(S)
life. Technology helps us be
more productive cogs in the
machine (growing profits,
GDP etc.)
CONVENTIONS /
ASSUMPTIONS
57. THE SWITCH: THE PC BREAKTHROUGH
CONCEPT
Everyday people are not
buying or using computers
as much as they should.
THE PROBLEM
BREAKTHROUGH
PROPOSITION
We design computers
as productivity
maximers that can
help businesses win.
CONVENTIONAL
PROPOSITION
BREAKTHROUGH
Productivity is the goal of INSIGHT(S)
life. Technology helps us be Creativity is the goal of
more productive cogs in the life. We are all here to
machine (growing profits, express not produce and
GDP etc.) possess.
CONVENTIONS /
ASSUMPTIONS
58. THE SWITCH: THE PC BREAKTHROUGH
CONCEPT
Everyday people are not
buying or using computers
as much as they should.
THE PROBLEM
BREAKTHROUGH
PROPOSITION
We design computers
as productivity We design computers to be
maximers that can a force for amazing human
help businesses win. creativity - delightful,
usable, empowering.
CONVENTIONAL
PROPOSITION
BREAKTHROUGH
Productivity is the goal of INSIGHT(S)
life. Technology helps us be Creativity is the goal of
more productive cogs in the life. We are all here to
machine (growing profits, express not produce and
GDP etc.) possess.
CONVENTIONS /
ASSUMPTIONS
59. THE SWITCH: THE PC BREAKTHROUGH
CONCEPT
Everyday people are not Think different with a
buying or using computers Mac... (and its
as much as they should. ecosystem)
THE PROBLEM
BREAKTHROUGH
PROPOSITION
We design computers
as productivity We design computers to be
maximers that can a force for amazing human
help businesses win. creativity - delightful,
usable, empowering.
CONVENTIONAL
PROPOSITION
BREAKTHROUGH
Productivity is the goal of INSIGHT(S)
life. Technology helps us be Creativity is the goal of
more productive cogs in the life. We are all here to
machine (growing profits, express not produce and
GDP etc.) possess.
CONVENTIONS /
ASSUMPTIONS
62. THE SWITCH: MOTORING BREAKTHROUGH
CONCEPT
THE PROBLEM
BREAKTHROUGH
PROPOSITION
CONVENTIONAL
PROPOSITION
BREAKTHROUGH
INSIGHT(S)
CONVENTIONS /
ASSUMPTIONS
63. THE SWITCH: MOTORING BREAKTHROUGH
CONCEPT
Our customers don’t want
our cars and our employees
won’t make them
effectively.
THE PROBLEM
BREAKTHROUGH
PROPOSITION
CONVENTIONAL
PROPOSITION
BREAKTHROUGH
INSIGHT(S)
CONVENTIONS /
ASSUMPTIONS
64. THE SWITCH: MOTORING BREAKTHROUGH
CONCEPT
Our customers don’t want
our cars and our employees
won’t make them
effectively.
THE PROBLEM
BREAKTHROUGH
We design big American cars to PROPOSITION
target specific demographics
and become obsolete quickly.
We expect our employees to
manufacture our designs with
maximum efficiency.
CONVENTIONAL
PROPOSITION
BREAKTHROUGH
INSIGHT(S)
CONVENTIONS /
ASSUMPTIONS
65. THE SWITCH: MOTORING BREAKTHROUGH
CONCEPT
Our customers don’t want
our cars and our employees
won’t make them
effectively.
THE PROBLEM
BREAKTHROUGH
We design big American cars to PROPOSITION
target specific demographics
and become obsolete quickly.
We expect our employees to
manufacture our designs with
maximum efficiency.
CONVENTIONAL
PROPOSITION
BREAKTHROUGH
INSIGHT(S)
Consumers and employees
will suck up whatever we
think they should have.
CONVENTIONS /
ASSUMPTIONS
66. THE SWITCH: MOTORING BREAKTHROUGH
CONCEPT
Our customers don’t want
our cars and our employees
won’t make them
effectively.
THE PROBLEM
BREAKTHROUGH
We design big American cars to PROPOSITION
target specific demographics
and become obsolete quickly.
We expect our employees to
manufacture our designs with
maximum efficiency.
CONVENTIONAL
PROPOSITION
BREAKTHROUGH
INSIGHT(S)
Consumers and employees Consumers wants cars that
will suck up whatever we match their values.
think they should have. Employees want to work in
companies that have values.
CONVENTIONS /
ASSUMPTIONS
67. THE SWITCH: MOTORING BREAKTHROUGH
CONCEPT
Our customers don’t want
our cars and our employees
won’t make them
effectively.
THE PROBLEM
BREAKTHROUGH
We design big American cars to PROPOSITION
target specific demographics
and become obsolete quickly. We help consumers and
We expect our employees to creators develop automobile
manufacture our designs with services in the spirit of
maximum efficiency. collaboration - sharing risks
and rewards.
CONVENTIONAL
PROPOSITION
BREAKTHROUGH
INSIGHT(S)
Consumers and employees Consumers wants cars that
will suck up whatever we match their values.
think they should have. Employees want to work in
companies that have values.
CONVENTIONS /
ASSUMPTIONS
68. THE SWITCH: MOTORING BREAKTHROUGH
CONCEPT
Our customers don’t want
our cars and our employees Local Motors, Zipcars,
won’t make them RelayRides
effectively.
THE PROBLEM
BREAKTHROUGH
We design big American cars to PROPOSITION
target specific demographics
and become obsolete quickly. We help consumers and
We expect our employees to creators develop automobile
manufacture our designs with services in the spirit of
maximum efficiency. collaboration - sharing risks
and rewards.
CONVENTIONAL
PROPOSITION
BREAKTHROUGH
INSIGHT(S)
Consumers and employees Consumers wants cars that
will suck up whatever we match their values.
think they should have. Employees want to work in
companies that have values.
CONVENTIONS /
ASSUMPTIONS
71. THE SWITCH: CHILD MALNUTRITION BREAKTHROUGH
CONCEPT
THE PROBLEM
BREAKTHROUGH
PROPOSITION
CONVENTIONAL
PROPOSITION
BREAKTHROUGH
INSIGHT(S)
CONVENTIONS /
ASSUMPTIONS
72. THE SWITCH: CHILD MALNUTRITION BREAKTHROUGH
CONCEPT
Children in rural areas are
not getting enough
nutrients. Industry can’t
access BOP markets.
THE PROBLEM
BREAKTHROUGH
PROPOSITION
CONVENTIONAL
PROPOSITION
BREAKTHROUGH
INSIGHT(S)
CONVENTIONS /
ASSUMPTIONS
73. THE SWITCH: CHILD MALNUTRITION BREAKTHROUGH
CONCEPT
Children in rural areas are
not getting enough
nutrients. Industry can’t
access BOP markets.
THE PROBLEM
BREAKTHROUGH
PROPOSITION
Commercial solutions are not
feasible (high cost, resource
intensive, low profit). Food aid
will have to do.
CONVENTIONAL
PROPOSITION
BREAKTHROUGH
INSIGHT(S)
CONVENTIONS /
ASSUMPTIONS
74. THE SWITCH: CHILD MALNUTRITION BREAKTHROUGH
CONCEPT
Children in rural areas are
not getting enough
nutrients. Industry can’t
access BOP markets.
THE PROBLEM
BREAKTHROUGH
PROPOSITION
Commercial solutions are not
feasible (high cost, resource
intensive, low profit). Food aid
will have to do.
CONVENTIONAL
PROPOSITION
BREAKTHROUGH
INSIGHT(S)
Poor people are unable to take
part in a global, sustainable
economy. Vertically-integrated
industries create profit.
CONVENTIONS /
ASSUMPTIONS
75. THE SWITCH: CHILD MALNUTRITION BREAKTHROUGH
CONCEPT
Children in rural areas are
not getting enough
nutrients. Industry can’t
access BOP markets.
THE PROBLEM
BREAKTHROUGH
PROPOSITION
Commercial solutions are not
feasible (high cost, resource
intensive, low profit). Food aid
will have to do.
CONVENTIONAL
PROPOSITION
BREAKTHROUGH
INSIGHT(S)
Poor people are unable to take
part in a global, sustainable Poor people can be
economy. Vertically-integrated empowered to contribute to
industries create profit. a successful win win win
with industry.
CONVENTIONS /
ASSUMPTIONS
76. THE SWITCH: CHILD MALNUTRITION BREAKTHROUGH
CONCEPT
Children in rural areas are
not getting enough
nutrients. Industry can’t
access BOP markets.
THE PROBLEM
BREAKTHROUGH
PROPOSITION
Commercial solutions are not Micro-breweries in rural areas
feasible (high cost, resource leveraging local talent (goats,
intensive, low profit). Food aid workers, salesforce) removing
will have to do. need for refrigeration). Creates
jobs and opens up new markets
CONVENTIONAL for industry.
PROPOSITION
BREAKTHROUGH
INSIGHT(S)
Poor people are unable to take
part in a global, sustainable Poor people can be
economy. Vertically-integrated empowered to contribute to
industries create profit. a successful win win win
with industry.
CONVENTIONS /
ASSUMPTIONS
77. THE SWITCH: CHILD MALNUTRITION BREAKTHROUGH
CONCEPT
Children in rural areas are
not getting enough ShoktiDoi the power
nutrients. Industry can’t yoghurt.
access BOP markets.
THE PROBLEM
BREAKTHROUGH
PROPOSITION
Commercial solutions are not Micro-breweries in rural areas
feasible (high cost, resource leveraging local talent (goats,
intensive, low profit). Food aid workers, salesforce) removing
will have to do. need for refrigeration). Creates
jobs and opens up new markets
CONVENTIONAL for industry.
PROPOSITION
BREAKTHROUGH
INSIGHT(S)
Poor people are unable to take
part in a global, sustainable Poor people can be
economy. Vertically-integrated empowered to contribute to
industries create profit. a successful win win win
with industry.
CONVENTIONS /
ASSUMPTIONS
78. SHE PUTS FOOD ON
HER CHILDREN’S
PLATE WHILST
PUTTING FOOD ON
MANY OTHERS’
83. THE SWITCH BREAKTHROUGH
CONCEPT
THE PROBLEM
BREAKTHROUGH
IDEA
CONVENTIONAL
PROPOSITION
BREAKTHROUGH
INSIGHTS
CONVENTIONS /
ASSUMPTIONS
84. THE SWITCH BREAKTHROUGH
CONCEPT
WHAT IS THE BUSINESS AND / OR
SOCIAL PROBLEM?
THE PROBLEM
BREAKTHROUGH
IDEA
CONVENTIONAL
PROPOSITION
BREAKTHROUGH
INSIGHTS
CONVENTIONS /
ASSUMPTIONS
85. THE SWITCH BREAKTHROUGH
CONCEPT
WHAT IS THE BUSINESS AND / OR
SOCIAL PROBLEM?
THE PROBLEM
WHAT KIND OF VALUE PROPOSITIONS BREAKTHROUGH
LEAD TO THIS PROBLEM? IDEA
CONVENTIONAL
PROPOSITION
BREAKTHROUGH
INSIGHTS
CONVENTIONS /
ASSUMPTIONS
86. THE SWITCH BREAKTHROUGH
CONCEPT
WHAT IS THE BUSINESS AND / OR
SOCIAL PROBLEM?
THE PROBLEM
WHAT KIND OF VALUE PROPOSITIONS BREAKTHROUGH
LEAD TO THIS PROBLEM? IDEA
CONVENTIONAL
PROPOSITION
WHAT DO WE HAVE TO BELIEVE TO BREAKTHROUGH
UNDERPIN AND VALIDATE THIS THINKING / INSIGHTS
PROPOSITION?
CONVENTIONS /
ASSUMPTIONS
87. THE SWITCH BREAKTHROUGH
CONCEPT
WHAT IS THE BUSINESS AND / OR
SOCIAL PROBLEM?
THE PROBLEM
WHAT KIND OF VALUE PROPOSITIONS BREAKTHROUGH
LEAD TO THIS PROBLEM? IDEA
CONVENTIONAL
PROPOSITION
WHAT DO WE HAVE TO BELIEVE TO BREAKTHROUGH
UNDERPIN AND VALIDATE THIS THINKING / INSIGHTS
PROPOSITION?
CONVENTIONS / WHAT IS A NEW WAY OF THINKING
ASSUMPTIONS ABOUT THE WORLD?
88. THE SWITCH BREAKTHROUGH
CONCEPT
WHAT IS THE BUSINESS AND / OR
SOCIAL PROBLEM?
THE PROBLEM
WHAT KIND OF VALUE PROPOSITIONS BREAKTHROUGH
LEAD TO THIS PROBLEM? IDEA
CONVENTIONAL WHAT KIND OF VALUE PROPOSITIONS WOULD
PROPOSITION EMERGE FROM THESE INSIGHTS?
WHAT DO WE HAVE TO BELIEVE TO BREAKTHROUGH
UNDERPIN AND VALIDATE THIS THINKING / INSIGHTS
PROPOSITION?
CONVENTIONS / WHAT IS A NEW WAY OF THINKING
ASSUMPTIONS ABOUT THE WORLD?
89. THE SWITCH BREAKTHROUGH
CONCEPT
WHAT IS THE BUSINESS AND / OR
SOCIAL PROBLEM?
WHAT IS THE BASIC IDEA / STRAPLINE /
THE PROBLEM BRAND?
WHAT KIND OF VALUE PROPOSITIONS BREAKTHROUGH
LEAD TO THIS PROBLEM? IDEA
CONVENTIONAL WHAT KIND OF VALUE PROPOSITIONS WOULD
PROPOSITION EMERGE FROM THESE INSIGHTS?
WHAT DO WE HAVE TO BELIEVE TO BREAKTHROUGH
UNDERPIN AND VALIDATE THIS THINKING / INSIGHTS
PROPOSITION?
CONVENTIONS / WHAT IS A NEW WAY OF THINKING
ASSUMPTIONS ABOUT THE WORLD?
90. WHAT DID YOU NOTICE ABOUT EACH
BREAKTHROUGH INSIGHT?
93. THE SWITCH BREAKTHROUGH
CONCEPT
THE PROBLEM
BREAKTHROUGH
IDEA
CONVENTIONAL
PROPOSITION
BREAKTHROUGH
INSIGHTS
CONVENTIONS /
ASSUMPTIONS
94. THE SWITCH BREAKTHROUGH
CONCEPT
THE PROBLEM
BREAKTHROUGH
IDEA
CONVENTIONAL
PROPOSITION
BREAKTHROUGH
INSIGHTS
WHAT IS A MORE EMPOWERING,
CONVENTIONS / LIBERATING OR ABUNDANT VIEW OF
ASSUMPTIONS LIFE?
95. THE SWITCH BREAKTHROUGH
CONCEPT
THE PROBLEM
BREAKTHROUGH
IDEA
HOW COULD YOU DESIGN A PROPOSITION FOR
CONVENTIONAL MAXIMUM ACCESSIBILITY, USABILITY AND
PROPOSITION ENJOYABILITY?
BREAKTHROUGH
INSIGHTS
WHAT IS A MORE EMPOWERING,
CONVENTIONS / LIBERATING OR ABUNDANT VIEW OF
ASSUMPTIONS LIFE?
102. “Predicting the future of the
Internet is easy: anything it
hasn’t yet dramatically
transformed, it will. People,
companies, investors and even
countries can’t stop this
transformation. The only
choice you have is whether
you join the side of innovation
and progress or you don’t.”
CHRIS DIXON
129. THE SWITCH: HOME ENTERTAINMENT BREAKTHROUGH
CONCEPT
THE PROBLEM
BREAKTHROUGH
PROPOSITION
CONVENTIONAL
PROPOSITION
BREAKTHROUGH
INSIGHT(S)
CONVENTIONS /
ASSUMPTIONS
130. THE SWITCH: HOME ENTERTAINMENT BREAKTHROUGH
CONCEPT
People take out too few
movies, too infrequently
from the rental store
(which are expensive to
run).
THE PROBLEM
BREAKTHROUGH
PROPOSITION
CONVENTIONAL
PROPOSITION
BREAKTHROUGH
INSIGHT(S)
CONVENTIONS /
ASSUMPTIONS
131. THE SWITCH: HOME ENTERTAINMENT BREAKTHROUGH
CONCEPT
People take out too few
movies, too infrequently
from the rental store
(which are expensive to
run).
THE PROBLEM
BREAKTHROUGH
Video rental is a high-cost PROPOSITION
event. Come to our stores
and choose what you want
for that special night in (and
if you forget to bring it back,
you will be punished to our
benefit).
CONVENTIONAL
PROPOSITION
BREAKTHROUGH
INSIGHT(S)
CONVENTIONS /
ASSUMPTIONS
132. THE SWITCH: HOME ENTERTAINMENT BREAKTHROUGH
CONCEPT
People take out too few
movies, too infrequently
from the rental store
(which are expensive to
run).
THE PROBLEM
BREAKTHROUGH
Video rental is a high-cost PROPOSITION
event. Come to our stores
and choose what you want
for that special night in (and
if you forget to bring it back,
you will be punished to our
benefit).
CONVENTIONAL
PROPOSITION
BREAKTHROUGH
INSIGHT(S)
Videos are scarce and special
and we decide which ones
they should see. Consumers
must suck up the deal if they
want to access them.
CONVENTIONS /
ASSUMPTIONS
133. THE SWITCH: HOME ENTERTAINMENT BREAKTHROUGH
CONCEPT
People take out too few
movies, too infrequently
from the rental store
(which are expensive to
run).
THE PROBLEM
BREAKTHROUGH
Video rental is a high-cost PROPOSITION
event. Come to our stores
and choose what you want
for that special night in (and
if you forget to bring it back,
you will be punished to our
benefit).
CONVENTIONAL
PROPOSITION
BREAKTHROUGH
INSIGHT(S)
Videos are scarce and special
and we decide which ones Movies are abundant so we
they should see. Consumers should be able to choose
must suck up the deal if they what to watch instantly,
want to access them. learn from each other’s
CONVENTIONS / tastes and not be punished
ASSUMPTIONS for our mistakes.
134. THE SWITCH: HOME ENTERTAINMENT BREAKTHROUGH
CONCEPT
People take out too few
movies, too infrequently
from the rental store
(which are expensive to
run).
THE PROBLEM
BREAKTHROUGH
Video rental is a high-cost PROPOSITION
event. Come to our stores
and choose what you want A flexible, simple, enjoyable
for that special night in (and peer-powered online
if you forget to bring it back, community where we can all
you will be punished to our see, rate and explore movies
benefit). together.
CONVENTIONAL
PROPOSITION
BREAKTHROUGH
INSIGHT(S)
Videos are scarce and special
and we decide which ones Movies are abundant so we
they should see. Consumers should be able to choose
must suck up the deal if they what to watch instantly,
want to access them. learn from each other’s
CONVENTIONS / tastes and not be punished
ASSUMPTIONS for our mistakes.
135. THE SWITCH: HOME ENTERTAINMENT BREAKTHROUGH
CONCEPT
People take out too few
movies, too infrequently
from the rental store LoveFilm, Netflix, Amazon
(which are expensive to
run).
THE PROBLEM
BREAKTHROUGH
Video rental is a high-cost PROPOSITION
event. Come to our stores
and choose what you want A flexible, simple, enjoyable
for that special night in (and peer-powered online
if you forget to bring it back, community where we can all
you will be punished to our see, rate and explore movies
benefit). together.
CONVENTIONAL
PROPOSITION
BREAKTHROUGH
INSIGHT(S)
Videos are scarce and special
and we decide which ones Movies are abundant so we
they should see. Consumers should be able to choose
must suck up the deal if they what to watch instantly,
want to access them. learn from each other’s
CONVENTIONS / tastes and not be punished
ASSUMPTIONS for our mistakes.
136. PEER POWERED
(RATINGS)
PEER
EMPOWERED
(NO LATE FEES)
137.
138.
139. “All power is a trust; we
are accountable for its
exercise; that from the
people, and for the
people all springs, and
all must exist.”
DISRAELI
140.
141. IN THIS SESSION
INNOVATE: LET GO OF THE OLD TO BREAKTHROUGH
COLLABORATE: TO ACHIEVE AMBITIONS
PURPOSEFULLY: EMPOWER & ENABLE THE
NETWORKED WORLD
142. “In the long history of
humankind (and animal
kind, too) those who
learned to collaborate
and improvise most
effectively have
prevailed.”
CHARLES DARWIN
143. The pioneering Find out more
creative leadership about this and our
innovation and
& collaboration leadership
coaching training at
programme www.wecreate.cc