The document summarizes Joseph Campbell's theory of the monomyth, or hero's journey, which describes common patterns found in heroic tales across cultures. It outlines the typical stages of the hero's journey according to Campbell's work, including the call to adventure, road of trials, meeting with the goddess, atonement with the father, and return. The document also provides examples and brief explanations of each stage to illustrate Campbell's theory of the universal pattern underlying stories of heroes embarking on quests.
1. Chuck's ordinary world is disrupted when he is called away on a work trip just as he sits down for Christmas dinner with his wife.
2. He reluctantly leaves on the trip but his plane crashes into the sea, leaving him stranded alone on a deserted island.
3. Chuck struggles to survive on the island, learning to hunt, build shelters, and start fires. He overcomes his loneliness by befriending a volleyball named Wilson.
4. After years stranded alone, Chuck is finally rescued by a passing cargo ship. He returns home a changed man, having survived a harrowing experience that taught him independence and perseverance in the face of adversity.
The soul's journey. There comes a time in our lives when we begin to question everything. Some are catapulted in the dark night of the soul. Some leave their homes to wander in the desert, living amongst strange people, denying themselves any luxury and enter a period of asceticism, to fin the answers they seek. It is like a search for the meaning of life and for what is real.
This document contains a collection of quotes and reflections on various philosophical and spiritual topics. In 3 sentences:
The document touches on themes of nature, mindfulness, compassion, love and spirituality. It includes quotes and passages from figures like the Dalai Lama, Rumi, Einstein and others. The selections provide insights into topics like prayer, art, kindness and finding simplicity from various religious and philosophical perspectives.
The document summarizes the typical stages of the hero's journey monomyth structure as described by Joseph Campbell, including the ordinary world, call to adventure, refusal of the call, meeting with the mentor, crossing the threshold, tests and trials, supreme ordeal, reward, flight, resurrection, and return with elixir. Key elements are presented for each stage, such as confronting fear and committing to the quest, receiving guidance from allies, facing dangers and overcoming the greatest challenge, claiming a reward or treasure, being pursued on the road back, undergoing transformation, and bringing lessons learned back to the ordinary world. Examples are provided from stories like Star Wars, The Wizard of Oz, and Indiana Jones.
The document discusses various perspectives on love, relationships, truth, and human experience from numerous authors and literary works. Some key ideas discussed include the pain of lost love, love transcending laws and customs, forgiveness being necessary to overcome infidelity, and how individuals shape their own lives through the choices they make between hope and despair.
This document is a portfolio of poetry and writings by Cam Flanagan. It includes over 30 pages of poetry inspired by classwork, experiences, friends and more. The portfolio covers different poetry types and styles. It also includes responses Cam wrote to poems by another writer, Jon Szweda. The portfolio is available on Cam Flanagan's website and is meant to showcase his eclectic writing style and experiences.
This document contains a collection of quotes and passages on various topics including strength, truth, love, hope, courage, wisdom, happiness, freedom, dreams, vision, power, illumination, forgiveness, observation, principles, destiny, expression, salvation, limitations, intuition, trust, endurance, risk, masks, opinions, facing reality, love, compassion, giving, scarred spirits, sharing burdens, and finding happiness. The overarching themes are about inner strength, truth, love, hope, courage, wisdom, following your heart, overcoming obstacles, and finding meaning through compassion.
This document summarizes several myth analysis methods and concepts:
1. It outlines Joseph Campbell's Hero's Journey framework, which describes the typical path of the hero through departure, initiation, and return stages involving a call to adventure, supernatural aid, thresholds, trials and ordeals, and an ultimate boon.
2. It maps six characteristics of trickster figures, who embody creative disruption through deception, shapeshifting, inverting social norms, and imitating the gods.
3. It summarizes J.F. Bierlin's view that myths give meaning to human existence by addressing our finitude, estrangement from deities, process of change and transformation, burden of choice, existence
1. Chuck's ordinary world is disrupted when he is called away on a work trip just as he sits down for Christmas dinner with his wife.
2. He reluctantly leaves on the trip but his plane crashes into the sea, leaving him stranded alone on a deserted island.
3. Chuck struggles to survive on the island, learning to hunt, build shelters, and start fires. He overcomes his loneliness by befriending a volleyball named Wilson.
4. After years stranded alone, Chuck is finally rescued by a passing cargo ship. He returns home a changed man, having survived a harrowing experience that taught him independence and perseverance in the face of adversity.
The soul's journey. There comes a time in our lives when we begin to question everything. Some are catapulted in the dark night of the soul. Some leave their homes to wander in the desert, living amongst strange people, denying themselves any luxury and enter a period of asceticism, to fin the answers they seek. It is like a search for the meaning of life and for what is real.
This document contains a collection of quotes and reflections on various philosophical and spiritual topics. In 3 sentences:
The document touches on themes of nature, mindfulness, compassion, love and spirituality. It includes quotes and passages from figures like the Dalai Lama, Rumi, Einstein and others. The selections provide insights into topics like prayer, art, kindness and finding simplicity from various religious and philosophical perspectives.
The document summarizes the typical stages of the hero's journey monomyth structure as described by Joseph Campbell, including the ordinary world, call to adventure, refusal of the call, meeting with the mentor, crossing the threshold, tests and trials, supreme ordeal, reward, flight, resurrection, and return with elixir. Key elements are presented for each stage, such as confronting fear and committing to the quest, receiving guidance from allies, facing dangers and overcoming the greatest challenge, claiming a reward or treasure, being pursued on the road back, undergoing transformation, and bringing lessons learned back to the ordinary world. Examples are provided from stories like Star Wars, The Wizard of Oz, and Indiana Jones.
The document discusses various perspectives on love, relationships, truth, and human experience from numerous authors and literary works. Some key ideas discussed include the pain of lost love, love transcending laws and customs, forgiveness being necessary to overcome infidelity, and how individuals shape their own lives through the choices they make between hope and despair.
This document is a portfolio of poetry and writings by Cam Flanagan. It includes over 30 pages of poetry inspired by classwork, experiences, friends and more. The portfolio covers different poetry types and styles. It also includes responses Cam wrote to poems by another writer, Jon Szweda. The portfolio is available on Cam Flanagan's website and is meant to showcase his eclectic writing style and experiences.
This document contains a collection of quotes and passages on various topics including strength, truth, love, hope, courage, wisdom, happiness, freedom, dreams, vision, power, illumination, forgiveness, observation, principles, destiny, expression, salvation, limitations, intuition, trust, endurance, risk, masks, opinions, facing reality, love, compassion, giving, scarred spirits, sharing burdens, and finding happiness. The overarching themes are about inner strength, truth, love, hope, courage, wisdom, following your heart, overcoming obstacles, and finding meaning through compassion.
This document summarizes several myth analysis methods and concepts:
1. It outlines Joseph Campbell's Hero's Journey framework, which describes the typical path of the hero through departure, initiation, and return stages involving a call to adventure, supernatural aid, thresholds, trials and ordeals, and an ultimate boon.
2. It maps six characteristics of trickster figures, who embody creative disruption through deception, shapeshifting, inverting social norms, and imitating the gods.
3. It summarizes J.F. Bierlin's view that myths give meaning to human existence by addressing our finitude, estrangement from deities, process of change and transformation, burden of choice, existence
This document summarizes and provides examples of gallows humor, sick humor, and toilet humor from various works of literature and film. It discusses examples from works by Woody Allen, Alfred Hitchcock, John Irving, Stanley Kubrick, Monty Python, Terry Southern, Art Spiegelman, Quentin Tarantino, and Mark Twain that use black comedy and satire to comment on or make light of dark topics like war, violence, death, and human suffering.
Illustrations, humor, poetry and quotations vol 2GLENN PEASE
This document contains a collection of short quotations, poems, stories and advice on various topics such as alcohol, animals, attitudes, and apologizing. Some key points:
- Several historical figures like Edison, Taft and Lincoln advocated abstaining from alcohol, comparing it to putting sand in delicate machinery.
- A Marine Corps safety officer developed the slogan "He who comes forth with a fifth on the Fourth may not come forth on the fifth" to discourage drinking over a holiday weekend.
- Attitude is likened to the position of an airplane - a good attitude can help one succeed while a bad attitude leads to poor performance, just as the position of a plane affects its flight.
This volume of interviews provides an insight into a group of authors from the United States, Canada and Europe, and gives a glimpse of their past and present books. The unique collection of interviews will entertain and inspire readers to find out more about the authors and their books.
Global blights can be resolved by individuals getting together. Global warming and global arming are symptoms of our failure to obtain joy in our individual lives.
The Crucible - Higher English - Key Scene Essaymyetutor
Act III of The Crucible is a key turning point in the play. It is the first time the main character John Proctor becomes involved in the witch trials in Salem as he attempts to free his wife from accusation. During the trial, Proctor refuses to drop the charges against his accuser Abigail, setting him on a collision course with the court. The act also shows Danforth abusing his power as the judge and threatening Mary Warren, and arresting 91 people who testified on behalf of Rebecca Nurse. This turning point transforms Proctor into a heroic figure and illuminates the hysteria gripping the characters as the witch hunt spirals out of control.
The document is an introduction to the latest issue of the Byline student magazine, which includes sections on fashion, film, music, arts, literature, gaming, humour, and fiction. The introduction provides a brief overview of the various articles and topics covered in each section of the magazine, such as fashion advice for upcoming balls, reviews of movies and albums, discussions of mental health in media, and fiction stories. It also encourages readers to listen to the magazine's radio show and check out some of the featured articles and stories.
John Proctor is the protagonist of The Crucible by Arthur Miller. Over the course of the play, Proctor goes from feeling deep guilt over his affair to finding the courage to stand up for the truth. In the beginning, Proctor expresses regret for his past actions with Abigail. However, as the witch trials escalate, Proctor realizes people are falsely accusing others out of vengeance. He decides to risk his own reputation and confess to save his wife Elizabeth from a false accusation, even though it means his name will be ruined. In the end, Proctor finds integrity by choosing to die for the truth rather than sign a false confession, regaining his sense of goodness in the process.
Merideth's Favorite Books provides a list of some of Merideth's favorite books along with short quotes and descriptions from each book. Some of the books mentioned include Chalice by Robin McKinley, Code Name Verity by Elizabeth Wein, The Fault in Our Stars by John Green, Fire by Kristin Cashore, Gaudy Night by Dorothy L. Sayers, The Ocean at the End of the Lane by Neil Gaiman, The Raven Boys by Maggie Stiefvater, Terrier by Tamora Pierce, and Wonder Woman: The Hiketeia by Greg Rucka and J.G. Jones. The document also provides Merideth's contact information and background working as a lib
This document discusses 8 traits of a wise leader and provides examples of leaders who embodied each trait. The 8 traits are: listening, showing respect, exhibiting courageous action, being persistent, valuing relationships, having work-life balance, telling the truth, and being a compassionate mentor. Examples used to illustrate the traits include Bill Clinton, George Washington, Ben Carson, Dwight Eisenhower, and an unnamed Air Force Colonel who shared the poem "Desiderata" with the author during a difficult time at work.
This document summarizes Joseph Campbell's monomyth model of the hero's journey and applies it to key events in Harry Potter and the Sorcerer's Stone. It outlines Campbell's three phases of departure, initiation, and return, and focuses on examples of Harry's call to adventure, refusal of the call, meeting his supernatural aid Hagrid, crossing the threshold by receiving his wand, and facing his belly of the whale in the sorting hat ceremony, experiencing a rebirthing as he is sorted into Gryffindor house.
Layering Meaning Into Your Scenes, with Linda Joy MyersBrooke Warner
The document provides guidance on writing memoir scenes in 3 key points:
1) Significant turning points and emotionally resonant experiences should be selected to build the structure of the memoir through a series of scenes.
2) Effective scenes show rather than tell through vivid sensory details, actions, dialogue and reflection to immerse the reader.
3) Different types of narrators like guiding, reflecting and "then" narrators can be used to weave interpretation and insight while moving through time. The example given illustrates these elements well.
These characters all follow the archetypal hero's journey described by Joseph Campbell. The hero's journey involves leaving the ordinary world after receiving a call to adventure, facing challenges and guides along the sacred quest, and undergoing a transformation upon retrieving a treasure and returning home. Common stages include encountering a shadow figure, crossing a threshold into new challenges, receiving help from mentors, proving oneself, facing death and rebirth symbolically, and reconciling with one's father or lineage.
Saints Row IV and Gat Out of Hell are compared. SRIV begins with a tutorial in the White House before an alien invasion. The player fights aliens and their leader Zinyak. Gat Out of Hell starts with the crew playing with a Ouija board, which drags Johnny Gat to Hell. Both games feature character customization. SRIV takes place across simulation levels as the player rescues friends from Zinyak. Gat Out of Hell is set entirely in Hell as Johnny Gat, Kinzie, and allies like Shakespeare help the player character defeat Satan to escape. Main characters include the player, Kinzie, Johnny Gat, and antagonists like Zinyak and Satan.
This document contains summaries of several novels:
1) "The Kitchen God's Wife" reflection notes that genuine relationships are built on truth and honesty.
2) "Weep Not, Child" reflection discusses how differing social statuses can lead to conflict and that poverty is not the only experience of hardship.
3) "Things Fall Apart" is set during the Mau Mau uprising in Kenya and explores themes of grief, loss of hope, and adversity between social classes.
This novel tells the story of Jefferson, a young black man wrongly sentenced to death for murder in 1940s Louisiana. Jefferson's teacher Grant Wiggins is recruited to help Jefferson become a man and die with dignity, despite the racism of their community. Through their visits, Jefferson begins to accept himself and find his voice before his execution. The book explores themes of racism, fate, and stereotyping and is considered a classic of American literature that is still widely taught today due to its portrayal of America's racial past.
This document provides the titles and brief excerpts from over 50 books that could be of interest to readers. Some of the books featured include historical fiction novels, adventure stories, biographies, and works about science and the natural world. A wide variety of genres are represented that could appeal to readers of different interests and backgrounds.
The document provides guidance on narrative techniques for storytelling, including:
- Using a guiding narrator to lead the reader through time and summarize passages of time.
- Using a reflective narrator to reveal insights and allow the character to transform over the course of their journey.
- Choosing between an immediate or distant narrative voice and how to convey pacing and time through verb tenses and time markers.
- Painting sensory details to heighten the prose and using strong verbs and nouns with adjectives and adverbs sparingly.
- Offering exercises for writers to practice different narrative perspectives and techniques.
This document provides information on authors and their works that could be used for a 6th grade research project. It includes the names of over 50 authors from various genres such as historical fiction, fantasy, science fiction, mystery and contemporary fiction. For each author, 1-3 of their works are listed along with occasional links to book trailers or other supplemental information. The document aims to expose students to a diverse range of authors and stories.
the most vast work transmitted to humanity through Jakob Lorber; it presents a history narrated by Jesus Christ Himself, describing Lord’s and His closed ones’ lives in the last three years of His life on earth, containing a great number of wonders, dialogues and teachings that greatly develop and enrich the records from the Gospels of Matthew and John; it also contains detailed revelations explaining essential passages from the Old and the New Testament and predictions concerning events occurring during the last 2000 years, culminating with facts that characterize the technological civilization of the XX-th Century and disclosures of a scientific nature which were validated long time after Jakob Lorber wrote about them. In the Great Gospel of John, one can practically find the essential answers to all the fundamental questions of life – these are to be found in the clear, but also extraordinary deep descriptions of the divine and human nature, of the creation and the material and spiritual evolution.
This document provides commentary on the biblical story of Samson and Delilah from Judges 16. It discusses Samson's weaknesses for women and revenge that ultimately lead to his downfall. Several commentators analyze Samson's character flaws and immoral actions, noting he was a poor role model. While very strong physically, he lacked self-control and his relationships with Philistine women ended disastrously due to his own actions and their betrayals. The story serves as a cautionary tale of the dangers of giving into temptation.
The document discusses the concept of the hero's journey, describing it as a journey from the ordinary world into a region of supernatural wonder where the hero faces challenges and gains new abilities or insights. It provides several quotes about the journey, including that it involves spiritual growth through confronting limitations, and finding meaning and purpose in life through seeking truth. The hero's journey involves phases of leaving the ordinary world, tests and allies/enemies, ordeals, rewards, and returning with new knowledge to benefit others.
Joseph Campbell's monomyth the Heros' Journey applied in the care of returning veterans suffering of substance use and/or PTSD.
Viewing the downloaded file in Slideshow is recommended for listening the embedded music. Relevant steps for veterans are highlighted in different color and traumatic events on the path are in italics.
This document summarizes and provides examples of gallows humor, sick humor, and toilet humor from various works of literature and film. It discusses examples from works by Woody Allen, Alfred Hitchcock, John Irving, Stanley Kubrick, Monty Python, Terry Southern, Art Spiegelman, Quentin Tarantino, and Mark Twain that use black comedy and satire to comment on or make light of dark topics like war, violence, death, and human suffering.
Illustrations, humor, poetry and quotations vol 2GLENN PEASE
This document contains a collection of short quotations, poems, stories and advice on various topics such as alcohol, animals, attitudes, and apologizing. Some key points:
- Several historical figures like Edison, Taft and Lincoln advocated abstaining from alcohol, comparing it to putting sand in delicate machinery.
- A Marine Corps safety officer developed the slogan "He who comes forth with a fifth on the Fourth may not come forth on the fifth" to discourage drinking over a holiday weekend.
- Attitude is likened to the position of an airplane - a good attitude can help one succeed while a bad attitude leads to poor performance, just as the position of a plane affects its flight.
This volume of interviews provides an insight into a group of authors from the United States, Canada and Europe, and gives a glimpse of their past and present books. The unique collection of interviews will entertain and inspire readers to find out more about the authors and their books.
Global blights can be resolved by individuals getting together. Global warming and global arming are symptoms of our failure to obtain joy in our individual lives.
The Crucible - Higher English - Key Scene Essaymyetutor
Act III of The Crucible is a key turning point in the play. It is the first time the main character John Proctor becomes involved in the witch trials in Salem as he attempts to free his wife from accusation. During the trial, Proctor refuses to drop the charges against his accuser Abigail, setting him on a collision course with the court. The act also shows Danforth abusing his power as the judge and threatening Mary Warren, and arresting 91 people who testified on behalf of Rebecca Nurse. This turning point transforms Proctor into a heroic figure and illuminates the hysteria gripping the characters as the witch hunt spirals out of control.
The document is an introduction to the latest issue of the Byline student magazine, which includes sections on fashion, film, music, arts, literature, gaming, humour, and fiction. The introduction provides a brief overview of the various articles and topics covered in each section of the magazine, such as fashion advice for upcoming balls, reviews of movies and albums, discussions of mental health in media, and fiction stories. It also encourages readers to listen to the magazine's radio show and check out some of the featured articles and stories.
John Proctor is the protagonist of The Crucible by Arthur Miller. Over the course of the play, Proctor goes from feeling deep guilt over his affair to finding the courage to stand up for the truth. In the beginning, Proctor expresses regret for his past actions with Abigail. However, as the witch trials escalate, Proctor realizes people are falsely accusing others out of vengeance. He decides to risk his own reputation and confess to save his wife Elizabeth from a false accusation, even though it means his name will be ruined. In the end, Proctor finds integrity by choosing to die for the truth rather than sign a false confession, regaining his sense of goodness in the process.
Merideth's Favorite Books provides a list of some of Merideth's favorite books along with short quotes and descriptions from each book. Some of the books mentioned include Chalice by Robin McKinley, Code Name Verity by Elizabeth Wein, The Fault in Our Stars by John Green, Fire by Kristin Cashore, Gaudy Night by Dorothy L. Sayers, The Ocean at the End of the Lane by Neil Gaiman, The Raven Boys by Maggie Stiefvater, Terrier by Tamora Pierce, and Wonder Woman: The Hiketeia by Greg Rucka and J.G. Jones. The document also provides Merideth's contact information and background working as a lib
This document discusses 8 traits of a wise leader and provides examples of leaders who embodied each trait. The 8 traits are: listening, showing respect, exhibiting courageous action, being persistent, valuing relationships, having work-life balance, telling the truth, and being a compassionate mentor. Examples used to illustrate the traits include Bill Clinton, George Washington, Ben Carson, Dwight Eisenhower, and an unnamed Air Force Colonel who shared the poem "Desiderata" with the author during a difficult time at work.
This document summarizes Joseph Campbell's monomyth model of the hero's journey and applies it to key events in Harry Potter and the Sorcerer's Stone. It outlines Campbell's three phases of departure, initiation, and return, and focuses on examples of Harry's call to adventure, refusal of the call, meeting his supernatural aid Hagrid, crossing the threshold by receiving his wand, and facing his belly of the whale in the sorting hat ceremony, experiencing a rebirthing as he is sorted into Gryffindor house.
Layering Meaning Into Your Scenes, with Linda Joy MyersBrooke Warner
The document provides guidance on writing memoir scenes in 3 key points:
1) Significant turning points and emotionally resonant experiences should be selected to build the structure of the memoir through a series of scenes.
2) Effective scenes show rather than tell through vivid sensory details, actions, dialogue and reflection to immerse the reader.
3) Different types of narrators like guiding, reflecting and "then" narrators can be used to weave interpretation and insight while moving through time. The example given illustrates these elements well.
These characters all follow the archetypal hero's journey described by Joseph Campbell. The hero's journey involves leaving the ordinary world after receiving a call to adventure, facing challenges and guides along the sacred quest, and undergoing a transformation upon retrieving a treasure and returning home. Common stages include encountering a shadow figure, crossing a threshold into new challenges, receiving help from mentors, proving oneself, facing death and rebirth symbolically, and reconciling with one's father or lineage.
Saints Row IV and Gat Out of Hell are compared. SRIV begins with a tutorial in the White House before an alien invasion. The player fights aliens and their leader Zinyak. Gat Out of Hell starts with the crew playing with a Ouija board, which drags Johnny Gat to Hell. Both games feature character customization. SRIV takes place across simulation levels as the player rescues friends from Zinyak. Gat Out of Hell is set entirely in Hell as Johnny Gat, Kinzie, and allies like Shakespeare help the player character defeat Satan to escape. Main characters include the player, Kinzie, Johnny Gat, and antagonists like Zinyak and Satan.
This document contains summaries of several novels:
1) "The Kitchen God's Wife" reflection notes that genuine relationships are built on truth and honesty.
2) "Weep Not, Child" reflection discusses how differing social statuses can lead to conflict and that poverty is not the only experience of hardship.
3) "Things Fall Apart" is set during the Mau Mau uprising in Kenya and explores themes of grief, loss of hope, and adversity between social classes.
This novel tells the story of Jefferson, a young black man wrongly sentenced to death for murder in 1940s Louisiana. Jefferson's teacher Grant Wiggins is recruited to help Jefferson become a man and die with dignity, despite the racism of their community. Through their visits, Jefferson begins to accept himself and find his voice before his execution. The book explores themes of racism, fate, and stereotyping and is considered a classic of American literature that is still widely taught today due to its portrayal of America's racial past.
This document provides the titles and brief excerpts from over 50 books that could be of interest to readers. Some of the books featured include historical fiction novels, adventure stories, biographies, and works about science and the natural world. A wide variety of genres are represented that could appeal to readers of different interests and backgrounds.
The document provides guidance on narrative techniques for storytelling, including:
- Using a guiding narrator to lead the reader through time and summarize passages of time.
- Using a reflective narrator to reveal insights and allow the character to transform over the course of their journey.
- Choosing between an immediate or distant narrative voice and how to convey pacing and time through verb tenses and time markers.
- Painting sensory details to heighten the prose and using strong verbs and nouns with adjectives and adverbs sparingly.
- Offering exercises for writers to practice different narrative perspectives and techniques.
This document provides information on authors and their works that could be used for a 6th grade research project. It includes the names of over 50 authors from various genres such as historical fiction, fantasy, science fiction, mystery and contemporary fiction. For each author, 1-3 of their works are listed along with occasional links to book trailers or other supplemental information. The document aims to expose students to a diverse range of authors and stories.
the most vast work transmitted to humanity through Jakob Lorber; it presents a history narrated by Jesus Christ Himself, describing Lord’s and His closed ones’ lives in the last three years of His life on earth, containing a great number of wonders, dialogues and teachings that greatly develop and enrich the records from the Gospels of Matthew and John; it also contains detailed revelations explaining essential passages from the Old and the New Testament and predictions concerning events occurring during the last 2000 years, culminating with facts that characterize the technological civilization of the XX-th Century and disclosures of a scientific nature which were validated long time after Jakob Lorber wrote about them. In the Great Gospel of John, one can practically find the essential answers to all the fundamental questions of life – these are to be found in the clear, but also extraordinary deep descriptions of the divine and human nature, of the creation and the material and spiritual evolution.
This document provides commentary on the biblical story of Samson and Delilah from Judges 16. It discusses Samson's weaknesses for women and revenge that ultimately lead to his downfall. Several commentators analyze Samson's character flaws and immoral actions, noting he was a poor role model. While very strong physically, he lacked self-control and his relationships with Philistine women ended disastrously due to his own actions and their betrayals. The story serves as a cautionary tale of the dangers of giving into temptation.
The document discusses the concept of the hero's journey, describing it as a journey from the ordinary world into a region of supernatural wonder where the hero faces challenges and gains new abilities or insights. It provides several quotes about the journey, including that it involves spiritual growth through confronting limitations, and finding meaning and purpose in life through seeking truth. The hero's journey involves phases of leaving the ordinary world, tests and allies/enemies, ordeals, rewards, and returning with new knowledge to benefit others.
Joseph Campbell's monomyth the Heros' Journey applied in the care of returning veterans suffering of substance use and/or PTSD.
Viewing the downloaded file in Slideshow is recommended for listening the embedded music. Relevant steps for veterans are highlighted in different color and traumatic events on the path are in italics.
This document provides an overview and outline of common plot structures and storytelling conventions. It discusses 7 common plot types - Overcoming the Monster, Rags to Riches, The Quest, Voyage and Return, Comedy, Tragedy, and Rebirth. For each plot type, it outlines the typical stages or steps in the story's progression. It also discusses the idea of a universal plot structure that underlies all stories. The document concludes by providing writing prompts and exercises for developing stories that incorporate these plot structures.
Valerie Estelle Frankel, author of From Girl to Goddess: The Heroine's Journey in Myth and Legend, shows the steps of the journey with art from myth and pop culture. There's also a free book on the topic at https://www.smashwords.com/books/view/623348 called
Chosen One: The Heroine's Journey of Katniss, Elsa, Tris, Bella, and Rey. Great for educators and students!
This document summarizes several myth analysis methods and concepts:
1. It outlines Joseph Campbell's Hero's Journey framework, which describes the typical path of the hero through departure, initiation, and return stages involving a call to adventure, supernatural aid, thresholds, trials and ordeals, and ultimately a return with knowledge.
2. It maps typical traits of trickster figures, who embody ambiguities and disrupt social norms through deception, shapeshifting, and taboo-breaking.
3. It discusses six meanings that myths convey about human existence, such as our finite nature, estrangement from deities, process of change and transformation, burden of choice, relationships with others, and place in the cosmos
This document provides outlines for common plot structures and story genres. It discusses seven common plot outlines: Overcoming the Monster, Rags to Riches, The Quest, Voyage and Return, Comedy, Tragedy, and Rebirth. For each plot, it outlines the typical stages or steps. It also discusses common elements of the beginning, middle, and end of stories. The document provides writing prompts for incorporating these plot structures into stories and eliminating "to be" verbs. It concludes with homework assignments related to the topics discussed.
This document discusses various plot structures and storytelling conventions. It outlines seven common plot structures: Overcoming the Monster, Rags to Riches, The Quest, Voyage and Return, Comedy, Tragedy, and Rebirth. For each plot, it provides a brief outline of typical story beats or stages. It also discusses universal plot elements of beginning, middle, and end, as well as fundamental movements between states. The document provides story starters and prompts writers to identify which plot their story follows and to outline their story to incorporate essential elements. It assigns homework of posting a scene demonstrating a chosen plot convention.
The document discusses the hero's journey, which is a universal archetype found in stories from ancient to modern times. It describes how every hero leaves their comfortable surroundings and ventures into an unfamiliar world facing challenges and antagonistic forces. The hero represents the search for identity and wholeness, battling internal forces just as storybook heroes do. Examples are given of how literature and films exemplify the hero's journey pattern, including The Wizard of Oz, Star Wars, Indiana Jones, and The Lord of the Rings. Joseph Campbell's summary of the typical steps of the hero's journey is also outlined.
The document discusses the concept of the "hero's journey" storyline that is found across many cultures and stories. Joseph Campbell's research identified common stages in this narrative structure, including the hero's birth and humble origins, a period of exile and learning survival skills in childhood, and a series of trials faced by the hero once they accept a call to adventure. Popular books that follow this hero journey pattern, like Harry Potter and The Chronicles of Narnia, were among the most beloved by Australian children in a recent survey.
The Hero’s Journey (Joseph Campbell's Monomyth)LitNotes
Notes covering Joseph Campbell's "Monomyth" (i.e. The Hero's Journey), including the seven archetypal characters commonly found within Mythology and heroic epics.
The Hero's Journey framework describes the common pattern found in stories of heroes across religions, legends, and modern fiction. According to Joseph Campbell, the framework involves a hero leaving their ordinary world and embarking on an adventure involving supernatural forces, challenges, and a decisive victory. The hero then returns home with gifts or lessons that can benefit their community. Key stages of the journey include hearing the call to adventure, committing to the journey, confronting challenges, recovering, and sharing knowledge upon returning.
- The document is a collection of essays, stories, poems and other writings by Christopher G. Burley that examine philosophical and social issues.
- It explores concepts like duality, free will, omniscience, and the relationship between the limited and unlimited.
- One story describes a magician who creates a woman but then struggles with loneliness, desire, and the friction between subject and object. God later explains to him the nature of duality and the human condition.
THE HERO’S JOURNEY Joseph Campbell, an American mythol.docxarnoldmeredith47041
THE HERO’S JOURNEY
Joseph Campbell, an American mythological researcher, wrote a famous book entitled The
Hero with a Thousand Faces. In his lifelong research Campbell discovered many common patterns
running through hero myths and stories from around the world. Years of research lead
Campbell to discover several basic stages that almost every hero-quest goes through (no matter
what culture the myth is a part of). He calls this common structure “the monomyth.”
George Lucas, the creator of Star Wars, claims that Campbell’s monomyth was the inspiration
for his groundbreaking films. Lucas also believes that Star Wars is such a popular saga because it
taps into a timeless story-structure which has existed for thousands of years.
Many followers of Campbell have defined the stages of his monomyth in various ways,
sometimes supplying different names for certain stages. For this reason there are many different
versions of the Hero’s Journey that retain the same basic elements.
THE ORDINARY WORLD
Heroes exist in a world is considered ordinary or uneventful by those who live there. Often
the heroes are considered odd by those in the ordinary world and possess some ability or
characteristic that makes them feel out-of-place.
The Wonderful Wizard of Oz: Dorothy in Kansas
The Hobbit: Bilbo Baggins in Hobbiton
Star Wars: Luke Skywalker on Tatooine
The Lion King: Simba at Pride Rock
THE CALL TO ADVENTURE
For heroes to begin their journeys, they must be called away from the ordinary world.
Fantastic quests don’t happen in everyday life. Heroes must be removed from their typical
environment. Most heroes show a reluctance to leave their home, their friends, and their life to
journey on a quest. But in the end they accept their destiny.
Usually there is a discovery, some event, or some danger that starts them on the heroic path.
Heroes find a mystic object or discover their world is in danger. In some cases, heroes happen
upon their quest by accident. Campbell puts it like this, “A blunder—the merest chance—reveals
an unsuspected world.”
The new world the hero is forced into is much different than the old one. Campbell describes
this new world as a “fateful region of both treasure and danger…a distant land, a forest, a
kingdom underground, beneath the waves, or above the sky, a secret island, lofty mountaintop,
or profound dream state…a place of strangely fluid and polymorphous beings, unimaginable
torments, superhuman deeds, and impossible delight”. This description may seem pretty vague,
but think of all the various fantasy realms characters have entered throughout the years:
Middle-Earth, Oz, Narnia, Wonderland. It could even be outer space, a
haunted house, or the Matrix. Regardless of the details, the new world is sure to be filled with
adventure.
The Wonderful Wizard of Oz: The tornado
The Hobbit: Gandalf the wizard arrives
Star.
THE HERO’S JOURNEY Joseph Campbell, an American mythol.docxrtodd33
THE HERO’S JOURNEY
Joseph Campbell, an American mythological researcher, wrote a famous book entitled The
Hero with a Thousand Faces. In his lifelong research Campbell discovered many common patterns
running through hero myths and stories from around the world. Years of research lead
Campbell to discover several basic stages that almost every hero-quest goes through (no matter
what culture the myth is a part of). He calls this common structure “the monomyth.”
George Lucas, the creator of Star Wars, claims that Campbell’s monomyth was the inspiration
for his groundbreaking films. Lucas also believes that Star Wars is such a popular saga because it
taps into a timeless story-structure which has existed for thousands of years.
Many followers of Campbell have defined the stages of his monomyth in various ways,
sometimes supplying different names for certain stages. For this reason there are many different
versions of the Hero’s Journey that retain the same basic elements.
THE ORDINARY WORLD
Heroes exist in a world is considered ordinary or uneventful by those who live there. Often
the heroes are considered odd by those in the ordinary world and possess some ability or
characteristic that makes them feel out-of-place.
The Wonderful Wizard of Oz: Dorothy in Kansas
The Hobbit: Bilbo Baggins in Hobbiton
Star Wars: Luke Skywalker on Tatooine
The Lion King: Simba at Pride Rock
THE CALL TO ADVENTURE
For heroes to begin their journeys, they must be called away from the ordinary world.
Fantastic quests don’t happen in everyday life. Heroes must be removed from their typical
environment. Most heroes show a reluctance to leave their home, their friends, and their life to
journey on a quest. But in the end they accept their destiny.
Usually there is a discovery, some event, or some danger that starts them on the heroic path.
Heroes find a mystic object or discover their world is in danger. In some cases, heroes happen
upon their quest by accident. Campbell puts it like this, “A blunder—the merest chance—reveals
an unsuspected world.”
The new world the hero is forced into is much different than the old one. Campbell describes
this new world as a “fateful region of both treasure and danger…a distant land, a forest, a
kingdom underground, beneath the waves, or above the sky, a secret island, lofty mountaintop,
or profound dream state…a place of strangely fluid and polymorphous beings, unimaginable
torments, superhuman deeds, and impossible delight”. This description may seem pretty vague,
but think of all the various fantasy realms characters have entered throughout the years:
Middle-Earth, Oz, Narnia, Wonderland. It could even be outer space, a
haunted house, or the Matrix. Regardless of the details, the new world is sure to be filled with
adventure.
The Wonderful Wizard of Oz: The tornado
The Hobbit: Gandalf the wizard arrives
Star.
Pi faces a series of obstacles during his journey of survival at sea. His call to adventure begins when he is awakened during a storm and realizes the ship he is traveling on is sinking. He crosses the threshold into a new world when he is cast into a lifeboat alone with Richard Parker. Pi draws on mentors from his past who taught him skills like swimming that help him endure threats like hunger, thirst, and the tiger. After many trials, Pi is rescued and returns to the normal world, but he has been transformed by his experience and gains the freedom to fully live through telling his story.
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All of us have similar experiences. We share in the life journey of growth, development, and
transformation. We live the same stories, whether they involve the search for a perfect mate, coming
home, the search for fulfillment, going after an ideal, achieving the dream, or hunting for a precious
treasure. Whatever our culture, there are universal stories that form the basis for all our particular
stories. The trappings might be different, the twists and turns that create suspense might change
from culture to culture, the particular characters may take different forms, but underneath it all, it's
the same story, drawn from the same experiences.
Many of the most successful films are based on these universal stories. They deal with the
basic journey we take in life. We identify with the heroes because we were once heroic (descriptive)
or because we wish we could do what the hero does (prescriptive). When James Bond saves the
world, we identify with the character, and subconsciously recognize the story as having some
connection with our own lives. It’s the same story as the fairy tales about getting the three golden
hairs from the devil, or finding the treasure and winning the princess. And it’s not all that different a
story from the caveman killing the woolly beast or the Roman slave gaining his freedom through skill
and courage. These are our stories – personally and collectively – and the most successful films
contain these universal experiences.
Some of these stories are “search” stories. They address our desire to find some kind of rare
and wonderful treasure. This might include the search for outer values such as job, relationship, or
success; or for inner values such as respect, security, self-expression, love, or home. But it’s all a
similar search.
Some of these stories are “hero” stories. They come from our own experiences of overcoming
adversity, as well as our desire to do great and special acts. We root for the hero and celebrate when
he or she achieves the goal because we know that the hero's journey is in many ways similar to our
own.
We call these stories myths. Myths are the common stories at the root of our universal
existence. They’re found in all cultures and in all literature, ranging from the Greek myths to fairy
tales, legends, and stories drawn from all of the world's religions.
A myth is a story that is “more than true.” Many stories are true because one person,
somewhere, at some time, lived it. It is based on fact. But a myth is more than true because it is lived
by all of us, at some level. It's a story that connects and speaks to us all.
Some myths are true stories that attain myth ...
Here are some key dystopian elements I found in The Giver and a potential thesis:
1. The community is highly structured and hierarchical, with citizens assigned roles. "It was Assignment Day." Everyone wears the same plain clothes.
2. Conformity is strictly enforced. Jonas notices differences but knows "it was not right to see more, or differently." Dissent is not tolerated.
3. Emotions are suppressed. Citizens take daily pills to blunt feelings. Memories are controlled by the Committee and Giver.
4. Constant surveillance through public address system and Assignment of labor. No sense of privacy.
5. Protagonist Jonas begins to question the strict rules of the community as he learns
Hum2310 society's collective quest the hero's journey & its archetypesProfWillAdams
The document discusses the archetypal hero journey as described by Joseph Campbell. It defines key characteristics and stages of the hero's journey that appear across different mythologies and stories. These include the hero's unique birth, call to action, refusal of the call, supernatural help, crossing the threshold into adventure, initiation tests, paternal atonement to redeem a father's wrongs, and final apotheosis or spiritual reward. Examples from The Lion King and Harry Potter illustrate how modern stories still follow Campbell's archetypal pattern of the hero's journey.
The document outlines Joseph Campbell's model of the hero's journey as described in his book "The Hero with a Thousand Faces", including the common stages of departure, initiation, and return that appear in many stories and myths. It provides examples of the first five stages of departure - the call to adventure, refusal of the call, supernatural aid, crossing the first threshold, and the belly of the whale - and asks the reader to apply these stages to the origin story of a superhero of their choice.
Similar to Introduction to the art of creating an epic (20)
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Odoo provides an option for creating a module by using a single line command. By using this command the user can make a whole structure of a module. It is very easy for a beginner to make a module. There is no need to make each file manually. This slide will show how to create a module using the scaffold method.
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Walmart Business+ and Spark Good for Nonprofits.pdfTechSoup
"Learn about all the ways Walmart supports nonprofit organizations.
You will hear from Liz Willett, the Head of Nonprofits, and hear about what Walmart is doing to help nonprofits, including Walmart Business and Spark Good. Walmart Business+ is a new offer for nonprofits that offers discounts and also streamlines nonprofits order and expense tracking, saving time and money.
The webinar may also give some examples on how nonprofits can best leverage Walmart Business+.
The event will cover the following::
Walmart Business + (https://business.walmart.com/plus) is a new shopping experience for nonprofits, schools, and local business customers that connects an exclusive online shopping experience to stores. Benefits include free delivery and shipping, a 'Spend Analytics” feature, special discounts, deals and tax-exempt shopping.
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Answers about how you can do more with Walmart!"
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2. JOSEPH CAMPBELL
• Born: 26 March 1904
• Fascinated by Native American Culture during youth
• Literature professor for the Sarah Lawrence College
38 Years
• Writing Career
Introduction of Where the Two Came to their Father: A Navaho War Ceremonial
Edit & Complete four volumes of Heinrich Robert Zimmer’s Work after Zimmer’s death
1. Myths and Symbols in Indian Art and Civilization
2. The King and the Corpse
3. Philosophies of India
4. The Art of Indian Asia
• The Hero With a Thousand Faces 1949
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3. STAGES
• 17 in The Hero with a Thousand Faces
• Variations created over time
• The Hero’s Journey
Phil Cousineau
Contains Eight Stages:
1. The Call to Adventure
2. The Road of Trials
3. The Vision Quest
4. The Meeting with the Goddess
5. The Boon
6. The Magic Flight
7. The Return Threshold
8. The Master of Two Worlds
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4. A CHART OUTLINING THE HERO’S JOURNEY
BY SLASHME
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5. AN IMPORTANT CLARIFICATION
• Not a formula for pure written Gold
Repetition can cause
• For Observing materials and providing direction
Compass and walking through a forest
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6. SEPARATION
• The Call to Adventure
• Refusal of the Call
• Supernatural Aid
• Crossing the Threshold
• Belly of the Whale
7. THE CALL TO ADVENTURE
• When the Hero receives a call to begin a path from normal life
• Variations of the Call
• Theseus and the Minotaur
Of Own Volition
• Odysseus and Poseidon
Against Will
Sea carried Odysseus off course
• The Call gives purpose to the Hero’s quest.
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8. REFUSAL OF THE CALL
• "Refusal of the summons converts the adventure into its negative. Walled in
boredom, hard work, or 'culture,' the subject loses the power of significant
affirmative action and becomes a victim to be saved. His flowering world
becomes a wasteland of dry stones and his life feels meaningless—even
though, like King Minos, he may through titanic effort succeed in building an
empire or renown. Whatever house he builds, it will be a house of death: a
labyrinth of cyclopean walls to hide from him his minotaur. All he can do is
create new problems for himself and await the gradual approach of his
disintegration.“(The Hero With a Thousand Faces, pg. 23)
• Can be interpreted as a rejection of the self and the potential of self
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9. SUPERNATURAL AID
• Supernatural – attributed to some force beyond scientific understanding of
the laws of nature (Definition)
• Does not have to mean magical
• The Hero meets the guide that will aid the Hero on the journey
“…what such a figure represent is the benign, protecting power of destiny.”(The
Hero With a Thousand Faces, p.g. 29)
This represents and demonstrates of the positive outcome of succeeding in the
Hero’s Journey
• This begins the process of removing the Hero from normal life and
transforming the Hero into a more powerful creature.
• Separation from Normality is important
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10. CROSSING THE THRESHOLD
• Leaving the actual normality of the Hero’s previous life
• "The usual person is more than content, he is even proud, to remain within
the indicated bounds, and popular belief gives him every reason to fear so
much as the first step into the unexplored. The adventure is always and
everywhere a passage beyond the veil of the known into the unknown; the
powers that watch at the boundary are dangerous; to deal with them is risky;
yet for anyone with competence and courage the danger fades.“(The
Voyage of The Hero)
• This is the final physical separation from the previous self of the Hero.
• No longer is the Hero remaining in the comfort of the known.
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11. BELLY OF THE WHALE
• This step signifies the final separation of the Hero from normality.
• The Hero is now willing to transform him/herself to become capable of
completing the quest.
• Similar to becoming what is sought to be destroyed
Japanese painting of the Knight becoming a Demon
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12. SEPARATION
• The Call to Adventure
• Refusal of the Call
• Supernatural Aid
• Crossing the Threshold
• Belly of the Whale
13. INITIATION
• The Road of Trials
• The Meeting with the Goddess
• Woman as Temptress
• Atonement with the Father
• Apotheosis
• The ultimate Boon
14. THE ROAD OF TRIALS
• When the Hero begins to encounter resistance to completing the quest
• Types of Conflict
Self Vs. Others
Self Vs. Nature
Self Vs. Self
• Failure is possible
Failure is not the end
Creates an opportunity for the Hero to become better than self and learn
Shows
• Campbell suggest the Hero can feel a supporting divine power
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15. THE MEETING WITH THE GODDESS
• The Hero experiences a love with an entity or idea
This love bolsters the Hero
Does not have to be a person or thing. Could be ideals or self
• Critical point in the quest
• Solidifies the resolve of the Hero to continue on and not be defeated
• Provides the explanation of the Hero’s capacity to preform exceedingly non-
human feats
• Can easily lead into the next phase of Temptation
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16. WOMAN AS TEMPTRESS
• Does not have to be a Woman
Woman in this sense is a metaphor for something that can lead the Hero astray
Dr. Doom communicating with the Sphynx
• "The crux of the curious difficulty lies in the fact that our conscious views of what life
ought to be seldom correspond to what life really is. Generally we refuse to admit within
ourselves, or within our friends, the fullness of that pushing, self-protective, malodorous,
carnivorous, lecherous fever which is the very nature of the organic cell. Rather, we tend
to perfume, whitewash, and reinterpret; meanwhile imagining that all the flies in the
ointment, all the hairs in the soup, are the faults of some unpleasant someone else. But
when it suddenly dawns on us, or is forced to our attention that everything we think or do
is necessarily tainted with the odor of the flesh, then, not uncommonly, there is
experienced a moment of revulsion: life, the acts of life, the organs of life, woman in
particular as the great symbol of life, become intolerable to the pure, the pure, pure
soul. The seeker of the life beyond life must press beyond (the woman), surpass the
temptations of her call, and soar to the immaculate ether beyond."
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17. ATONEMENT WITH THE FATHER
• Confrontation with something that holds the greatest impact in the Hero’s
life.
• Does not have to be a literal father.
• Easily could be the Hero’s self after possibly failing to resist the temptation
and overcoming corruption.
This step allows the possibility of creating a greater depth to the Hero
An infallible Hero is boring and uninteresting
Certainty quickly dulls and can shatter the story being told.
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18. APOTHESIS
• The ultimate creation of the Hero. The final step in creating the beyond
human.
• The Hero gains the knowledge that was originally supplied by the
Supernatural Aid
Allows for the circle to continue
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19. THE ULTIMATE BOON
• The completion of the Quest.
• All previous stages have lead to the moment
The Hero’s purpose is now fulfilled
• I see as the self achieving a sense of peace and fulfillment from successfully
creating a better self and achieving the life goal.
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20. INITIATION
• The Road of Trials
• The Meeting with the Goddess
• Woman as Temptress
• Atonement with the Father
• Apotheosis
• The ultimate Boon
21. RETURN
• Refusal of the Return
• The Magic Flight
• Rescue from Without
• The Crossing of the Return Threshold
• Master of Two Worlds
• Freedom to Live
22. REFUSAL OF THE RETURN
• This is the Hero’s unwillingness to return to the normal after such a quest has
been taken.
• This is the rejection of returning with the boon to humanity to give and share
to others
• Does not have to be out of selfishness.
Fear of not being able to effectively communicate the significance of the boon
An exhaustion from completing the quest
Death (Can even include the Freedom to Live)
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23. THE MAGIC FLIGHT
• This is when the Hero must escape from something that seeks to return the
boon.
• Opens up the possibility of another quest the Hero must complete
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24. RESCUE FROM WITHOUT
• The Hero, far separated from humanity, may need help to acclimate into a normal
life.
• This can also be represented by Help assisting in healing the Hero if the Hero has
obtained wounds from the quest.
• "The hero may have to be brought back from his supernatural adventure by
assistance from without. That is to say, the world may have to come and get him. For
the bliss of the deep abode is not lightly abandoned in favor of the self-scattering of
the wakened state. 'Who having cast off the world,' we read, 'would desire to return
again? He would be only there.' And yet, in so far as one is alive, life will call. Society
is jealous of those who remain away from it, and will come knocking at the door. If
the hero. . . is unwilling, the disturber suffers an ugly shock; but on the other hand, if
the summoned one is only delayed—sealed in by the beatitude of the state of
perfect being (which resembles death)—an apparent rescue is effected, and the
adventurer returns."
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25. THE CROSSING OF THE RETURN THRESHOLD
• While retaining what was achieved , both physical and non, the Hero returns
back to a human life.
• Allows the Hero the chance to become the Supernatural Aid for another
Hero.
• Adapting to a life back in society while integrating what the Hero had
achieved in the quest
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26. MASTER OF TWO WORLDS
• The Hero has become perfectly integrated in human life.
Does not have to fit others’ standards, could be a peace achieved within
(Gandalf and the Hobbits)
• Now capable of retaining what the Hero has achieved and living the Hero
can now move onto the next step in his/her life, enjoying life.
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27. FREEDOM TO LIVE
• The Hero now has the ability to enjoy life.
• Having seen the outer world and finding a new balance in life the Hero is
able to obtain a peace within him/herself.
Demonstrates accepting the call was the more beneficial action for the Hero in
the longer run
• The Hero can now find a deeper sense of peace and contentment with life.
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29. WORKS CITED
• Campbell, Joseph. The hero with a thousand faces. 3rd ed. Novato, Calif.:
New World Library, 2008. Print.
• Extra, Credits. "Extra Credits: The Hero's Journey (part 1)." YouTube. YouTube,
n.d. Web. 19 June 2014. <http://www.youtube.com/watch?v=SWKKRbw-
e4U>.
• Leeming, David Adams. Mythology: The Voyage of the Hero. New York:
Harper & Row. 1981.
• "JCF Home - Joseph Campbell Foundation." . N.p., n.d. Web. 19 June 2014.
<http://www.jcf.org/new/index.php>.
• "Monomyth." Wikipedia. Wikimedia Foundation, 15 June 2014. Web. 19 June
2014. <http://en.wikipedia.org/wiki/Monomyth>.
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