KLAP is a collective of consultants who use design thinking to help organizations solve challenges from idea to action. They work with companies from startups to large corporations across industries. KLAP shares design thinking techniques through free meetups and collaborations to spread this human-centered problem-solving approach. Their goal is to imagine and create products that help people and organizations become more autonomous.
#MadSenseCamp #holdup4school - case study: inno schoolsGuglielmo Apolloni
This is a presentation used as guideline for holdup 4 school. A format mutuated by the classical holdup by MakeSense.
Holdup 4 school object is to enable students, parents and professor to co-design crowdfunding campaigns to fund school projects.
NB. It's a beta version - please forgive me for any methodology or language mistakes :)
Designing with the Body: Learning to Physically PrototypeDavid Sherwin
This is a 75-minute workshop about physically prototyping products, services, and experiences. Workshop attendees selected a design challenge, which was structured in a way to teach them about the value of prototyping their design ideas earlier in the overall design process—especially for highly complex problems. I facilitated this workshop twice at AIGA Seattle's "Into the Woods" conference at Sleeping Lady Lodge in Leavenworth, WA on October 15-16, 2010.
Wendy Castleman presented on how Intuit shifted its focus from ease of use to designing for delight. In 2007, Intuit focused on solid products and ease of use. Researchers conducted user studies but changes were not always made based on findings. By 2009, Intuit created Innovation Catalysts to apply design for delight principles across the company. It grew the Catalyst team and used tools like journey mapping and prototyping to influence others. By 2013, design for delight was becoming part of Intuit's culture, and the company was innovating with new platforms, mobile apps, and offerings to profoundly delight customers.
A quick intro to the Ideas and Innovation consultancy Invitro Innovation. We are a Singapore based consultancy that works across the Asia region in Brand and Product Innovation. www.invitroinnovation.com
The 8 values that define our culture at Board of Innovation - @boardofinnoBoard of Innovation
The document outlines the values and culture of an organization called Board of Innovation. It describes 8 values that make up their DNA: 1) We help each other to be amazing, 2) Share and be open-minded, 3) Always be creative, 4) Focus on self-development, 5) We are next gen, 6) Everyone is an entrepreneur, 7) Be responsible and enjoy freedom, and 8) Have fun. The organization aims to help large corporations innovate like startups and foster a culture of passion, purpose, creativity and continuous learning among its team.
Graphic design is a collaborative process between businesses and designers to create visual communications that effectively convey messages and opportunities. It involves carefully defining problems, setting objectives, gathering information, analyzing options, making decisions, building teams, and evaluating success. When done through open partnerships and specialized in various industries, graphic design can help businesses cultivate creativity, innovate, build brands, and create demand in the market.
KLAP is a collective of consultants who use design thinking to help organizations solve challenges from idea to action. They work with companies from startups to large corporations across industries. KLAP shares design thinking techniques through free meetups and collaborations to spread this human-centered problem-solving approach. Their goal is to imagine and create products that help people and organizations become more autonomous.
#MadSenseCamp #holdup4school - case study: inno schoolsGuglielmo Apolloni
This is a presentation used as guideline for holdup 4 school. A format mutuated by the classical holdup by MakeSense.
Holdup 4 school object is to enable students, parents and professor to co-design crowdfunding campaigns to fund school projects.
NB. It's a beta version - please forgive me for any methodology or language mistakes :)
Designing with the Body: Learning to Physically PrototypeDavid Sherwin
This is a 75-minute workshop about physically prototyping products, services, and experiences. Workshop attendees selected a design challenge, which was structured in a way to teach them about the value of prototyping their design ideas earlier in the overall design process—especially for highly complex problems. I facilitated this workshop twice at AIGA Seattle's "Into the Woods" conference at Sleeping Lady Lodge in Leavenworth, WA on October 15-16, 2010.
Wendy Castleman presented on how Intuit shifted its focus from ease of use to designing for delight. In 2007, Intuit focused on solid products and ease of use. Researchers conducted user studies but changes were not always made based on findings. By 2009, Intuit created Innovation Catalysts to apply design for delight principles across the company. It grew the Catalyst team and used tools like journey mapping and prototyping to influence others. By 2013, design for delight was becoming part of Intuit's culture, and the company was innovating with new platforms, mobile apps, and offerings to profoundly delight customers.
A quick intro to the Ideas and Innovation consultancy Invitro Innovation. We are a Singapore based consultancy that works across the Asia region in Brand and Product Innovation. www.invitroinnovation.com
The 8 values that define our culture at Board of Innovation - @boardofinnoBoard of Innovation
The document outlines the values and culture of an organization called Board of Innovation. It describes 8 values that make up their DNA: 1) We help each other to be amazing, 2) Share and be open-minded, 3) Always be creative, 4) Focus on self-development, 5) We are next gen, 6) Everyone is an entrepreneur, 7) Be responsible and enjoy freedom, and 8) Have fun. The organization aims to help large corporations innovate like startups and foster a culture of passion, purpose, creativity and continuous learning among its team.
Graphic design is a collaborative process between businesses and designers to create visual communications that effectively convey messages and opportunities. It involves carefully defining problems, setting objectives, gathering information, analyzing options, making decisions, building teams, and evaluating success. When done through open partnerships and specialized in various industries, graphic design can help businesses cultivate creativity, innovate, build brands, and create demand in the market.
This document introduces Lean Design as an approach to optimize value and minimize waste in the design process. It discusses that design drives 80% of product success but is often not considered early enough in the development process. Lean Design aims to involve stakeholders from the start and take the entire product lifecycle into account. Key benefits include improved opportunities, reduced waste, and differentiation from competitors. The document outlines eight dimensions of Lean Design Excellence: stakeholder collaboration, optimization of value, prevention of waste, real-time measurement, product and process accountability, systematic innovation, team leadership, and senior management support. It encourages visiting the Huthwaite Institute website for more information.
Learn how to use the Lean UX process to improve the UX without spending a lot of time and money. Create your own UX toolkit with affordable (or even free) resources.
This document outlines an agenda for a facilitated thinking session using LEGO Serious Play (LSP). The session will use LEGO models and metaphorical storytelling to explore the topic of entrepreneurship. It will involve periods of individual and group model building, story sharing, questioning, and reflection. LSP is designed to get 100% participation through hands-on model building and to draw on 80% of participants' brains. Guidelines emphasize respect, listening, and questioning models rather than people. The goal is constructive inclusive discussion and new perspectives on entrepreneurship.
As presented at Big (D)esign 2012 in Dallas. Focuses on the elements of UX management that make it different from - and much more entertaining than - managing other kinds of activities.
Innovation trends in humanitarian actionShiftbalance
The document discusses leveraging design thinking and human-centered design approaches to innovation in humanitarian action. It outlines three phases of the design process - Empathize, Create, and Deliver. The Empathize phase involves understanding user needs through observation, engagement, and immersion. The goals are to understand who to talk to, how to gain empathy, and how to capture stories. The Create phase takes the insights from research to identify opportunities and brainstorm solutions. The Deliver phase focuses on identifying capabilities, sustainability, piloting solutions, and measuring impact. The overall document provides guidance on applying a human-centered design process to innovation in humanitarian contexts.
We all know that innovation in large companies is hard. Inertia combined with business realities make it difficult for teams to move fast and drive innovation. Over the past few years, Intuit has been on a transformational journey to become a premier innovative company by embracing the principles of design thinking and lean experimentation. This presentation shares some of the lessons learned.
The document provides an overview of the d.school's design thinking bootcamp bootleg guide. It outlines the human-centered design process modes of empathize, define, ideate, prototype, and test. It then describes dozens of specific methods that can be used within each mode, such as assuming a beginner's mindset, using what/how/why questions, and conducting user camera studies and interview preparation. The bootleg is intended as an active toolkit for practitioners to try these tools and share their experiences using the methods.
1) The document outlines an agenda for a workshop on idea generation techniques hosted by Rikie Ishii from IDEAPLANT and Waseda University on July 25, 2021 from 1:00-17:00.
2) The workshop will cover basic creativity skills like brainstorming, creative thinking methods, and generating ideas before the flash of insight.
3) Activities will include practicing different brainstorming techniques in small groups, coming up with idea sketches, and reviewing ideas to find highlights and make pivots. The goal is to learn practical techniques, methods, and psychological approaches for generating creative outcomes and ideas that can be applied starting tomorrow.
Catalyst - An Intuit Innovation ExperienceIntuit Inc.
On January 29, Intuit is hosting Catalyst, a small, invitation-only event designed to share the best of what we have learned and are practicing around driving innovation. Seventy-five of our valued business partners and customers will get hands–on training on innovation concepts and techniques that were pioneered by our founder Scott Cook.
http://bit.ly/IntuitCatalyst
The document provides an outline for a training on managing creativity in the workplace. It includes an agenda for the day with times allocated to activities like introductions, explaining concepts like the four stages of creative process and foursight profiles, exercises for generating ideas and evaluating them, and providing feedback on the training. The goal is to help participants understand how to incorporate creativity into their work and build a creative climate within their organization.
Entrepreneurship involves changing society through new projects, but those projects need an initial push and must answer whether they will grow. The original idea will need shaping over time as venture capital opportunities arise. Innovation can rescue entrepreneur projects that fall into darkness by keeping things fresh, engaging people, and bringing products closer to trends. Good ideas flourish when shared in a dense network where thoughts are associated, mistakes are made, and ideas are improvised upon and discarded to create new ones.
The document summarizes Meme Time workshops that are designed to empower staff, boost performance, and improve strategic awareness across platforms through creativity and innovation. The workshops use techniques like brainstorming, collaborative exercises, and feedback to generate ideas. They have been run for organizations like the BBC and Media Trust to help with projects like developing websites and social media sites. Testimonials praise the workshops for stimulating creative thinking in engaging and practical ways.
The document discusses Lego Serious Play, a method that uses Lego blocks to break through mental blocks, fuel imagination, and open minds. It is an immersive participation method where participants build Lego models to represent their ideas in response to a challenge question. This serves as a basis for knowledge sharing, problem solving, and decision making. The hands-on nature of Lego Serious Play activates deeper thinking and allows access to untapped knowledge. It has been used successfully in workshops with major banks and other organizations.
Creating a Culture of Innovation discusses how to foster innovation through an agile, iterative process. It emphasizes that innovative ideas are created, not found, and promoting a culture of non-hierarchical thinking where teams focus on delivering value with every iteration. The best way to ignite innovation is to treat each day and iteration as an experiment, make team-based decisions, and focus on delivering visible value through iterative, incremental work.
This document provides an overview of a design thinking toolkit called the "d.school bootcamp bootleg." It outlines human-centered design processes and specific methods that support seven core mindsets of design thinking. The bootleg captures teachings from the d.school's foundation course and includes updated and new methods based on teaching experiences. The methods come from a wide range of design experts at the d.school and beyond. The document is shared freely under a Creative Commons license for others to use and improve upon, and feedback is welcomed.
This document introduces Lean Design as an approach to optimize value and minimize waste in the design process. It discusses that design drives 80% of product success but is often not considered early enough in the development process. Lean Design aims to involve stakeholders from the start and take the entire product lifecycle into account. Key benefits include improved opportunities, reduced waste, and differentiation from competitors. The document outlines eight dimensions of Lean Design Excellence: stakeholder collaboration, optimization of value, prevention of waste, real-time measurement, product and process accountability, systematic innovation, team leadership, and senior management support. It encourages visiting the Huthwaite Institute website for more information.
Learn how to use the Lean UX process to improve the UX without spending a lot of time and money. Create your own UX toolkit with affordable (or even free) resources.
This document outlines an agenda for a facilitated thinking session using LEGO Serious Play (LSP). The session will use LEGO models and metaphorical storytelling to explore the topic of entrepreneurship. It will involve periods of individual and group model building, story sharing, questioning, and reflection. LSP is designed to get 100% participation through hands-on model building and to draw on 80% of participants' brains. Guidelines emphasize respect, listening, and questioning models rather than people. The goal is constructive inclusive discussion and new perspectives on entrepreneurship.
As presented at Big (D)esign 2012 in Dallas. Focuses on the elements of UX management that make it different from - and much more entertaining than - managing other kinds of activities.
Innovation trends in humanitarian actionShiftbalance
The document discusses leveraging design thinking and human-centered design approaches to innovation in humanitarian action. It outlines three phases of the design process - Empathize, Create, and Deliver. The Empathize phase involves understanding user needs through observation, engagement, and immersion. The goals are to understand who to talk to, how to gain empathy, and how to capture stories. The Create phase takes the insights from research to identify opportunities and brainstorm solutions. The Deliver phase focuses on identifying capabilities, sustainability, piloting solutions, and measuring impact. The overall document provides guidance on applying a human-centered design process to innovation in humanitarian contexts.
We all know that innovation in large companies is hard. Inertia combined with business realities make it difficult for teams to move fast and drive innovation. Over the past few years, Intuit has been on a transformational journey to become a premier innovative company by embracing the principles of design thinking and lean experimentation. This presentation shares some of the lessons learned.
The document provides an overview of the d.school's design thinking bootcamp bootleg guide. It outlines the human-centered design process modes of empathize, define, ideate, prototype, and test. It then describes dozens of specific methods that can be used within each mode, such as assuming a beginner's mindset, using what/how/why questions, and conducting user camera studies and interview preparation. The bootleg is intended as an active toolkit for practitioners to try these tools and share their experiences using the methods.
1) The document outlines an agenda for a workshop on idea generation techniques hosted by Rikie Ishii from IDEAPLANT and Waseda University on July 25, 2021 from 1:00-17:00.
2) The workshop will cover basic creativity skills like brainstorming, creative thinking methods, and generating ideas before the flash of insight.
3) Activities will include practicing different brainstorming techniques in small groups, coming up with idea sketches, and reviewing ideas to find highlights and make pivots. The goal is to learn practical techniques, methods, and psychological approaches for generating creative outcomes and ideas that can be applied starting tomorrow.
Catalyst - An Intuit Innovation ExperienceIntuit Inc.
On January 29, Intuit is hosting Catalyst, a small, invitation-only event designed to share the best of what we have learned and are practicing around driving innovation. Seventy-five of our valued business partners and customers will get hands–on training on innovation concepts and techniques that were pioneered by our founder Scott Cook.
http://bit.ly/IntuitCatalyst
The document provides an outline for a training on managing creativity in the workplace. It includes an agenda for the day with times allocated to activities like introductions, explaining concepts like the four stages of creative process and foursight profiles, exercises for generating ideas and evaluating them, and providing feedback on the training. The goal is to help participants understand how to incorporate creativity into their work and build a creative climate within their organization.
Entrepreneurship involves changing society through new projects, but those projects need an initial push and must answer whether they will grow. The original idea will need shaping over time as venture capital opportunities arise. Innovation can rescue entrepreneur projects that fall into darkness by keeping things fresh, engaging people, and bringing products closer to trends. Good ideas flourish when shared in a dense network where thoughts are associated, mistakes are made, and ideas are improvised upon and discarded to create new ones.
The document summarizes Meme Time workshops that are designed to empower staff, boost performance, and improve strategic awareness across platforms through creativity and innovation. The workshops use techniques like brainstorming, collaborative exercises, and feedback to generate ideas. They have been run for organizations like the BBC and Media Trust to help with projects like developing websites and social media sites. Testimonials praise the workshops for stimulating creative thinking in engaging and practical ways.
The document discusses Lego Serious Play, a method that uses Lego blocks to break through mental blocks, fuel imagination, and open minds. It is an immersive participation method where participants build Lego models to represent their ideas in response to a challenge question. This serves as a basis for knowledge sharing, problem solving, and decision making. The hands-on nature of Lego Serious Play activates deeper thinking and allows access to untapped knowledge. It has been used successfully in workshops with major banks and other organizations.
Creating a Culture of Innovation discusses how to foster innovation through an agile, iterative process. It emphasizes that innovative ideas are created, not found, and promoting a culture of non-hierarchical thinking where teams focus on delivering value with every iteration. The best way to ignite innovation is to treat each day and iteration as an experiment, make team-based decisions, and focus on delivering visible value through iterative, incremental work.
This document provides an overview of a design thinking toolkit called the "d.school bootcamp bootleg." It outlines human-centered design processes and specific methods that support seven core mindsets of design thinking. The bootleg captures teachings from the d.school's foundation course and includes updated and new methods based on teaching experiences. The methods come from a wide range of design experts at the d.school and beyond. The document is shared freely under a Creative Commons license for others to use and improve upon, and feedback is welcomed.
Un atelier d'1h30 pour découvrir le design (thinking) circulaire, sur la base des outils proposés par Ideo et la Fondation Ellen MacArthur. Un atelier facilité par Laura Choisy (www.laurachoisy.com) et Sterenn Guegan.
Atelier de découverte du Design Thinking, sur le thème "réinventer l'habitat en ville", à la Halle 6 Ouest de Nantes le 10/12/2019, en collaboration avec FLUPA, avec le soutien de L'Université de Nantes et de notre sponsor One Point.
Exploration de 3h dans la démarche Design Thinking by KlapKlap
Venez travailler de manière collaborative et résolvons ensemble un challenge. Au cours de ce meetup de 3h, nous transmettrons les bases du Design Thinking de manière active et collaborative en l'appliquant à un cas. Nous passerons par les différentes étapes du processus et passerons ensemble de l'idée à l'action.
20190930 : Meetup Design Thinking Klap / repenser l'éducation à l'aube de l'IAKlap
Introduction au Design Thinking : repenser l'éducation à l'aube de l'intelligence artificielle.
Meetup ouvert à tous à Nantes dans les locaux de 1kubator, incubateur de startups, pour enclencher de nouveaux processus créatifs et d'innovation.
The Genesis of BriansClub.cm Famous Dark WEb PlatformSabaaSudozai
BriansClub.cm, a famous platform on the dark web, has become one of the most infamous carding marketplaces, specializing in the sale of stolen credit card data.
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Part 2 Deep Dive: Navigating the 2024 Slowdownjeffkluth1
Introduction
The global retail industry has weathered numerous storms, with the financial crisis of 2008 serving as a poignant reminder of the sector's resilience and adaptability. However, as we navigate the complex landscape of 2024, retailers face a unique set of challenges that demand innovative strategies and a fundamental shift in mindset. This white paper contrasts the impact of the 2008 recession on the retail sector with the current headwinds retailers are grappling with, while offering a comprehensive roadmap for success in this new paradigm.
Unlocking WhatsApp Marketing with HubSpot: Integrating Messaging into Your Ma...Niswey
50 million companies worldwide leverage WhatsApp as a key marketing channel. You may have considered adding it to your marketing mix, or probably already driving impressive conversions with WhatsApp.
But wait. What happens when you fully integrate your WhatsApp campaigns with HubSpot?
That's exactly what we explored in this session.
We take a look at everything that you need to know in order to deploy effective WhatsApp marketing strategies, and integrate it with your buyer journey in HubSpot. From technical requirements to innovative campaign strategies, to advanced campaign reporting - we discuss all that and more, to leverage WhatsApp for maximum impact. Check out more details about the event here https://events.hubspot.com/events/details/hubspot-new-delhi-presents-unlocking-whatsapp-marketing-with-hubspot-integrating-messaging-into-your-marketing-strategy/
Prescriptive analytics BA4206 Anna University PPTFreelance
Business analysis - Prescriptive analytics Introduction to Prescriptive analytics
Prescriptive Modeling
Non Linear Optimization
Demonstrating Business Performance Improvement
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Call me 9040963354
WhatsApp 9040963354
Zodiac Signs and Food Preferences_ What Your Sign Says About Your Tastemy Pandit
Know what your zodiac sign says about your taste in food! Explore how the 12 zodiac signs influence your culinary preferences with insights from MyPandit. Dive into astrology and flavors!
Industrial Tech SW: Category Renewal and CreationChristian Dahlen
Every industrial revolution has created a new set of categories and a new set of players.
Multiple new technologies have emerged, but Samsara and C3.ai are only two companies which have gone public so far.
Manufacturing startups constitute the largest pipeline share of unicorns and IPO candidates in the SF Bay Area, and software startups dominate in Germany.
Profiles of Iconic Fashion Personalities.pdfTTop Threads
The fashion industry is dynamic and ever-changing, continuously sculpted by trailblazing visionaries who challenge norms and redefine beauty. This document delves into the profiles of some of the most iconic fashion personalities whose impact has left a lasting impression on the industry. From timeless designers to modern-day influencers, each individual has uniquely woven their thread into the rich fabric of fashion history, contributing to its ongoing evolution.
2. About us…
A collective purpose driven by ‘Dare to collaborate in a different way’,
Klap helps people and companies to go from idea to make things happen
by co-creating, thanks to Design Thinking mindset and framework.
1 prototype is worth more than 1000
meetings.