The document discusses including MPEG-4 3D graphics in third-party applications by proposing an application that simplifies the complex integration work using the MXM 3DGraphicsEngine and its APIs, allowing Ogre3D to be transformed into an MPEG-4 3D graphics player with only some lines of code. The goal is to transpose the simple encoding and decoding interfaces used for audio and video codecs to the computer graphics world given the variety of representation forms and complexity of 3D graphics data.