1. The document discusses implementation of active gaming experiences and what factors lead to successful versus unsuccessful implementation. It focuses on ensuring each part of the active gaming implementation chain (AGIC) is addressed from idea to end user. 2. Key factors for successful implementation include thorough training, understanding the needs of end users, allowing time for practice, and creating positive first impressions. Communication between all parties in the AGIC is also important. 3. Examples show how taking time to properly introduce a game to a hesitant user and allow practice led to the user enjoying the game, in contrast to an initial negative experience where these steps were skipped.