This document provides definitions for sound design and production terms as part of a unit on sound for computer games. It includes a glossary with over 20 terms defined, including foley artistry, sound libraries, audio file formats like .wav and .aiff, lossy compression, audio cards, mono and stereo audio, and analogue recording. For each term, the student provided a short definition from an online source as well as their own thoughts on how the term relates to their production practice.
"Impact of front-end architecture on development cost", Viktor TurskyiFwdays
I have heard many times that architecture is not important for the front-end. Also, many times I have seen how developers implement features on the front-end just following the standard rules for a framework and think that this is enough to successfully launch the project, and then the project fails. How to prevent this and what approach to choose? I have launched dozens of complex projects and during the talk we will analyze which approaches have worked for me and which have not.
UiPath Test Automation using UiPath Test Suite series, part 4DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 4. In this session, we will cover Test Manager overview along with SAP heatmap.
The UiPath Test Manager overview with SAP heatmap webinar offers a concise yet comprehensive exploration of the role of a Test Manager within SAP environments, coupled with the utilization of heatmaps for effective testing strategies.
Participants will gain insights into the responsibilities, challenges, and best practices associated with test management in SAP projects. Additionally, the webinar delves into the significance of heatmaps as a visual aid for identifying testing priorities, areas of risk, and resource allocation within SAP landscapes. Through this session, attendees can expect to enhance their understanding of test management principles while learning practical approaches to optimize testing processes in SAP environments using heatmap visualization techniques
What will you get from this session?
1. Insights into SAP testing best practices
2. Heatmap utilization for testing
3. Optimization of testing processes
4. Demo
Topics covered:
Execution from the test manager
Orchestrator execution result
Defect reporting
SAP heatmap example with demo
Speaker:
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
Epistemic Interaction - tuning interfaces to provide information for AI supportAlan Dix
Paper presented at SYNERGY workshop at AVI 2024, Genoa, Italy. 3rd June 2024
https://alandix.com/academic/papers/synergy2024-epistemic/
As machine learning integrates deeper into human-computer interactions, the concept of epistemic interaction emerges, aiming to refine these interactions to enhance system adaptability. This approach encourages minor, intentional adjustments in user behaviour to enrich the data available for system learning. This paper introduces epistemic interaction within the context of human-system communication, illustrating how deliberate interaction design can improve system understanding and adaptation. Through concrete examples, we demonstrate the potential of epistemic interaction to significantly advance human-computer interaction by leveraging intuitive human communication strategies to inform system design and functionality, offering a novel pathway for enriching user-system engagements.
Kubernetes & AI - Beauty and the Beast !?! @KCD Istanbul 2024Tobias Schneck
As AI technology is pushing into IT I was wondering myself, as an “infrastructure container kubernetes guy”, how get this fancy AI technology get managed from an infrastructure operational view? Is it possible to apply our lovely cloud native principals as well? What benefit’s both technologies could bring to each other?
Let me take this questions and provide you a short journey through existing deployment models and use cases for AI software. On practical examples, we discuss what cloud/on-premise strategy we may need for applying it to our own infrastructure to get it to work from an enterprise perspective. I want to give an overview about infrastructure requirements and technologies, what could be beneficial or limiting your AI use cases in an enterprise environment. An interactive Demo will give you some insides, what approaches I got already working for real.
State of ICS and IoT Cyber Threat Landscape Report 2024 previewPrayukth K V
The IoT and OT threat landscape report has been prepared by the Threat Research Team at Sectrio using data from Sectrio, cyber threat intelligence farming facilities spread across over 85 cities around the world. In addition, Sectrio also runs AI-based advanced threat and payload engagement facilities that serve as sinks to attract and engage sophisticated threat actors, and newer malware including new variants and latent threats that are at an earlier stage of development.
The latest edition of the OT/ICS and IoT security Threat Landscape Report 2024 also covers:
State of global ICS asset and network exposure
Sectoral targets and attacks as well as the cost of ransom
Global APT activity, AI usage, actor and tactic profiles, and implications
Rise in volumes of AI-powered cyberattacks
Major cyber events in 2024
Malware and malicious payload trends
Cyberattack types and targets
Vulnerability exploit attempts on CVEs
Attacks on counties – USA
Expansion of bot farms – how, where, and why
In-depth analysis of the cyber threat landscape across North America, South America, Europe, APAC, and the Middle East
Why are attacks on smart factories rising?
Cyber risk predictions
Axis of attacks – Europe
Systemic attacks in the Middle East
Download the full report from here:
https://sectrio.com/resources/ot-threat-landscape-reports/sectrio-releases-ot-ics-and-iot-security-threat-landscape-report-2024/
UiPath Test Automation using UiPath Test Suite series, part 3DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 3. In this session, we will cover desktop automation along with UI automation.
Topics covered:
UI automation Introduction,
UI automation Sample
Desktop automation flow
Pradeep Chinnala, Senior Consultant Automation Developer @WonderBotz and UiPath MVP
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
Smart TV Buyer Insights Survey 2024 by 91mobiles.pdf91mobiles
91mobiles recently conducted a Smart TV Buyer Insights Survey in which we asked over 3,000 respondents about the TV they own, aspects they look at on a new TV, and their TV buying preferences.
Search and Society: Reimagining Information Access for Radical FuturesBhaskar Mitra
The field of Information retrieval (IR) is currently undergoing a transformative shift, at least partly due to the emerging applications of generative AI to information access. In this talk, we will deliberate on the sociotechnical implications of generative AI for information access. We will argue that there is both a critical necessity and an exciting opportunity for the IR community to re-center our research agendas on societal needs while dismantling the artificial separation between the work on fairness, accountability, transparency, and ethics in IR and the rest of IR research. Instead of adopting a reactionary strategy of trying to mitigate potential social harms from emerging technologies, the community should aim to proactively set the research agenda for the kinds of systems we should build inspired by diverse explicitly stated sociotechnical imaginaries. The sociotechnical imaginaries that underpin the design and development of information access technologies needs to be explicitly articulated, and we need to develop theories of change in context of these diverse perspectives. Our guiding future imaginaries must be informed by other academic fields, such as democratic theory and critical theory, and should be co-developed with social science scholars, legal scholars, civil rights and social justice activists, and artists, among others.
JMeter webinar - integration with InfluxDB and GrafanaRTTS
Watch this recorded webinar about real-time monitoring of application performance. See how to integrate Apache JMeter, the open-source leader in performance testing, with InfluxDB, the open-source time-series database, and Grafana, the open-source analytics and visualization application.
In this webinar, we will review the benefits of leveraging InfluxDB and Grafana when executing load tests and demonstrate how these tools are used to visualize performance metrics.
Length: 30 minutes
Session Overview
-------------------------------------------
During this webinar, we will cover the following topics while demonstrating the integrations of JMeter, InfluxDB and Grafana:
- What out-of-the-box solutions are available for real-time monitoring JMeter tests?
- What are the benefits of integrating InfluxDB and Grafana into the load testing stack?
- Which features are provided by Grafana?
- Demonstration of InfluxDB and Grafana using a practice web application
To view the webinar recording, go to:
https://www.rttsweb.com/jmeter-integration-webinar
Slack (or Teams) Automation for Bonterra Impact Management (fka Social Soluti...Jeffrey Haguewood
Sidekick Solutions uses Bonterra Impact Management (fka Social Solutions Apricot) and automation solutions to integrate data for business workflows.
We believe integration and automation are essential to user experience and the promise of efficient work through technology. Automation is the critical ingredient to realizing that full vision. We develop integration products and services for Bonterra Case Management software to support the deployment of automations for a variety of use cases.
This video focuses on the notifications, alerts, and approval requests using Slack for Bonterra Impact Management. The solutions covered in this webinar can also be deployed for Microsoft Teams.
Interested in deploying notification automations for Bonterra Impact Management? Contact us at sales@sidekicksolutionsllc.com to discuss next steps.
Transcript: Selling digital books in 2024: Insights from industry leaders - T...BookNet Canada
The publishing industry has been selling digital audiobooks and ebooks for over a decade and has found its groove. What’s changed? What has stayed the same? Where do we go from here? Join a group of leading sales peers from across the industry for a conversation about the lessons learned since the popularization of digital books, best practices, digital book supply chain management, and more.
Link to video recording: https://bnctechforum.ca/sessions/selling-digital-books-in-2024-insights-from-industry-leaders/
Presented by BookNet Canada on May 28, 2024, with support from the Department of Canadian Heritage.
Neuro-symbolic is not enough, we need neuro-*semantic*Frank van Harmelen
Neuro-symbolic (NeSy) AI is on the rise. However, simply machine learning on just any symbolic structure is not sufficient to really harvest the gains of NeSy. These will only be gained when the symbolic structures have an actual semantics. I give an operational definition of semantics as “predictable inference”.
All of this illustrated with link prediction over knowledge graphs, but the argument is general.
LF Energy Webinar: Electrical Grid Modelling and Simulation Through PowSyBl -...DanBrown980551
Do you want to learn how to model and simulate an electrical network from scratch in under an hour?
Then welcome to this PowSyBl workshop, hosted by Rte, the French Transmission System Operator (TSO)!
During the webinar, you will discover the PowSyBl ecosystem as well as handle and study an electrical network through an interactive Python notebook.
PowSyBl is an open source project hosted by LF Energy, which offers a comprehensive set of features for electrical grid modelling and simulation. Among other advanced features, PowSyBl provides:
- A fully editable and extendable library for grid component modelling;
- Visualization tools to display your network;
- Grid simulation tools, such as power flows, security analyses (with or without remedial actions) and sensitivity analyses;
The framework is mostly written in Java, with a Python binding so that Python developers can access PowSyBl functionalities as well.
What you will learn during the webinar:
- For beginners: discover PowSyBl's functionalities through a quick general presentation and the notebook, without needing any expert coding skills;
- For advanced developers: master the skills to efficiently apply PowSyBl functionalities to your real-world scenarios.
LF Energy Webinar: Electrical Grid Modelling and Simulation Through PowSyBl -...
Ig2 task 1 work sheet (revisited)
1. Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games
IG2 Task 1
1
Produce a glossary of terms specific to the methods and principles of sound design and production. Using a provided template, you must
research and gather definitions specific to provided glossary terms. Any definitions must be referenced with the URL link of the website you
have obtained the definition.
You must also, where possible, provide specific details of how researched definitions relate to your own production practice.
Name: Dylan Jones RESEARCHED DEFINITION (provide short internet researched definition
and URL link)
DESCRIBE THE RELEVANCE OF
THE RESEARCHED TERM TO
YOUR OWN PRODUCTION
PRACTICE?
SOUND DESIGN
METHODOLOGY
Foley Artistry Foley is the reproduction of everyday sound effects that are added to film, video, and
other media in post-production to enhance audio quality. These reproduced sounds
can be anything from the swishing of clothing and footsteps to squeaky doors and
breaking glass. The best foley art is so well integrated into a film that it goes
unnoticed by the audience. It helps to create a sense of reality within a scene.
Without these crucial background noises, movies feel unnaturally quiet and
uncomfortable.
http://en.wikipedia.org/wiki/Foley_(filmmaking)
A Foley Artistry is a sound effect
that is used in the media
franchise like films and videos to
make sounds that fit in the
background. I have done this in
my GTA cut scene by adding
effects I found suitable in the cut
scene.
Sound Libraries A sample library is a collection of digital sound recordings, known as samples, for use
by composers, arrangers, performers, and producers of music. The sound files are
loaded into a sampler - either hardware or computer-based - which is then used to
create music.
http://en.wikipedia.org/wiki/Sample_library
I used the Sound Library to store
the entire sound file in so I can
have easy accesses to them.
SOUND FILE FORMATS Uncompressed Uncompressed audio files are the most accurate digital representation of a
soundwave, but can also be the most resource-intensive method of recording and
storing digital audio, both in terms of storage and management. Their accuracy
makes them suitable for archiving and delivering audio at high resolution, and
working with audio at a professional level, and they are the 'master' audio format of
choice.
http://www.jiscdigitalmedia.ac.uk/guide/uncompressed-audio-file-formats
An uncompressed file is a file that
has a high level of resolution and
makes it the best it can be. I
would use this for my sound files.
.wav Waveform Audio File Format (WAVE, or more commonly known as WAV due to its
filename extension)(rarely, Audio for Windows) is a Microsoft and IBM audio file
format standard for storing an audio bitstream on PCs.
http://en.wikipedia.org/wiki/WAV
I have used a .WAV file for sound
files so I could upload them to
blogger.
.aiff AIFF is short for Audio Interchange File Format, which is an audio format initially An .aiff file is a sound file which is
2. Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games
IG2 Task 1
2
created by Apple Computer for storing and transmitting high-quality sampled audio
data. It supports a variety of bit resolutions, sample rates, and channels of audio.
This format is quite popular upon Apple platforms, and is commonly adopted in
professional programs that handle digital audio waveforms.
http://www.abyssmedia.com/formats/aiff-format.shtml
made for any apple computer
sound program like garage band.
.au The Au file format is a simple audio file format introduced by Sun Microsystems. The
format was common on NeXT systems and on early Web pages. Originally it was
headerless, being simply 8-bit µ-law-encoded data at an 8000 Hz sample rate.
https://www.princeton.edu/~achaney/tmve/wiki100k/docs/Au_file_format.html
An .AU sound file is used as an
easy going sound file that will be
8-bit.
.smp The file extension ".smp" shows up on several different types of files used for very
different programs including audio files, images and email messages. You can
usually figure out what type of ".smp" file you're dealing with based on the context,
such as the file name, where it's saved or what types of programs you have on your
computer that use ".smp" files.
http://www.ehow.com/info_12198596_file-smp.html
A .SMP sound file makes a few
files that can be played in
different programs. This is good if
you want to make two visions of a
sound and see which is better.
Lossy Compression In information technology, "lossy" compression is a data encoding method that
compresses data by discarding (losing) some of it. The procedure aims to minimize
the amount of data that needs to be held, handled, and/or transmitted by a
computer.
http://en.wikipedia.org/wiki/Lossy_compression
A Lossy Compression file is a file
that loses some of its quality or a
part of it. This sis good if you
don’t want the file to take up
much space.
.mp3 MPEG-1 or MPEG-2 Audio Layer III, more commonly referred to as MP3, is an
encoding format for digital audio which uses a form of lossy data compression. It is a
common audio format for consumer audio streaming or storage, as well as a de
facto standard of digital audio compression for the transfer and playback of music
on most digital audio players.
http://en.wikipedia.org/wiki/MP3
I use the .mp3 file format to save
songs on my computer and move
them into a CD.
AUDIO LIMITATIONS Sound Processor Unit (SPU) Integrated circuit that generates an audio signal and sends it to a computer's
speakers. The sound card can accept an analog sound (as from a microphone or
audio tape) and convert it to digital data that can be stored in an audio file, or
accept digitized audio signals (as from an audio file) and convert them to analog
signals that can be played on the computer's speakers. On a personal computer, the
sound card is usually a separate circuit board that is plugged into the motherboard.
http://encyclopedia2.thefreedictionary.com/Audio+processing+unit
A sound processor unit is a card
that can input and output audio
signals to a computer.
Digital Sound Processor
(DSP)
Digital Signal Processors (DSPs) take real-world signals like voice, audio, video,
temperature, pressure, or position that have been digitized and then mathematically
manipulate them. A DSP is designed for performing mathematical functions like
"add", "subtract", "multiply" and "divide" very quickly.
http://www.analog.com/en/content/beginners_guide_to_dsp/fca.html
A digital sound processor is a
microprocessor that can operate
fast so it will be easy to process
data in real time.
3. Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games
IG2 Task 1
3
Random Access Memory
(RAM)
RAM (pronounced ramm) is an acronym for random access memory, a type of
computer memory that can be accessed randomly; that is, any byte of memory can
be accessed without touching the preceding bytes. RAM is the most common type of
memory found in computers and other devices, such as printers.
http://www.webopedia.com/TERM/R/RAM.html
Random access memory is
memory that can be accessed by
a computer at random. This
would be good to save into.
Mono Audio Monaural or monophonic sound reproduction (often shortened to mono) is single-
channel. Typically there is only one microphone, one loudspeaker, or (in the case of
headphones and multiple loudspeakers) channels are fed from a common signal
path. In the case of multiple microphones the paths are mixed into a single signal
path at some stage.
http://en.wikipedia.org/wiki/Monaural
I used the Mono Audio in lesion
when we wanted a sound from a
direct object.
Stereo Audio Stereophonic sound or, more commonly, stereo, is a method of sound reproduction
that creates an illusion of directionality and audible perspective. This is usually
achieved by using two or more independent audio channels through a configuration
of two or more loudspeakers (or stereo headphones)in such a way as to create the
impression of sound heard from various directions, as in natural hearing.
http://en.wikipedia.org/wiki/Stereophonic_sound
A Stereo Audio is use to catch
audio that is being heard in
various places.
Surround Sound Surround sound is a technique for enriching the sound reproduction quality of an
audio source with additional audio channels from speakers that surround the listener
(surround channels), providing sound from a 360° radius in the horizontal plane (2D)
as opposed to "screen channels" (centre, [front] left, and [front] right) originating
only from the listener's forward arc.
http://en.wikipedia.org/wiki/Surround_sound
I use the Surround Sound when
we had to record a sound of a
crowed place.
Direct Audio (Pulse Code
Modulation – PCM)
Pulse-code modulation (PCM) is a method used to digitally represent sampled
analog signals. It is the standard form of digital audio in computers, Compact Discs,
digital telephony and other digital audio applications. In a PCM stream, the
amplitude of the analog signal is sampled regularly at uniform intervals, and each
sample is quantized to the nearest value within a range of digital steps.
http://en.wikipedia.org/wiki/Pulse-code_modulation
Pulse-code modulation is a steam
of analog signals that are easy to
finalise quantized.
AUDIO RECORDING
SYSTEMS
Analogue The basic principle of disk recording is very simple. Displacement of the microphone
diaphragm is transformed into a wiggley groove on a moving piece of vinyl. A stylus
tracing the wiggles exactly reproduces the motion of the diaphragm at the time the
recording was made. Electricity is really incidental to the process, used as a
convenient way to connect the microphone to the cutter and the pickup to the
speaker.
http://artsites.ucsc.edu/ems/Music/tech_background/TE-19/teces_19.html
This is data deposited and
enhanced to speakers produced
which results into a much better
quality production.
Digital Mini Disc The MiniDisc (MD) is an obsolete magneto-optical disc-based data storage device for
74 minutes and, later, 80 minutes, of digitized audio or 1 gigabyte of Hi-MD data.
The Sony brand audio players were on the market from September 1992 until March
A digital mini disc is a small disc
which would be good to use if in
needed in less space.
4. Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games
IG2 Task 1
4
2013.
http://en.wikipedia.org/wiki/MiniDisc
Compact Disc (CD) Known by its abbreviation, CD, a compact disc is a polycarbonate with one or more
metal layers capable of storing digital information. The most prevalent types of
compact discs are those used by the music industry to store digital recordings and
CD-ROMs used to store computer data. Both of these types of compact disc are read-
only, which means that once the data has been recorded onto them, they can only
be read, or played.
http://www.webopedia.com/TERM/C/compact_disc.html
A compact disc can store lots of
data into it and is served the most
use for computers. I use a CD to
store some information on to.
Digital Audio Tape (DAT) Digital Audio Tape (DAT or R-DAT) is a signal recording and playback medium
developed by Sony and introduced in 1987. In appearance it is similar to a compact
audio cassette, using 4 mm magnetic tape enclosed in a protective shell, but is
roughly half the size at 73 mm × 54 mm × 10.5 mm. As the name suggests, the
recording is digital rather than analog.
http://www.princeton.edu/~achaney/tmve/wiki100k/docs/Digital_Audio_Tape.html
A digital audio tape is used to
collets a recording and play back
in a cassette tape.
MIDI MIDI (/ˈmɪdi/; short for Musical Instrument Digital Interface) is a technical standard
that describes a protocol, digital interface and connectors and allows a wide variety
of electronic musical instruments, computers and other related devices to connect
and communicate with one another. A single MIDI link can carry up to sixteen
channels of information, each of which can be routed to a separate device.
http://en.wikipedia.org/wiki/MIDI
A Musical Instrument Digital
Interface is an easy use to get
channels of information to by
other electronic instruments.
Software Sequencers A music sequencer (or simply sequencer) is a device or application software that can
record, edit, or play back music, by handling note and performance information in
several forms, typically MIDI or CV/Gate, and possibly audio and automation data
for DAWs and plug-ins.
http://en.wikipedia.org/wiki/Music_sequencer
Software sequencer is software
where you can play music or edit
or record it. It will be handy as it
holds a lot of useful information.
Software Plug-ins In computing, a plug-in (or plugin, extension, or add-on / addon) is a software
component that adds a specific feature to an existing software application. When an
application supports plug-ins, it enables customization. The common examples are
the plug-ins used in web browsers to add new features such as search-engines, virus
scanners, or the ability to utilize a new file type such as a new video format.
http://en.wikipedia.org/wiki/Plug-in_(computing)
Software plug-ins is a component
use in certain software which is
customisable for which suitable
features of the format you want
to use.
MIDI Keyboard
Instruments
A Musical Instrument Digital Interface (MIDI) keyboard is a musical instrument like a
piano keyboard. The MIDI portion indicates that the instrument has a
communication protocol built in that allows it to communicate with a computer or
other MIDI-equipped instrument.
http://www.wisegeek.com/what-is-a-midi-keyboard.htm
I used this to make my own sound
tracks in class. It plays like a
keyboard and changes it sound
when a different interment is
chosen.
AUDIO SAMPLING File Size Constraints - Bit- Bit depth (sometimes called also resolution) affects file size. All other things being Bit-depth can change files trying
5. Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games
IG2 Task 1
5
depth equal, a 32 bit file is twice the size of a 16 bit file, and an 8 bit file half the size of a
16 bit one.
Bit resolution also affects CPU use. Recording in 32 bit quality, which is Audacity's
default behaviour, takes a lot more work than recording 16 bits, and a slower
computer may not be able to keep up, with the result being lost samples. If you are
recording for immediate export without editing, 32 bit recording may offer no
advantage over 16 bit recording if you only have a 16 bit sound device. Most built-in
consumer sound devices on computers (and even many cheaper sound cards) are
only 16 bit. You can change the default sample format Audacity records at to 24 bit
or 16 bit by going to the Quality tab of Preferences.
http://wiki.audacityteam.org/wiki/Bit_Depth
to make them the same as each
other. This would be good with a
fast working computer and is will
be had for the computer to
process.
File Size Constraints -
Sample Rate
In signal processing, sampling is the reduction of a continuous signal to a discrete
signal. A common example is the conversion of a sound wave (a continuous signal)
to a sequence of samples (a discrete-time signal).
A sample refers to a value or set of values at a point in time and/or space.
A sampler is a subsystem or operation that extracts samples from a continuous
signal.
A theoretical ideal sampler produces samples equivalent to the instantaneous value
of the continuous signal at the desired points.
http://en.wikipedia.org/wiki/Sampling_(signal_processing)
Sample rate is a number of audio
carried though certain part
though time and compressed into
signals.