This document provides an assignment brief for a computer games audio production qualification. The assignment involves:
1) Researching sound design terminology and methods;
2) Analyzing sound design in computer game cut sequences;
3) Writing and recording a script for an audio cut sequence;
4) Creating a budget and pitching an audio cut sequence idea.
Tasks also include recording audio, applying effects, creating sounds, and programming sounds into a game. The assignment assesses learning outcomes related to understanding sound design, creating audio assets, and applying pre-production skills to a media project.