This document provides an assignment brief for a computer games design qualification. The assignment involves producing audio assets and a cut sequence for a computer game. It will assess learning outcomes related to understanding sound design, creating sound assets, and applying sounds to a game. The tasks include researching sound design terms, analyzing existing game audio, scriptwriting, recording dialogue, editing sounds using effects, creating sound effects, and programming sounds into a game. The deadline for completion is June 5th, 2015.