social pharmacy d-pharm 1st year by Pragati K. Mahajan
Explosion3 annotations
1. First,I importedthe
sound.I didthisbyright-
clickingSounds,then
clickingCreate Sound.
I typedinthe name of the
sound,explosion3,then
clickedonthe Openbutton
and selectedthe explosion3
soundfile.
AfterI importedthe sound file
to Gamemaker,Ihad to edit
the codingof the playerand
enemyexplosionssothatit
playedthisnewsound.
I clickedonexplosion1and
explosion2,asthose are the
objectsIwant to playthe
sound.ThenI clickedonCreate,
and thenexecute apiece of
code.On the lastline of coding,
I typedinthe name of the
soundinthe place where the
previoussoundwas.