ESPE ALBA ELIZABETH MUÑOZ SALGUERO
HYPERTEXT 
The 
development 
of hypertext 
has been 
associated 
most closely 
with a 
constructivist 
model of 
learning and 
aspects of 
schema 
theory. 
 Hypertext refers to links among 
textual items on a computer or 
website by key words set in 
underlined blue type, that when 
highlighted by a pointer device and 
selected or clicked take the reader 
to the referent. 
 Example:
HYPERMEDIA 
This 
contrasts 
with the 
broader term 
multimedia, 
which may 
include non-interactive 
linear 
presentation 
s as well as 
hypermedia. 
 Hypermedia refers to those used in 
hypertext, but instead of simply 
linking text to text, hypermedia 
involves liking various media, such 
as sound, imagen, animation and/or 
video. For example, a word or 
picture might have a link to a sound 
file giving its pronunciation.
MULTIMEDIA 
Multimedia 
as the 
integration of 
text, 
graphics, 
animation, 
sound, 
and/or video 
that, - 
engaging 
students in 
the use of 
multimedia 
to construct 
and convey 
knowledge. 
 Is a term that has essentially 
subsumed hypermedia, but the 
original difference was that where 
hypermedia might only make use of 
two types of media. (E.g. 
text+sound+photographs). 
Multimedia tends to feature several 
media types including text, image, 
sound, video and/or animation. 
 Example: Students using concept-mapping 
software (such as 
Inspiration) to brainstorm

Hypertext, hypermedia and multimedia.

  • 1.
    ESPE ALBA ELIZABETHMUÑOZ SALGUERO
  • 2.
    HYPERTEXT The development of hypertext has been associated most closely with a constructivist model of learning and aspects of schema theory.  Hypertext refers to links among textual items on a computer or website by key words set in underlined blue type, that when highlighted by a pointer device and selected or clicked take the reader to the referent.  Example:
  • 3.
    HYPERMEDIA This contrasts with the broader term multimedia, which may include non-interactive linear presentation s as well as hypermedia.  Hypermedia refers to those used in hypertext, but instead of simply linking text to text, hypermedia involves liking various media, such as sound, imagen, animation and/or video. For example, a word or picture might have a link to a sound file giving its pronunciation.
  • 4.
    MULTIMEDIA Multimedia asthe integration of text, graphics, animation, sound, and/or video that, - engaging students in the use of multimedia to construct and convey knowledge.  Is a term that has essentially subsumed hypermedia, but the original difference was that where hypermedia might only make use of two types of media. (E.g. text+sound+photographs). Multimedia tends to feature several media types including text, image, sound, video and/or animation.  Example: Students using concept-mapping software (such as Inspiration) to brainstorm