This document discusses how the media product challenges and develops conventions from real media products through its use of mise-en-scene, sound, and camera work. For mise-en-scene, the media product challenges conventions by using an identifiable location (a graveyard), including three characters rather than two, and setting it during the day rather than night. For sound, it challenges conventions by including dialogue, and develops conventions by using changing music tempos and unsettling sounds/foley effects. For camera work, it challenges conventions by using a mix of shots rather than just close-ups, and not revealing details of one character immediately through close-ups like a victim or villain.