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Human Intelligence for Mining Linked Data
••

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     ––
••

••
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http://www.gwap.com/gwap/
••
••




     http://ontogame.sti2.at
••
••
     ––
     ––
••
     ––
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What's this? It is a
    physical object ...

        edible, ...

          a fruit, ...

    and yellow.




Lemon   Physical Object   Edible   Fruit   Yellow
Orange   Physical Object   Edible   Fruit   ¬ Yellow
C    P
S
            •• S owl:equivalentClass C
            •• S rdfs:subClassOf C
            •• P rdfs:domain S
            •• P rdfs:range S
            •• C rdfs:subClassOf S




    C   P
shelter intended for humans
               shelter    ∃ indended for.humans
        shelter AND indended for SOME humans

non-natural inanimate thing
¬ natural   ¬ animate    thing
NOT natural AND NOT animate AND thing


                                        building
score(X, step) = (stepmax - step) × conf(X) + step × spec(X)

                                           X




                                            X

                      X

                                                X
tangible_thing                 shelter_intended_for_humans.


                 Y tangible_thing



                                      X shelter_intended_for_humans

score(X, 0) = 5 × 0.26 + 0 × 0.85 = 1.30
score(Y, 0) = 5 × 0.62 + 0 × 0.45 = 3.10
score(X, 1) = 4 × 0.26 + 1 × 0.85 = 1.89
score(Y, 1) = 4 × 0.62 + 1 × 0.45 = 2.93
score(X, 2) = 3 × 0.26 + 2 × 0.85 = 2.48
score(Y, 2) = 3 × 0.62 + 2 × 0.45 = 2.76
                                                        building
score(X, 3) = 2 × 0.26 + 3 × 0.85 = 3.07
score(Y, 3) = 2 × 0.62 + 3 × 0.45 = 2.59
What's this? It is
   tangible, ...

           electronic, ...
<Class rdf:about="http://www.ontology-games.de#bed">
  <rdfs:subClassOf rdf:resource="http://www.ontology-games.de#four_legged_at_frame"/>
  <rdfs:subClassOf rdf:resource="http://www.ontology-games.de#furniture"/>
  <rdfs:subClassOf rdf:resource="http://www.ontology-games.de#intentionally_made"/>
  <rdfs:subClassOf rdf:resource="http://www.ontology-games.de#mattress"/>
  <rdfs:subClassOf rdf:resource="http://www.ontology-games.de#object_within_room"/>
  <rdfs:subClassOf rdf:resource="http://www.ontology-games.de#physical_object"/>
  <rdfs:subClassOf rdf:resource="http://www.ontology-games.de#tangible"/>
  <rdfs:subClassOf rdf:resource="http://www.ontology-games.de#used_for_sleeping_on"/>
  <rdfs:subClassOf rdf:resource="http://www.ontology-games.de#used_on_everyday_basis"/>
  <rdfs:subClassOf>
    <Class>
      <complementOf rdf:resource="http://www.ontology-games.de#animate"/>
    </Class>
  </rdfs:subClassOf>
  <rdfs:subClassOf>
   <Class>
     <complementOf rdf:resource="http://www.ontology-games.de#natural"/>
   </Class>
  </rdfs:subClassOf>
</Class>                                 http://nitemaster.de/guesswhat/data.html
••
••

••
     ––
     ––
     ––
     ––
••
1. What is your experience with ontologies?
          Well experienced / No expert / No knowledge about ontologies
2. Are the game idea and the rules comprehensible?
          Yes / Learned by doing / No
3. How many rounds did you play?
4. How many players participated in your game (including yourself)?
5. Did you enjoy playing the game?
          Yes / Only in the beginning / No
6. Would you like to play the game again?
          Yes / No
7. Do you think that the order of the denition fragments did make sense?
   (i.e. getting more and more specic over time)
          Yes / Sometimes yes, sometimes no / Mostly not
8. Did you nd it hard to answer?
          Yes / Sometimes / No
9. Do you think the other players' evaluation was fair?
          Yes / Sometimes not / No
10. Please point out problems that you experienced while playing. (e.g.
     technical problems)
11. Please point out what could be improved, especially if you did not
     enjoy playing the game.
••

••
     ––
     ––

••
     ––
     ––
     ––
http://zeist.informatik.uni-mannheim.de:8080/GuessWhat/
     http://nitemaster.de/guesswhat/manual.html

  http://zeist.informatik.uni-mannheim.de/restart.php

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GuessWhat?!

  • 1. Human Intelligence for Mining Linked Data
  • 2.
  • 3. •• –– –– •• •• –– –– ––
  • 5. •• •• http://ontogame.sti2.at
  • 6.
  • 7. •• •• –– –– •• –– ––
  • 8. What's this? It is a physical object ... edible, ... a fruit, ... and yellow. Lemon Physical Object Edible Fruit Yellow
  • 9. Orange Physical Object Edible Fruit ¬ Yellow
  • 10.
  • 11.
  • 12.
  • 13. C P S •• S owl:equivalentClass C •• S rdfs:subClassOf C •• P rdfs:domain S •• P rdfs:range S •• C rdfs:subClassOf S C P
  • 14. shelter intended for humans shelter ∃ indended for.humans shelter AND indended for SOME humans non-natural inanimate thing ¬ natural ¬ animate thing NOT natural AND NOT animate AND thing building
  • 15. score(X, step) = (stepmax - step) × conf(X) + step × spec(X) X X X X
  • 16. tangible_thing shelter_intended_for_humans. Y tangible_thing X shelter_intended_for_humans score(X, 0) = 5 × 0.26 + 0 × 0.85 = 1.30 score(Y, 0) = 5 × 0.62 + 0 × 0.45 = 3.10 score(X, 1) = 4 × 0.26 + 1 × 0.85 = 1.89 score(Y, 1) = 4 × 0.62 + 1 × 0.45 = 2.93 score(X, 2) = 3 × 0.26 + 2 × 0.85 = 2.48 score(Y, 2) = 3 × 0.62 + 2 × 0.45 = 2.76 building score(X, 3) = 2 × 0.26 + 3 × 0.85 = 3.07 score(Y, 3) = 2 × 0.62 + 3 × 0.45 = 2.59
  • 17.
  • 18.
  • 19. What's this? It is tangible, ... electronic, ...
  • 20.
  • 21.
  • 22. <Class rdf:about="http://www.ontology-games.de#bed"> <rdfs:subClassOf rdf:resource="http://www.ontology-games.de#four_legged_at_frame"/> <rdfs:subClassOf rdf:resource="http://www.ontology-games.de#furniture"/> <rdfs:subClassOf rdf:resource="http://www.ontology-games.de#intentionally_made"/> <rdfs:subClassOf rdf:resource="http://www.ontology-games.de#mattress"/> <rdfs:subClassOf rdf:resource="http://www.ontology-games.de#object_within_room"/> <rdfs:subClassOf rdf:resource="http://www.ontology-games.de#physical_object"/> <rdfs:subClassOf rdf:resource="http://www.ontology-games.de#tangible"/> <rdfs:subClassOf rdf:resource="http://www.ontology-games.de#used_for_sleeping_on"/> <rdfs:subClassOf rdf:resource="http://www.ontology-games.de#used_on_everyday_basis"/> <rdfs:subClassOf> <Class> <complementOf rdf:resource="http://www.ontology-games.de#animate"/> </Class> </rdfs:subClassOf> <rdfs:subClassOf> <Class> <complementOf rdf:resource="http://www.ontology-games.de#natural"/> </Class> </rdfs:subClassOf> </Class> http://nitemaster.de/guesswhat/data.html
  • 23. •• •• •• –– –– –– –– ••
  • 24. 1. What is your experience with ontologies? Well experienced / No expert / No knowledge about ontologies 2. Are the game idea and the rules comprehensible? Yes / Learned by doing / No 3. How many rounds did you play? 4. How many players participated in your game (including yourself)? 5. Did you enjoy playing the game? Yes / Only in the beginning / No 6. Would you like to play the game again? Yes / No 7. Do you think that the order of the denition fragments did make sense? (i.e. getting more and more specic over time) Yes / Sometimes yes, sometimes no / Mostly not 8. Did you nd it hard to answer? Yes / Sometimes / No 9. Do you think the other players' evaluation was fair? Yes / Sometimes not / No 10. Please point out problems that you experienced while playing. (e.g. technical problems) 11. Please point out what could be improved, especially if you did not enjoy playing the game.
  • 25. •• •• –– –– •• –– –– ––
  • 26. http://zeist.informatik.uni-mannheim.de:8080/GuessWhat/ http://nitemaster.de/guesswhat/manual.html http://zeist.informatik.uni-mannheim.de/restart.php