Design isn't the designer's responsibility #Agile 2017 OrlandoEmma Carter
Helps delivery teams who don't have the luxury of a UX designer on their team to understand how to make their product more customer centric.
Helping developers and designers understand how design works in an Agile environment.
Helping businesses understand why they need to be customer centred and to breakdown the siloed waterfall approach to design.
The complexity and level of graphical details for home appliances User Interfaces are significantly increasing in the last years. Starting from the analysis of the latest graphical and technological trends in the domain, this session will present the concept of a cross-platform Oven UI that employs the potential of the Qt toolchain for the design in order to develop a modern and appealing smartphone-like User Interfaces for embedded systems.
Visit Qt https://www.qt.io/
Free trial https://www.qt.io/download
Design with Qt https://www.qt.io/design
Develop with Qt https://www.qt.io/develop
Effective UI’s Tony Hillerson and Juan Sanchez presented “Designing an App: From Idea to Market” at Android Open in October 2011. They cover best practices for desiging an Android app that offers a good user experience.
When developing an app you have a lot of decisions to make because you have a lot of topics to deal with. In this talk I’m going to give you a general view on the different challenges we faced whilst working on our first React Native app.
by Jan Wessel (Senior Frontend Developer @kartenmacherei)
Design isn't the designer's responsibility #Agile 2017 OrlandoEmma Carter
Helps delivery teams who don't have the luxury of a UX designer on their team to understand how to make their product more customer centric.
Helping developers and designers understand how design works in an Agile environment.
Helping businesses understand why they need to be customer centred and to breakdown the siloed waterfall approach to design.
The complexity and level of graphical details for home appliances User Interfaces are significantly increasing in the last years. Starting from the analysis of the latest graphical and technological trends in the domain, this session will present the concept of a cross-platform Oven UI that employs the potential of the Qt toolchain for the design in order to develop a modern and appealing smartphone-like User Interfaces for embedded systems.
Visit Qt https://www.qt.io/
Free trial https://www.qt.io/download
Design with Qt https://www.qt.io/design
Develop with Qt https://www.qt.io/develop
Effective UI’s Tony Hillerson and Juan Sanchez presented “Designing an App: From Idea to Market” at Android Open in October 2011. They cover best practices for desiging an Android app that offers a good user experience.
When developing an app you have a lot of decisions to make because you have a lot of topics to deal with. In this talk I’m going to give you a general view on the different challenges we faced whilst working on our first React Native app.
by Jan Wessel (Senior Frontend Developer @kartenmacherei)
De ce eșuează uneori vânzările care păreau o certitudine? Iată o întrebare complicată, cu răspuns multiplu. Atât de multe sunt variantele de răspuns încât oamenii de vânzări se simt copleșiți și ajung - inevitabil - la concluzia că au făcut tot ce le-a stat în putere, dar că pârghiile lor sunt, până la urmă, limitate: pot influența, prin tehnici deja cunoscute, doar o felie îngustă a procesului de decizie al clientului.
Și dacă lucrurile stau altfel? Dacă există metode prin care omul de vânzări poate pătrunde în intimitatea procesului de decizie - un complicat joc între “da” și “nu” cu numeroși jucători, unii văzuți, alții nevăzuți, fiecare cu nevoile, temerile și părerile lui? Programul Evolutiv vă oferă un bilet de intrare la jocul deciziei. Descifrându-i regulile, veți găsi și căi pentru a vă însoți clienții către deznodământul dorit.
Anja Saabye, Head of UX and Product Design, Universal Robots
Let's change the world! - How to do that in a great way? Well, let's work with robots, not like robots. That means be customer-driven and centralize UX and Product Design in the whole organzation, so that insights and great design can form the future. Come and learn how robots can be co-bots, and what this can do to the future experience. Robots and automation are the future for many companies, but how can we create a great experience that will make employees love the robots?
Innovation Project on Creativity, Technology and EntrepreneurshipPriyankaJagwani1
Some new creative ideas of innovation, creativity, technology on the real company Nokia.
This presentation includes Problem statement, Value Propositions, Innovative Concept (Design), Technology Mapping, SWOT, TWOS Analysis, Business Model Canvas, Business Plan.
De ce eșuează uneori vânzările care păreau o certitudine? Iată o întrebare complicată, cu răspuns multiplu. Atât de multe sunt variantele de răspuns încât oamenii de vânzări se simt copleșiți și ajung - inevitabil - la concluzia că au făcut tot ce le-a stat în putere, dar că pârghiile lor sunt, până la urmă, limitate: pot influența, prin tehnici deja cunoscute, doar o felie îngustă a procesului de decizie al clientului.
Și dacă lucrurile stau altfel? Dacă există metode prin care omul de vânzări poate pătrunde în intimitatea procesului de decizie - un complicat joc între “da” și “nu” cu numeroși jucători, unii văzuți, alții nevăzuți, fiecare cu nevoile, temerile și părerile lui? Programul Evolutiv vă oferă un bilet de intrare la jocul deciziei. Descifrându-i regulile, veți găsi și căi pentru a vă însoți clienții către deznodământul dorit.
Anja Saabye, Head of UX and Product Design, Universal Robots
Let's change the world! - How to do that in a great way? Well, let's work with robots, not like robots. That means be customer-driven and centralize UX and Product Design in the whole organzation, so that insights and great design can form the future. Come and learn how robots can be co-bots, and what this can do to the future experience. Robots and automation are the future for many companies, but how can we create a great experience that will make employees love the robots?
Innovation Project on Creativity, Technology and EntrepreneurshipPriyankaJagwani1
Some new creative ideas of innovation, creativity, technology on the real company Nokia.
This presentation includes Problem statement, Value Propositions, Innovative Concept (Design), Technology Mapping, SWOT, TWOS Analysis, Business Model Canvas, Business Plan.
A discussion about the benefits of a mobile-first responsive approach to web development, why it is as important for desktop environments as it is for mobile devices and why it is the future of web development.
Along the way we'll dispell some of the myths you have heard about responsive web development, leaving you no excuses to not start your next project thinking mobile-first.
Coming soon to a device near you.
This presentation was first shown at the international Joomla conference, J and Beyond 2012, by Seth Warburton of Internet Inspired.
The head-up display (HUD) creates a new form of presenting information by enabling a user to simultaneously view a real scene and superimposed information without large movements of the head or eye scans.
Converting an idea or even a lab prototype into a real, customer-ready product is no simple task. Steve Carkner of Panacis Medical discusses the topic of product development.
Marketing and Business Plan of a Futuristic Cell Phone.
Describes the 4Ps of Marketing Mix and elaborates the critical success factors of this New and Futuristic Product.
Arduino Line Following Robot Technical ReportGeorge Jenkins
Technical report for my introduction to engineering project that involved designing, building, and testing a line following car which implemented Arduino.
Let's change the world! - How to do that in a great way? Well, let's work with robots, not like robots. That means be customer-driven and centralize UX and Product Design in the whole organzation, so that insights and great design can form the future. Learn how robots can be co-bots, and what this can do to the future experience. Robots and automation are the future for many companies, but how can we create a great experience that will make employees love the robots?
Pitch Deck To Raise Funding From Brand Crowdfunding Powerpoint Presentation S...SlideTeam
Presenting Pitch Deck To Raise Funding From Brand Crowdfunding Powerpoint Presentation Slides. This presentation is very easy to download and can be converted into numerous images or document formats including JPEG, PNG, or PDF. This PPT supports both the standard(4:3) and widescreen(16:9) sizes. It is also compatible with Google Slides and editable in PowerPoint. Alter the style, size, color, background, and other attributes according to your requirements. Moreover, high-quality images prevent the lowering of quality. https://bit.ly/3eHXo7o
Transforming Brand Perception and Boosting Profitabilityaaryangarg12
In today's digital era, the dynamics of brand perception, consumer behavior, and profitability have been profoundly reshaped by the synergy of branding, social media, and website design. This research paper investigates the transformative power of these elements in influencing how individuals perceive brands and products and how this transformation can be harnessed to drive sales and profitability for businesses.
Through an exploration of brand psychology and consumer behavior, this study sheds light on the intricate ways in which effective branding strategies, strategic social media engagement, and user-centric website design contribute to altering consumers' perceptions. We delve into the principles that underlie successful brand transformations, examining how visual identity, messaging, and storytelling can captivate and resonate with target audiences.
Methodologically, this research employs a comprehensive approach, combining qualitative and quantitative analyses. Real-world case studies illustrate the impact of branding, social media campaigns, and website redesigns on consumer perception, sales figures, and profitability. We assess the various metrics, including brand awareness, customer engagement, conversion rates, and revenue growth, to measure the effectiveness of these strategies.
The results underscore the pivotal role of cohesive branding, social media influence, and website usability in shaping positive brand perceptions, influencing consumer decisions, and ultimately bolstering sales and profitability. This paper provides actionable insights and strategic recommendations for businesses seeking to leverage branding, social media, and website design as potent tools to enhance their market position and financial success.
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Between Filth and Fortune- Urban Cattle Foraging Realities by Devi S Nair, An...Mansi Shah
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Hello everyone! I am thrilled to present my latest portfolio on LinkedIn, marking the culmination of my architectural journey thus far. Over the span of five years, I've been fortunate to acquire a wealth of knowledge under the guidance of esteemed professors and industry mentors. From rigorous academic pursuits to practical engagements, each experience has contributed to my growth and refinement as an architecture student. This portfolio not only showcases my projects but also underscores my attention to detail and to innovative architecture as a profession.
7 Alternatives to Bullet Points in PowerPointAlvis Oh
So you tried all the ways to beautify your bullet points on your pitch deck but it just got way uglier. These points are supposed to be memorable and leave a lasting impression on your audience. With these tips, you'll no longer have to spend so much time thinking how you should present your pointers.
Can AI do good? at 'offtheCanvas' India HCI preludeAlan Dix
Invited talk at 'offtheCanvas' IndiaHCI prelude, 29th June 2024.
https://www.alandix.com/academic/talks/offtheCanvas-IndiaHCI2024/
The world is being changed fundamentally by AI and we are constantly faced with newspaper headlines about its harmful effects. However, there is also the potential to both ameliorate theses harms and use the new abilities of AI to transform society for the good. Can you make the difference?
2. THE TASK
• We were tasked to come up with a new product to solve a
problem in which users will or have faced
• The problem and the solution could be of our own
choosing but would require investigation
• The solution would be one product and must be designed
from the point of view from the user and cater to the
users wants and needs
• We must produce and/or portray a prototype product as
well as the idea of the finished product
3. T H E G R O U P T H E N B E G A N I N V E S T I G A T I O N
A N D R E S E A R C H , T H I S I N V O L V E D :
•R E S E A R C H I N G D I F F E R E N T P R O B L E M S
•R E S E A R C H I N G S O M E T E M P O R A R Y
S O L U T I O N S T O S A I D P R O B L E M S
•R E S E A R C H I N G I N T O T Y P E S O F U S E R S
•T U R N E D T H E S E S O L U T I O N S I N T O A M O O D
B O A R D I N O R D E R T O B E G I N T H E C R E A T I V E
P R O C E S S
4.
5. PROBLEM IDENTIFICATION
Next we used the research we had gathered to identify the problem
we wanted to pursue:
• We decided that we wanted to solve the problem of users; in
particular drivers of cars and vans; looking away from the road
in order the receive guidance from their satellite navigation
systems
• We found from research that there is a considerable percentage
of road traffic accidents contributable to the use of ‘sat-navs’
and mobile phones for GPS assistance whilst driving
• Therefore we decided that their was a definite justification for a
product to be created to resolve this problem
6. PROBLEM RESEARCH
Once we had identified our problem we did more research related
to it
• Researching into various products which relate to the problem
• Researching into the different types of users of various
products
• Researching into the success of various ‘other’ solutions
• Compiling all of the research into mood boards
• Below is an example of said mood boards:
7.
8. PRODUCT CONCEPTS & DESIGN DECISIONS
The next stage was to begin to conceptualise the product in which
we wanted to create
• Did we want the product to be similar to other products already
on the market place?
• Did we want our product to be completely unique and re-invent
the wheel?
• Would our product take advantage of future technologies no
necessarily available for commercial use at this time?
• How would our project be created?
11. PRODUCT CONCEPTS & DESIGN DECISIONS
CONTINUED….
• Our initial idea was to create a steering wheel mount for a
mobile phone which would allow the user to reduce the time
their eyes spent away from the road
• We wanted to attach the mount to the centre of the steering
wheel
• Problems with this included things such as:
• Legal and safety issues involving placing objects over the airbag
• Issues causing the phone to spin with the wheel meaning any
readout would be impossible to view and use
• Issues causing an obstruction of the drivers hands from effectively
turning the wheel
12. PRODUCT CONCEPTS & DESIGN DECISIONS
CONTINUED….
• This meant that our solution would need to be redesigned
• The redesign and rethink would involve more research into
emerging technologies and in car safety
• Our new solution was to create an attachment for phones and
sat-navs which would create a ‘Heads-Up-Display’
• The attachment would be mostly transparent and placed in the
drivers eye line on top of the car dashboard.
• This meant that the drivers eyes would not be taken away from
the road, but they could still receive the vital information that
they needed
14. PRODUCT CONCEPTS: SKETCHES
Pro
Screen can be hidden when not in use with
different suggested methods
Simple user interface
Design simplicity
Simple manufacture
Con
low stability (may fall over while in car)
no way of connecting the phone to the
device
Basic design may not intrigue consumers
18. PRODUCT CONCEPTS: SKETCHES
Pro
Good stability do to sticky pads
Good incorporation of phone (text
message)
High compatibility
Hidden screen when not in use
Traffic updates
Con
Not eye catching
Cluncky/Box design
Screen to base connection looks weak and
may snap
Different dashboard heights may prevent
being invisible to driver as stated on desig
20. PRODUCT CONCEPTS: STORYBOARD
Here the satnav is located behind
the steering wheel. The satnav is
working but it doesn’t have anything
to show the driver therefore the
display is in the closed position.
Here the satnav is open, giving the
driver clear instructions without
hindering his view of the road. The
satnav will stay open until the
vehicle has completed the
maneuver.
Here the satnav is closed. Once the
maneuver is complete and there
isn’t any more information to give it
will close back down so it is out of
site and not distracting the driver.
23. PRODUCT CONCEPTS: SKETCHES
Pro
Display screen for extra information
Suckers to stick to dashboard
Simple interface
LED making it more energy efficient
USB making most phones compatible
Interesting Design
Con
Complex
Moving part may be jammed
Power source?
Dashboards are often curved so the
straightness of this product may
prevent it from attaching perfectly.
26. THE PRODUCT AND POWER
• This product will need a power source in order to
function and would be best if it has both battery power
and power through the cigarette lighter.
• The battery should also be rechargeable to make it more
functional for this product.
• The cigarette lighter supplies a 12v dc power supply so
the product must be made compatible.
Portable Power banks
These are used to give a mobile phone an
extended battery life. They use a Lithium Ion
battery to store the energy for the phone to
then use as extra battery life. The lithium ion
battery is also able to be recharged so can be
used over and over again without the need to
purchase a new one.
http://images.maplinmedia.co.uk/lithium-ion-2200mah-
portable-power-
bank.jpg?w=283&h=283&r=4&o=hXWXJv7xtIX5jKs0EXcbyE
PSnqgj&V=r@WC
27. LITHIUM ION BATTERIES
These batteries are very popular and find use in laptops, mobile phones, iPods and other devices. The
batteries have become so common because they are some of the most energetic rechargeable
batteries that are currently available.
Advantages over other batteries
Much lighter then other batteries
Hold there charge well
Have no memory effect so do not need to be fully discharged before recharge
Can handle hundreds of discharge and recharge cycles
Disadvantages
Start degrading as soon as they have left the factory
Degrade faster under higher temperatures
If completely discharged the battery is ruined
Requires an on-board computer to manage the battery
If the battery fails there is a slim chance that it will burst into flames
http://www.howstuffworks.com/everyday-tech/lithium-ion-battery.htm
31. JUSTIFICATION OF THE FINAL PRODUCT
CONCEPT
We decided that we would go with Sam’s idea, a heads up display that is an
oscillating LED strip. We went with this for a number of reasons:
• The oscillating LED strip gives the impression of a floating screen, this
means that there isn’t a screen that could obstruct or distort the drivers view.
• The device tapers down at the end, meaning that it looks like a piece of the
car. Because car dashboards are curved our device will have a curved base,
this will follow the lines of the dashboard, making it look like its part of the
dash.
• The small display will give the driver the destination, and other information
they will need when setting up the device.
• There will be two ports. One will be used as a reserve power source incase
the lithium ion battery runs out, this will also be able to charge the battery.
The other will be a USB port that will be used to connect phones and other
devices to the satnav.
• The device will be attached to the dashboard with suction feet, this will stop it
moving when turning, or jumping off the dash when the car goes over a
speed bump.
• There will only be a power button on the device, everything else will be
controlled by the phone.
39. Ports
The minimalist style continues onto the back with
only 2 external ports so you can simply plug in and
go with the usb of the ultra fast usb 3 port to
connect with any phone charger and a power
cable to be plugged into the car.
This revolutionary new Sat-Nav display is in the forefront for road safety.
The placement of this display, just behind the wheel, allows the diver to
keep their eyes on the road and not obstruct their view. This slim stylish
device looks at one with your car and the simple minimalistic button
makes it easy to use for anyone.
Display
The oscillation of the LED stick means there is no
screen that will obscure the windshield screen. The
directions appear as if in mid-air as the LED lights
corresponds with the oscillation to show simple and
clear directions to follow. A second display screen is on
the device to show the destination.
Size and weight
Front width – 15cm
Back width – 10cm
Front height – 3cm
Back height – 1cm
Depth – 15cm
Weight – 0.5kg
Body
The unique curved shape of this device lets it
sit perfectly on top of your dash board and
with its tapered end it makes the Sat-Nav
looks like part of the car. The device sits on
the dash by the use of its rubber feet so that
it stays in place even with a sharp turn of the
wheel.
NIKE AIR – NAV