SlideShare a Scribd company logo
www.gamesforhealth.org
Games with Sensors 2011
Sensor Connected Health Eco-Systems:
Ready to Play.
www.gamesforhealth.org
Games for Health 2011
Sensor Day
12:00 - 12:30PM - Games, Sensors & PHRs : Gameplay Meets Measurement
Brigitte Piniewski, MD. , Chief Medical Officer, PeaceHealth Laboratories, Oregon
12:30pm - 1:45PM - Topical Lunch w/Continua
Chuck Parker, Executive Director, Continua Health Alliance
1:45pm - 2:45PM - PHRs and Games : Back to the Drawing Board
Steven Munini, Chief Operating Officer – Dossia Service Corporation
3:00 - 4:00 PM - The Pervasive Sensor World : Obstacles & Opportunities
Ed Siemens, Director, Marketing, A&D Medical
Mike Paradis, Global Sales Manager, ANT Wireless
4:40pm - 5:30PM - Games with Sensors : From Experiments to Ubiquitous Health Gaming
Jim Burns, Senior Software Architect , Elbrys Networks
5:40pm - 6:15PM - Business Models for Games for Sensors
www.gamesforhealth.org
What I am playing…
With my family
When…
Plane Lands
When …
Grocery Shopping
When …
Running Late
www.gamesforhealth.org
Connecting the Dots
Sensor
EHR
PHR
FUN MEANINGFUL
USE
www.gamesforhealth.org
Games
5
Health ServicesPersonal Health Devices
Internet Devices
Connecting the Dots
www.gamesforhealth.org
Let’s hear from the Panel…
www.gamesforhealth.org
Anthony Delli Colli
VP, Marketing
Elbrys
Mike Paradis
Direct, Sales
Ant+ Alliance
Ed Siemens
Marketing & Sales
Director
A&D Medical
Brigitte Piniewski, MD
Chief Medical Officer
PeaceHealth Laboratories
The Pervasive Sensor World :
Obstacles & Opportunities
www.gamesforhealth.org
 30 year semiconductor veteran
 Global Sales Manager for ANT Wireless
 Japan, Europe and the US have been key
focus areas
Mike Paradis
Global Sales Manager
Ant+ Alliance
The Pervasive Sensor World :
Obstacles & Opportunities
www.gamesforhealth.org
Wholly Owned Subsidiary of Garmin
Ltd, first incorporated 1998
Location, Cochrane, AB, Canada
Expertise
Sport and Wellness Activity
Monitoring Technology
Ultra Low Power Wireless
Technology
Dynastream History
www.gamesforhealth.org
 Dynastream incorporated in 1998
 First product to Nike shipped in 2000
 ANT developed with Suunto in 2004
 First single chip released in 2005
 Purchased by Garmin 2006
 ANT+ alliance formed 2007
 1ST
million units shipped 2007
 5TH
million unit shipped 2009
 Second Silicon Partner added 2010
 16+ millionth node shipped by April 2011
 Run rate of 1,000,000 per month
ANT History
www.gamesforhealth.org
Sensor Design Obstacles
Obstacles
Data Size Budgets
Battery Life
Interoperability
Connectivity
Cost
Practical solutions
Process at the sensor
Keep the radio off
Embed as much as you can
Enable Cell Phones
Keep it simple
KEEP YOUR EYE ON THE PRIZE
www.gamesforhealth.org
Game Sensor Design Obstacles
Obstacles
Real Time Data
Motion Artefact
Interoperability
Battery Life
Connection robustness
Cost
Practical Solutions
Real time protocol
Proven technologies
Robust Device Profiles
Keep the radio off
Pairing and re-pairing guarantee
Integrate as much as possible
KEEP YOUR EYE ON THE PRIZE
www.gamesforhealth.org
Health and Wellness Solution
One billion adults overweight world wide
Internet
Healthy
Family
Wellness vital sign monitoring:
 Weight
 Blood pressure
 Glucose
 Cholesterol
 Activity level
Benefits:
 Monitor and motivate
 Achieve goals
 Personal fitness information
 Building social teams
 Enhance coaching services
Pedometer
Blood-pressure
Cuff
Heart
Strap
Medication
Tracking
Weight
Scale
Fitness
Equipment
Phone
PC
Personal
Health
Record
Healthcare
Professionals
Weight loss
and fitness
coaching
www.gamesforhealth.org
ANT+ Ecosystem
www.gamesforhealth.org
Commitment to the Standard
www.gamesforhealth.org
Digital Fitness Watch Market
www.gamesforhealth.org
Over 112,793,000 participants in structured aerobic activities
over 50 times a year in the US
Over 44% of the population involved
Train Smart
www.gamesforhealth.org
Global Heart Rate Predictions
www.gamesforhealth.org
Digital Running Market
www.gamesforhealth.org
Run Smart
Participation Rates
(in thousands)
2008 2009 % Change
Walking 111,668 110,095 -1.4%
Running/Jogging 41,130 43,892 6.7%
www.gamesforhealth.org
Global SDM Predictions
www.gamesforhealth.org
Digital Cycling Market
www.gamesforhealth.org
Ride Smart
Hottest growth sport of 2010
18% growth in 2009 expected (SGMA)
Participation Rates
(in thousands)
2008 2009 % Change
Cycling (road/paved) 38,114 40,140 5.35%
www.gamesforhealth.org
Tour de France 2010
Internet
www.gamesforhealth.org
Live Smart
www.gamesforhealth.org
Health Profiles in Development
Blood Glucose Activity Monitor
Continuous Blood
Glucose
Future Health Profile Development - SPO2, ECG
Emergency
Response Alert
(Fall Detection)
CB
G
ERA
www.gamesforhealth.org
ANT+ in Cell Phones
ANT Enabled
Chip
(WiLink 1271)
www.gamesforhealth.org
Existing Potential ANT Enabled Cells
 38 smart phones from seven top vendors released
with TI WiLink
• 6 released officially with ANT
• 2 others demonstrated publically
 Vast majority android based
• ANT+ android API released
 Cell vendors need apps motivate market release
www.gamesforhealth.org
Major WiLink Enabled Phones
Android based
Droid X
Droid 2
Devour
XT720
Backflip
N8 -127
C6 – S60
C7 – S60
E7 – S60
C5- S60
2710 classic
Android based
Expresso (T-Mobile myTouch)
Legend
Hero
Diamond
Symbian S60 based
Vivaz  
Vivaz Pro
Android based
Xperia X10 mini
Xperia X10 mini pro
Xperia X8
ARC
Neo
Pro
Android based
Galaxy A
Oscar I7680
-
XT800
Droid Milestone
MT710
Cliq/Dext
Quench
Sage
Pearl 3G
Style 9760
Torch 9780
Playbook
www.gamesforhealth.org
What I’m Playing...
www.gamesforhealth.org
 28 years experience in the medical device
and consumer packaged goods industry
 Focus - connected sensors for use in remote
patient monitoring and wellness applications
 Journey to find the perfect engagement tool...
Is gaming the solution?
The Pervasive Sensor World :
Obstacles & Opportunities
Ed Siemens
Marketing & Sales
Director
A&D Medical
www.gamesforhealth.org
Sustaining
Healthy Engagement
www.gamesforhealth.org
• Kahn Academy
on my Mac
What am I playing?
• Foursquare on my
iPhone and using
Dash Four on my
iPad
• Bubble Pop on
my iPhone.
• Backgammon
on my iPhone
and iPad
www.gamesforhealth.org
It is estimated that the U.S. health care system could
reduce cost by nearly $200 billion during the next 25
years if remote monitoring tools were utilized… 4
Why…
Eight out of ten older Americans suffer from one or
more chronic diseases.1
Chronic disease accounts for three-quarters of
America’s direct health expenditures. 2
People with chronic disease cost 3.5 times as much
to care for compared to others and account for
80% of all hospital bed days and 96% of home care
visits. 3
www.gamesforhealth.org
Current sensor platform…
Digital Blood Pressure
Digital Tri-Axial
Activity Monitor
Digital Weight Scale
www.gamesforhealth.org
Sensors in development…
Zigbee
Wi-Fi
GSM
NFC
www.gamesforhealth.org
What are we missing…
• We can show you a single event
• We can show you change over time
www.gamesforhealth.org
What are we missing…
• Sustained
• Meaningful
• Engagement
www.gamesforhealth.org
Let’s make it fun!
An idea…
www.gamesforhealth.org
• Design a solution with the end user in mind
• User defined
• Individual with an interest in improving health
for both fitness and well being
• Target age: 40 to 60 (Aging Boomer)
• Initial sensor profile
• Blood Pressure
• Activity
• Weight
A&D BeWell Platform
www.gamesforhealth.org
• Create “actionable” information
• Data must be useful
• Must provide actionable information for all stake
holders (end-user, friend, associate, family,
care giver, coach, nurse, doctor, case
manager, etc.)
• Must maintain user engagement
Application Objectives
www.gamesforhealth.org
• Concept based on incremental improvement
behavioral theory
• Reward simple achievements
• Enhance difficulty for sustained interest
• Initial rewards virtual trophies or badges
• As developed link with partners to offer real
rewards
Game model
www.gamesforhealth.org
• Receive badge (A journey for a thousand
miles begins with a single step. Congratulations on the
beginning of your journey toward good health!)
• Virtual reward badges for different achievements
• Potential partner reward example
• Discount on lunch salad at Panera Bread Company for
walking 25,000 steps in 5 days. (Coupon pushed to your
phone or computer upon achieving your goal)
• Link to other partners, Chain pharmacies for example.
Reward Examples
www.gamesforhealth.org
• Improve personal wellness
• Seek healthcare partnerships
• Replicate the same model with weight
and blood pressure
Site Goal
www.gamesforhealth.org
Let’s play…
www.gamesforhealth.org
Brigitte Piniewski, MD
Chief Medical Officer
PeaceHealth Laboratories
 MD is currently the Chief Medical Officer at
PeaceHealth Laboratories, Springfield,
Oregon
 Crowd based approaches to gathering
evidence-based health intelligence
 Recent papers:
• “Empowering Healthcare Patients with Smart
Technology” (IEEE, July 2010)
• “Nudging lifestyles for better health outcomes:
crowdsourced data and persuasive technologies
for behavior change” 9JRC-IPTS EUR 24785 EN –
2011.
The Pervasive Sensor World :
Obstacles & Opportunities
www.gamesforhealth.org
Home Care Cards
Product & Solution Ecosystem Overview
2011 Games for Health
Boston
Not for distribution without permission. © 2011 iMPak Health, Inc.
www.gamesforhealth.org
Reviewing the Basics
Home Care Cards are a suite of products and solutions
that combines low-cost remote testing and diagnostics with
instantaneous results and feedback. The cards incorporate
proprietary ‘lab on a chip’ capabilities in a low-cost form
factor, as well as near-field connectivity (NFC) technology to
allow instant feedback on a variety of devices.
The Home Care Card platform is flexible to meet the needs
of a variety of different trade partner requirements,
including:
• Configurable for a variety of retail or clinical delivery
methods;
•Customizable packaging and data presentation allows
for unique brand executions;
•Scalable product solutions can be deployed to address
specific use cases, protocols and diseases.
Initial consumer testing complete by March 2011, retail field trials
(U.K.) begin 1Q2011. Anticipated U.S. and Canadian retail field
trials end of Q2 2011. Selected applications available
immediately.
Not for distribution without permission. © 2011 iMPak Health, Inc.
www.gamesforhealth.org
Sleep Solution
www.gamesforhealth.org
Sleep Solution - Mobile User Interface
Analysis:
-Your most restless nights usually happen when you
go to bed more than one hour later than typical
-Your most restful nights usually happen when you
stop consuming alcohol at least 2 hours before bed
Recommendations:
- Be more consistent with your average go-to-bed
time (which is 10:30pm)
- Don’t consume any alcohol after 8:30pm
- Limit your use of Unisom to nights that you go to
bed later than usual, and never use it if you’ve
consumed alcohol after 8:30pm
www.gamesforhealth.org
Sample Lab Card Use Case
www.gamesforhealth.org
AcmeC
orp
Another Sample Use Case
Congratulations,
you’ve met your
cholesterol goal for
the year, and your
monthly weight loss
goal!
compare to others
show me who cares

www.gamesforhealth.org
Weight Management Solution Characteristics
Disposable credit card sized Step Counter
worn daily
Disposable Food Journal for tracking daily
food intake and choices by category
“Touch and Post” data transfer to Nokia
NFC enabled phone
Application analyzes and displays data:
Daily, weekly, monthly steps taken
Daily, weekly, monthly summary of:
Food Intake such as fruit, vegetables, fats, dairy, and proteins
Water Intake
Sodium Intake
Weight and BMI tracking
Improvement Tracking through trending over time
Capability to e-mail reports, upload to Personal Health Records,
and allow family access to data and alerts
Reminders to upload data and track overall motivation
Additional future planned upgrades include ability to upload to
social networking sites, add stress monitoring, and add
frequent motivational messages through phone, e-mail, and
text
Currently piloting in US
www.gamesforhealth.org
Various Use Cases, Hardware Targets
www.gamesforhealth.org
Sleep Card / Wellness Journal Integration
 Touch Sleep Card against phone to transfer last nights sleep.
 View trends of sleep time, time in bed, sleep efficiency and number of awakenings in Wellness Diary’s normal trend UI.
 View detailed actigraph data in Cypak Sleep UI.
www.gamesforhealth.org
Summary Points
Home Care Cards
• suite of products and solutions
• low-cost remote testing and diagnostics
• instantaneous results and feedback
• Easy to use
• flexible platform for multiple use cases and consumer types
• Highly scalable
• Testing extremely positive with unaided articulation of potential uses
“I could see this motivating him (spouse)
to finally address his problem...nothing I
tell him seems to work”
“If I can just do something I’d
be in control. Then I can act
on the results.”
“I spend half my time talking to the doctor
about things I can barely remember...there’s got
to be a better way”
“..it’s a simple step that can facilitate a lot o
things...what a great idea. If you wanted it
it allows for more control over you.”
www.gamesforhealth.org
Key Takeaways
1. Sensors are pervasive and affordable
2. Standardization and interoperability is here
3. Sustainable engagement is everything
“It’s all about the application …stupid.”
www.gamesforhealth.org
GAMES WITH SENSORS 2011 - DEVELOPER CHALLENGE
Sensor connected health eco-systems are ready to play.
Join us to develop innovative mobile serious games with the coming
of age of health sensors connected to next generation PHRs. For
details about our Developer Challenge please register at
dev.commonsenses.com.
dev.commonsenses.com
THE
PERSONAL
HEALTH RECORD
GAME
www.gamesforhealth.org
Thank You!

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Gfh 2011 Sensor Ecosystems

  • 1. www.gamesforhealth.org Games with Sensors 2011 Sensor Connected Health Eco-Systems: Ready to Play.
  • 2. www.gamesforhealth.org Games for Health 2011 Sensor Day 12:00 - 12:30PM - Games, Sensors & PHRs : Gameplay Meets Measurement Brigitte Piniewski, MD. , Chief Medical Officer, PeaceHealth Laboratories, Oregon 12:30pm - 1:45PM - Topical Lunch w/Continua Chuck Parker, Executive Director, Continua Health Alliance 1:45pm - 2:45PM - PHRs and Games : Back to the Drawing Board Steven Munini, Chief Operating Officer – Dossia Service Corporation 3:00 - 4:00 PM - The Pervasive Sensor World : Obstacles & Opportunities Ed Siemens, Director, Marketing, A&D Medical Mike Paradis, Global Sales Manager, ANT Wireless 4:40pm - 5:30PM - Games with Sensors : From Experiments to Ubiquitous Health Gaming Jim Burns, Senior Software Architect , Elbrys Networks 5:40pm - 6:15PM - Business Models for Games for Sensors
  • 3. www.gamesforhealth.org What I am playing… With my family When… Plane Lands When … Grocery Shopping When … Running Late
  • 5. www.gamesforhealth.org Games 5 Health ServicesPersonal Health Devices Internet Devices Connecting the Dots
  • 7. www.gamesforhealth.org Anthony Delli Colli VP, Marketing Elbrys Mike Paradis Direct, Sales Ant+ Alliance Ed Siemens Marketing & Sales Director A&D Medical Brigitte Piniewski, MD Chief Medical Officer PeaceHealth Laboratories The Pervasive Sensor World : Obstacles & Opportunities
  • 8. www.gamesforhealth.org  30 year semiconductor veteran  Global Sales Manager for ANT Wireless  Japan, Europe and the US have been key focus areas Mike Paradis Global Sales Manager Ant+ Alliance The Pervasive Sensor World : Obstacles & Opportunities
  • 9. www.gamesforhealth.org Wholly Owned Subsidiary of Garmin Ltd, first incorporated 1998 Location, Cochrane, AB, Canada Expertise Sport and Wellness Activity Monitoring Technology Ultra Low Power Wireless Technology Dynastream History
  • 10. www.gamesforhealth.org  Dynastream incorporated in 1998  First product to Nike shipped in 2000  ANT developed with Suunto in 2004  First single chip released in 2005  Purchased by Garmin 2006  ANT+ alliance formed 2007  1ST million units shipped 2007  5TH million unit shipped 2009  Second Silicon Partner added 2010  16+ millionth node shipped by April 2011  Run rate of 1,000,000 per month ANT History
  • 11. www.gamesforhealth.org Sensor Design Obstacles Obstacles Data Size Budgets Battery Life Interoperability Connectivity Cost Practical solutions Process at the sensor Keep the radio off Embed as much as you can Enable Cell Phones Keep it simple KEEP YOUR EYE ON THE PRIZE
  • 12. www.gamesforhealth.org Game Sensor Design Obstacles Obstacles Real Time Data Motion Artefact Interoperability Battery Life Connection robustness Cost Practical Solutions Real time protocol Proven technologies Robust Device Profiles Keep the radio off Pairing and re-pairing guarantee Integrate as much as possible KEEP YOUR EYE ON THE PRIZE
  • 13. www.gamesforhealth.org Health and Wellness Solution One billion adults overweight world wide Internet Healthy Family Wellness vital sign monitoring:  Weight  Blood pressure  Glucose  Cholesterol  Activity level Benefits:  Monitor and motivate  Achieve goals  Personal fitness information  Building social teams  Enhance coaching services Pedometer Blood-pressure Cuff Heart Strap Medication Tracking Weight Scale Fitness Equipment Phone PC Personal Health Record Healthcare Professionals Weight loss and fitness coaching
  • 17. www.gamesforhealth.org Over 112,793,000 participants in structured aerobic activities over 50 times a year in the US Over 44% of the population involved Train Smart
  • 20. www.gamesforhealth.org Run Smart Participation Rates (in thousands) 2008 2009 % Change Walking 111,668 110,095 -1.4% Running/Jogging 41,130 43,892 6.7%
  • 23. www.gamesforhealth.org Ride Smart Hottest growth sport of 2010 18% growth in 2009 expected (SGMA) Participation Rates (in thousands) 2008 2009 % Change Cycling (road/paved) 38,114 40,140 5.35%
  • 26. www.gamesforhealth.org Health Profiles in Development Blood Glucose Activity Monitor Continuous Blood Glucose Future Health Profile Development - SPO2, ECG Emergency Response Alert (Fall Detection) CB G ERA
  • 27. www.gamesforhealth.org ANT+ in Cell Phones ANT Enabled Chip (WiLink 1271)
  • 28. www.gamesforhealth.org Existing Potential ANT Enabled Cells  38 smart phones from seven top vendors released with TI WiLink • 6 released officially with ANT • 2 others demonstrated publically  Vast majority android based • ANT+ android API released  Cell vendors need apps motivate market release
  • 29. www.gamesforhealth.org Major WiLink Enabled Phones Android based Droid X Droid 2 Devour XT720 Backflip N8 -127 C6 – S60 C7 – S60 E7 – S60 C5- S60 2710 classic Android based Expresso (T-Mobile myTouch) Legend Hero Diamond Symbian S60 based Vivaz   Vivaz Pro Android based Xperia X10 mini Xperia X10 mini pro Xperia X8 ARC Neo Pro Android based Galaxy A Oscar I7680 - XT800 Droid Milestone MT710 Cliq/Dext Quench Sage Pearl 3G Style 9760 Torch 9780 Playbook
  • 31. www.gamesforhealth.org  28 years experience in the medical device and consumer packaged goods industry  Focus - connected sensors for use in remote patient monitoring and wellness applications  Journey to find the perfect engagement tool... Is gaming the solution? The Pervasive Sensor World : Obstacles & Opportunities Ed Siemens Marketing & Sales Director A&D Medical
  • 33. www.gamesforhealth.org • Kahn Academy on my Mac What am I playing? • Foursquare on my iPhone and using Dash Four on my iPad • Bubble Pop on my iPhone. • Backgammon on my iPhone and iPad
  • 34. www.gamesforhealth.org It is estimated that the U.S. health care system could reduce cost by nearly $200 billion during the next 25 years if remote monitoring tools were utilized… 4 Why… Eight out of ten older Americans suffer from one or more chronic diseases.1 Chronic disease accounts for three-quarters of America’s direct health expenditures. 2 People with chronic disease cost 3.5 times as much to care for compared to others and account for 80% of all hospital bed days and 96% of home care visits. 3
  • 35. www.gamesforhealth.org Current sensor platform… Digital Blood Pressure Digital Tri-Axial Activity Monitor Digital Weight Scale
  • 37. www.gamesforhealth.org What are we missing… • We can show you a single event • We can show you change over time
  • 38. www.gamesforhealth.org What are we missing… • Sustained • Meaningful • Engagement
  • 40. www.gamesforhealth.org • Design a solution with the end user in mind • User defined • Individual with an interest in improving health for both fitness and well being • Target age: 40 to 60 (Aging Boomer) • Initial sensor profile • Blood Pressure • Activity • Weight A&D BeWell Platform
  • 41. www.gamesforhealth.org • Create “actionable” information • Data must be useful • Must provide actionable information for all stake holders (end-user, friend, associate, family, care giver, coach, nurse, doctor, case manager, etc.) • Must maintain user engagement Application Objectives
  • 42. www.gamesforhealth.org • Concept based on incremental improvement behavioral theory • Reward simple achievements • Enhance difficulty for sustained interest • Initial rewards virtual trophies or badges • As developed link with partners to offer real rewards Game model
  • 43. www.gamesforhealth.org • Receive badge (A journey for a thousand miles begins with a single step. Congratulations on the beginning of your journey toward good health!) • Virtual reward badges for different achievements • Potential partner reward example • Discount on lunch salad at Panera Bread Company for walking 25,000 steps in 5 days. (Coupon pushed to your phone or computer upon achieving your goal) • Link to other partners, Chain pharmacies for example. Reward Examples
  • 44. www.gamesforhealth.org • Improve personal wellness • Seek healthcare partnerships • Replicate the same model with weight and blood pressure Site Goal
  • 46. www.gamesforhealth.org Brigitte Piniewski, MD Chief Medical Officer PeaceHealth Laboratories  MD is currently the Chief Medical Officer at PeaceHealth Laboratories, Springfield, Oregon  Crowd based approaches to gathering evidence-based health intelligence  Recent papers: • “Empowering Healthcare Patients with Smart Technology” (IEEE, July 2010) • “Nudging lifestyles for better health outcomes: crowdsourced data and persuasive technologies for behavior change” 9JRC-IPTS EUR 24785 EN – 2011. The Pervasive Sensor World : Obstacles & Opportunities
  • 47. www.gamesforhealth.org Home Care Cards Product & Solution Ecosystem Overview 2011 Games for Health Boston Not for distribution without permission. © 2011 iMPak Health, Inc.
  • 48. www.gamesforhealth.org Reviewing the Basics Home Care Cards are a suite of products and solutions that combines low-cost remote testing and diagnostics with instantaneous results and feedback. The cards incorporate proprietary ‘lab on a chip’ capabilities in a low-cost form factor, as well as near-field connectivity (NFC) technology to allow instant feedback on a variety of devices. The Home Care Card platform is flexible to meet the needs of a variety of different trade partner requirements, including: • Configurable for a variety of retail or clinical delivery methods; •Customizable packaging and data presentation allows for unique brand executions; •Scalable product solutions can be deployed to address specific use cases, protocols and diseases. Initial consumer testing complete by March 2011, retail field trials (U.K.) begin 1Q2011. Anticipated U.S. and Canadian retail field trials end of Q2 2011. Selected applications available immediately. Not for distribution without permission. © 2011 iMPak Health, Inc.
  • 50. www.gamesforhealth.org Sleep Solution - Mobile User Interface Analysis: -Your most restless nights usually happen when you go to bed more than one hour later than typical -Your most restful nights usually happen when you stop consuming alcohol at least 2 hours before bed Recommendations: - Be more consistent with your average go-to-bed time (which is 10:30pm) - Don’t consume any alcohol after 8:30pm - Limit your use of Unisom to nights that you go to bed later than usual, and never use it if you’ve consumed alcohol after 8:30pm
  • 52. www.gamesforhealth.org AcmeC orp Another Sample Use Case Congratulations, you’ve met your cholesterol goal for the year, and your monthly weight loss goal! compare to others show me who cares 
  • 53. www.gamesforhealth.org Weight Management Solution Characteristics Disposable credit card sized Step Counter worn daily Disposable Food Journal for tracking daily food intake and choices by category “Touch and Post” data transfer to Nokia NFC enabled phone Application analyzes and displays data: Daily, weekly, monthly steps taken Daily, weekly, monthly summary of: Food Intake such as fruit, vegetables, fats, dairy, and proteins Water Intake Sodium Intake Weight and BMI tracking Improvement Tracking through trending over time Capability to e-mail reports, upload to Personal Health Records, and allow family access to data and alerts Reminders to upload data and track overall motivation Additional future planned upgrades include ability to upload to social networking sites, add stress monitoring, and add frequent motivational messages through phone, e-mail, and text Currently piloting in US
  • 55. www.gamesforhealth.org Sleep Card / Wellness Journal Integration  Touch Sleep Card against phone to transfer last nights sleep.  View trends of sleep time, time in bed, sleep efficiency and number of awakenings in Wellness Diary’s normal trend UI.  View detailed actigraph data in Cypak Sleep UI.
  • 56. www.gamesforhealth.org Summary Points Home Care Cards • suite of products and solutions • low-cost remote testing and diagnostics • instantaneous results and feedback • Easy to use • flexible platform for multiple use cases and consumer types • Highly scalable • Testing extremely positive with unaided articulation of potential uses “I could see this motivating him (spouse) to finally address his problem...nothing I tell him seems to work” “If I can just do something I’d be in control. Then I can act on the results.” “I spend half my time talking to the doctor about things I can barely remember...there’s got to be a better way” “..it’s a simple step that can facilitate a lot o things...what a great idea. If you wanted it it allows for more control over you.”
  • 57. www.gamesforhealth.org Key Takeaways 1. Sensors are pervasive and affordable 2. Standardization and interoperability is here 3. Sustainable engagement is everything “It’s all about the application …stupid.”
  • 58. www.gamesforhealth.org GAMES WITH SENSORS 2011 - DEVELOPER CHALLENGE Sensor connected health eco-systems are ready to play. Join us to develop innovative mobile serious games with the coming of age of health sensors connected to next generation PHRs. For details about our Developer Challenge please register at dev.commonsenses.com. dev.commonsenses.com THE PERSONAL HEALTH RECORD GAME

Editor's Notes

  1. Bio - Brigitte Piniewski, Brigitte Piniewski, MD is currently the Chief Medical Officer at PeaceHealth Laboratories, Springfield, Oregon. For the Continua Health Alliance, Dr Piniewski acts as Co-Vice Chair for the Market Adoption Working Group. Dr Piniewski is advancing the value proposition of crowd based approaches to gathering evidence-based health intelligence. This will anchor a new scientific discipline (eScience) and enable reachability management of complex living systems. By collecting high yield health data from lightly instrumented communities through low cost scalable technology solutions, crowds will be able to pro-actively co-produce optimal and sustainable health futures. Recent papers include “Empowering Healthcare Patients with Smart Technology” IEEE Computer Society July 2010 and a US EU collaborative technical report, “Nudging lifestyles for better health outcomes: crowdsourced data and persuasive technologies for behavior change” JRC-IPTS EUR 24785 EN – 2011. Dr Piniewski earned her medical degree from the University of British Columbia, Vancouver, B.C. and completed her internship at McGill University, Montreal, Quebec, Canada. Dr. Piniewski is a primary care specialist who has practiced for several year in both the US and Canada.
  2. Bio - Mike Paradis Mike Paradis is a veteran of market targeted semiconductor sales with over 30 years of experience. Mike has been the first and only Global Sales Manager for ANT wireless for the last 5.5 years and has been the chief evangelist during ANT’s meteoric growth. Mike has spent these 5 years travelling the world gathering market data for the health and fitness product side of the ANT market focus. Japan, Europe and the US have been key focus areas and through 5 years of Continua membership Mike has a solid grasp on what is possible and needed in these markets within the fast growing wireless health market. Bio - Ed Siemens Ed Siemens is the Director of Marketing and Sales for A&D Medical. He has 28 years experience in the medical device and consumer packaged goods industry. As part of the A&D Medical team he is working on developing connected sensors for use in remote patient monitoring and wellness applications. He and his team are on a journey to find the perfect engagement tool to keep consumers with chronic disease working toward sustained health improvement and is asking the question... Is gaming the solution? Bio – Michael D. Clay XXXXXXX XXXXXX
  3. Bio - Mike Paradis Mike Paradis is a veteran of market targeted semiconductor sales with over 30 years of experience. Mike has been the first and only Global Sales Manager for ANT wireless for the last 5.5 years and has been the chief evangelist during ANT’s meteoric growth. Mike has spent these 5 years travelling the world gathering market data for the health and fitness product side of the ANT market focus. Japan, Europe and the US have been key focus areas and through 5 years of Continua membership Mike has a solid grasp on what is possible and needed in these markets within the fast growing wireless health market.
  4. ANT+ with an average of 35% growth until 2015
  5. Average yearly growth of 30% for ANT+ devices
  6. Bio - Ed Siemens Ed Siemens is the Director of Marketing and Sales for A&D Medical. He has 28 years experience in the medical device and consumer packaged goods industry. As part of the A&D Medical team he is working on developing connected sensors for use in remote patient monitoring and wellness applications. He and his team are on a journey to find the perfect engagement tool to keep consumers with chronic disease working toward sustained health improvement and is asking the question... Is gaming the solution?
  7. Bio - Brigitte Piniewski, Brigitte Piniewski, MD is currently the Chief Medical Officer at PeaceHealth Laboratories, Springfield, Oregon. For the Continua Health Alliance, Dr Piniewski acts as Co-Vice Chair for the Market Adoption Working Group. Dr Piniewski is advancing the value proposition of crowd based approaches to gathering evidence-based health intelligence. This will anchor a new scientific discipline (eScience) and enable reachability management of complex living systems. By collecting high yield health data from lightly instrumented communities through low cost scalable technology solutions, crowds will be able to pro-actively co-produce optimal and sustainable health futures. Recent papers include “Empowering Healthcare Patients with Smart Technology” IEEE Computer Society July 2010 and a US EU collaborative technical report, “Nudging lifestyles for better health outcomes: crowdsourced data and persuasive technologies for behavior change” JRC-IPTS EUR 24785 EN – 2011. Dr Piniewski earned her medical degree from the University of British Columbia, Vancouver, B.C. and completed her internship at McGill University, Montreal, Quebec, Canada. Dr. Piniewski is a primary care specialist who has practiced for several year in both the US and Canada.