Geospatial & Minecra t
- Why you should care -
Poll Question
-
Scenario 1: Easter Island
Source Data
Raster DEM - the island
OBJ - statues
Output
Screenshot
Tips from a Minecra t Mastermind
How to set world size, how to set blockID
and blockData
Scenario 2: Norway Kartverket
( Norwegian Mapping Authority )
Source Data
LAS File
Output
Screenshot
Tips from a Minecra t Mastermind
Rasterize point cloud to replace irregular
point cloud with a regular one
Naturally grow vegetation - place
saplings, don't forget to place grass or
dirt underneath
Scenario 3: Bowen Island
Source Data
shapefiles for hydrography and roads
raster DEM - the island
MapInfo TAB - different types of forest
Output
Tips from a Minecra t Mastermind
Buffer linear features and clip everything
to everything, no overlapping polygons
rasterize everything, set band names and
turn them into components
PointCloudFilter and
PointCloudExpressionEvaluator for fine
tuning
Scenario 4: BIM
Source Data
IFC Model
Output
Screenshot
screenshot building walk around
Tips from a Minecra t Mastermind
Make everything square
Find orientation through spatial analysis
within FME
Scenario 5
Scenario 5
Tips
Scenario 5 Tips
● Create CGA Rules to Create a 3D
World
● Classify created 3D objects in
CityEngine
● Set block ids from 3D Object
classification on way to Minecraft
Scenario 5: Railways
Source Data
Vancouver Skytrain Shapefile
Tips from a Minecra t Mastermind
Make everything square
Find orientation through spatial analysis
within FME
fmepedia article
make fme.ly link
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Geospatial and Minecraft - Why you should care

Geospatial and Minecraft - Why you should care