This document summarizes the launch event of the G.A.M.E.S. (Girls Advocating for Mentoring, Education, and Support) National Network, which aims to develop educational games to encourage more girls to pursue STEM careers. The event featured presentations on the opportunity to use gaming to influence girls' career choices, building a national community effort, and G.A.M.E.S.' action plan. Attendees were asked to volunteer in areas like research, game development, fundraising, and networking to help launch the G.A.M.E.S. initiative and its goal of creating fun and engaging games that steer girls toward STEM.