This document summarizes a presentation on a systematic literature review of research on game making for learning. The review analyzed over 500 publications on game making from 1980-2015. It found that most publications were journal articles and conference papers from 2010 onward. The research focused on secondary school students and explored how game making can support skills like collaboration, problem solving, and engagement. Classroom trials involved over 600 students building games in teams which supported motivation, collaboration and critical thinking.