The document discusses and compares various game development tools, categorizing them as low-level tools like DirectX and SDL that provide few limitations but require significant work, high-level tools like RPG Maker that make game creation easy but limit game types, and mid-level tools like XNA, Unity, and UDK that provide basic functionality through GUIs but have limited portability and sometimes require payment. It also provides more details on specific tools like XNA, Unity, UDK, Game Maker, and Multimedia Fusion. The document advises researching tools before spending money and that the best tool depends on the intended game type.