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Game Development
Plot
❏ Plot is the story that drives the
game.
❏ Some games are not driven by any
plot but with objectives.
❏ Deciding the type of game - online
or offline.
❏ The mode of storytelling FPS,Third
Person,Side scroller.
Concept Art
❏ Concept Artists design the
characters of the plot
❏ World concept Art
Assets
❏ Modeling in 3Ds Max,Maya
❏ Texturing and Color
❏ Sound recording and score.
❏ Dialogue
❏ Motion capture
Level Design
❏ Creating the world.
❏ Progression format
❏ Stage design
❏ Boss Fights
❏ Collectibles
❏ Easter eggs
Game programming and AI Integration
❏ Game Engine’s
❏ Mapping models to code
❏ Game programming
❏ Enemy AI & Partner AI
❏ UI
Beta Testing
❏ Open Beta
❏ Closed Beta
❏ Alpha Test
❏ Early Access
Launch
❏ Promotions
❏ Gamecons
❏ Earnings
3ND

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Game development

Editor's Notes

  1. For your game development project you'll need these skills and roles (as a minimum): Concept artist: Preparation of all creative materials including sketches, drafts, creation of characters, objects (e.g., vehicles, weapons) and map layouts, 2D / 3D artwork creation, Basic design Level designer: Knowledge of 3d party design tools such as UnrealEd and 3D art packages (Max/Maya) 2D / 3D modeling Game mapping Modeler: Conversion of 2D artwork into 3D assets to be imported into your game Polygonal modeling Animator: Creation of control systems to turn your character models into the digital puppets to manipulate with, Creation of the entire game’s motion system Software developer: Coding and integrating the whole functionality into the game, Front-end and back-end programming Project Manager (or Team Lead): Oversees the project and makes sure each project element is completed on time and on budget, Helps unite the team, solve internal problems, increase team morale, Acts as an intermediary between client and game development service provider Work on the Game production. After production has officially kicked off, make sure: Your PM / team lead follows both the team as a whole and each individual team member’s progress and keeps everyone on schedule, Your PM / team lead only uses constructive rather than destructive criticism to maintain a healthy team morale, Your PM / team lead is able to minimize (inevitable) delays in the delivery Game development stages: Integrating all completed project assets into a functional game (level designers and developers are mostly involved here), Alpha and Beta testing and feedback collection, Remodeling and finalizing, Releasing your game to the app stores and game centers
  2. Concept Art is a tool used to visualise the game before actual development
  3. What are Assets ..?
  4. Game engine is Sets of codes or framework. which controls all the assets movement of the
  5. Open Beta - open tests of the beta version of the game available for everyone interested. Closed Beta - closed tests of the beta version of the game available for a selected group of people. Alpha Tests - closed tests of the alpha version of the game available for a selected group of people. Early access - you can buy the game and receive access to its early test version.