A talk I gave in Paris drawing similarities between what changes are happening in games to what changes took place when the Film industry was challenged by Television. Download the file for the notes
"How to Market Digital Games" Game Connection presentationSteve Fowler
The presentation deck from my recent talk at Game Connection Paris. This deck focuses on the practice of marketing videogames in the new era of digital distribution and the changes that marketers face. Primary focus is payed to the difference in marketing games as a service vs. games as a product.
Overview of the RTB landscape and impact this has on the current display markt. The possibilities there are to target your audience realtime, with the right message ad the right moment. Price, Message, user are needed to target realtime. Event of IAB may 2012
It's an A.R.M.'s Race (Acquisition, Retention and Monetization in Mobile Gaming)Betable
Tapjoy's Brian Sapp gave this presentation at the SF Game Monetization meetup. If you're in San Francisco, join the meetup to see more presentations like this:
http://www.meetup.com/SFGameMonetization/
Be sure to thank Brian for letting us publish this by tweeting him at @sappalicious (http://twitter.com/sappalicious)
How UI Impacts Engagement and Monetization in F2P Mobile Games - Apps World 2013Brian Sapp
PLEASE NOTE: This presentation contains animations not viewable on SlideShare, please email me for the full version.
The rapid growth of free to play mobile gaming has brought about an ever increasing level of sophistication in game design, and increased competition to retain users. Understanding proper game design has become more important then ever. In this talk, we'll take a closer look at the do's and don't for building successful F2P mobile games, from the tutorial, to the game play, to the purchase point, every aspect of design is an opportunity to win or lose a user.
"How to Market Digital Games" Game Connection presentationSteve Fowler
The presentation deck from my recent talk at Game Connection Paris. This deck focuses on the practice of marketing videogames in the new era of digital distribution and the changes that marketers face. Primary focus is payed to the difference in marketing games as a service vs. games as a product.
Overview of the RTB landscape and impact this has on the current display markt. The possibilities there are to target your audience realtime, with the right message ad the right moment. Price, Message, user are needed to target realtime. Event of IAB may 2012
It's an A.R.M.'s Race (Acquisition, Retention and Monetization in Mobile Gaming)Betable
Tapjoy's Brian Sapp gave this presentation at the SF Game Monetization meetup. If you're in San Francisco, join the meetup to see more presentations like this:
http://www.meetup.com/SFGameMonetization/
Be sure to thank Brian for letting us publish this by tweeting him at @sappalicious (http://twitter.com/sappalicious)
How UI Impacts Engagement and Monetization in F2P Mobile Games - Apps World 2013Brian Sapp
PLEASE NOTE: This presentation contains animations not viewable on SlideShare, please email me for the full version.
The rapid growth of free to play mobile gaming has brought about an ever increasing level of sophistication in game design, and increased competition to retain users. Understanding proper game design has become more important then ever. In this talk, we'll take a closer look at the do's and don't for building successful F2P mobile games, from the tutorial, to the game play, to the purchase point, every aspect of design is an opportunity to win or lose a user.
Interactive Marketing – Being Relevant to your CustomerIBM Sverige
How can you be relevant to each an every customer and prospect and respond to their needs in today's multi-channel world? We explore how leading brands across Europe are delivering this highly personalised experience to drive revenues, profits and greater customer experience.
Vladimir Mosewicz, EMM Subject Matter Expert, IBM Europe
Virtual Marketing Manager from Arrow ECSArrow ECS UK
Your first point of call for information on vendor campaigns and a valuable tool to plan, implement, manage, track and measure the success of their marketing campaigns.
Presented by the head of the digital practice at Burns Marketing (www.burnsmarketing.com), this webinar encourages marketers to use their creative side to find new opportunities and increase performance in their pay-per-click campaigns. It's not always about the data and things like run-of-the-mill keywords. Sometimes, you really need to think outside the box to give your PPC campaigns that extra little boost.
The Case for Conversion Attribution: Kenshoo and Figaro Digital SeminarKenshoo
Kenshoo Research Analytics Team Lead, Yossi Synett, discusses the topic of conversion attribution at a Kenshoo and Figaro Digital Seminar in August 2012.
Internet Summit - Preconference Training (2012)Dana Todd
Even the most mature search marketing campaigns can use a kick in the pants. Here are ten of the toughest problems we solve for clients on a regular basis, Includes: local search, seo crisis management, search engine optimization challenges, search for branding, paid search marketing conflicts, and more.
Overcoming the challenges of programmatic in southeast asiaBenedict Hayes
My presentation from L.E.A.D Asia 2016. A simplified view of the programmatic landscape, and a deep dive into the barriers to entry of Brands to programmatic. What are the key considerations you need to enter to Programmatic.
This lecture covers the most popular marketing channels for eCommerce sites including: SEO PPC Social Media Affiliate Marketing Shopping Channel Management ,Video, Email Display Advertising Online PR/blogs Google Adwords. Then the lecture focuses on PPC and Social Media.
Interactive Marketing – Being Relevant to your CustomerIBM Sverige
How can you be relevant to each an every customer and prospect and respond to their needs in today's multi-channel world? We explore how leading brands across Europe are delivering this highly personalised experience to drive revenues, profits and greater customer experience.
Vladimir Mosewicz, EMM Subject Matter Expert, IBM Europe
Virtual Marketing Manager from Arrow ECSArrow ECS UK
Your first point of call for information on vendor campaigns and a valuable tool to plan, implement, manage, track and measure the success of their marketing campaigns.
Presented by the head of the digital practice at Burns Marketing (www.burnsmarketing.com), this webinar encourages marketers to use their creative side to find new opportunities and increase performance in their pay-per-click campaigns. It's not always about the data and things like run-of-the-mill keywords. Sometimes, you really need to think outside the box to give your PPC campaigns that extra little boost.
The Case for Conversion Attribution: Kenshoo and Figaro Digital SeminarKenshoo
Kenshoo Research Analytics Team Lead, Yossi Synett, discusses the topic of conversion attribution at a Kenshoo and Figaro Digital Seminar in August 2012.
Internet Summit - Preconference Training (2012)Dana Todd
Even the most mature search marketing campaigns can use a kick in the pants. Here are ten of the toughest problems we solve for clients on a regular basis, Includes: local search, seo crisis management, search engine optimization challenges, search for branding, paid search marketing conflicts, and more.
Overcoming the challenges of programmatic in southeast asiaBenedict Hayes
My presentation from L.E.A.D Asia 2016. A simplified view of the programmatic landscape, and a deep dive into the barriers to entry of Brands to programmatic. What are the key considerations you need to enter to Programmatic.
This lecture covers the most popular marketing channels for eCommerce sites including: SEO PPC Social Media Affiliate Marketing Shopping Channel Management ,Video, Email Display Advertising Online PR/blogs Google Adwords. Then the lecture focuses on PPC and Social Media.
Virtual Reality in Marketing and PR - What you should know and why you should...Stefan Spinnler
Virtual Reality is a powerful new medium, allowing us to tell our stories and connect with consumers in exciting new ways. In this presentation I want to show how Virtual Reality can expand our marketing toolbox and boost our content marketing.
Also check out my "Virtual Reality Playbook for Marketing and PR" at http://de.slideshare.net/stefanspinnler5/virtual-reality-playbook-for-marketing-and-pr
हम आग्रह करते हैं कि जो भी सत्ता में आए, वह संविधान का पालन करे, उसकी रक्षा करे और उसे बनाए रखे।" प्रस्ताव में कुल तीन प्रमुख हस्तक्षेप और उनके तंत्र भी प्रस्तुत किए गए। पहला हस्तक्षेप स्वतंत्र मीडिया को प्रोत्साहित करके, वास्तविकता पर आधारित काउंटर नैरेटिव का निर्माण करके और सत्तारूढ़ सरकार द्वारा नियोजित मनोवैज्ञानिक हेरफेर की रणनीति का मुकाबला करके लोगों द्वारा निर्धारित कथा को बनाए रखना और उस पर कार्यकरना था।
03062024_First India Newspaper Jaipur.pdfFIRST INDIA
Find Latest India News and Breaking News these days from India on Politics, Business, Entertainment, Technology, Sports, Lifestyle and Coronavirus News in India and the world over that you can't miss. For real time update Visit our social media handle. Read First India NewsPaper in your morning replace. Visit First India.
CLICK:- https://firstindia.co.in/
#First_India_NewsPaper
role of women and girls in various terror groupssadiakorobi2
Women have three distinct types of involvement: direct involvement in terrorist acts; enabling of others to commit such acts; and facilitating the disengagement of others from violent or extremist groups.
01062024_First India Newspaper Jaipur.pdfFIRST INDIA
Find Latest India News and Breaking News these days from India on Politics, Business, Entertainment, Technology, Sports, Lifestyle and Coronavirus News in India and the world over that you can't miss. For real time update Visit our social media handle. Read First India NewsPaper in your morning replace. Visit First India.
CLICK:- https://firstindia.co.in/
#First_India_NewsPaper
Future Of Fintech In India | Evolution Of Fintech In IndiaTheUnitedIndian
Navigating the Future of Fintech in India: Insights into how AI, blockchain, and digital payments are driving unprecedented growth in India's fintech industry, redefining financial services and accessibility.
‘वोटर्स विल मस्ट प्रीवेल’ (मतदाताओं को जीतना होगा) अभियान द्वारा जारी हेल्पलाइन नंबर, 4 जून को सुबह 7 बजे से दोपहर 12 बजे तक मतगणना प्रक्रिया में कहीं भी किसी भी तरह के उल्लंघन की रिपोर्ट करने के लिए खुला रहेगा।
ys jagan mohan reddy political career, Biography.pdfVoterMood
Yeduguri Sandinti Jagan Mohan Reddy, often referred to as Y.S. Jagan Mohan Reddy, is an Indian politician who currently serves as the Chief Minister of the state of Andhra Pradesh. He was born on December 21, 1972, in Pulivendula, Andhra Pradesh, to Yeduguri Sandinti Rajasekhara Reddy (popularly known as YSR), a former Chief Minister of Andhra Pradesh, and Y.S. Vijayamma.
In a May 9, 2024 paper, Juri Opitz from the University of Zurich, along with Shira Wein and Nathan Schneider form Georgetown University, discussed the importance of linguistic expertise in natural language processing (NLP) in an era dominated by large language models (LLMs).
The authors explained that while machine translation (MT) previously relied heavily on linguists, the landscape has shifted. “Linguistics is no longer front and center in the way we build NLP systems,” they said. With the emergence of LLMs, which can generate fluent text without the need for specialized modules to handle grammar or semantic coherence, the need for linguistic expertise in NLP is being questioned.
27052024_First India Newspaper Jaipur.pdfFIRST INDIA
Find Latest India News and Breaking News these days from India on Politics, Business, Entertainment, Technology, Sports, Lifestyle and Coronavirus News in India and the world over that you can't miss. For real time update Visit our social media handle. Read First India NewsPaper in your morning replace. Visit First India.
CLICK:- https://firstindia.co.in/
#First_India_NewsPaper
Welcome to the new Mizzima Weekly !
Mizzima Media Group is pleased to announce the relaunch of Mizzima Weekly. Mizzima is dedicated to helping our readers and viewers keep up to date on the latest developments in Myanmar and related to Myanmar by offering analysis and insight into the subjects that matter. Our websites and our social media channels provide readers and viewers with up-to-the-minute and up-to-date news, which we don’t necessarily need to replicate in our Mizzima Weekly magazine. But where we see a gap is in providing more analysis, insight and in-depth coverage of Myanmar, that is of particular interest to a range of readers.
31052024_First India Newspaper Jaipur.pdfFIRST INDIA
Find Latest India News and Breaking News these days from India on Politics, Business, Entertainment, Technology, Sports, Lifestyle and Coronavirus News in India and the world over that you can't miss. For real time update Visit our social media handle. Read First India NewsPaper in your morning replace. Visit First India.
CLICK:- https://firstindia.co.in/
#First_India_NewsPaper
9. Games Core Tenants
Digital Games Box Games
• Evolving Content • Self Contained
• Free • Pay to Play
• MVP launch strategy • Finished at launch
• Service • Product
• Smaller Budgets • Big Budgets
• Niche genres • Blockbusters
11. Marketing Differences
Film Marketing
• Push vs. Pull • Limited
optimization
• Compressed
duration • Preview/Review
focused
• All about the
trailer • One Sheets
• Heavy Paid • Drive traffic to
media spend theater
• Reach focused • Mass market
12. Marketing Differences
TV Marketing
• Pull vs. Push • Analytics driven
optimization
• Messaging over
time • Content
focused
• Preview next
weeks episode • Digital and on
channel
• Light paid
media spend • Drive repeat
views
• Retention
focused • Niche generas
13. Analytics vs. Branding
TV Marketing
• TV programming
marketing is highly
driven by analytics and
optimization
17. Learnings
Applying TV Marketing Techniques to Games
• Communicate for a full season
• On network marketing is the most cost efficient and best used for retention
• Optimize based on data
• Don’t forget to entertain with your marketing
• Need to go off network for new shows and new viewers
18. Learnings
Where is this already in practice?
"Our marketing strategy for HAWKEN is
primarily all “inbound”. Instead of chasing
our target audience with banner ads we’ve
commissioned creative collateral
coordinated as transmedia – an original
graphic novel, digital comic, an eBook, a
live action digital web series – that are
cross-linked and search optimized to
funnel players to playhawken.com. We
use social media as an accelerant to
broadcast the release of new content to
remind and re-engage players. And we
localize the content for each of our ten
major territories."
Mark Long, CEO Meteor Entertainment
19. Learnings
Where is this already in practice?
“Defiance started out as a transmedia project from its inception, which means
our world, characters, and events have been originally conceived to span these
different mediums. Whether someone watches Defiance the TV show, plays
Defiance the game, or even engages with Defiance on social platforms, they will
get a unique part of the story, and the ability to become part of the overall story
as it is being told.” – Alex Rodberg - Global Brand Director
20. Learnings
Where is this already in practice?
"Marketing games through immersive
storytelling brings audiences into the
emotional disposition of the
game, enabling fans to imagine how they
will feel when they play. Pushing beyond
the 30 and 60 second spots to something
as big as Halo 4:Forward Unto Dawn
allows us to scale both in terms of reach
and engagement by telling a meaningful
story as a direct entree to Halo 4. We
believe fans are loving it and getting ready
for the launch of Halo 4 on November
6th.”
Matt McCloskey – Director of Franchise
Business Management at 343 Industries
In 1878 the first moving images appeared on screen in California as a science experiment to prove if when a Horse runs all four of his feet touch the ground at the same time.
But then in 1895 here in Paris was the birth of Movies for themass public invented byAuguste and Louis Lumiere. Workers Leaving The Lumière FactoryThe First Commercial movie. it was screened as the first in a series of 10 short films at the Salon Indien du Grand Café in Paris, and marked the first time admission was charged for a movie screening. The film Hugo was a great moviethat showed the amazement the public. had with motion pictures. A mega industry was born
Although there were several different attempts of showing moving images on a electronic device prior to John Logie, he deserves the most credit for giving the first public demonstration and for transmitting a signal. But it wasn't until 1941 when the FCC in the US and BBC in the UK began public broadcasts and allowed advertisers to place advertisements within programing. This changed everything and the Motion Picture industry, well established in Hollywood, got a bit nervous.
So lets run down the core fundamental differences between the two different mediums. Both TV and Film deliver video entertainment to consumers but they are extremely different in their approach. Now there are exceptions to each of these assumptions but for the most part these core differences apply to each medium more than the other.1. Distribution Format- TV delivers episodic content vs Film which is a single self contained viewing experience. This simple fact introduces huge implications to the viewer, the business strategy and the content created for each medium. 2. Monetization Structure- For the most part TV is delivered as a free product while the consumer purchases a ticket to watch a movie. Films monetization allows for more structured forecasting but at the same time somewhat limits their upside.3. Product Development- Since TV is an episodic medium with a free business model they must “test” their content with Pilots to see if there is an audience while in the world of film the studio needs to be all in. The idea of delivering a minimum viable product works in the TV world but spells disaster in the world of film.4. Service vs. Product- Due to the differences noted earlier what TV is at the end of the day is a service. TV is only as good as it is able to get customers to come back and keep watching. While in stark contrast Film is a product by nature. These facts have lead to the vast differences that have matured in the marketing, development and business of video entertainment.5. Budgets- Since TV was able to give away their product free and test creative they were able to get away with smaller initial spends while the big studios, in order to compete were doubling and tripling down on big budget blockbuster films in order to stand out. 6. Appeal- With the ability to spend less and test ideas TV began to cater to smaller niche audiences and genres while the studios in order to turn a profit needed to be everything to everybody.How much of this sounds familiar to what is going on today in the games industry?
The similarities are uncanny
So, since they have already gone through this transition what can we learn from them?
So now lets look at the similarity the games business has to Film and TV. Both Digital Games and Boxed games deliver interactive entertainment to consumers but, similar to TV/Film they are extremely different in their approach. Again there are exceptions to each of these assumptions but for the most part these core differences apply to each type more than the other.1. Product Format- Digital games tend to evolve over time, adding content, improving performance, implementing user suggested changes and eliminating bugs. Boxed games on the other hand for the most part are finished products. Everything you need and all content on a disk.2. Monetization Structure- The prevailing business model for digital games is by far Free to Play. Mobile online and social gamers now expect these games to be free to begin and pay to enhance their experience. Boxed games are pay to play just like feature films are pay to watch.3. Product Development- The term “minimal viable product” can have negative connotations but it is a powerful shift in development that allows for significant optimization and product changes based on consumer feedback. Where with traditional boxed games development teams must spend years perfecting the game and hope consumers like it4. Service vs. Product- At the root of the differences is that the traditional boxed console games business is really selling “products” and the new emerging side of our industry with mobile, social and online is managing services. 5. Budgets- In order to compete in the product business publishers are doubling down on proven genres and IP’s and building mega games with astronomical budgets while the digital side of the business, with direct access to consumers has been able to be much more nimble and experiment with varying sizes of budgets and scopes6. Appeal- Without the burden to compete directly against these mega games, digital games have found success in appealing to very focused niches. The re emergence of genres like simulation, strategy and puzzle games have found new audiences and rekindled old audiences desire to play these games on digital platforms.The similarities between to our two industry shifts is undeniable.
So now lets turn our attention to how the two industries approached marketing. Film has become a very formulaic effort to market. It is almost a science with a pre-written playbook. Rinse and repeat the tactics for each release. For the most part film marketers broadcast their message through traditional channels like TV, Print and Online. Outbound marketing.The campaign for a film has a set duration, pre-launch build hype, big crescendo at release and accolades to finish off in theater shelf life.Make a great trailer and guarantee opening day success. Blanket media with a reach and frequency strategy Due to the short nature of the campaign there is very little change or optimization opportunities available to Film marketersFrom a public relations point of view the system works perfectly with the preview/review cycleSingle piece of key art tells the whole storyOne single very focused call to action – Go to the theaterBlockbusters appeal to everyone
Now look at the way Television is marketedThere is stark contrast in delivery of the message where the film industry predominantly broadcasts their message (push technique) TV relies heavily on in network messaging and other pull techniquesThe simple fact that TV is episodic means that TV marketers can build on their message over time They can use previews to hype what is next and use that as a retention techniqueThey can use the power of their own network and reduce overall spend outside their channelsSince the business model is based on viewership and ratings they use retention based tactics, the ultimate goal is to get repeat viewsTV, in order to justify ad dollars has access to massive amounts of analytics from companies like Neilsen. This allows marketers to test marketing techniques, learn from results and make changes to them i.e. optimize marketingThe assets they use to market their programs are low cost and re-purposed content from their shows Frequency becomes much more important than reach, need to stay top of mind to get viewers to tune inSince TV programing can be more niche genre focused the TV marketers ability to better define target markets allows for even more efficiency
In today’s hyper-competitive media environment, TV marketers need to utilize a more scientific and tactical approach to promote programming. For the sake of the networks and the CMOs alike, it’s time to utilize measurement tools that can help networks optimize their program promotions—and then measure the direct impact on ratings. Only then can marketers determine if their on-channel vs. cross-channel/paid promotions mix is effective. Even so it should be noted that TV marketers, with all the luxury of cross product promotion i.e. spots that advertise similar shows on the same network still soon realized that only advertising to viewers on their own networks limited significantly the ability to gain new viewers. Even more important in TV show marketing as a learning is the importance in off network advertising for new shows. According to a 2011 Nielson study new shows that were only exposed to on-channel promotion made up below 40 percent of the premiere’s audience. Recentcyis critical! Promotions on premiere day are critical. Typically, around one-third of the total audience of a premiere was only exposed to a promo that day. This is in stark contrast to Film where significant marketing and exposure prior to launch is the make or break.Lets take a look at two case studies of TV marketing at its best.
One of the most successful shows of our generation both from a viewership standpoint but more importantly from a marketing standppoint in TV was Lost. The Lost Experience was truly a pinnacle of TV marketing. If there are folks who remember ABC TV in conjunction with the UK’s Channel 4 network delivered on one of the most integrated transmedia marketing campaigns ever conceived for a television show. After two successful seasons the marketing team behind the show was determined to solidify its viewership with fans and broaden their audience by empowering the enthusiasts. ABC's integrated marketing strategy for 'Lost' was widely appreciated by many media experts and analysts. It was reported that even people who were initially skeptical were won over by the unique multi-pronged campaign. Not only were the fans playing the game, but they were also e-mailing and messaging each other when they discovered new clues. They used a true transmedia effort to reach out to fans. Events, websites, SMS, products like the real Appolo chocolate bars were are tied into a campaign that bridged the gap from season two to three and empowered core fans to bring their more hesitant friends into the world of Lost. The campaign was also able to brilliantly integrate brands such as Sprite, Jeep, Monster.com and Verizon into it without feeling like it sold out. Tom Lowry of BusinessWeek wrote, "Using podcasts, interactive games, websites, and good, old-fashioned hype, ABC has turned a cult-style show into a cross-media sensation." The Lost Experience was hailed as breaking new grounds in marketing a TV show. Earlier, advertisers were concerned that consumers, especially those who had DVRs, could skip the ads that were aired during commercial breaks... And so lets take a look of what was done and remember this was 2006, all done without the aid of todays social channels like Facebook and Twitter.Run video…..The results were that season three saw Lost just from #15 most viewed show in the US to #10 and grew their numbers from 15 million viewers per episode to over 18 million.
HBO right now is on top of the world and really giving TV viewers content that rivals feature film. With shows like Game of Thrones and Boardwalk Empire it seems they can do no wrong. Episodic content with near feature film level production value has been tremendously successful for them and spawned other networks to try and do the same i.e. Showtime and AMC. But their advantages over film also extend to what they can do with their marketing. In the months leading up to its premier in 2008 HBO marketers launched one of the most interesting and well thought out marketing campaigns for a TV show ever created with “Blood Copy”Run video/….Here there was a difference in their goals than what Lost did. This was a pre-launch effort. HBO saw the need to use “Original Content” to drive awareness and brand affinity for True Blood. Without knowledge of characters and story HBO needed to build that through the use of this campaign and results were outstanding.The BloodCopy work resulted in a very loyal fan base. By mid Nov in their first season True Blood was the most watched show on the network since The Sopranos. In addition the DVD sales of season 1 were the only TV series in the top 50 selling DVD’s of 2009
So what can we learn from marketing successes in TV like Lost? On network remessaging, analytics based tactics and big budget film style tactics in some cases do not work and even in the best executed campaigns have limited upside. Marketers need to look to original content and tramsmedia efforts to truly engage, retain and monetize their efforts.
So what can we learn from marketing successes in TV like Lost? On network remessaging, analytics based tactics and big budget film style tactics in some cases do not work and even in the best executed campaigns have limited upside. Marketers need to look to original content and tramsmedia efforts to truly engage, retain and monetize their efforts. Halo FUDHawkenLeague of Legends – World ChampionshipsTrion – DefianceAPB YoutubersAngry Birds – Licensing
So what can we learn from marketing successes in TV like Lost? On network remessaging, analytics based tactics and big budget film style tactics in some cases do not work and even in the best executed campaigns have limited upside. Marketers need to look to original content and tramsmedia efforts to truly engage, retain and monetize their efforts. Halo FUDHawkenLeague of Legends – World ChampionshipsTrion – DefianceAPB YoutubersAngry Birds – Licensing
So what can we learn from marketing successes in TV like Lost? On network remessaging, analytics based tactics and big budget film style tactics in some cases do not work and even in the best executed campaigns have limited upside. Marketers need to look to original content and tramsmedia efforts to truly engage, retain and monetize their efforts. Halo FUDHawkenLeague of Legends – World ChampionshipsTrion – DefianceAPB YoutubersAngry Birds – Licensing
So what can we learn from marketing successes in TV like Lost? On network remessaging, analytics based tactics and big budget film style tactics in some cases do not work and even in the best executed campaigns have limited upside. Marketers need to look to original content and tramsmedia efforts to truly engage, retain and monetize their efforts. Halo FUDHawkenLeague of Legends – World ChampionshipsTrion – DefianceAPB YoutubersAngry Birds – Licensing
So what can we learn from marketing successes in TV like Lost? On network remessaging, analytics based tactics and big budget film style tactics in some cases do not work and even in the best executed campaigns have limited upside. Marketers need to look to original content and tramsmedia efforts to truly engage, retain and monetize their efforts.