This document provides steps to create a web application using Google App Engine in Eclipse. It outlines the required software and plugins, how to create a new project structure, deploy the application locally for testing, and deploy it to Google App Engine. The key steps are: 1) installing the JDK, Eclipse, and Google App Engine plugin, 2) creating a new web application project in Eclipse with the App Engine SDK, 3) running it locally for testing, and 4) deploying the application to Google App Engine by linking the local project to a new project on the Google App Engine site.
The document discusses steps for creating a signed APK file for an Android app, installing an APK file on a phone, and changing an app's icon. It explains how to generate a signed APK in Android Studio by creating a keystore, filling out fields, and finishing. It also outlines connecting a phone to a PC, copying the APK file to the phone, opening a file manager app to install the APK, and checking "Unknown sources" to install outside the Google Play store. The document recommends using PNG or JPG formats for icons, placing the icon in the res/drawable folder, and editing the AndroidManifest.xml file to reference the new icon.
This document provides an overview of Android app development. It discusses setting up a development environment in Java and Android Studio, creating an Android project with basic files like layouts, source code and manifest, and running the app on a real device or emulator. The key steps are to set up Java and Android Studio, create a new project with default files, and run the app by selecting a device and clicking run.
The document discusses how to build a mobile app for posting images to a Drupal site from an Android phone. It explains that the code is available on GitHub and additional tools like Eclipse, Android SDK, and ADT plugin are needed. It provides steps for downloading these tools, importing the source code into Eclipse, and building the app. The author was able to get a bare-bones version working and provided feedback to the developer, who quickly implemented suggestions.
How NOT to Suck at App Distribution - Quick Start Guide - Appsocially's Growt...Yusuke Takahashi, PhD
This document is a quick start guide for AppSocially, a platform that helps app developers acquire more users through referrals. It describes how AppSocially works by allowing developers to implement a referral mechanism in their app using AppSocially's SDK. The SDK includes tools for sharing, tracking referrals, and optimizing the referral process. The guide also provides instructions on running a sample app and implementing AppSocially in your own app.
The document discusses an Android app development workshop that covers locking screen orientation, creating advanced layouts using the layout editor, and adjusting text sizes for different screen sizes. Specifically, it describes how to force landscape orientation in the manifest, develop app layouts by dragging and dropping widgets in the editor, set image source and widget properties like weight, and includes a link about adjusting text sizes.
This document provides steps to configure an Android project in Eclipse to work with the MonkeyTalk automation tool. It includes downloading and installing Eclipse, the Android SDK, MonkeyTalk, and the AspectJ plugin. It also describes configuring the Android manifest file, project properties, and connecting the emulator to MonkeyTalk to enable recording and playback of tests.
This document provides steps to create a web application using Google App Engine in Eclipse. It outlines the required software and plugins, how to create a new project structure, deploy the application locally for testing, and deploy it to Google App Engine. The key steps are: 1) installing the JDK, Eclipse, and Google App Engine plugin, 2) creating a new web application project in Eclipse with the App Engine SDK, 3) running it locally for testing, and 4) deploying the application to Google App Engine by linking the local project to a new project on the Google App Engine site.
The document discusses steps for creating a signed APK file for an Android app, installing an APK file on a phone, and changing an app's icon. It explains how to generate a signed APK in Android Studio by creating a keystore, filling out fields, and finishing. It also outlines connecting a phone to a PC, copying the APK file to the phone, opening a file manager app to install the APK, and checking "Unknown sources" to install outside the Google Play store. The document recommends using PNG or JPG formats for icons, placing the icon in the res/drawable folder, and editing the AndroidManifest.xml file to reference the new icon.
This document provides an overview of Android app development. It discusses setting up a development environment in Java and Android Studio, creating an Android project with basic files like layouts, source code and manifest, and running the app on a real device or emulator. The key steps are to set up Java and Android Studio, create a new project with default files, and run the app by selecting a device and clicking run.
The document discusses how to build a mobile app for posting images to a Drupal site from an Android phone. It explains that the code is available on GitHub and additional tools like Eclipse, Android SDK, and ADT plugin are needed. It provides steps for downloading these tools, importing the source code into Eclipse, and building the app. The author was able to get a bare-bones version working and provided feedback to the developer, who quickly implemented suggestions.
How NOT to Suck at App Distribution - Quick Start Guide - Appsocially's Growt...Yusuke Takahashi, PhD
This document is a quick start guide for AppSocially, a platform that helps app developers acquire more users through referrals. It describes how AppSocially works by allowing developers to implement a referral mechanism in their app using AppSocially's SDK. The SDK includes tools for sharing, tracking referrals, and optimizing the referral process. The guide also provides instructions on running a sample app and implementing AppSocially in your own app.
The document discusses an Android app development workshop that covers locking screen orientation, creating advanced layouts using the layout editor, and adjusting text sizes for different screen sizes. Specifically, it describes how to force landscape orientation in the manifest, develop app layouts by dragging and dropping widgets in the editor, set image source and widget properties like weight, and includes a link about adjusting text sizes.
This document provides steps to configure an Android project in Eclipse to work with the MonkeyTalk automation tool. It includes downloading and installing Eclipse, the Android SDK, MonkeyTalk, and the AspectJ plugin. It also describes configuring the Android manifest file, project properties, and connecting the emulator to MonkeyTalk to enable recording and playback of tests.
android_android + app engine- a developer's dream combinationbrada
The document discusses how combining Android and Google App Engine allows developers to easily build scalable and secure Android apps that leverage cloud services. It highlights key App Engine benefits like cost, scalability, security and ease of use. The Google Plugin for Eclipse 2.4 beta now includes tools that make it simple to connect Android apps to App Engine through features like remote procedure call support and push notifications. An example task management app demo is shown to illustrate the architecture and capabilities.
This document summarizes code review tools and processes. It discusses Flex Formatter and Google Code Reviews tools for facilitating code reviews. Flex Formatter ensures code style consistency while Google Code Reviews allows uploading code diffs for review and commenting. The Rietveld script uploads code diffs to Google Code Reviews to initiate reviews. Benefits of code reviews include distributing knowledge, catching bugs, encouraging tidiness, and saving time.
Angular Universal allows Angular applications to run outside of the browser by using the @angular/platform-server library. It addresses problems like SEO and startup performance by enabling server-side rendering. Preboot helps manage state transitions from server-rendered views to client-rendered views.
Methods to set up android app development environmentastoria0128
The Goal of mobilepundits in this slide is to give an information that how to set up Android app development environment to build a successful Android application. The intended audience for this information is beginner level developer with basic knowledge of Android app development environment.
Ionic is an open source front-end framework for developing hybrid mobile apps with HTML5. It allows developers to build apps that look and feel like native apps using web technologies like HTML, CSS, and JavaScript. Hybrid apps are developed using web technologies but wrapped in a native container using tools like Apache Cordova, allowing them to access native device capabilities and be distributed through native app stores. Ionic provides UI components and tools to help developers build high-quality hybrid mobile apps easily.
Developing Mobile Application using PhonegapFahim Abdullah
Develop a Mobile Application by knowing HTML,CSS & Java Script Only!!
One can convert his Web Application to apk (for android user), ipa (for i phone user), & also for windows user by knowing Phonegap!!
This document discusses how to set up the Windows Phone SDK 7.1 to develop applications for Windows Phone Mango (7.5). It covers installing Visual Studio, the Windows Phone SDK 7.1, and creating a basic "Hello World" PhoneGap application to test that the environment is set up correctly. Key steps include downloading and installing Visual Studio Express for Windows Phone, installing the Windows Phone SDK 7.1, and using a PhoneGap project template within Visual Studio to build a simple application with "Hello PhoneGap" displayed.
This document outlines a series of lectures on integrating Firebase authentication and Google Play games services into a Unity project. It discusses setting up a Firebase project with the necessary configuration files and plugins. It also covers creating a login button using the Firebase authentication API, testing with logcat, and viewing authenticated users on the Firebase console. The document advertises additional lectures on using the Firebase database and implementing achievements with Google Play games services.
The document discusses how the Google Plugin for Eclipse version 2.4 makes it easy for developers to build Android applications that connect to Google App Engine. It notes that App Engine provides cost-effective scalability, security through Google accounts, and ease of use. The plugin allows local debugging of Android apps, integrated deployment to App Engine, and access to Google APIs from a GWT-based web or Android interface. It announces new support in version 2.4 for building Android apps that seamlessly integrate App Engine and Cloud Messaging for push notifications.
Android android + app engine a developer's dream combinationChris Ramsdale
The document discusses how the Google Plugin for Eclipse version 2.4 makes it easy for developers to build Android applications that connect to Google App Engine. Some key points covered include how App Engine provides cost-effective and scalable hosting, built-in security and user authentication via Google accounts, and an easy development experience through features like local testing and push-button deployment. The plugin now includes support for developing both App Engine and Android applications in a single integrated environment. An example task management application demonstrates how to architect an app that connects an Android client to App Engine in the cloud.
Top five reasons you should prefer flutter app developmentSolution Analysts
Google’s Flutter is a cost-effective and robust platform for developing cross-platform apps. Here are some of the top benefits of Flutter app development. Let’s connect to discuss more.
How to become an Eclipse committer in 20 minutes and fork the IDELars Vogel
Lars Vogel discusses how to become an Eclipse committer by forking the Eclipse IDE source code from Git repositories and making contributions. The process involves cloning relevant repositories, making code changes, building with Maven and Tycho, and submitting pull requests for review. Vogel demonstrates how to build your own customized version of the Eclipse IDE by forking the platform aggregator repository and modifying configuration files.
Android Study Jams are community-organized study groups
for people to do hands-on learning for Android app development.
Android Basics is a series of sessions focused specifically on learning how to build Android apps without prior Android experience.
Developer Student Clubs NUK - Flutter for BeginnersJiaxuan Lin
This document provides an introduction and overview of Flutter for beginners. It covers topics like building native mobile apps across platforms using Flutter and Dart, the basic project structure in Flutter, common widgets like Scaffold, AppBar and Container, basic layouts using Row and Column, fetching and displaying data from APIs, and navigating between screens using the Navigator. The document aims to get beginners started with building their first Flutter app and provides additional resources for learning more about Flutter development.
This document discusses continuous integration and continuous delivery (CI/CD) for app development at Mandiri. It begins with an overview of CI/CD, including elements like source control, building, testing and deploying. It then proposes a solution using Jenkins and Fastlane to automate building iOS and Android apps from code commits through testing to production deployment. The document demonstrates this process and discusses advantages like reduced errors and faster updates.
The document discusses setting up the Android SDK and creating a basic "Hello World" PhoneGap application. It covers installing the Android SDK, Eclipse IDE, Android Development Tools (ADT) plugin, and PhoneGap. It then demonstrates creating an Android virtual device, new PhoneGap project, and editing the index.html file to display "Hello World" when run on the emulator.
Building a scalable app factory with Appcelerator PlatformAngus Fox
Sharing the challenged in building a Mobile Backend as a Service (MBaaS) platform for Appcelerator Alloy apps using Joomla and a whole host of development tools for a London based startup where I am CTO
Step by step guide to build ionic hybrid app using cordova androidswagat parida
This document provides a step-by-step guide to building a basic hybrid mobile app using Ionic, Cordova, and Android. It first covers setting up the development environment by installing Node.js, Ionic, and Cordova. It then guides the user to create a blank Ionic app, generate the Android code, and import the project into Android Studio. Finally, it demonstrates creating a sample Ionic list view with the necessary code snippets.
The document discusses developing mobile applications using PhoneGap, which allows creating cross-platform mobile apps using HTML, CSS, and JavaScript. PhoneGap uses a native web view to render the application, while also providing access to device APIs through a JavaScript library. This allows building apps that can be deployed to various mobile platforms like iOS and Android from a single codebase. The document covers getting started, debugging techniques, extending apps through plugins, and deploying finished apps through services like PhoneGap Build.
Presentation copy of Google App Engine with hands-on presented at Cloud Computing Workshop at VTU,2014. Explored the fundamentals of Google App Engine and its features.
Also covers the instructions to set GAE locally and later to deploy on appengine.
android_android + app engine- a developer's dream combinationbrada
The document discusses how combining Android and Google App Engine allows developers to easily build scalable and secure Android apps that leverage cloud services. It highlights key App Engine benefits like cost, scalability, security and ease of use. The Google Plugin for Eclipse 2.4 beta now includes tools that make it simple to connect Android apps to App Engine through features like remote procedure call support and push notifications. An example task management app demo is shown to illustrate the architecture and capabilities.
This document summarizes code review tools and processes. It discusses Flex Formatter and Google Code Reviews tools for facilitating code reviews. Flex Formatter ensures code style consistency while Google Code Reviews allows uploading code diffs for review and commenting. The Rietveld script uploads code diffs to Google Code Reviews to initiate reviews. Benefits of code reviews include distributing knowledge, catching bugs, encouraging tidiness, and saving time.
Angular Universal allows Angular applications to run outside of the browser by using the @angular/platform-server library. It addresses problems like SEO and startup performance by enabling server-side rendering. Preboot helps manage state transitions from server-rendered views to client-rendered views.
Methods to set up android app development environmentastoria0128
The Goal of mobilepundits in this slide is to give an information that how to set up Android app development environment to build a successful Android application. The intended audience for this information is beginner level developer with basic knowledge of Android app development environment.
Ionic is an open source front-end framework for developing hybrid mobile apps with HTML5. It allows developers to build apps that look and feel like native apps using web technologies like HTML, CSS, and JavaScript. Hybrid apps are developed using web technologies but wrapped in a native container using tools like Apache Cordova, allowing them to access native device capabilities and be distributed through native app stores. Ionic provides UI components and tools to help developers build high-quality hybrid mobile apps easily.
Developing Mobile Application using PhonegapFahim Abdullah
Develop a Mobile Application by knowing HTML,CSS & Java Script Only!!
One can convert his Web Application to apk (for android user), ipa (for i phone user), & also for windows user by knowing Phonegap!!
This document discusses how to set up the Windows Phone SDK 7.1 to develop applications for Windows Phone Mango (7.5). It covers installing Visual Studio, the Windows Phone SDK 7.1, and creating a basic "Hello World" PhoneGap application to test that the environment is set up correctly. Key steps include downloading and installing Visual Studio Express for Windows Phone, installing the Windows Phone SDK 7.1, and using a PhoneGap project template within Visual Studio to build a simple application with "Hello PhoneGap" displayed.
This document outlines a series of lectures on integrating Firebase authentication and Google Play games services into a Unity project. It discusses setting up a Firebase project with the necessary configuration files and plugins. It also covers creating a login button using the Firebase authentication API, testing with logcat, and viewing authenticated users on the Firebase console. The document advertises additional lectures on using the Firebase database and implementing achievements with Google Play games services.
The document discusses how the Google Plugin for Eclipse version 2.4 makes it easy for developers to build Android applications that connect to Google App Engine. It notes that App Engine provides cost-effective scalability, security through Google accounts, and ease of use. The plugin allows local debugging of Android apps, integrated deployment to App Engine, and access to Google APIs from a GWT-based web or Android interface. It announces new support in version 2.4 for building Android apps that seamlessly integrate App Engine and Cloud Messaging for push notifications.
Android android + app engine a developer's dream combinationChris Ramsdale
The document discusses how the Google Plugin for Eclipse version 2.4 makes it easy for developers to build Android applications that connect to Google App Engine. Some key points covered include how App Engine provides cost-effective and scalable hosting, built-in security and user authentication via Google accounts, and an easy development experience through features like local testing and push-button deployment. The plugin now includes support for developing both App Engine and Android applications in a single integrated environment. An example task management application demonstrates how to architect an app that connects an Android client to App Engine in the cloud.
Top five reasons you should prefer flutter app developmentSolution Analysts
Google’s Flutter is a cost-effective and robust platform for developing cross-platform apps. Here are some of the top benefits of Flutter app development. Let’s connect to discuss more.
How to become an Eclipse committer in 20 minutes and fork the IDELars Vogel
Lars Vogel discusses how to become an Eclipse committer by forking the Eclipse IDE source code from Git repositories and making contributions. The process involves cloning relevant repositories, making code changes, building with Maven and Tycho, and submitting pull requests for review. Vogel demonstrates how to build your own customized version of the Eclipse IDE by forking the platform aggregator repository and modifying configuration files.
Android Study Jams are community-organized study groups
for people to do hands-on learning for Android app development.
Android Basics is a series of sessions focused specifically on learning how to build Android apps without prior Android experience.
Developer Student Clubs NUK - Flutter for BeginnersJiaxuan Lin
This document provides an introduction and overview of Flutter for beginners. It covers topics like building native mobile apps across platforms using Flutter and Dart, the basic project structure in Flutter, common widgets like Scaffold, AppBar and Container, basic layouts using Row and Column, fetching and displaying data from APIs, and navigating between screens using the Navigator. The document aims to get beginners started with building their first Flutter app and provides additional resources for learning more about Flutter development.
This document discusses continuous integration and continuous delivery (CI/CD) for app development at Mandiri. It begins with an overview of CI/CD, including elements like source control, building, testing and deploying. It then proposes a solution using Jenkins and Fastlane to automate building iOS and Android apps from code commits through testing to production deployment. The document demonstrates this process and discusses advantages like reduced errors and faster updates.
The document discusses setting up the Android SDK and creating a basic "Hello World" PhoneGap application. It covers installing the Android SDK, Eclipse IDE, Android Development Tools (ADT) plugin, and PhoneGap. It then demonstrates creating an Android virtual device, new PhoneGap project, and editing the index.html file to display "Hello World" when run on the emulator.
Building a scalable app factory with Appcelerator PlatformAngus Fox
Sharing the challenged in building a Mobile Backend as a Service (MBaaS) platform for Appcelerator Alloy apps using Joomla and a whole host of development tools for a London based startup where I am CTO
Step by step guide to build ionic hybrid app using cordova androidswagat parida
This document provides a step-by-step guide to building a basic hybrid mobile app using Ionic, Cordova, and Android. It first covers setting up the development environment by installing Node.js, Ionic, and Cordova. It then guides the user to create a blank Ionic app, generate the Android code, and import the project into Android Studio. Finally, it demonstrates creating a sample Ionic list view with the necessary code snippets.
The document discusses developing mobile applications using PhoneGap, which allows creating cross-platform mobile apps using HTML, CSS, and JavaScript. PhoneGap uses a native web view to render the application, while also providing access to device APIs through a JavaScript library. This allows building apps that can be deployed to various mobile platforms like iOS and Android from a single codebase. The document covers getting started, debugging techniques, extending apps through plugins, and deploying finished apps through services like PhoneGap Build.
Presentation copy of Google App Engine with hands-on presented at Cloud Computing Workshop at VTU,2014. Explored the fundamentals of Google App Engine and its features.
Also covers the instructions to set GAE locally and later to deploy on appengine.
PhoneGap JavaScript API vs Native ComponentsTechAhead
This document compares the PhoneGap JavaScript API to native plugins for accessing device functionality. The PhoneGap JavaScript API allows accessing common functions like geolocation and contacts but has limitations for complex tasks. Native plugins can be created to handle these complex tasks by developing a custom native component for each platform and creating a JavaScript API to expose the plugin functionality. The document provides steps for creating an Android plugin to copy images from assets to the SD card as an example.
Appium is a tool for automating native and hybrid mobile apps. This document discusses how to set up an Appium project to test Android apps. It covers installing Appium and related tools on Windows, setting desired capabilities, locating elements, performing actions, validating results, and running tests. The goal is to create an IntelliJ project that uses Appium to test a sample Android app by interacting with app elements and verifying the app's behavior.
The document discusses using the appMobi XDK tool to create hybrid mobile apps with HTML5. It describes appMobi's mission to allow web developers to create native mobile apps using HTML5 and JavaScript. The anatomy of an appMobi app is explained as a web view containing HTML/JS code accessed by device APIs. The presentation demonstrates using the XDK to build, preview, and deploy an app to devices or the cloud for different platforms.
Hospital app project (how to upload app)MAHFUZ RAIHAN
PhoneGap allows developers to create mobile apps using HTML, CSS, and JavaScript that can be deployed across iOS, Android, and Windows platforms. It provides a single code base, rapid testing and deployment, and access to platform-specific features. Submitting an app to the Apple App Store requires a $99/year developer account, creating certificates and profiles, building a release version, filling out app information, and submitting for review. The Android Market (now Google Play Store) requires a one-time $25 registration fee and uploading the compiled APK. The Windows Store charges $99/year and uses Visual Studio for creating projects, editing app manifests, capturing screenshots, creating app packages, and uploading for certification and release.
Heroku is a platform-as-a-service that runs applications on AWS instances located in the US-East and EU-West regions. To deploy an app on Heroku, developers first create an Heroku account, install the Heroku Toolbelt CLI, and clone a sample project. They then create a Heroku remote, push their code to both GitHub and Heroku using git, and open the deployed app in a browser via its Heroku URL.
Heroku is a platform-as-a-service that runs applications on AWS instances located in the US-East and EU-West regions. To deploy an app on Heroku, you first create an Heroku account, install the Heroku Toolbelt CLI, and clone a sample project. Then you create a Heroku remote, push your code to both GitHub and Heroku using git, and open the deployed app in a browser via its Heroku URL.
This document provides instructions for installing Android Studio and creating a basic "Hello World" Android application. It includes 10 sections that cover installing Android Studio, creating an Android Virtual Device (AVD), developing a Hello World app, running the app on a phone or emulator, and creating an app that takes user input from a text box and displays a greeting. The document contains code snippets and screenshots to illustrate the steps for setting up an Android development environment and building a simple app.
This document discusses hybrid mobile app development using SharePoint APIs. It defines hybrid mobile apps as apps developed with HTML, CSS, and JavaScript that are wrapped inside a container providing access to native platform features. It compares web apps, native apps, and hybrid apps. It then explains that Cordova is a platform for building mobile apps with HTML, CSS, and JavaScript, and that Ionic is an open-source SDK for hybrid apps built on AngularJS and Cordova. The document provides steps for setting up development environments for Ionic, and concludes with a demo of creating a mobile app using Ionic and Office 365 APIs.
This document provides details about developing a news app for Android. It defines the project, outlines functional and technical requirements, and describes the implementation process. The goal is to create an app that aggregates news articles from multiple sources and allows users to customize their preferences for an efficient personalized news browsing experience on Android. It will use Kotlin and material design principles to build an attractive and easy-to-use interface. The objectives are to provide a convenient, customizable, and reliable platform for accessing news articles on mobile.
This document outlines a project to develop a mobile news application for Android. The app will aggregate news articles from multiple reputable sources and allow users to customize their preferences. Key aspects include:
1. Providing up-to-date news from over 120 newspapers in 50+ countries for users.
2. Developing a user-friendly interface using Kotlin and Material Design principles.
3. Allowing users to access news conveniently on their mobile devices anywhere, replacing traditional print-based models.
The document describes the steps to design an Android application that displays phone contacts in a vertical linear manner. It involves creating a new Android project in Android Studio and defining the XML layout code. The application will display the selected contact at the top of the list with a large italic font and blue background, while other contacts will be displayed in a vertically linear manner below.
Building Cross-Platform JavaScript Apps using CordovaNoam Kfir
This is the slide deck used in the "Building Cross-Platform JavaScript Apps using PhoneGap and Cordova" lecture I gave at the WDC.IL User Group in July 2014.
The talk briefly shows how to get started with Cordova, discusses some of the differences between Cordova, Adobe PhoneGap and the Telerik Platform, and demonstrates using the Telerik Platform to build and LiveSync Android, iOS and Windows Phone apps. It also explains the role of plugins in building hybrid mobile apps that can utilize native APIs.
Nativescript allows building native mobile apps using JavaScript and CSS. It works by injecting native APIs into JavaScript so they can be accessed directly. This allows using native UI controls and hardware capabilities while coding in a familiar language. Nativescript apps are compiled to platform-specific code, so they are true native apps that can be submitted to app stores. It supports Angular for building apps with common code shared across platforms.
This document provides an overview of Android and how to get started developing Android applications. It discusses what Android is, Google's plans for Android, why developers should use Android, the Android platform including hardware, operating system, and network connectivity. It also covers getting the prerequisites like Java, Eclipse, and the Android SDK installed and configured, creating a "Hello World" Android project, understanding the code structure, and an overview of the Android manifest file and XML layouts.
Getting started with android dev and test perspectiveGunjan Kumar
The presentation covers basic intro to Android, how to get started with development, including instructions on setup, common UI usages like menus, dialogs; details on services like Sensors, Location and Google Maps
It also covers ideas on how to test including details on shell and installation instructions without using Eclipse
The document describes the Polycom Cast application, which allows users to cast Polycom meeting content to a Chromecast device. It provides instructions for developers to build and run the Android project. The application uses Chromecast's casting abilities to stream meeting content from a server to a TV or monitor even if the mobile device turns off or loses battery power, by establishing a direct connection between the server and Chromecast.
Similar to GAE as Android Test Portal. Part 1. (20)
Covey says most people look for quick fixes. They see a big success and want to know how he did it, believing (and hoping) they can do the same following a quick bullet list.
But real change, the author says, comes not from the outside in, but from the inside out. And the most fundamental way of changing yourself is through a paradigm shift.
That paradigm shift is a new way of looking at the world. The 7 Habits of Highly Effective People presents an approach to effectiveness based on character and principles.
The first three habits indeed deal with yourself because it all starts with you. The first three habits move you from dependence from the world to the independence of making your own world.
Habits 4, 5 and 6 are about people and relationships. The will move you from independence to interdependence. Such, cooperating to achieve more than you could have by yourself.
The last habit, habit number 7, focuses on continuous growth and improvement.
Understanding of Self - Applied Social Psychology - Psychology SuperNotesPsychoTech Services
A proprietary approach developed by bringing together the best of learning theories from Psychology, design principles from the world of visualization, and pedagogical methods from over a decade of training experience, that enables you to: Learn better, faster!
ProSocial Behaviour - Applied Social Psychology - Psychology SuperNotesPsychoTech Services
A proprietary approach developed by bringing together the best of learning theories from Psychology, design principles from the world of visualization, and pedagogical methods from over a decade of training experience, that enables you to: Learn better, faster!
Aggression - Applied Social Psychology - Psychology SuperNotesPsychoTech Services
A proprietary approach developed by bringing together the best of learning theories from Psychology, design principles from the world of visualization, and pedagogical methods from over a decade of training experience, that enables you to: Learn better, faster!
Aggression - Applied Social Psychology - Psychology SuperNotes
GAE as Android Test Portal. Part 1.
1. GAE as Android
test portal
Part 1.
A walkthrough from Eclipse to ”Hello World”
2. Outline
Introduction
Install Eclipse Plugin
Create a Web Application Project
Run locally
Create Application at GAE
Deploy to App Engine
What do we have?
3. Introduction
GAE as Android test portal
Part 1. Environment and infrastructure in place
Part 2. Backend: Adding users. Data persistence and
mail API
Part 3. Frontend. Zepto, Backbone
Development environment:
MacBook Pro
Eclipse Indigo
4. GAE, source Wikipedia
Google App Engine (GAE), is a platform as a
service (PaaS) cloud computing platform for
developing and hosting web applications in Google-
managed data centres. Applications are sandboxed
and run across multiple servers.
Google App Engine is free up to a certain level of
consumed resources.
It was first released as a preview version in April
2008, and came out of preview in September 2011.