Here are potential answers to the exam questions:
1. PEGI (Pan European Game Information) regulates video games in Europe.
2. Explorers and mainstreamers are two audiences for Fortnite based on psychographics.
3. Regulation through ratings like PEGI 12 impacts Fortnite by determining what age can play and influencing the game's content.
4. An audience would want to play Fortnite for social interaction and fun with friends or because it is a popular game many others are playing.
5. The impact of video games on audiences can be debated both for and against negative effects. Uses and gratifications theory explains people play for diversion, identity, relationships, and surveillance. Games like Fort